23:00 -!- mode/Beholder [+Zi] by Beholder 23:00 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ (public irc logs available on website) ¤ Public NetHack server - ssh nethack@hardfought.org ¤ Slash'EM Extended 2.0.1 is available for play 23:00 -!- mode/#hardfought [+v Beholder] by ChanServ 23:00 @v? grid bug 23:00 grid bug (x) | Lvl: 0 | Diff: 1 | Spd: 12 | Res: shock poison | Confers: nothing | MR: 0 | Generates: gehennom dungeons | AC: 9 | Attacks: 1d1 bite shock | Alignment: 0 | Flags: genocidable, infravisible 23:01 hmm 23:02 I always felt that a grid bug's glyph was ironic 23:03 "you defeat the errand boy which thought it was immortal" 23:03 poor boy 23:05 is that the full monster name? 23:05 no 23:05 he just thought he was immortal 23:08 jonadab: adding your locust suggestion to the list of ideas, but one question I have for you: don't you think that's going to make Grasshopper feel bad? :) 23:12 [slex] dolores (Cam Kha Fem Cha), 458 points, T:885, killed by a monster (venom spider) 23:16 FIQ: do you want me to report bugs and/or weirdness things in FIQhack? 23:17 well how else is FIQ going to hear about them/ 23:17 ? 23:18 maybe he already knows about 99% of them and hasn't pushed fixes yet, I dunno, but I might as well ask 23:26 K2: produced 40kWh today. woot 23:26 and now the novelty is 50% done 23:26 [nd] jonathanhanes (Arc Dwa Fem Law), 4605 points, T:7135, killed by a watch captain 23:44 FIQ, why is Asmodeus peaceful and teleporting all around the level every turn? I want to kill him and he's making it awfully difficult. 23:45 there we go, he teleported in line of fire with me and decided to attack me 23:46 40kWh... nice 23:46 want 23:46 damn you dtype lol 23:54 [nd] jonathanhanes (Tou Hum Mal Neu), 740 points, T:549, killed by an arrow 23:56 -!- mode/#hardfought [+v raisse] by ChanServ 00:11 [nd] Raisse (Wiz Orc Fem Cha) rejected atheism with a prayer, on T:3141 00:27 [gh] k2 (Wiz Gia Mal Neu), 1785 points, T:2648, killed by an imp 00:31 [gh] k2 (Wiz Gia Mal Neu), 264 points, T:652, killed by a jackal 00:32 [fh] NeroOneTrueKing (Kni Hum Fem Law) performed the invocation, on T:21164 00:41 [gh] k2 (Wiz Gia Mal Neu), 714 points, T:1615, killed by a kobold werewolf, while fainted 00:42 I found my first magical long sword! 00:42 r - an uncursed +0 long sword of mercy 00:42 of course it would be useless 00:43 [gh] k2 (Wiz Gia Mal Neu), 153 points, T:279, killed by a jackal 00:52 [fh] NeroOneTrueKing (Kni Hum Fem Law) wished for "3 cursed potions of gain level", on T:22005 00:58 [fh] NeroOneTrueKing (Kni Hum Fem Law) reached the Plane of Earth, on T:22372 00:59 [fh] NeroOneTrueKing (Kni Hum Fem Law) wished for "blessed figurine of a ki-rin", on T:22378 01:00 [fh] NeroOneTrueKing (Kni Hum Fem Law) wished for "blessed figurine of a ki-rin", on T:22384 01:00 are you kidding me :( 01:01 :/ 01:01 my pet balrog and pet ki-rin are trying to kill each other 01:02 now that I'm riding my ki-rin, the balrog won't hit me, but the ki-rin is still trying to take out the balrog 01:03 bye Balrog. Nice knowing you. 01:05 cant they all just get along 01:08 [fh] NeroOneTrueKing (Kni Hum Fem Law) were saved from death by your amulet of life saving!, on T:22525 01:13 [fh] NeroOneTrueKing (Kni Hum Fem Law) wished for "2 blessed scrolls of gold detection", on T:22643 01:18 [fh] NeroOneTrueKing (Kni Hum Fem Law) reached the Astral Plane, on T:22869 01:19 go NeroOneTrueKing_ go! 01:23 [fh] NeroOneTrueKing (Kni Hum Fem Law) were saved from death by your amulet of life saving!, on T:22927 01:24 [fh] NeroOneTrueKing (Kni Hum Fem Law) were saved from death by your amulet of life saving!, on T:22933 01:28 Alas 01:29 [fh] NeroOneTrueKing (Kni Hum Fem Law), 96314 points, T:22984, killed by an iron golem (with the Amulet) 01:29 ouch 01:29 I was not prepared for that much summoning 01:29 :( 01:30 It means I'll need to try again sometime :) 01:33 'night all 01:37 -!- mode/#hardfought [+v raisse] by ChanServ 01:38 i have here a cat and two hill orcs side by side 01:38 'foo' 01:43 K2, slex purposefully generates levels with words in them sometimes 01:43 hah 01:43 neat 02:01 -!- mode/#hardfought [+v raisse] by ChanServ 02:04 oh god what even is this start 02:04 https://puu.sh/x2SQN/aa4c1a0583.png 02:10 hmm 02:10 I already died... 02:10 [slex] dolores (Kur Bre Fem Neu), 411 points, T:468, killed by a critically injured thief's explosion 02:10 probably a good thing 02:10 the game gave me back funny text 02:10 https://puu.sh/x2SZx/5830513019.png 02:11 reminds me of my IRC bot 02:11 just vomiting up random strings 02:12 with slex, that may have been on purpose 02:12 it definitely was 02:14 so i had just run into a chameleon that was in the form of a titan 02:14 had did that end? 02:14 ran away, waited for it to turn into something more managable 02:14 turned into a dog 02:14 yay 02:14 that's a nice enemy 02:15 minor crisis averted 02:15 but in grunthack, monsters that are poly'ed into whatever will revert back to their original state upon death 02:15 huh? 02:15 really? 02:15 so after killing the dog, had to kill it again in its true form 02:15 yup 02:15 so poly creatures really don't die 02:16 lovely 02:16 have to keep killing things 02:16 just like the player 02:16 have you found any ghosts of previous players yet? 02:16 not in this current game, no 02:20 what other changes are there in grunthack? 02:21 quite a few from vanilla 02:21 lovely... I found a weirdo's shop 02:22 most notable are certain monster changes, AI, monster spellcasting, object properties, object materials, gehennom is completely different, extra special levels in gehennom for demon princes... list goes on and on 02:22 its a difficult variant 02:22 that sounds fun 02:22 https://nethackwiki.com/wiki/GruntHack 02:22 it IS fun 02:23 fell in love with it last summer 02:23 huh, you're on the page 02:23 and i need to update this page again, there have been some more bug fixes and features added 02:23 yup 02:24 I'll probably take a look on it after I'm done having fun with slex 02:24 grunthack had been abandoned by its original author (grunt) over 5 yrs ago. a few of us here took it over and have revitalized it 02:24 so the wiki says! 02:25 I like how many variants there are 02:25 Tangles has done the majority of the work. He and FIQ did work on some aspects of the curses interface together. i've added some patches and features here and there 02:25 is the curses interface for that game stable? 02:25 stable enough, yeah 02:26 what a shame, it doesn't seem to be in my distro's repo 02:26 Tangles has done some serious work on curses, it's been added to grunthack and sporkhack, and the same updates have been applied to 3.4.3, unnethack and dnethack 02:26 (which had curses but needed some attention) 02:27 generic patches are nice 02:28 I saw sporkhack on the hardfought server 02:28 what is that variant like? 02:29 i like it... it's also difficult (more difficult than even grunthack imo) but in more subtle ways 02:29 i just ascended my first sporkhack game earlier today 02:29 congrats 02:29 thanks 02:29 I haven't ascended any games yet, I'm still rather new 02:29 3rd times the charm hah 02:30 how long have you been playing *hacks in general 02:30 oh no worries. it took me 20 yrs playing on/off before my 1st ascension 02:30 i was playing hack (precursor to nethack) back in 1984 02:30 84-85ish 02:31 that's rather cool 02:31 i love it how nowadays this stuff is cool 02:31 well there are lot of old stuff I would enjoy 02:31 if you worked on the old lisp machines 02:32 I would probably ask you a lot of questions 02:32 as those things seemed rather sweet 02:32 unfortunately no i dont have experience with those 02:32 I don't expect many people too 02:32 only a few places had them 02:32 do you? 02:32 no, they are long gone by now 02:32 just a rather cool idea 02:33 sad that unix killed it 02:33 yeah 02:33 my 1st ascension was in 2004 02:33 in iraq of all places 02:33 that's a hell of a place to ascend from 02:33 but that was on local machine and i savescummed the hell out of it 02:34 so it doesnt really count i suppose 02:34 probably not 02:34 so... first true asc online (NAO) would have been a few yrs ago 02:35 what a lovely description "gullies - This be a weapon. Kolor: kyan. Material: iron. Appearance: (null). Ye kan wield it to attack enemies" 02:35 hah 02:35 only a few years ago? 02:35 yeah i believe so 02:36 july 2014 02:36 1st online asc 02:37 and i think it took me over a year playing online regularly to do it 02:37 sounds about right 02:38 I'm guessing you've had some non-save-scummy ascensions on your local machine before that 02:38 1 or 2 at most 02:38 playing online keeps me honest ;) 02:39 hehe, that's nice 02:40 what do you do if you can't find the down stairs? 02:40 but yeah dont get discouraged. vanilla nethack on its own is hard enough, it can take awhile to finally win 02:40 hmm 02:41 keep searching 02:41 I figured 02:41 make sure none of those objects are covering up the downstairs 02:41 nothing seems to be covering it 02:42 i havent heard of slex having missing stairs issues 02:42 I'm sure it's somewhere 02:43 just not sure where 02:43 have a pick axe or wand of digging? 02:43 like there is one part of the map I can't get to 02:43 I can panic dig 02:43 let me try that 02:43 well I waste dit 02:44 trees in your way and you have no axe? 02:44 I don't see an axe 02:45 can you phase door past them? 02:45 phase door just places me in a place I've already been 02:45 it's too random to help, I think 02:53 hmm... how annoying 02:55 I give up on finding the > stairs 02:55 [gh] k2 (Wiz Gia Mal Neu) had athame named Magicbane bestowed upon him by Thoth, on T:6792 02:55 wewt! 02:56 loli :( 02:56 can you panic dig down? 02:56 I'll just go down the mines instead 02:56 I don't think so? 02:56 hm 02:56 I panic diged some walls 02:56 it's still on cool down 02:56 ok 02:57 I wasted too much food trying to find it 02:57 hopefully the mines has an alternate entrace to the main dungeon 02:57 hopefully the entire town doesn't want to kill me again 02:57 I killed 55 nurses last time I went into the mine's town 02:59 you might find a pickaxe in the mines 02:59 and an axe somewhere too 02:59 there will be a way 02:59 ok i gotta crash 02:59 night 02:59 gnite all, and good luck loli 02:59 !lotg loli 02:59 May the Luck of the Grasshopper be with you always, loli! 03:05 -!- mode/#hardfought [+v theRaisse] by ChanServ 03:06 I found a pick axe bug_sniper 03:08 * Tangles just caught up on backscroll. 03:08 'night K2 03:09 that's handy 03:10 loli, do you have a favorite anime loli character? 03:10 let me compute, one moment 03:10 illyasviel von einzbern from fate stay night 03:11 yeah, sne's cute 03:11 sadly she is one of two girls who did not get apath 03:11 path* 03:11 the other being tiger of course 03:12 does rust make it hard to hit an enemy 03:13 or do I just like to miss? 03:15 I think rust decreases accuracy and damage 03:15 that would make sense 03:19 [slex] dolores (Kor Kha Fem Cha), 15362 points, T:6534, killed by a monster (dark yeek) 03:35 -!- mode/#hardfought [+v elenmirie] by ChanServ 03:54 [nd] elenmirie (Mon Hum Fem Neu) completed Sokoban, on T:6190 04:45 [nd] Grasshopper (Bar Hum Fem Neu) entered Gehennom, on T:50312 04:45 [nd] Grasshopper (Bar Hum Fem Neu) genocided class L, on T:50314 05:04 wow a trapdoor in the doorway of the minetown temple 05:04 I guess they don't want very many worshippers 05:05 bonus dissonance if the temple turns out to be coaligned 05:05 either that or it's set only to drop atheists down the shaft 05:06 it was cross aligned 05:06 and I'm an atheist, so double whammy 05:39 aha 05:39 still on your 10-conduct project? 05:41 yes 05:44 [nd] elenmirie (Mon Hum Fem Neu) acquired the luckstone from Mines' End, on T:10891 06:34 -!- mode/#hardfought [+v theRaisse] by ChanServ 07:19 hi 07:19 Hello FIQ, Welcome to #hardfought 07:44 Beholder: :) 08:04 K2: how come the IRC logs don't mention if someone enters or leaves the channel? is that intentional? 08:04 LarienTelrunya: Message from aosdict at 2017-08-05 18:17 EDT: balance issues list is up https://nethackwiki.com/wiki/User:Phol_ende_wodan/Balance_issues 08:05 aosdict: does that mean you are "Phol Ende Wodan"? 08:05 [nd] elenmirie (Mon Hum Fem Neu) killed Medusa, on T:19480 08:06 yes 08:07 wow your balance issues document is big! unfortunately I don't have enough time to read it right now, but maybe tomorrow :) thanks for posting! 08:16 hi hothraxxa! do you want to cheat in slexoban? you can apply your wedged little-girl sandal to smash the iron bars to the ground, for -1 luck :D 08:18 -!- theRaisse is now known as raisse 08:22 [nd] elenmirie (Mon Hum Fem Neu) averted death, on T:20149 08:23 aosdict: 4k doesn't balance colored dsm (yet), you might be confusing it with fh? 08:24 jonadab: what, you thought about permanently ignoring me so I'd not receive EPIs anymore? that would have been evil :O good thing you didn't do that! 08:27 also what would be the point of preventing me from seeing EPIs, anyway? it's not like I was implementing ones that made the game unplayable 08:28 FIQ: I see it in the 4k changelog, but yes, perhaps this is not in a release yet 08:28 ah 08:30 FIQ: why are you trying to dos the EPI list :P 08:32 I mean, I can see how trolling me might be fun for a day or two, but really, what's the point? 08:38 I didn't do it for 3+ days 08:38 I did it for 10 minutes 08:40 aosdict: Grasshopper is clearly not in a swarming phase, so it's fine. 08:44 aosdict, FIQ: the DSM stuff is in bleeding-edge, but not in master/4.3.0.4 and thus not on the server yet. 08:44 I dunno, I've read the Book of Grasshopper and I have my doubts 08:45 your chance of dying in nethack is proportional with how good your starting inventory is 08:45 Nero died in fh? ouch :( 08:45 so I could change that to "planned Fourk implementation", but ehh 08:45 It's implemented. It's just not merged to the master branch yet. 08:46 (Although at least one revision is planned. Someone suggested making red DSM grant sliming res, instead of infravision, and I think I agree.) 08:46 the only thing that bothers me is that one says Fourk implementation and one says planned Fourk implementation 08:46 but this bothers me so little I don't care 08:47 hm I should add "on astral" 08:47 dying in nethack generally isn't rare 08:47 LarienTelrunya: i'm not trying to cheat, i'm just trying to work out a solution but your monster generation algorithm makes it nearly impossible 08:48 well you're playing the rodneyan, which means 4x as many monster spawns, but you can also simply teleport and therefore skip the entire level! 08:48 FIQ: well you don't want a game to be a foregone conclusion that the player will win once they've made it to astral, right? 08:48 nero was a victim of another overenthusiastic monster generation schema 08:48 aosdict: of course not 08:48 but still, ouch 08:48 dying that late 08:48 but amy, i'm trying to solve them 08:49 Honestly, if NetHack had a traditional video-game difficulty curve, Astral would be one of the _most_ common places to die. Also the Sanctum. 08:49 hothraxxa: but I made create monster rarer 08:49 did that not hep 08:49 who dies in the sanctum? 08:49 fiq: you did, and still it's easy to get swarmed 08:49 I died in the Sanctum the only time I've got there so far in 3.6. 08:50 First time I ever got a Monk to quest depth. 08:50 ouch 08:50 I blame the fact that I wanted to finish the game in May, so it wouldn't be clogging my NAO account up during June. 08:50 hothraxxa: well if you insist on solving them normally as a rodneyan, you'll have to contend with lots of monster spawns :D 08:50 So I hurried too much. 08:50 LarienTelrunya: pbbt 08:51 rodneyan is not an easy race, even if it might seem to be one at first glance! 08:52 What, can't he just get a scroll of levelcide and kill all the monsters on that level with it? 08:52 And then complete the puzzle in peace? 08:52 i don't think rodneyan is easy, i've played it too much for that 08:52 (Obviously, scrolls of levelcide shouldn't work at the Castle, Sanctum, or on the Planes.) 08:52 even if such a scroll existed, the respawn rate would ensure the level fills up again before you're finished! 08:53 rodneyan is cool 08:53 some fungus took my intelligence down to 3 08:53 and i have 3 ch 08:53 don't melee time funguses! 08:53 yeah, i know about that 08:53 fun fact: you can cast with 3 int 08:53 but not with 3 str 08:53 when you're being mobbed, you bash whatever is in the way 08:53 time has a 50% chance of draining your level, 40% of draining one stat by 5 points, and 10% of draining every stat by one 08:54 FIQ: Can you cast _successfully_ with 3 int? 08:54 i also forgot to think of maud 08:54 in theory 08:55 anyway it's breakfast time here 08:55 EPI: sometimes when getting amnesia, you forget to hnink of maud, so nothing happens 08:55 sounds quite non-evil though 08:55 or is that still part of the EPI dilution quest? 08:56 actually when you think of maud, nothing happens 08:56 when you forget to think of maud, you get amnesia 08:56 hothraxxa: Thinking of Maud, you forget everything else 08:56 not in slex 08:57 EPI: color trap. Stepping on it shuffles monster colors 08:58 oh, now I remember. EPI: identify trap. Stepping on it means that 90% of all identification attempts simply fail. 08:58 how is that different from what slex does already? 08:58 LarienTelrunya: No, the intention was to log joins, leaves and quits. The code is in there to do it, but apparently is not working. 08:59 Tangles: ah, I see 08:59 hothraxxa: slex doesn't shuffle monster colors 08:59 (catching up on backscroll again) 08:59 what it does is turk dark blue monsters into bright blue 08:59 talking about 90% of id failing 08:59 hothraxxa: what slex currently does is that it determines at game start which item classes should be difficult to identify, and how difficult it is. You always have a nonzero chance of success. 08:59 i got that always part 09:00 i have yet to have a scroll of standard id do anything useful 09:01 oh wait, one told me that bone ring was cursed. i'm wrong 09:01 armor, rings and amulets are much less likely to resist if you are wearing them at the time of identification, to reward the fact that you took the risk of putting them on 09:01 of course it didn't tell me what the ring was 09:01 i know 09:01 you told me that. doesn't make me put them on 09:02 because LarienTelrunya can't figure out how to change color pallets 09:02 since i can't id remove curse 09:02 and decided it was a better idea to force one color away upon everyone 09:02 well there's a choice, you can either start taking risks or play the game not knowing what most of your stuff is :D also, you did put on the snow boots! 09:02 yeah, they're boots 09:02 what if they were boots of sudden death 09:03 i'd die? 09:03 or prime cursed levi boots 09:03 no i knew they weren't cursed 09:03 of curse autocurse is a thing. witness this cloak 09:03 oh wait, i've quit 09:03 they could have been auto destruct boots, or any of the other autocursing things 09:03 er saved 09:04 well see i didn't know about auto destruct boots 09:04 this is slex, *everything* is trying to kill you, all armor slots have at least a bunch of autocursing kinds each 09:04 however, you're emphasizing the dangers of just trying stuff on 09:04 I once found a helmet of monster detectiion 09:05 *detection 09:05 it autocursed and made me unable to eat or quaff pots 09:05 so basically, if i don't want to endure all sorts of evil, i have to also endure not being able to id stuff 09:06 well as I said, it's your choice; I've found that sometimes even the nasty items are better than not having any armor at all 09:06 hothraxxa: if you want complete protection from evil 09:06 tbh, neither option encourages ppl to keep playing slex 09:06 nethack might not be the game for you 09:07 fiq: pbbt 09:07 hothraxxa: also 09:07 not sure if you've seen 09:07 but LarienTelrunya made the game *for her* 09:07 potentially being enjoyed by others is secondary 09:07 fiq: not sure if you've seen 09:07 but this is exactly the point i have made over and over here 09:08 she told me this at one point during one of my slex rants in esm :P 09:08 as a player i always accept what the developer thinks makes a good game 09:08 at that point I just gave up 09:08 you know this 09:08 yeah I've figured 09:09 FIQ: If the slex philosophy included removing things that the majority of players dislikes, I'd end up with just another vanillaoid variant. That said, there's nothing inherently wrong with vanillaoid variants, but I think there should be more variants like dnethack, which feel actually different from vanilla. And I want slex to be such a variant. 09:09 all the rest, all of the recent discussion here, is really about developer's preferences 09:09 dnethack didn't make one of its design philosophies "add all epis in existence" :P 09:10 the gameplayer just wants a good time 09:10 dnethack implemented the major EPI of "boost the riders so much that they can easily end you no matter how good your items are"! 09:10 ? 09:10 what? 09:10 dnh didn't do any changes to riders to my knowledge 09:10 unless it's a recent change 09:10 yeah, go figure, Famine can hunger and stunlock you from up to 5 tiles away, Pestilence shoots sickness arrows, and Death does something evil too 09:11 hm 09:11 this sounds remiscent of dungeon overhaul 09:11 yes, that's where it comes from 09:11 but jonadab's dungeon overhaul proposal was only publicized very recently 09:11 yes, and dnethack also implemented it very recently 09:12 ahh 09:12 I see 09:12 did it implement the multiple endings too? 09:12 really makes you wonder who is the actual evil patch idea implementator there :P 09:12 yes, because implementing 1 epis and 100+ is almost the same thing... 09:12 slex will implement such boosted uberriders, but only in a special "evil" mode which 99% of players will just never turn on anyway 09:14 dnh is also the variant wiere battling the elder priest is mandatory 09:14 did you forget 09:14 how could I? that thing is an absolute EPI 09:15 we have very different views on what is evil 09:15 is all I can say 09:15 name a mandatory slex monster that can screw you over as much as the elder priest, I dare you! :) 09:16 the 7 deadly sins 09:16 they're not nearly as dangerous 09:16 they are 09:16 did you ever get far enough to actually fight them? 09:16 the elder priest isn't that hard to deal with 09:17 the 7 deadly sins can also screw over your game *badly* if you let them 09:17 the elder priest is a nasty puzzle with very few working solutions, and if you don't have the gear to use such a solution, he'll screw you over totally 09:17 free action 09:17 ranged combat 09:17 good AC 09:17 yes indeed, only 1 solution 09:18 suffice it to say that I do not hesitate to melee the sins in slex, since while their attacks do hurt and can have devastating effects, at least you won't get all your armor tentacled and destroyed! 09:19 doesn't one of them have an itemport attack 09:19 no, he has a stealing attack; the sin traps (which are also on that level) can port your items though 09:20 yes 09:20 because stealing your items 09:20 is much better than having hem destroyed 09:20 hey, at least you can get them back by killing Greed! 09:20 honestly though 09:21 my gripe with slex isn't the 7 deadly sins 09:21 or some other cruel monster 09:21 but rather the interface screws 09:21 you could even be the nymph race and have an automatic 80% chance to resist every item-stealing attack! 09:21 and features that doesn't make the game harder but more frustrating 09:21 they are working as intended :D 09:22 yeah I got that 09:22 which is why I don't play slex :P 09:22 not sure why I still complain 09:22 sorry 09:22 it doesn't help me or you or anyone else 09:36 what is 13.6GiB in actual GB? 16? 09:38 14.60289 09:38 says google 09:39 hm ok 09:39 "13.6GiB in GB" works in the searchbar. All you have to do is ask the overlord. 09:39 "your query has been noted, human" 09:39 because I suspect this SD might be a fake despite getting it from a reputable source 09:39 it seems to consistently corrupt past 13.6 09:39 well they also could do other marketint trickery 09:40 counting reserve sectors, etc 09:40 despite being labeled 128 09:40 but even so, corrupt is a different issue 09:40 dtype: fake SD cards that pretend to be larger than they actually are is a common sight 09:40 too common 09:41 I suspect this might only hold 16GB 09:41 yeah, I stick to paying a bit more and buying Amazon sold (not just 3rd party selling through Az) Sandisk ones atm 09:41 but I don't have many SD card needs. The ones I have are repeatable and so I want the same card 09:41 I bought these over a year ago 09:42 they both have issues 09:42 ah, then is an investigation game. :) 09:42 too late to request a refund at this point 09:42 whatever the issue are, fake or just broken, none of them are usable anymore to trust data with 09:43 I'll keep using them for now for lack of anything better (nothing important stored anyway) but need to find a set of new cards asap 09:44 dtype: how much does 256GB cards cost nowdays 09:44 still too expensive to be worthwhile? 09:59 [dyn] groovejumper (Tou Hum Fem Neu), 6400 points, T:4616, killed by a soldier ant 10:00 [dyn] groovejumper (Tou Hum Fem Neu), 100 points, T:295, fell into a pit 10:02 [dyn] groovejumper (Tou Hum Fem Neu), 266 points, T:513, killed by a falling rock 10:03 FIQ: $100-200. 10:03 so about the cost of the next bigger sized iphone model for much less additional memory :-) 10:04 yeah sandisk extreme pro 256GB SD card is $125 on amazon 10:04 high benchmark 10:07 [dyn] groovejumper (Tou Hum Fem Neu), 426 points, T:1478, killed by a wand 10:13 !tell k2 fixed beholder logging for join/leave channel 10:13 Will do, Tangles! 10:16 [dyn] groovejumper (Tou Hum Fem Neu), 2432 points, T:2432, killed by a wand 10:21 [dyn] groovejumper (Tou Hum Fem Neu), 591 points, T:1505, killed by a sewer rat 10:22 [dyn] groovejumper (Tou Hum Fem Neu), 75 points, T:309, killed by a jackal 10:23 morning 10:23 K2: Message from Tangles at 2017-08-06 10:13 EDT: fixed beholder logging for join/leave channel 10:23 ooh neat