00:01 K2, Werebane is Druid's first gift, right? 00:02 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) destroyed Vecna, on T:82258 (1 day, 0:57:55) 00:02 yes 00:03 coolio, remembered right 00:03 might be worth noting on the Evil page, I'll probably do that some point tonight 00:04 doing the rounds in light of the evilhack updates 00:04 i'll handle druid details on the evilhack page 00:04 save you from having to ask me a million questions :) 00:05 lmao 00:05 you know I'm gonna ask a hundred thousand when the role article occurs anyway :B 00:05 (quips aside I need to trust my code reads more) 00:05 as is, I'm busy with the Arc article mostly, bringing it up to standard with the others 00:05 in doing so I learned how really underwhelming a roole it is 00:06 bringing it more in line with Aztecs/indigenous Americas is one of the smarter things you did in Evil 00:07 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 1990 points, T:1770, killed by a bronze arrow of lightning 00:11 all i did really was change the quest artifact 00:15 gave 'em expert in spears to match 00:15 that one its own went pretty far 00:15 thinking the role in general could use more affinity to darts given those come up fairly frequently in aztec stuff 00:29 -!- Glasshopper has joined #evilhack 00:29 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Goblin King, on T:3163 (0:21:32) 00:30 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) performed his first genocide (genetic engineers), on T:3172 (0:21:55) 00:32 -!- Grassy has quit [Ping timeout: 252 seconds] 00:37 EvilHack Commits: Change how Druid wildshape hitpoints are calculated. https://github.com/k21971/EvilHack/commit/4125c2da926bc0632dfeea763a331f587cab12ab 00:37 you all will like that one 00:39 Drambo's bonuses, versus all or just versus demons 00:39 also accounted for the race flag 00:39 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:4281 (0:31:35) 00:40 i think all 00:40 search for ART_DRAMBORLEG in artifact.c it'll tell ya 00:42 yep 00:42 comment confirms 00:42 back to arcs 00:53 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 13665 points, T:6091, suffocated by a creeping mound 00:55 EvilHack Commits: Fix: crash caused by seduce attack. https://github.com/k21971/EvilHack/commit/88183c374d19f2a2da039ea331eab4d56b4560ec 00:57 gnite o/ 00:57 night 01:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:1979 (0:06:38) 01:01 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed Gollum, on T:2166 (0:07:37) 01:01 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:2235 (0:08:06) 01:04 -!- rebatela has quit [Quit: Konversation terminated!] 01:04 -!- rebatela has joined #evilhack 01:12 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 5046 points, T:3449, killed by a large spider, while frozen by a monster's gaze 01:16 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 348 points, T:1405, killed by Gollum 01:26 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:2650 (0:09:57) 01:27 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the invisible Gollum, on T:2871 (0:11:47) 01:28 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:2919 (0:12:13) 01:47 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 10875 points, T:5313, killed by a vampire 01:52 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 473 points, T:1420, killed by a large spider, while fainted from lack of food 02:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:2324 (0:07:33) 02:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) performed his first genocide (black dragons), on T:2335 (0:07:59) 02:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed Gollum, on T:2353 (0:08:12) 02:01 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:2431 (0:08:41) 02:06 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) rejected atheism with a prayer, on T:3425 (0:14:17) 02:12 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) destroyed the invisible DragonSidedD's ghost, the former Initiate, on T:3993 (0:19:57) 02:14 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 7196 points, T:4162, suffocated by a creeping mound 02:31 -!- mobileuser has joined #evilhack 02:34 -!- krm26_ has joined #evilhack 02:37 -!- krm26 has quit [Ping timeout: 244 seconds] 02:37 -!- rebatela has quit [Quit: Konversation terminated!] 02:37 -!- rebatela has joined #evilhack 04:16 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) chose an elven dagger to be named "Sting", on T:667 (0:02:40) 04:32 -!- rebatela has quit [Quit: Konversation terminated!] 04:32 -!- rebatela has joined #evilhack 05:08 -!- rebatela has quit [Quit: Konversation terminated!] 05:09 -!- rebatela has joined #evilhack 05:55 -!- rebatela has quit [Quit: Konversation terminated!] 05:56 -!- rebatela has joined #evilhack 06:03 -!- krm26_ has quit [Read error: Connection reset by peer] 06:03 -!- krm26_ has joined #evilhack 06:45 -!- aosdict has joined #evilhack 06:57 k2, gating tal'gath behind the flayer nursery was a really good idea, and i like the gulthias tree placement 06:58 i think having an intentionally placed poly trap right next to the gulthias tree might also be cool -- since the tree keeps generating blights and stuff, every once in a while youd get an arch-lich if you dont deal with the tree 06:59 -!- krm26_ is now known as krm26 07:01 I think there are probably better ways to incentivize dealing with the tree than making polytrap arch-liches an explicit intended mechanic 07:02 the only other one that comes to mind is adjacency to the nursery door 07:02 F*CK, giant centipedes cant cast 07:03 shoulda been a pegasus 07:03 im burning more turns waiting on wildshape than i ever did altar camping :-) 07:08 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) killed Cerberus, on T:68132 (1 day, 7:09:41) 07:09 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) killed the Goblin King, on T:7395 (0:51:45) 07:09 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) entered Gehennom, on T:68158 (1 day, 7:10:25) 07:15 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) killed Gollum, on T:7838 (0:58:01) 07:19 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu), 8768 points, T:8231, poisoned by an orcish arrow 07:31 krm26 \o/ 07:52 i really wanna use different forms but a form that cant cast is gonna be a hard no 07:53 i understand the concept behind restrictions on certain forms but i think the end result is going to be there are only two or three forms that ever get used, which is disappointing 07:54 pseudodragon, cave bear, dire wolverine, pegasus -- let you unihorn and tin and cast and whatnot in addition to form benefits 07:54 maybe 07:54 brb 07:56 the "slip and nearly fall" on ice message for centipedes is weird. i wonder, is it the same for snake forms? that message should probably pay attention to body form 08:01 maybe bracers of the first circle could allow casting when melded, or at least casting of some spell schools 08:08 [hdf-eu] [evil] mobileuser (Rog Dra Fem Cha) averted death (killed by the Oracle), on T:17344 (4:22:54) 08:09 [hdf-eu] [evil] mobileuser (Rog Dra Fem Cha) averted death (killed by the Oracle), on T:17347 (4:23:11) 08:09 [hdf-eu] [evil] mobileuser (Rog Dra Fem Cha), 22541 points, T:17349, killed by the Oracle, while running out of chances to revive 08:09 ok lesson learned :-P 08:09 gamble failed 08:10 im trying to avoid learning a lesson which is making this run very slow 08:10 i think kathryn is gonna gank me 08:15 she's optional you know 08:16 is it possible to convert the valley altar? 08:16 <@Loggers_VIII> no 08:16 dammit 08:26 sigh, dont think i can kill talgath either, gonna take me 35 rounds and he two-shots me 08:27 surprised how frequently he hits me with my -48 stoneskin 08:29 alas if i handed thrown away 15 potions on bad alchemy i might have enough hp to actually take one of my roadblocks 08:30 so k2, i'm gonna be spending 50k turns altar camping now :-) 08:33 <@Loggers_VIII> the magic missile damage is pretty negligible if you have MR 08:33 <@Loggers_VIII> are you cornering him or something? 08:37 -!- rebatela has quit [Quit: Konversation terminated!] 08:37 -!- rebatela has joined #evilhack 08:39 i have to melee him 08:40 otherwise my damage is less than his healing 08:40 so i have to soak his bite 08:41 did you guys see this? https://github.com/k21971/EvilHack/commit/4125c2da926bc0632dfeea763a331f587cab12ab 08:42 <@Loggers_VIII> I kill him in melee all the time without cornering, you’re faster than him so just make sure he has a spot to run to 08:42 nope, im not faster than him, because im walking 08:42 <@Loggers_VIII> he’ll only bite if he doesn’t have anywhere to move 08:43 <@Loggers_VIII> damn lol even my tortles can catch up with that guy usually 08:43 <@Loggers_VIII> @e?tal’gath 08:43 tal’gath ~1~ Tal'Gath (e) | Lvl: 46 | Diff: 50 | Spd: 12 | Res: cold disintegrate shock poison petrification magic | Confer: disintegrate poison | MR: 70 | Gen: unique | AC: -10 | Atk: 0d0 gaze slow, 8d8 gaze disintegrate, 0d0 gaze petrification, 6d6 gaze cancellation, 16d4 cast magic missile, 10d10 bite physical | Align: -18 | flies, breathless, seeinvis, nopoly, stalker, infravis 08:43 tortles dont get slowed by sludge 08:43 <@Loggers_VIII> no lev/flying? 08:43 boots of lev, which would mean i dont have speed 08:43 omg poly into a pegasus 08:43 fly, fast 08:43 <@Loggers_VIII> if you have intrinsic speed it’s good enough to keep up with him 08:44 <@Loggers_VIII> guy who has never heard of the million turn wildshape timeout: 08:44 cant, still burning off another thousand turns or so from my centipede debacle 08:44 also, no intrinsic speed 08:45 <@Loggers_VIII> also k2 I didn’t see that commit but I did notice it when I was playing last night, it’s nice 08:45 i was gonna say earlier (but i had to go) - there's 26 different wildshape forms a druid can pick from. every player is different, and will find utility in each. yes, players will tend to gravitate towards the stronger forms (just like they do with artifacts and armor) but the options exist 08:45 some forms are selected to assist with particular scenarios 08:46 @Loggers_VIII yay 08:46 i understand and support your intent, but im not convinced you have achieved that, especially with the two final tiers of forms 08:46 i'll keep experimenting as much as the timeout lets me 08:46 i take into account your pessimism 08:46 although the timeout does discourage experimentation 08:47 you'll figure out the forms as you go along 08:47 the timeout is there for a very good reason 08:48 i dont disagree in principle with anything you are saying, im just not sure you are achieving what you want to achieve in practice 08:48 oh i think i am :) 08:48 i cant cater to every single player 08:49 a lot of yours (meaning you all here) feedback has been taken into account and even acted upon 08:50 but some things you're just gonna have to accept, and trust that I sort of know what the hell i'm doing 08:50 :P 08:50 not trying to give you a hard time 08:50 i know 08:50 hugs 08:50 i think if you could collect stats on the number of times each form is utilized 08:50 it might inform further thought in another 6 months 08:51 i know you'd love to be able to wildshape into a celestial dragon or a vorpal J. but that's not what druids can turn into 08:52 duuude that is entirely unlike what im saying 08:52 i know, just putting that out there 08:52 it came up in my brain 08:52 ok so... lets say lizard never gets used 08:52 or rothe 08:52 if we're gonna talk lets talk about the final two tiers 08:53 ok 08:53 shoot 08:53 when you kind of have a kit together, some spells you rely on, and tougher opponents 08:53 <@Loggers_VIII> centipede cast spells pls 08:54 forgoing your toolkit (utility spells, healing, combat spells, pickaxe, whatever) for a hundred turns or so is often no big deal 08:54 but you'll probably almost never have the luxury of doing that for a long time 08:54 <@Loggers_VIII> everyone forgoes pickaxe I think 08:54 so selecting a form like centipede is often going to mean sacrificing use of a form for a few thousand turns -- you'll use centipede for a brief time and have to shift out 08:54 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) killed the Goblin King, on T:5767 (1:52:45) 08:55 i think that will mean that all druids turn into a pegasus semi-permantently 08:56 you realize i already adjusted what sounds a bunch of forms can make right? dropped it from 9 that couldnt cast down to 3 08:56 that is excellent 08:56 not budging on those last 3, it doesnt make sense otherwise 08:56 is is true my experience is limited, due to the timer -- giant anconda, giant centipede, pegasus 08:57 FYI you dont need a pick axe. poly into a woochuck or a honey badger. they can dig 08:57 saber-toothed tiger and cave bear both seem like very good third-tier forms 08:57 again, timer 08:57 <@Loggers_VIII> here’s what I think - most forms offer benefits or conveniences of using them that are very short-term. like, turn into a snake to go through iron bars. turn into a unicorn to cure illness. turn into a woodchuck to dig something or swim. turn into a giant anaconda to swallow a nasty monster etc etc. however, because they’re not really useful for much else outside of niche specific use-cases, players won’t use these because of the long timeout 08:58 that's up to each player to decide and figure out 08:58 [hdf-us] [evil] karibou (Wiz Dro Fem Cha) killed Gollum, on T:6609 (1:11:25) 08:58 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) killed Gollum, on T:6160 (1:56:14) 08:58 i forget, can ents walk through trees? 08:58 and this is why i mentioned the dragon and purple J earlier krm26 08:59 <@Loggers_VIII> as krm26 says, I’m not going to shift into a woodchuck to dig something because then I have to wait 4000 turns to turn into something actually broadly helpful 08:59 through? no. druids can walk diagnolly through gaps in trees regardless of size 08:59 2200 - 2800 turns if you havent abused alignment 08:59 oh i thought that was a thing for the quest levels, didnt realize it was everywhere, cool 08:59 yeah everywhere 09:00 <@Loggers_VIII> not abusing alignment is kinda a crapshoot ngl stuff can just happen sometimes 09:00 sure 09:00 <@Loggers_VIII> that’s another topic :p 09:00 wait druids do work by wildshaping and then have to wait a really long time before they can turn back? 09:00 well i think my druid game is gonna be my longest ever unless i die 09:00 or turn into anything else 09:00 you'd have to really fuck up your alignment to get into the 4000+ turn range 09:00 aosdict no 09:01 a druid can exit wildshape any time they want 09:01 but once they initialize it, there's a timer before they can use it again 09:01 [hdf-us] [evil] karibou (Wiz Dro Fem Cha) killed the Goblin King, on T:6943 (1:14:52) 09:01 <@Loggers_VIII> this might be different from the intention, and that’s fine - but my ideal Druid is a character that shifts often into different forms to solve separate problems by creative use of various forms’ abilities. right now, druid for most people is going to be “become ancient pseudodragon until you can become cave bear until you can become pegasus” 09:02 yeah if it's 4000 turns that seems far too long, I agree that the "situationally useful" forms will never get used then 09:02 no situation lasts that long 09:02 aosdict its not a set amount of turns 09:02 <@Loggers_VIII> as k2 said it’s lessened if you don’t abuse alignment 09:02 aosdict, that's just the timer for actually turning into a wildshape, not the duration for the form in general 09:02 its variable and if you havent abused alignment you could basically stay in wildshape as much as you like 09:03 yeah, it makes pegasus endgame druid pretty compelling 09:03 this commit is huge for druids btw - https://github.com/k21971/EvilHack/commit/4125c2da926bc0632dfeea763a331f587cab12ab 09:03 imo being able to pop back to normal at will does actually give a nice incentive to not lean on polyforms forever and properly develop their long-term fighting ability 09:03 YUGE 09:03 something you gotta mix in with it 09:05 I feel like if I were gonna implement wildshape from scratch, I would make there be some "exhaustion" associated with it, it's some fixed amount of exhausting to change into anything, and then spending lots of time polymorphed is also exhausting 09:05 <@Loggers_VIII> I don’t agree that that’s even particularly interesting umbire, I’m not “leaning on polyforms”, I’m using the main ability that differentiates the role. if that isn’t usable as a long-term ability, then that’s a problem because it’s yet another homogenous late game role 09:05 so if you need to pop into giant centipede for a moment to wriggle through some iron bars, and don't stay a centipede forever, that's fine 09:06 I'm not saying it's unusuable as one either, just that you don't even HAVE to be a forever-pegasus in the late game and that has my interest 09:06 euuurgh acid blast almost one-shots me :-P 09:06 but if you stay polymorphed into a bear for a long time for its combat advantages, eventually you're going to unpolymorph and be stuck in your normal form for a while as you "recharge" 09:06 but I'll probably reserve deeper thoughts for first-hand experience 09:06 aosdict that's interesting 09:07 i tried to stick with how wildshape is handled in ad&d as closely as I could. some changes of course had to be made 09:07 i still like the idea of each form being a skill, and as you spend time in the form, the skill gets easier (maybe reflected in the cooldown the form inflicts being lowered) 09:07 aos's suggestion is also p. interesting even if I don't particularly feel it wrt late-game stuff given what loggers mentioned 09:08 all - do you have any suggestions for other forms that would be acceptable for a druid to wildshape into? 09:08 on which note I should clean myself and this place up 09:08 as said I wanna feel it out for myself first 09:08 -!- rebatela has quit [Quit: Konversation terminated!] 09:08 couldnt implement until next version, but i'd welcome ideas 09:08 -!- rebatela has joined #evilhack 09:10 bbl 09:10 -!- Umbire has quit [Quit: Umbire zaps a wand of digging!] 09:11 i think there are a few forms that seem like pure obligate downgrades from other forms at that level? stag >> rothe, elder pseudodragon >> large hawk, etc 09:11 which could be removed to make room for something else 09:11 potentially 09:12 i kinda think locust would be a cool 3rd tier bug form 09:12 -!- Loggers_VIII has joined #evilhack 09:12 oh yeah 09:12 i forgot about locust 09:12 2nd on locust, that is a genius idea 09:12 prob because they are assholes 09:12 and i really like the ent concept but feel like they need a little nudge somewhere to be viable forms 09:13 remember that ents are not ALWAYS slow 09:13 woolly mammoth 09:14 -!- krm26_ has joined #evilhack 09:14 K2: I don't think ad&d is the best inspiration here - it's pretty much like vancian magic, and imagine if nethack used vancian magic (or the current wildshape timer implementation as an approximation) for spells 09:15 i pushed too hard and the server kicked me :-) 09:15 here is my idea that's actually krm26's idea from the other day: remove timeout, make death in wildshape actual death 09:15 Loggers_VIII heh woolly mammoth would be a tier 5 09:15 or 6 09:15 celestial vorpal mammoth 09:16 what about like piranha lol 09:16 what about a pudding form? 09:16 puddings are not woodland creatures I don't think 09:16 i mean, slime molds are 09:16 aosdict i think gnollhack shifted to a vancian magic model 09:17 spell components, the whole bit 09:17 they did. the only person i've heard talk about it was fubaz who said it was a massive pain 09:17 ell or shark should prob be a form too now that i think about it 09:17 *eel 09:18 for when that underwater adventure becomes a reality 09:18 -!- krm26 has quit [Ping timeout: 272 seconds] 09:18 ohoho what about giant turtle 09:18 also add coyote please 09:18 I just like coyotes and want to be one 09:18 i didnt pick that one because you all already complain about tortles being slow 09:18 giant turtle is *really* slow 09:19 @e?giant turtle 09:19 giant turtle (:) | Lvl: 7 | Diff: 8 | Spd: 2 | Res: petrification | Confer: nothing | MR: 10 | Gen: dungeons | AC: -8 | Atk: 4d6 bite physical | Align: 0 | genocidable, herbivore, swims, amphibious, thick hide 09:19 AC -8 is kinda silly though 09:19 silly as in yes please give me that 09:20 but yeah i cant add any new forms this version, because doing so would break saves 09:20 didya consider for example gargantuan spider 09:20 you can adjust things in monst.c but if you add or take away, boom break 09:21 actually, jumping spider would be an interesting form for a quick getaway 09:21 one vote for jumping spider from me 09:21 i considered more insect/spider forms, but at that time i felt like i was adding too many 09:22 gotcha 09:22 I learned the other day that giant cockroach can cling to ceilings, kinda interesting 09:22 but now that you can retain your max hit points in lesser/weaker forms, that kinda opens that back up 09:22 also, part of me hates that i'm saying this, but ancient pseudodragon is too good for a 2nd tier form 09:23 super fast, flight, sleep and poison attacks? that's tier 3 09:23 there's literally no choice whatsoever for me when I reach level 6 about what i'm going to turn into 09:24 heh 09:25 ah hell 09:25 you know what i shoulda done 09:25 with the hp adjustment, ancient pseudodragon might indeed be too good 09:25 druid quest, you have to wldshape into certain forms to progress 09:25 in fact, if the druid quest levels removed any wildshape cooldown, you could experiment there to your hearts conent 09:25 content 09:26 okay honestly you know what? have the quest artifact remove or greatly reduce cooldown 09:26 you might not consider it op if only on quest levels 09:26 that mirrors wizard progression where you get limited use of your special stuff before the quest and then the artifact lets you play around to your heart's content 09:27 i'll think on it 09:28 another possible wrinkle: unlike other spells, evocation spells do not require speech 09:28 obv, cuz druids wanna cast 09:28 in all their weird bodies 09:28 so you could still entangle and stoneskin in speechless forms 09:29 or i suppose when swallowed by a gelcube 09:30 i just really want to constantly use wildshape, because IT'S COOL AND FUN 09:30 and it's not like turning into a woodchuck to dig to a vault and then turning into a cave bear when you're done is game breaking or anything 09:31 heh 09:32 i'm more apt to have timer cooldown be affected by wearing the druid quest artifact 09:32 that sounds interesting 09:33 and easier than revamping how wildshape works completely per aosdict's suggestion 09:33 lemme think on all this 09:33 i suggested that yesterday :-) 09:33 plus i need to actually play (not testing, but actually play a druid) 09:33 yes come join me 09:33 i am beating me head against 4 walls right now 09:33 krm26_ i've slept since then, i'm sorry i forgot 09:34 -!- krm26_ is now known as krm26 09:34 kas, kathryn, tal'gath, and the timer are all breaking my balls 09:34 if you have the same idea as loggers it's either really good or really bad 09:35 you were here when i suggested that too loggers! im being erased! 09:35 gonna wait for my celestial vorpal mammoth before doing kas i think 09:35 oh that makes sense as to why it's a good idea then, I must have subconsciously absorbed it and regurgitated it :P 09:36 hey... where did krm26 go? 09:36 um... who is.. what's his name again? 09:36 who are we talking about? 09:36 :P 09:37 they all serve who only sit and whine 09:37 who? 09:37 lol 09:37 do you hear something? 09:37 must've been the wind... 09:38 i really need to get druid data up on the wiki 09:38 i did some prelim stuff last night 09:38 acid blast, man, never be able to cast that 09:38 isnt that umbires job? have you lit the umbire signal? 09:38 I got that on level 1 with my druid that tragically got gulthias'd 09:38 huh I guess umbire left he was here a minute ago 09:38 krm26 that just gave me an idea 09:39 hold your ankles everyone! hes got an idea! 09:39 no i told umbire i'd handle druid info on the evilhack wiki page 09:39 he's not going to know all the ins and outs 09:39 best if i do it 09:39 otherwise he'd spend hours asking me questions and waiting for me to reply 09:40 wow krm26 09:40 hodl your ankles 09:40 HODL 09:41 i feel like you are hodling the door from the stinky got tv series :-) 09:42 should add a vulture monster that's a bird with sickness res and have it be like tier 2 wildshape form 09:42 that would let you take advantage of draugr eating mechanics for a monster 09:43 and then make it gain nutrition from sick corpses like draugr 09:43 yeah 09:43 could have a carrion beetle too 09:43 or giant beetles could be de facto carrion beetles 09:43 also have it be turkey vulture in specific because I like turkey vultures 09:43 that also sounds like the kinda thing a dire wolverine might be into :-) 09:45 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the invisible Gollum, on T:1180 (0:04:19) 09:45 Loggers_VIII: I would counter your idea for the druid QA with making it easier to wildshape more often as you gain XL 09:45 which tracks with d&d giving you more wildshape "slots" as you level up 09:45 my new idea for wildshape that I enjoy more is the first tier of wildshapes not having a cool down whereas the other tiers have cool downs that increase with tier 09:46 but actually I might enjoy the QA thing more. I dunno. the QA thing seems easier and I do really enjoy the wizard parallel 09:46 actually scrap that new idea the 09:46 -the 09:47 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 727 points, T:1257, killed by a goblin shaman 09:47 aosdict: your idea is probably the best 09:48 that was what I thought of initially but I just tied it to the quest artifact because I think it would be neat if two totally different primary spellcasting roles had a somewhat similar curve 09:48 re: new monsters for new wildshape niches, I'm not hot on the idea of "add lots of new monsters that mainly serve the interests of one new role" but that ship has sailed :) 09:48 rather than turkey vulture, you could repurpose e.g. raven 09:49 turkey vulture is cool though 09:49 yeah aosdict that's a good idea 09:49 I just want to be a vulture the mechanics came as the second idea :P 09:49 more incentivization (sp) to level up 09:49 i'll all about making it so players want to level up max 09:52 this is an unrelated yani but I think the second spellbook druid gets should always be evocation ranging from barkskin all the way to create trees 09:53 I want to play with the new spells because they're so thematic and druidy but I never really find them 09:53 -!- terrapin has joined #evilhack 09:54 the logic behind spellbooks up to level 5 being allowed is that druids start with basic in evocation and obviously it's their specialty so they can start with higher level evocation books than other schools 09:55 EvilHack Commits: Druids can receive the spellbook 'finger of death' as a crowning gift. https://github.com/k21971/EvilHack/commit/9e6bd3a7ae2ac72920290f1e9993d8825a5cbb84 09:59 not to mention, considering create grass is quite literally useless to other roles and create trees might as well be, it feels dumb that druids have an equal chance of finding them than other guys 09:59 s/than/as 10:00 -!- rebatela has quit [Quit: Konversation terminated!] 10:00 -!- rebatela has joined #evilhack 10:01 the larger issue is of course the extreme randomness of spellbook generation that is only really good for wizard and often deprives other roles of finding and utilizing spells that they arguably are designed with in mind - but I don't know how to solve that :P 10:01 that commit was my idea that krm26 gave me when he mentioned acid blast 10:01 oh I was yapping so much I didn't even see, that's cool 10:02 I dunno whether i'd want that over vorpal blade or not. something to consider 10:02 if the 2nd spellbook for a starting druid is always an evocation type spell, they'd have zero chance of starting with something like healing 10:02 (for me to consider, it's a fine change) 10:03 they'd also have zero chance of starting with 15 other terrible spells they won't use 10:03 hmm 10:03 another 'lemme think on it' 10:03 yippee 10:11 you can always start-scum! 10:11 so if i want to keep my options open, with vorpal no longer guaranteed crowning gift, i need to remember to wield a long sword before crowning 10:12 yup 10:12 just like if you were playing a wiz 10:12 me personally, i'd rather have the spell 10:12 well, one nice thing about getting vorpal blade, is @no @body @else is showing up with it later 10:12 tru 10:13 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 573 points, T:1414, killed by the Goblin King 10:13 or if you want the sword, find the spell first 10:13 just find the spellbook? you gotta learn the spell too, right? 10:13 I've tried start scumming, but evocation spells show up way less than the others 10:14 k2 -- make pet horses/pegasi passively gain nutrition on grass 10:14 then knights would like the spell, and maybe others 10:14 in many many many many many many scummed and played games, I have seen one (1) starting create grass spell 10:14 pegasi are hard to keep fed 10:14 oh hey 10:14 that's a neat idea 10:15 only 94.5% of my ideas are utter cockbobbles! 10:15 ok, i should go get crowned before i forget 10:15 -- is that change live if i save and resume k2? 10:15 just find the spellbook? you gotta learn the spell too, right? <--- no just have the book in open inventory 10:16 ah ok 10:16 my second starting create grass, right now!! how wonderful 10:16 krm26 no that change isnt live yet 10:16 this whole fuckin dungeon is gonna be grass 10:16 -!- rebatela has quit [Read error: Connection reset by peer] 10:16 part of the evilhack green initiative 10:16 druids receive finger of death? what are they, wizards? 10:16 remind me - the bonuses for grass are +2 damage from wood weapons, extra HP regen and longer entangle duration? 10:16 finger of death is actually a druid spell 10:16 that's how it started out 10:17 see ad&d 1st edition 10:17 EPI: when you create grass, it dies off after a not that long period of time 10:17 because no sun 10:17 you mean, only if in magical darkness 10:17 :-) 10:17 it's cave grass 10:17 ah so it's really a weird fungus that only LOOKS like grass, got it 10:17 YANI: new druid spell, create marijuana 10:18 lol that's actually the explanation for grass in brogue 10:18 the keystone drug enforcement kops will come for you 10:18 "grass-like fungus crunches underfoot" 10:19 circle of spores druid when 10:19 I await the PR aosdict 10:20 k2 grass should not just be undetectable when you don't directly see it 10:20 its a terrain feature and behaves as such 10:20 I can still see a throne when I walk out of the room 10:20 and maybe krm26 ate some when you werent looking 10:20 throne isnt terrain 10:21 eh what is terrain then besides grass? 10:22 ah, ice is isn't it 10:22 [hdf-us] [evil] Yeshua (Wiz Ith Mal Cha) killed the Oracle, on T:16212 (3:02:47) 10:22 poll, moat, shallow water, sewage, ice, grass, sand 10:23 *pool 10:23 lava 10:25 you can see all of those besides grass when it's out of los 10:25 and maybe sand I dunno how that works 10:25 [hdf-us] [evil] joq (Wiz Hum Mal Cha), 58 points, T:69, burned by molten lava 10:25 <3 10:26 you could even be fancy about it, give dark grass a regular green tile instead of light green 10:26 swamp is dark green already 10:27 swap is a different tile though 10:27 swamp 10:28 no, if you enter a swamp room, the floor is dark green . 10:28 ohhhh I see 10:28 yeah 10:28 :P 10:29 ok well maybe no fancy stuff but still, grass disappearing out of los is irritating 10:29 as a druid, anyway. no one else would really care :P 10:33 loggers i need you to come over and get crowned for me 10:33 sure what's your password :P 10:33 password 10:34 i'd just like to say I did try that despite my doubts 10:34 i'm a glass half full type of guy tooday 10:34 today 10:35 you must have misspelled it 10:35 i feel like there is some trick everybody else knows but me to get crowned 10:35 you're a really mean person, you know that 10:35 it almost always takes me forever and a day 10:35 (it is known) 10:35 it either takes me one second or like an hour 10:35 ive prayed 20 times at max whatevermajigger and no crown 10:39 "password" pfff amateur. You have to put a number in to make it secure, mine is "password1" 10:39 oops 10:39 i'm such an optimist today. I tried that too 10:40 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) had an oilskin cloak entrusted to her by Silvanus, on T:72584 (1 day, 10:04:42) 10:40 argh i was just checking if i could pray 10:40 im so bad at this 10:41 classic 10:41 -!- Loggers_VIII has quit [Quit: Client closed] 10:41 i guess if that had been an alchemy smock all would have been forgiven 10:42 on the plus side: still something to endlessly altar camp for! 10:42 mine is 1 2 3 4 5 10:42 :-) 10:42 same as my luggage 10:42 pretty strong that one 10:43 bonus points if you get the reference 10:43 uhm... 10:43 -!- terracotta has joined #evilhack 10:43 -!- Loggers_VIII has joined #evilhack 10:43 mobileuser C'MON 10:43 you're old enough you should know 10:43 balls in space or something idk 10:43 spaceballs? 10:43 \o/ 10:43 oh too late 10:44 aosdict beat me 10:44 EvilHack Commits: Druids second spellbook set to be some type of evocation spell. https://github.com/k21971/EvilHack/commit/6fd8dc7e25c8c845d895ec098b0c786c0e13b007 10:44 that's such a goated change 10:44 -!- terrapin has quit [Ping timeout: 248 seconds] 10:44 fuck yeah 10:44 evilhack now has shot up in status and become my #1 variant, replacing the previous title holder, evilhack 10:44 https://www.youtube.com/watch?v=_JNGI1dI-e8 10:45 lol Loggers_VIII 10:45 guys 12345 is NOT k2's password 10:45 he is a liar 10:45 :P 10:46 I bet it's not even the combination on his luggage 10:47 k2, pan flutes should only be wood, never another material 10:47 really? 10:47 WAT 10:47 aosdict you have the chance to be the most honest variant developer and give me your hdf password 10:47 hah 10:47 can't I be honest without doing that 10:47 brb 10:47 some would have you believe this, yes 10:48 ok here it is: g@sd2J3vd92D1s 10:48 but I just changed it 10:48 to something else 10:48 [hdf-us] [evil] karibou (Wiz Dro Fem Cha) killed the Rat King, on T:14157 (3:01:48) 10:48 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) became Silvanus' Envoy of Balance, on T:73250 (1 day, 10:13:01) 10:48 sweet fcking jebus 10:49 i typed it in anyway 10:49 you didn't ever have that as your password did you :( 10:49 i'm surrounded by liars 10:49 hey I'm competing for honesty points, that was the real password 10:49 up until just after I posted it 10:50 [hdf-us] [evil] karibou (Wiz Dro Fem Cha) performed her first genocide (mind flayers), on T:14167 (3:03:24) 10:50 -!- terracotta is now known as terrapin 10:51 lol nice alt terrapin 10:53 :) 10:53 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 770 points, T:1916, killed by a fire elemental 10:54 okay this run wins one million per cent chance 10:54 and if you want a third alt, how about terracotterpin 10:55 terracottagecheese 10:55 [hdf-us] [evil] coplate (Wiz Elf Fem Neu) completed Sokoban, acquiring an amulet of reflection, on T:18544 (3:06:42) 10:56 why was pin afraid of terra? cuz terra caught a 10:56 worst joke of the year goes to loggers 10:58 it's only january, give it time 10:58 I'm sure I could go to an open mic tonight and find worse 11:00 so k2, can i eat wooden rings in woodchuck form? because if not, we hatessss you forever 11:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:2236 (0:06:30) 11:00 also, one of these forms should be able to eat metal 11:00 so i dont have to xorn 11:01 then i will play nothing but druid all year 11:01 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed Gollum, on T:2293 (0:07:01) 11:01 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:2341 (0:07:21) 11:02 you cannot krm26 re: woodchucks 11:02 i was just looking into the dark sand/grass thing 11:02 rock mole can eat metal, right? 11:02 why not add that 11:02 krm26: woodchucks don't eat wood 11:03 the issue is that darkened sand/grass looks exactly like a dark room 11:04 there are two, maybe three, ways to make it nicer(-ish): 1) keep the display the same, but at least show the terrain type when you farlook over it (so you can't just look at the screen and see where grass is, but at least you can check if you really want to) 11:04 even if you farlook the spot, it shows up as 'dark part of a room' rather than grass 11:04 ah yeah I see you know this 11:05 2) don't darken sand/grass, so you always see it, but can't tell if it's in sight or not 11:05 3) make entirely new glyphs for darkened sand grass (are there even good colors for that? idk) 11:06 any opinions on what would be most useful? 11:08 out of those I think 2) is fine, ice is the same way 11:08 oh yeah true 11:13 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) chose an elven dagger to be named "Sting", on T:607 (0:02:33) 11:13 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu), 84 points, T:618, killed by a bolt of cold 11:14 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu), 5 points, T:80, fell onto a sink 11:17 sokoban is the worst fucking branch 11:17 shit just spawns in front of the holes 11:18 aosdict the laws of thaumaturgy DEMAND that woodchucks eat wood 11:18 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 3971 points, T:3896, killed by an ogre, while praying 11:18 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) chose an elven dagger to be named "Sting", on T:690 (0:03:51) 11:20 [hdf-us] [evil] coplate (Wiz Elf Fem Neu) polymorphed her first object, on T:20807 (3:32:00) 11:27 [hdf-us] [evil] Loggers (Dru Trt Fem Neu) killed the Goblin King, on T:2967 (0:08:47) 11:28 [hdf-us] [evil] Loggers (Dru Trt Fem Neu) killed Gollum, on T:3164 (0:09:56) 11:28 [hdf-us] [evil] Loggers (Dru Trt Fem Neu) chose a runed dagger to be named "Sting", on T:3219 (0:10:24) 11:29 [hdf-us] [evil] coplate (Wiz Elf Fem Neu) made her first wish - "blessed fixed +3 gauntlets of protection", on T:20892 (3:40:52) 11:32 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu), 932 points, T:2595, killed by a crossbow bolt 11:33 someone really needs to tell these piranhas and jellyfish to stop hiding under the something and start hiding under the water instead 11:34 how the F can a nymph steal 5 things in one go 11:35 oh huh 11:35 the nymph undressed me and stole something else?? 11:35 [hdf-us] [evil] Loggers (Dru Trt Fem Neu), 7404 points, T:4659, quit 11:36 mobileuser: if a nymph undresses you to steal your armor, it can steal more stuff in the time you're paralyzed from undressing 11:36 oh still stole 4 things 11:36 UNFAIR 11:36 that's vanilla behavior, it's mean 11:37 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) chose an elven dagger to be named "Sting", on T:941 (0:04:42) 11:41 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 394 points, T:1405, killed by a bolt of cold 11:41 fuck this game :( 11:41 youve already won your previous game and gone onto a second druid :-) 11:45 let's go with that :P 11:45 i'm entering an unfortunate state where i'm annoyed at the lack of progress and so will play like shit and then become more annoyed 11:45 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 474 points, T:932, killed by a goblin 11:47 i'm just gonna scum for healing 11:52 <@shrigis> Yeah that seems to be the meta 11:52 just wait 11:53 those updates arent live yet 11:53 been fucking around with my vacuum cleaner 11:53 <@shrigis> Btw casting entangle on yourself results in total paralysis, while casting it on monsters only stops them from moving but not attacking 11:53 blockage somewhere and i havent found it yet 11:53 @shrigis yup 11:53 dont entange yourself 11:53 *entangle 11:54 <@shrigis> But i wanna 11:54 https://github.com/k21971/EvilHack/blob/master/src/spell.c#L1004-L1013 11:55 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) rejected atheism with a prayer, on T:3178 (0:22:20) 11:56 <@shrigis> Funn how you complain about me "complaining" (brining up valid concerns) but then make changes very similar to what what i mentioned (druids starting with very un-druid spells (wizard lock???)) 11:56 its all in the delivery 11:57 you come across as an asshole. i'm not as receptive to that :) 11:57 maybe you're not an asshole and I'm just reading your text incorrectly 11:58 maybe Loggers_VIII is the asshole 11:58 yeah lets blame Loggers_VIII 11:58 *ahem* 11:58 :P 11:58 theoretically druids can get any non-attack non-divination level 1-3 spell but actually they just get wizard lock slow monster detect unseen scare monster and knock 11:58 sorry KRM26 11:58 I thought it was well-established I am an asshole 11:58 i will throw hands at anyone who tries to take the * crown from me 11:58 (my daughter assures me throwing hands is a thing) 11:59 si 11:59 throwing hands is a thing. I am very young and hip trust me 11:59 latest commits are live 11:59 okay epic 12:00 i have a bad feeling about my vacuum cleaner. to find the blockage i'm gonna get dirty 12:00 i dont wanna get dirty right now 12:01 it has a release valve which kills most of the suction if there's a blockage, prevents the motor from overheating 12:01 UUUUGH 12:01 Loggers_VIII: young and hip? when did YOU have a mohawk? 12:01 yeah 12:02 * K2 had a mohawk fairly recently 12:02 [hdf-eu] [evil] mobileuser (Rog Dra Mal Cha) killed Gollum, on T:5269 (1:24:07) 12:02 my brother had a mohawk when he was a kid that's close enough 12:03 https://www.hardfought.org/phpBB3/gallery/image/2590 12:03 [hdf-eu] [evil] mobileuser (Rog Dra Mal Cha) rejected atheism with a prayer, on T:5284 (1:25:42) 12:04 it grew even more and the wife made me get rid of it 12:04 i was sad 12:04 she seems ok with it in that picture 12:04 booze 12:05 the novelty wore off 12:06 -!- Loggers_VIII has quit [Quit: Client closed] 12:08 !who 12:08 K2: [hdf-us] krm26 [evil] Shrigis [evil] coplate [evil] Koeranen [evil] :: [hdf-eu] mobileuser [evil] :: [hdf-au] No current players 12:08 i had beaded braids once. they lasted four days before i was forced to remove them 12:08 hah 12:08 who forced you? 12:08 damn women with their damn senses of taste 12:08 ah 12:09 i did receive a lot of notes about how my dead fish skin was 35,000 shades too pale to pull off a head full of tight braids 12:09 lol corn rows 12:09 but the vary nice bahamanian woman who put them in said they looked nice 12:09 pics or it didnt happen 12:10 jeez that is way pre-digital... id have to work to dig that up 12:10 no AI generated shennanigans! 12:10 we're talking like 92 i think 12:10 not even sure where that shoebox is 12:10 my digitization journey has kinda stalled out, ive got like 15 shoeboxes to go 12:11 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu), 1749 points, T:2522, killed by a skeleton 12:11 i couldnt even find a picture of myself dressed like frank n furter this chrismtas when my daughter asked to see it 12:11 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) killed the Goblin King, on T:4787 (0:37:53) 12:11 "The bugbear looks better.  The bugbear dies from his illness." 12:11 heheh 12:12 hah 12:12 False positive 12:12 or maybe false negative :D 12:12 did it get regular healed? then die of disease? 12:12 yeah support shaman 12:12 oh mobileuser, i havent been able to recreate the 'eating newt corpses no msg' thing 12:12 k2, grats on the release, gj! 12:12 but, i can sort of see why it would happen? 12:12 not sure yet 12:12 cbus thanks! o/ 12:13 I've noticed it with other monster corpses too 12:13 but it's rare 12:13 hmm 12:13 maybe draugr are just quiet eaters 12:14 speaking of which, i need fooooood 12:14 bbl 12:14 nooooo 12:16 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) killed Gollum, on T:5169 (0:42:35) 12:16 <@shrigis> What use does create grass have to a non-druid? 12:16 <@shrigis> The hp regen thing is druid only and most of the time you don't have the entangle spell with you 12:17 it makes for scenic picnicking spots 12:17 but yeah it's pretty much only wanted by druids 12:19 still better than something like detect unseen, which is only wanted by...illiterate wizards? i don't even know 12:21 i think i might have gotten a foothold in k2's brain suggesting grass be passive nutrition for horsy mounts/pegasi, shrigis 12:23 EvilHack Commits: Display unseen grass & sand normally https://github.com/k21971/EvilHack/commit/a93429e74d2d88476f3e7576bbea55889bce66de 12:26 -!- mobileuser has quit [Quit: Client closed] 12:33 <@Loggers_VIII> patch that grass thing as soon as popular pls 12:34 <@Loggers_VIII> my druid who started with create grass is excited 12:34 <@Loggers_VIII> *possible, not popular. idk why that autocorrected 12:34 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) killed the Goblin King, on T:2356 (0:20:06) 12:36 [hdf-eu] [evil] mobileuser (Rog Dra Mal Cha) became literate by engraving "test", on T:6328 (1:47:43) 12:37 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) killed Gollum, on T:2467 (0:22:34) 12:43 weird. i did not get see invis from crowning 12:43 maybe i just cant find it in the wall of text 12:44 <@shrigis> Does the grass bonus healing apply in wildshape? 12:45 afaik 12:45 -!- mobileuser has joined #evilhack 12:48 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) became literate by reading a scroll, on T:3275 (0:33:40) 12:54 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) defeated Kathryn the Ice Queen, on T:75126 (1 day, 12:19:08) 12:56 yup it does 12:56 you're still a druid, wildshape or not 12:58 do druids have any special interaction with existing forest monsters like wood nymphs and forest centaurs? 12:58 like will they generate peaceful? 12:59 sometimes 12:59 [hdf-us] [evil] Koeranen (Ran Elf Fem Neu) destroyed post163's ghost, the former Evoker, on T:9058 (1:25:28) 12:59 they can also #chat to them and make them either peaceful or tame 12:59 man i cant acid through the bars as a pegasus 12:59 oh 12:59 another 2000 turns down 12:59 just wild woodland animals, not necessary being 12:59 *necessarily 12:59 YANI then 13:00 *beings 13:00 wow 13:00 that grass/sand display tweak is live 13:00 nice job terrapin 13:01 <@Loggers_IX> yippee 13:07 <@shrigis> Did ancient pseudodragons get nerfed? Literally just took me 10 attack cycles to kill 1 lichen 13:08 <@shrigis> https://cdn.discordapp.com/attachments/1204191497331810338/1333861234528747644/IMG_20250128_210812_178.jpg?ex=679a6e94&is=67991d14&hm=1f0ced97c6c124b252a4dd393a248b47a9150fddc7e9ceef7957b3018c2ea68a& 13:09 nope 13:09 @e? ancient pseudodragon 13:09 ancient pseudodragon (D) | Lvl: 6 | Diff: 8 | Spd: 20 | Res: sleep poison | Confer: nothing | MR: 60 | Gen: special | AC: 0 | Atk: 1d10 bite sleep, 1d4 sting drain str | Align: 0 | carnivore, flies, infravis 13:10 that is like... the strongest lichen EVER 13:11 megalichen 13:13 <@shrigis> And now an equally strong cave spider 13:13 <@shrigis> https://cdn.discordapp.com/attachments/1204191497331810338/1333862426906726520/IMG_20250128_211242_405.jpg?ex=679a6fb0&is=67991e30&hm=33776d788f15599371a13fc5cc4ab1026eea4d6cfcc2ebe09843a04a0a02eb92& 13:13 i'm assuming you're in wildshape? 13:13 lemme see what's going on here 13:14 and what exp level are you @shrigis ? 13:14 K2: "arch-lichen" was right there 13:15 <@shrigis> Lvl 8 13:15 ok 13:15 i'm doing normal/decent damage vs test monster 13:16 lvl 8 druid wildshape as ancient pseudodragon 13:16 lemme try lichen 13:16 and cave spider 13:16 also it may not be a bad idea to get a copy of your save 13:17 <@shrigis> Saved 13:17 ok got it thanks 13:17 <@shrigis> You can check the ttyrec also 13:17 i believe you 13:18 <@shrigis> Definitely feels a lot weaker than normal but that lichen just confirmed it for me 13:18 oh shit lol 13:18 i think i see what happened 13:19 aosdict, tell me what I did wrong here - https://github.com/k21971/EvilHack/commit/4125c2da926bc0632dfeea763a331f587cab12ab 13:19 it dawned on me just as I spawned a lichen to test 13:19 (I know what i did wrong, I wanna see if you see it) 13:20 you enabled arch-lichens by accident 13:20 i did 13:21 this is what I get for coding late at night while sleepy 13:21 why is druid_form a global 13:21 @shrigis if you're in wildshape, monsters that spawn while in wildshape will have more hit points 13:21 as in roughly the same as what you have 13:22 aosdict because I was having to use it *everywhere* 13:22 saved me a lot of editing 13:24 ok lets retrace steps here 13:24 in polymon() there's this: 13:24 mlvl = (int) mons[mntmp].mlevel; 13:24 u.mhmax = u.mh = monmaxhp(&mons[mntmp], mlvl); 13:24 ^ that sets your hit dice/hit point when you poly into whatever 13:24 <@shrigis> What the hell 13:24 <@shrigis> Are u for real 13:24 <@shrigis> That is not a good design decision! 13:25 yes @shrigis I am. I made a mistake just to spite you personally 13:25 this is what I mean 13:25 you take every bug personally, like it happened just to mess with *you* 13:25 <@Loggers_VIII> OHHH THAT’S WHY I WAS TAKING SO LONG TO KILL SHIT 13:25 <@shrigis> Yeah i can tell 13:25 <@Loggers_VIII> dude I thought I was fucking zonked out of my gourd 13:26 if you have a solution since you seem to know better design decisions, I'm happy to see what fix you can produce 13:26 he also did it to mess with loggers apparently 13:26 lets go @shrigis 13:26 anyways 13:26 <@Loggers_VIII> just don’t do it for everyone lol ez 13:26 <@shrigis> Ok how about monsters generate as normal when in wild shape 13:26 lol dude 13:27 as i was saying 13:27 if (strcmp(gp.plname, "Loggers")) mntmp->mhpmax += 10000; 13:27 i was working in polymon() first but nothing was working correctly 13:27 so I went to monmaxhp() next 13:27 and it worked 13:27 a lil too well 13:28 <@Loggers_VIII> I give my consent for you to special case horrible features for my name 13:29 I was waiting for someone to point out that this makes everyone EXCEPT loggers have insane mon max hp 13:29 yeah 13:29 forgot the ! 13:30 hmm 13:30 <@shrigis> Btw in lit mines levels shallow water and raw sewage are treated as dark squares for some reason 13:30 yes this is on purpose 13:30 <@Loggers_VIII> it is silly 13:30 <@shrigis> It looks weird yeah 13:30 lemme rephrase 13:30 <@Loggers_VIII> why would those squares be dark in a lit level? for the dark level it makes sense 13:31 they arent dark on purpose - its based on the state of the map 13:31 <@Loggers_VIII> *levels 13:31 if the map is dark, so is sewage/shallow water 13:31 <@Loggers_VIII> ah yeah we’re saying the sewage/shallow water is dark on LIT levels though 13:31 <@shrigis> But the map isn't dark 13:31 <@Loggers_VIII> that’s where it looks weird 13:31 gdammit 13:32 fuckin @shrigis always causing problems 13:32 :) 13:33 <@Loggers_VIII> tbh I should have articulated that better when I mentioned it the other day 13:34 <@shrigis> Yeah it was me k2 13:34 <@shrigis> I put the bugs your code so i could annoy you later 13:35 i believe it 13:35 wait no, i dont think you can code 13:35 :P 13:35 otherwise we'd see all of your brilliant PR's fixing all my mistakes 13:35 <@shrigis> I am proudly a ghost engineer 13:35 sideline quarterback 13:36 back seat driver 13:37 wtf now it works... 13:37 why didnt i see this last night 13:37 (or technically at 1 this morning) 13:38 all joking aside, @shrigis what do you do as a profession? 13:40 <@shrigis> My job 13:40 :) 13:41 dont make me fill in the blanks 13:41 otherwise your new title might become 'senior director of assholes (3rd class)' 13:42 funny enough, that was the title my last boss held 13:43 https://www.youtube.com/watch?v=wHNB8IHfHdU&t=40s 13:44 okso... bug is fixed (thanks for the report @shrigis you... person you) 13:44 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the invisible Gollum, on T:3020 (0:12:59) 13:44 but it's not behaving exactly how i'd like it to behave 13:45 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) became literate by reading The Blacksmith's Cookbook, on T:3085 (0:13:44) 13:45 <@shrigis> When it goes live will it apply to old saves or are these games just screwed with arch-lichens? 13:45 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) consumed animal products (fortune cookie) for the first time, on T:3114 (0:14:02) 13:46 monsters already generated will retain their hit points 13:46 future spawns will be normal 13:46 i didnt really know what a ghost engineer was until now 13:47 thanks shrigis I learn something new 13:47 What are the characteristics of a ghost engineer? 13:47 They make few commits to the codebase 13:47 They contribute little to the work 13:47 They are less productive than their peers 13:47 They may have multiple jobs 13:47 They may be good at self-advocating but not at driving business value 13:47 **What are the implications of ghost engineers? 13:47 They can cost companies billions of dollars in unnecessary costs 13:47 They can reduce productivity 13:47 They can create wasted money 13:47 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) rejected atheism with a prayer, on T:3254 (0:15:39) 13:47 sounds legit 13:47 <@shrigis> Yeah that's me 13:47 i wouldnt brag about that 13:47 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Goblin King, on T:3270 (0:15:59) 13:47 unless your boss was like my old boss, then go for it 13:47 <@shrigis> My boss is down 4.8 bil because of my actions 13:48 lol 13:48 i think you're my new best friend 13:48 i'm gonna call you every 10 min 13:48 <@shrigis> Go for it heres my number: 13:48 4.8 bil... what company do you work for? or are you allowed to say? or too scared 13:48 <@shrigis> 911 13:49 hah 13:49 [hdf-us] [evil] Yeshua (Wiz Ith Mal Cha) completed Sokoban, acquiring a bag of holding, on T:22239 (5:07:00) 13:51 <@shrigis> I did not say dollars 13:51 you implied it though 13:51 welp now I'mnot so impressed 13:51 you make me sad 13:56 ok there we go... 13:56 no more lichens with 68 hp 14:02 -!- malor has quit [Ping timeout: 260 seconds] 14:02 -!- malor has joined #evilhack 14:03 <@shrigis> Damn 1 off 14:03 <@shrigis> It would have been a lot funnier 14:04 :P 14:11 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 13806 points, T:6313, killed by an energy vortex 14:12 EvilHack Commits: Fix: change how Druid wildshape hitpoints are calculated, take two. https://github.com/k21971/EvilHack/commit/a9f3489167a07291c2012854f12c819016b81344 14:20 -!- Loggers_VIII has joined #evilhack 14:23 -!- Loggers_VIII has quit [Client Quit] 14:23 -!- Loggers_VIII has joined #evilhack 14:24 working on the sewage/shallow water piece 14:25 latest commit is live, save/reload if playing to get it 14:26 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed Gollum, on T:1941 (0:06:07) 14:28 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:2526 (0:08:35) 14:29 k2 it would be neat if when you cast create grass underwater it created kelp 14:30 hah 14:31 omg this feels wayyyyy more right now with that recent commit 14:31 no more taking 7 turns of ancient pseudodragon attacks to kill a zombie 14:33 :) 14:34 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) became literate by engraving "Loggers Wuz Here >:33", on T:3233 (0:14:47) 14:35 goblin king marker, this run is going well 14:36 omg dont jinx yourself 14:36 I can't stress enough how weird and off everything felt before that latest fix 14:36 I was playing hardmode without realizing why :P 14:36 was gonna say that weird behavior was only active for about 12 hrs or so. but how many druid games have you spun up in that time :) 14:37 too many lol 14:37 -!- mobileuser has quit [Quit: Ping timeout (120 seconds)] 14:38 <@k21971> https://tenor.com/view/heertsy-you-can-do-it-cant-go-funny-gif-13509572 14:39 ^ me while coding at 1am 14:39 pffft 14:40 omg it's my favorite minetown and it's coaligned 14:40 HAX 14:42 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) rejected atheism by offering a small mimic corpse on an altar of Silvanus, on T:3717 (0:19:04) 14:42 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had Werebane bestowed upon him by Silvanus, on T:3717 (0:19:04) 14:44 \o/ 14:44 no comment 14:44 heheh 14:45 is the latest fix only for the new 0.9 games? 14:45 no 14:45 it would apply to current 14:45 for new monsters spawned after the fix 14:45 oh 14:46 you're still on 0.8.4 right bouquet? 14:46 none of these commits affect older versions in any way 14:46 [hdf-us] [evil] dungeoneer (Dru Gia Fem Neu), 281 points, T:1231, killed by a hobbit 14:47 cool. 14:47 did I mention my current game is super h@x0rd? 14:47 what happened? 14:47 monsters aren't fighting back :) 14:47 mostly 14:47 wasnt it just dragons not using breath attack? 14:48 winter wolves too. 14:48 plus I don't think mindflayers were even trying to suck 14:49 it's like I'm in demo mode. 14:49 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:4339 (0:23:59) 14:49 Kas never even swung at me 14:49 liches occassionally will cast a blast spel 14:50 wtf 14:50 indeed 14:51 made a backup of your save 14:51 I'm about to encounter the first demon lord. I'll let you know if he's a pushover 14:51 k 14:52 i gotta leave in 3 min 14:52 back soon tho 14:52 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) acquired the luckstone from Mines' End, on T:6112 (1:11:02) 14:53 and for some reason my pegasus is "slow". I zapped it with speed monster but it hasn't changed. 14:53 pegasi have very high MR 14:53 using wand of speed monster is 'fixed' in 0.9.0 14:54 if they are tame their MR is ignored 14:54 current game just keep zapping til it works 14:55 I thought it might be the barding, but I removed it and no change... except its HP went from about 250 -> 90. 14:55 alll kinds of wack shit going on in my game 14:55 ... 14:55 i have your save 14:55 i gotta run i'll check it out when i get back 14:56 thumbs up emoji 14:56 every single bug of 0.8.4 seems to have made its way to bouquet's game 14:58 I let peggy starve and turned him back alive and the HP is back, but the slow remains 14:59 uh k2 for when you get back... my game keeps killing itself when I try and pray for holy water 15:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a purple spellbook given to him by Silvanus, on T:4557 (0:25:08) 15:03 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a pair of leather gloves entrusted to him by Silvanus, on T:5041 (0:28:20) 15:03 -!- mobileuser has joined #evilhack 15:04 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed Gollum, on T:3775 (0:21:53) 15:04 that purple book was a book of wizard lock. fuck you silvanus 15:04 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a bronze saber entrusted to him by Silvanus, on T:5228 (0:29:20) 15:04 I hate this fucking God 15:05 I'M JUST TRYING TO SEE IF I CAN PRAY 15:05 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Goblin King, on T:4328 (0:23:44) 15:06 well now you know you can't! 15:06 praise Silvanus 15:08 apparently I worship Kos. I feel draugr should have a cool pantheon of their own. 15:09 250->90 HP sounds like it was starving 15:10 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) killed Baalzebub, on T:85390 (1 day, 1:56:28) 15:11 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 11978 points, T:6575, killed by a bolt of lightning 15:11 draugr should worship orcus 15:11 slow is normally an indefinite status for monsters, and unless you somehow beat a pegasus's MR (in 0.8.4) a wand will not help. although there was a bug for a long time where slow only lasted a turn so that might be why it's surprising 15:11 slow just should not be permanent for monsters 15:12 probably could make it one of those "x% chance of wearing off per turn" things like confusion 15:13 but was Baalzebub a walkover? 15:14 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) made his first wish - "blessed +2 dragonhide cloak of magic resistance", on T:7339 (1:33:04) 15:14 ya. He did the usual strip me of intrinsics like acid/cold resist, and "wounds appear on your body" but otherwise a pushover. 15:15 he's basically the same as vanilla just with casting 15:15 and improved stats 15:17 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:5568 (0:34:58) 15:19 you are finding all these juicy bugs and all my draugr can come up with is sometimes not getting a message after eating a newt 15:19 I'm letting the team down, must try harder 15:21 the 'no breath weapons' is wild. Though, a weredemon did breath fire in dog form. 15:22 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) changed form for the first time, becoming an ancient pseudodragon, on T:3579 (0:10:01) 15:22 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:3584 (0:10:10) 15:23 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the invisible Gollum, on T:3694 (0:10:57) 15:24 btw K2 I really like how draugr get good nutrition from very rancid corpses 15:24 !tell k2 bug; turn into ancient pseudodragon as tortle druid, press '>' on a water tile with stuff in it. you can go into the water, but when attempting to pick shit up you get 'you cannot dive into the water to pick things up' 15:24 No worries, Loggers_VIII, I've got this! 15:32 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:4807 (0:19:25) 15:33 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 8321 points, T:4872, killed by a tiger, while frozen by a potion 15:36 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) acquired the luckstone from Mines' End, on T:8515 (0:54:22) 15:38 [hdf-us] [evil] dungeoneer (Dru Gia Fem Neu), 683 points, T:1911, killed by a steel arrow 15:38 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Rat King, on T:8930 (0:56:41) 15:39 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) performed his first genocide (genetic engineers), on T:9001 (0:57:20) 15:40 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) changed form for the first time, becoming a wererat, on T:9079 (0:58:15) 15:43 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) rejected atheism with a prayer, on T:3551 (0:07:41) 15:48 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) changed form for the first time, becoming an ancient pseudodragon, on T:5022 (0:12:17) 15:48 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed Gollum, on T:5051 (0:12:39) 15:48 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) chose a runed dagger to be named "Sting", on T:5096 (0:13:01) 15:50 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) destroyed DragonSidedD's ghost, the former Initiate, on T:10237 (1:08:02) 15:50 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:5800 (0:14:44) 16:00 [hdf-us] [evil] Loggers (Dru Trt Mal Neu), 5836 points, T:11610, killed by a tortle priestess of Mielikki 16:07 -!- Grassy has joined #evilhack 16:11 -!- Glasshopper has quit [Ping timeout: 260 seconds] 16:23 -!- Loggers_VIII has quit [Quit: Client closed] 16:24 dammit 16:24 K2: Message from Loggers_VIII at 2025-01-28 15:24 EST: bug; turn into ancient pseudodragon as tortle druid, press '>' on a water tile with stuff in it. you can go into the water, but when attempting to pick shit up you get 'you cannot dive into the water to pick things up' 16:24 i get home, he leaves 16:24 !tell Loggers_VIII you said uh k2 for when you get back... my game keeps killing itself when I try and pray for holy water <-- what does that mean exactly? 16:24 Will do, K2! 16:26 ah i see a coredump, you're crashing 16:26 https://termbin.com/3gox 16:28 <@shrigis> Some orcs spawned inside the sokoban prize room and object detection detects their inventory instead of the prizes 16:28 yup 16:29 detect will always pick whatever is on top 16:29 that's vanilla behavior 16:29 <@shrigis> I feel like the sokoban prize spots should not have monsters on them 16:29 they generally dont 16:29 sometimes they get in 16:30 K2: it's because they spawn as a group and those just spawn in spots nearby the initial spawning location 16:30 yup 16:30 [hdf-us] [evil] Shrigis (Dru Hum Mal Neu) completed Sokoban, acquiring a bag of holding, on T:12543 (2:49:15) 16:30 did 3.7 do something about that? 16:30 but yes it's vanilla behavior, thing to be taken up with the devteam unless you care about it a ton 16:32 hmm in 3.7 I do see MM_NOGRP there 16:32 yes it's a 3.7 change by qt 16:32 @shrigis that is why you should quaff object det as soon as you enter the sokoban prize level 16:33 mobileuser: well it won't help if they spawned in there 16:33 as soon as you enter the level? 16:33 yeah 16:34 if they spawn in there AFTER you enter the level, the fact that they spawn in groups is more or less irrelevant 16:34 never really saw that. they tend to spawn there if you wait too long 16:39 i could see about pulling qt's fix from 3.7 16:40 ah tiny draugr bug 16:40 K2: one line change, commit ce2615a 16:40 I can farlook the status of a corpse even when I can't directly see it 16:40 thanks aosdict 16:41 EvilHack Commits: Fix: light sewage and shallow pools on lit mines levels https://github.com/k21971/EvilHack/commit/19fb83d86bede47f8442bce73a34c02e34f41314 16:41 mobileuser... HAX 16:41 \o/ 16:42 heh 16:46 @Loggers_VIII msg me when you get back 16:50 EvilHack Commits: Fix: zoo monsters spawning in hallways. https://github.com/k21971/EvilHack/commit/e8da0c0814f705d03f10e0ef3a1cda0256532d31 16:55 <@Loggers_VIII> K2 I tried to pray for holy water twice and each time the game froze up and I had to recover from a slightly earlier spot (third time I did stuff a little different and it went ok). I have no idea how to reproduce this so tbh you can probably ignore it 16:55 @Loggers_VIII: Message from K2 at 2025-01-28 16:24 EST: you said uh k2 for when you get back... my game keeps killing itself when I try and pray for holy water <-- what does that mean exactly? 16:55 uh oh, satyr 16:56 i just reproduced it 16:56 loggers 16:56 <@Loggers_VIII> yippee 16:57 do you happen to recall your encumberance? 16:57 encumbrance 16:57 encumbhjdgfsdfg 16:57 were you overtaxed or overloaded or something? 16:57 <@Loggers_VIII> gun to my head? unencumbered 16:57 really 16:57 encolombia 16:57 no no no, us govt now refers to it as columbia 16:58 <@shrigis> No that's the thing, the sokoban zoo had orcs in it and part of the group was already in the prize rooms 16:58 <@Loggers_VIII> no more than burdened, but even that I doubt - I was in wildshape, so 1000 carrycap, in the early game, only maybe carrying books as far as heavy stuff 16:58 <@Loggers_VIII> and I’m pretty sure I dropped the books off in my magic chest 16:58 @shrigis that's now fixed for spanws 16:58 <@Loggers_VIII> wildshaped into ancient pseudo if that matters 16:58 a giant could still bust the door down after the fact but that's ok 16:58 <@shrigis> As usual another bug specifically targeting me 16:59 by design 16:59 <@Loggers_VIII> k2, leave this poor man alone :< 16:59 @Loggers_VIII yeah you were in a shape that normally would have been overloaded 16:59 :P 16:59 <@shrigis> Os there a tier list of wildforms? I'd like to experiment but the cool down is sooo long it feels like a commitment 17:00 <@Loggers_VIII> well you asked my encumbrance I responded as such :P 17:00 -!- mobileuser has quit [Quit: Client closed] 17:00 we're working on it 17:01 <@Loggers_VIII> at this point literally 100% of druid players as far as I can tell have expressed feeling that the cooldown is super long so the data is there 17:01 @shrigis doesnt count, as they would complain no matter what 17:01 <@Loggers_VIII> shrigis: wait until level 6 to poly, then do ancient pseudodragon. flight, sleep bite, 20 speed and poison attack 17:01 heh 17:01 <@Loggers_VIII> past that Pegasus is probably the best late game 17:02 <@Loggers_VIII> anaconda is good for swallowing nasty guys but it’s 4 speed 17:02 <@Loggers_VIII> ents have similar speed problems 17:02 <@Loggers_VIII> cave bear is a good midgame melee form 17:02 <@Loggers_VIII> dire wolverine is good for melee too 17:03 <@Loggers_VIII> saber toothed tiger could be an alternative to cave bear that’s in the same tier 17:03 <@Loggers_VIII> the others have uses but they’re too niche to justify using because of the cooldown 17:03 <@Loggers_VIII> oh, unicorn is good. fast speed, good attack and you can use horn to cure yourself 17:03 <@shrigis> Yeah i already do ancient pseudodragon 17:05 -!- mobileuser has joined #evilhack 17:05 <@Loggers_VIII> if you for some reason really wanna be able to dig and are sad about not being able to use a pick honey badger could be good 17:05 <@shrigis> I think there is some wasted potential on being able to tactical - shape depending on the situation 17:05 weird, no extra backstab damage against a scared satyr 17:06 <@Loggers_VIII> I agree, I think the most interesting form Druid could take would be a role that’s constantly shifting in order to make use of slight differences and advantages of the forms 17:07 -!- FredrIQ has quit [Ping timeout: 245 seconds] 17:08 <@shrigis> Like i get why the lizard is on the list, but in order to actually cure stoning by turing into one you need to: 17:08 <@shrigis> 1. Not have wildshaped in the last 4000+ turnes, so basically be in your base form 17:08 <@shrigis> 2. Be willing to give up your wildshape for another 4000+ turns 17:08 -!- FIQ has joined #evilhack 17:09 loggers yeah that was my original vision 17:10 <@shrigis> What's the point of for example having hawk and giant hawk too, eh? Pseudodragon seems to outclass them in all situations 17:10 -!- mobileuser has quit [Quit: Client closed] 17:21 the point takes a few factors into consideration 17:21 1) druid cant just wildshape into anything, the choices are limited 17:22 2) large hawk is tier one so a druid had something to wildshape into that could fly and was stronger than a pseudodragon 17:22 3) psuedodragons can't make a badass screech 17:23 and its only 4000+ turns if you've abused your alignment a fair amount 17:23 its way less than that if you behave 17:23 again spreading false info 17:24 and i've already explained repeatedly why there's a cooldown and not unlimited use 17:26 I'm not sure I agree with tying it to your alignment, I mean I guess if you are going for the "druid was originally a subclass of priest" and your wildshape comes from your god? but it feels more inherent to your identity as a druid rather than something someone is monitoring and can punish you with 17:28 a druid gets ALL of their abilities from their deity 17:28 same as a priest/cleric 17:28 and a druid is a subclass of cleric, been that way for decades 17:29 ehhh... they've been an independent class for nearly a quarter century 17:30 later d&d editions suck 17:32 <@Loggers_VIII> you’ve stated why the timeout exists (balance). I’m choosing to state that you’re wrong in thinking that removing or highly lessening the timeout would be unbalancing 17:32 -!- bigchopchop has joined #evilhack 17:32 removing ti outright would definitely be unbalancing 17:32 esp in its current state 17:32 <@Loggers_VIII> what broken behavior arises from that even 17:33 k2: please srsly consider having some metal-eating and some wood-eating wildshape form 17:33 rock mole would fit 17:33 rock mole + justice for woodchucks 17:33 woodchucks dont - eat - wood 17:33 it is long past time there was a non-gelatinous wood eater 17:33 FIGHT ME 17:33 <@Loggers_VIII> beaver 17:33 im gonna bring a woodchuck to your house, turn it on, and eat your front door with it 17:34 but not until the weather is nicer since im not a dick 17:34 we have them here on the homestead 17:34 i've killed enough of 'em 17:34 they keep coming back 17:34 they tunnel under things like your house or driveway 17:34 and a carrion-eater like the vulture loggers is hot on would be cool too 17:34 vulture would be neato 17:34 <@Loggers_VIII> turkey vultureeeeee 17:35 in fact, you could change hawk: vulture -> condor (-> giant condor if you want) 17:35 hawks are so pompous anyway 17:35 need an everyman pet 17:36 new monsters = save-breaking 17:36 will have to wait 17:36 <@Loggers_VIII> I think in a world where skelly puppies didn’t exist, vultures would be an awesome draugr companion 17:38 rock mole would be a cool tier 2 shape 17:38 <@Loggers_VIII> seriously though, in my opinion the only game breaking thing about removing cooldown would be that you could shift back right as you were killed in creature (basically infinite healing) but I think you could make it so that you just die in wildshape and it’s fine. I think the “shift back from physical damage” thing is to avoid a player getting polymorphed into a terrible form and then dying instantly, but that problem doesn’t exist with wil 17:39 i dont want the player to die in wildshape, i want them to be able to revert back just like with regular polymorph 17:40 this is also how its described in ad&d 17:40 it would be interesting if you were affected by the dietary restrictions of your wildshape -- herbivorous stag, carnivorous tiger, rations useless unless you're a bear 17:40 never thought about it cuz it doesnt last that long but is that should be a thing for all polyforms 17:41 yeah 17:42 <@Loggers_VIII> NetHack is a very different game from d&d. strict adherence to ad&d rules is not necessary 17:42 but bottom line - there will be a cooldown. that is not going away. future tweaks and adjustments? sure. but using wildshape will never become a free for all 17:43 and loggers believe me, there's no strict adherence to ad&d anything in nethack 17:43 or evilhack 17:43 its like a baseline and then adjust off of that 17:44 i like to strive to stay as close to 1st edition ad&d as I can but i know a lot of things dont translate fully over from it to nethack universe 17:48 <@Loggers_VIII> if you really have your heart set on a cooldown it’s not like I can make you remove it. But, in my opinion, not having a cooldown would be much more interesting, allow more experimentation and generally create a more enjoyable experience. there is precisely one issue here, being that you can cheese yourself into virtual immortality, so if you were to nip that in the bud removing cooldown is good 17:48 <@Loggers_VIII> tbh you should play some druid I think you might become more receptive to the idea 17:49 <[> what about a cooldown on using wildshape only if you leave wildshape by HP loss? (but you can swap wildshapes without a cooldown) 17:49 <[> (and doing so would need to not restore HP to full) 17:49 i get why no-cooldown wildshape would be fun 17:49 i think there should be no cooldown when in the druid quest levels for kicks and giggles 17:49 but a lot of things would be fun if there were fewer limitations 17:50 another option is a short cooldown if you voluntarily end wildshape, and a long cooldown if you get killed out of it, and no cooldown if it times out 17:50 but in order to have a well-balanced system where lots of fun things can be tried, those limitations need to be maintained 17:50 this is evilhack, there is no fun to be had. evilness is serious business 17:51 like #wildshape to end, couple hundred turn cooldown; killed, thousand turn cooldown; time out, no cooldown -- something like that 17:51 timeout from end of shape rather than beginning 17:55 Loggers, K2 and I figured out your crashes 17:56 -!- Loggers_VIII has joined #evilhack 17:57 until it's patched, don't pray while very lucky/on an altar in a handsless wildform 17:57 terrapin: I understand that balance is a concern. I hear this every time this is brought up. what has managed to elude my understanding as of yet, is *how* it would be unbalancing 17:58 oh also cool re: crashes 17:58 you're right that it could be done in a balanced way 17:59 EvilHack Commits: Fix: infinite loop when praying in handsless wildform https://github.com/k21971/EvilHack/commit/c1d2eac073a60c7a4a6b781c2038603db9a0a0e6 17:59 [hdf-us] [evil] dingotron (Con Hob Fem Cha) made her first wish - "blessed fixed +2 stone gauntlets of power", on T:31316 (14:05:36) 18:00 I know i'm being quite the hardass about this but it's because I can really feel potential for an incredibly unique and fun experience here with even minor changes 18:00 -!- NetSysFire has quit [Quit: generic quit message] 18:00 i think implicit in our objections is that it would require 1) making special exceptions to how nethack polymorph works (e.g. permanent wildform death), 2) changes from how DnD works (not a huge factor but it is there), and 3) takes druid too far from the intended experience 18:01 ex: have like a 75-100 turn cooldown, each wildshape form costs a certain amount of pw and nutrition proportional to the tier in which the form is placed 18:01 -!- NetSysFire has joined #evilhack 18:02 latest commits are live 18:02 back in a bit 18:02 keep the discussion going 18:02 cooldown on exit: exit by #wildshape, ~100*tier turns; exit by death, ~1000 turns; exit by timeout, 0 turns 18:02 I find all of these objections fairly flimsy, 1) druid has already made a HOST of special exceptions to how nethack polymorph works in order to ensure a more streamlined and enjoyable experience 2) i'm not even going to entertain this 3) what IS the intended druid experience? 18:03 coupled with some kind of free-for-all in the druid quest, either all the time, or maybe just once baba yaga is dead...just for experimentation 18:03 that's an interesting idea krm26 18:04 oho, if you wanted to be really mean you could make wildshape impossible on the quest while baba yaga is alive 18:05 1) fair point 2) well, it's a design guideline and always has been, and i don't see it changing 3) also a fair point, and player feedback is indeed important in figuring that out. but i think it also might be useful to test the current system in place for longer before totally overhauling it 18:06 i personally do think that conditionally shorter cooldowns based on voluntary unwildshaping might be a good incentive for staying alive and polymorphing often 18:10 it's definitely fair to say that you want to keep the system as it is out there for a bit longer in interest of receiving more well-rounded feedback, but pretty much everyone who has played druid a decent amount and is also semi-active in this channel has expressed concern with the timeout 18:10 uh get rid of the 'pretty much' 18:11 i mean, I won't disregard the chance that someone enjoys waiting 3000+ turns between wildshapes compared to using it fairly freely, but it seems unlikely 18:12 especially in the nethack community, there is always That One Guy :P 18:13 we don't discriminate on brain damage 18:13 we only care if brain damaged behavior would trigger bugs and crash the game 18:18 [hdf-us] [evil] dingotron (Con Hob Fem Cha) had a pair of gauntlets of power entrusted to her by Tymora, on T:32078 (14:22:11) 18:19 lol. literally just wished up a pair of gauntlets of power, after which my god *immediately* gifts me another pair 18:22 I guess as a final statement on the subject i'll say that in its current state, if druid weren't a new piece of content, I would have no interest in playing it. if there were little to no cooldown on wildshape (this CAN be balanced), i can easily imagine it skyrocketing to one of my favorite roles, if not my favorite. 18:22 bigchopchop: hah, you're dingotron? I had no idea 18:22 My god like the amazon recommendation algorithm. Oh you just bought a thing, obviously you must want many more of that thing. lol 18:22 ha, didn't realize I had logged in under that id 18:23 all good :P 18:23 bigchopchop is just for playing giant samurai. or monks 18:23 ah I was confused on the monks for a second, different kind of chop :) 18:24 I am also Hasselhoff for playing dark knights (riding) 18:24 ha yep 18:24 yeah and you were king gizzard the illithid wizard too right? 18:26 -!- bigchopchop is now known as dingotron 18:26 yes! 18:26 that was a good one. 18:26 have you played priests named Judas or is that another guy 18:28 not yet! Might play Shaun of the Draugr 18:29 not sure what to call a druid yet. Though maybe a Ladyhawk reference? 18:29 heheh nice 18:29 idk that's a tough one 18:30 druid named wicker :p 18:30 ha 18:33 oho, early wand of death 18:34 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) killed the Goblin King, on T:1945 (0:05:19) 18:37 -!- Loggers_VIII has quit [Quit: Client closed] 18:37 [hdf-us] [evil] Snuff (Rog Dro Fem Cha), 6421 points, T:6977, killed by a giant cockroach 18:37 <@shrigis> I still think druid should act more like the thing from "the thing" 18:38 <@shrigis> Unlock wildforms by killing monsters and eating their corpses 18:40 can I safely melee a magical eye if i am blind? 18:40 [hdf-us] [evil] Snuff (Rog Dro Fem Cha), 0 points, T:4, killed by drinking molten lava 18:42 <@shrigis> ?e@ magical eye 18:42 <@shrigis> @e? Magical eye 18:42 magical eye (e) | Lvl: 8 | Diff: 12 | Spd: 6 | Res: fire cold shock | Confer: nothing | MR: 90 | Gen: gehennom dungeons | AC: 0 | Atk: 0d0 gaze slow, 2d6 gaze sleep, 2d6 gaze stun, 4d6 gaze fire, 2d4 gaze cold, 0d0 gaze drain luck | Align: -10 | flies, breathless, nopoly, infravis 18:42 <@shrigis> Looks like it yeah 18:42 <@shrigis> Only has gaze attacks 18:46 -!- dingotron has quit [Ping timeout: 240 seconds] 19:01 I'm glad the druid discussion is lively 19:17 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) made her first artifact wish - "blessed fixed +3 fire brand", on T:86076 (1 day, 2:14:12) 19:18 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) used a forge to create Dichotomy, on T:86131 (1 day, 2:15:29) 19:43 -!- terrapin has quit [Ping timeout: 252 seconds] 19:52 me too 20:09 [hdf-us] [evil] Yeshua (Wiz Ith Mal Cha), 73748 points, T:27369, killed by an elven lady, while sleeping 20:26 a very verdant discussion 20:27 a greasy discussion 20:33 <@Loggers_VIII> a discussion in which Loggers just won’t let it GO already (oh my god dude drop it no one cares) 20:35 -!- terrapin has joined #evilhack 20:38 some changes are inbound 20:54 brb 20:57 -!- Glasshopper has joined #evilhack 21:00 shadow dragons are so tempting to tame but ugh the permadark 21:02 -!- Grassy has quit [Ping timeout: 260 seconds] 21:04 [hdf-us] [evil] krm26 (Dru Hob Fem Neu) destroyed Kas, on T:76340 (1 day, 12:42:14) 21:05 weird, kas vanished with no message. maybe seared himself on my yellow dragon? 21:08 -!- Grassy has joined #evilhack 21:12 -!- Glasshopper has quit [Ping timeout: 260 seconds] 21:21 -!- Loggers_VIII has joined #evilhack 21:25 possible 21:25 or was engulfed 21:25 he wouldn't hit me in my game 21:26 wasnt engulfed, none of the dragons moved 21:26 time to put the duchess to bed, i'll drood some more another day, see if i luck out and survive vecna 21:27 my pegasus is still "slow". I can't improve his condition with a wand due to MR. Can I forcefeed him a potion of speed? 21:27 should I try whacking him with the wielded potion? Will that bypass MR? 21:30 i think so 21:30 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had Werebane bestowed upon him by Silvanus, on T:3245 (0:13:31) 21:30 i just wanted to know if I could pray :( 21:30 i'm not even gonna use this bs artifact 21:33 902 turns until wildshape again TwT 21:39 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a saber entrusted to him by Silvanus, on T:4870 (0:22:17) 21:39 -!- aosdict has quit [Quit: WeeChat 4.3.1] 21:49 k2 i'm getting 'your body is too large to fit through' when I'm wildshaped into a form that isn't (ancient pseudo) 21:49 side effect of tortle I would assume 21:49 between trees? 21:49 or just in general 21:50 through a tight corner in the mines 21:50 ancient pseudodragon is medium size 21:50 they can be ridden 21:50 wont fit 21:50 try elder 21:50 i've been going through corners with them this whole time though 21:51 weird 21:51 -!- terrapin has quit [Ping timeout: 260 seconds] 21:51 I could be tweaked out of my gourd but I'll try and dig through some ttyrecs later 21:53 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) killed the invisible Mephistopheles, on T:88116 (1 day, 2:55:55) 21:57 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) acquired the luckstone from Mines' End, on T:9482 (0:40:47) 22:05 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a pair of leather gloves entrusted to him by Silvanus, on T:11113 (0:48:45) 22:10 the "you can't use wildshape so soon" message is mocking me. soon? soon? what is soon? brother, it's been 4000 turns 22:13 do you have enlightenment? 22:13 you can check 22:14 I wish, I only found one potion that I quaffed blessed for the int/wis bonus 22:14 anyway i've killed the watch so i'm sure it will be even longer of a wait hehe 22:14 i'm testing a commit based on discussions from earlier today 22:14 yeah if you dinged your alignment hard... 22:15 I think I must have killed a few peaceful guys earlier 22:15 now it's fucked more bigly 22:17 I'm just gonna have to ignore wildshape for the time being and focus on playing this like a priest-type game; with barkskin my AC is -21, so that's something 22:18 well I can use the fountains at least 22:18 [hdf-us] [evil] bouquet (Kni Dro Fem Cha) killed Orcus, on T:88705 (1 day, 3:20:25) 22:18 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a crinkled spellbook given to him by Silvanus, on T:13403 (1:00:03) 22:20 widlshape came back to me just as I started getting stoned by a chickatrice, so I did actually use it to turn into a lizard 22:20 *wildshape 22:20 \o/ 22:21 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law), 3850 points, T:3059, killed by an Uruk-hai 22:22 [hdf-us] [evil] Loggers (Dru Trt Mal Neu) had a staff of matter entrusted to him by Silvanus, on T:14683 (1:04:10) 22:22 you know, I actually do know polymorph 22:22 hrmmmmm 22:23 I need to step back and figure out a game plan of sorts 22:24 wildshape is pretty much off the table so I have to figure out how to beef up my squishy tortle 22:36 i think i have this dialed in 22:44 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) completed Sokoban, acquiring a magic marker, on T:15525 (1:42:59) 22:54 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed Aphrodite, on T:16908 (1:52:56) 22:54 -!- Loggers_VIII has quit [Quit: Client closed] 23:00 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 75263 points, T:17221, suffocated by a gelatinous cube, while frozen by a monster 23:05 !who 23:05 K2: [hdf-eu] No current players :: [hdf-us] No current players :: [hdf-au] No current players 23:08 EvilHack Commits: Changes to Druids wildshape use timer. https://github.com/k21971/EvilHack/commit/efc2b00558a64e396b3234b903ba37c3af523bd2 23:23 -!- Glasshopper has joined #evilhack 23:26 -!- Grassy has quit [Ping timeout: 260 seconds] 23:57 [hdf-us] [evil] Abdlabl (Dru Elf Fem Neu), 67 points, T:137, killed by a goblin