00:00 [hdf-us] [evil] dingotron (Con Hob Fem Cha), 2142 points, T:2420, killed by a homunculus, while sleeping 00:03 -!- aosdict has quit [Ping timeout: 245 seconds] 00:10 -!- dingotron has quit [Quit: Client closed] 00:14 -!- Umbire has quit [Quit: Umbire zaps a wand of digging!] 01:08 nutrition and just eating in general is a pain in the ass 01:08 even in some of the comments in eat.c the devteam is like 'wtf' 01:09 been working on stuff relating to this - https://www.hardfought.org/etherpad/p/EvilHack#L72 01:09 the tin part was easy, the other stuff i'm doing, omg 01:09 i think i get it now though 01:28 -!- Umbire has joined #evilhack 02:45 -!- Noisytoot has quit [Remote host closed the connection] 02:46 -!- Noisytoot has joined #evilhack 05:37 -!- Umbire has quit [Quit: Umbire zaps a wand of digging!] 05:46 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed Gollum, on T:1404 (0:37:10) 05:48 -!- mobileuser has joined #evilhack 05:48 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:1562 (0:38:42) 05:51 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 75741 points, T:22745, killed by a chameleon imitating a giant centipede 06:11 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1138 points, T:2266, killed by a baby owlbear, while being terrified of a ghost 06:25 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1113 points, T:1545, poisoned by a dwarf zombie 06:34 <@shrigis> Is there an eta on 0.9? 06:58 every time someone asks about a release date it is postponed by a week 07:15 -!- aosdict has joined #evilhack 07:36 which is a good deal, i have stuff to do 07:40 <@shrigis> Some dude said 3 days but that doesn't seem right 07:42 i'm hoping for february 07:43 well kinda works with the week that its getting postponed 07:55 what are you all talking about 08:14 next version of evilhack. it's done when it's done, be patient :-) 08:15 [hdf-us] [evil] Snuff (Tou Hum Fem Neu), 1954051 points, T:35521, quit 08:20 [hdf-us] [evil] Snuff (Rog Dro Fem Cha), 136 points, T:348, killed by a falling rock 08:21 why did snuff just quit 08:23 !lastgame Snuff 08:23 aosdict: [hdf-us] https://www.hardfought.org/userdata/S/Snuff/evilhack/dumplog/1737292681.evil.html 08:25 [hdf-us] [evil] Snuff (Rog Dro Fem Cha), 202 points, T:464, killed by a mountain dwarf 08:38 thats the falling rock one, i meant the previous 09:10 Wallclock time: 145d12:12:34 I can only guess it was an old game and snuff couldn't remember what he was doing 09:10 -!- elron has joined #evilhack 09:11 ive done that 09:13 still, full asc kit, Level 39 deepest level... 09:14 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) rejected atheism with a prayer, on T:4333 (0:49:21) 09:16 maybe wanted some new feature released since that run started 09:19 * what they were doing, I shouldn't assume gender 09:36 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) killed the Goblin King, on T:5767 (1:11:11) 09:50 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) became literate by engraving "asdf", on T:6695 (1:25:07) 10:06 0.9.0 release before the end of this month is what i am aiming for 10:07 mobileuser is correct :P 10:52 [hdf-us] [evil] Snuff (Rog Dro Fem Cha), 10516 points, T:10188, killed by a dark elven soldier 11:08 EvilHack Commits: Revisiting what and how Draugr can eat. https://github.com/k21971/EvilHack/commit/f86901227f7cfe8b2ac43c63165bb0114f43f570 11:08 ^ gonna want to read the commit notes 11:08 and gdamn that was a weird one to figure out. i was up til 4am this morning messing around with it and trying to figure out some things 11:47 EvilHack Commits: Alternate ending to the Ice Queen branch if the player is a Draugr. https://github.com/k21971/EvilHack/commit/ca07ca4783f21dff6411590a9d51ab5c8a9bc204 11:51 k2, special feedback for draugr reading blessed scroll of food detection? that intrinsic should warn them when food is NOT rotted 11:53 eh? if it doesnt say 'rancid' or 'very rancid', its not rotted 11:54 and that last commit, i think i am done with draugr tweaks 11:54 closer to release 12:01 <@Loggers_VIII> oh that draugr stuff is neat 12:03 my brain hurts 12:03 too many smooth areas 12:07 ok foos time 12:07 food even 12:07 bbl 12:17 right, but does blessed food detection intrinsic still tell draugr that things are disgusting when rotten when they are actually appetizing 12:28 -!- mobileuser has quit [Ping timeout: 240 seconds] 12:38 -!- elron has quit [Quit: Client closed] 12:48 -!- mobileuser has joined #evilhack 12:50 -!- elron has joined #evilhack 13:11 no, it skips the 'do you want to eat this?' dialogue 13:16 ^ krm26 13:59 [hdf-eu] [evil] diagonalo (Val Hum Fem Law), 640 points, T:1225, killed by a wand, while moving through the air 14:16 EvilHack Commits: Fix: racial shopkeepers receive appropriate racial gear. https://github.com/k21971/EvilHack/commit/179d1e21124dba21fa645bd3e70bef83cff6f672 14:16 ^ krm26 that's a fix from one of your bug reports 14:18 krm26 this report - https://www.hardfought.org/etherpad/p/EvilHack#L9 - were the weapons/unihorn in question blessed? if you dont remember, no worries 14:18 chaotic monsters arent keen on blessed things 14:19 i doubt they were blessed, i rarely have an extra blessed unihorn 14:19 but i wouldnt swear to anything 14:20 -- but in my mind, if i whined about it here, the next message would be mobileuser asking me if the gear was blessed, and i woulda said no, and then you would have written it down :-) 14:20 -!- elron has quit [Quit: Client closed] 14:26 -!- Umbire has joined #evilhack 14:27 heh 14:28 gonna run some tests scenarios 14:29 [hdf-us] [evil] beman (Wiz Ith Fem Cha), 28 points, T:156, killed by a falling rock 14:30 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful pseudodragon, on T:1 (0:00:01) 14:34 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful Aleax, on T:5 (0:00:04) 14:34 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful leprechaun, on T:2 (0:00:04) 14:38 -!- mobileuser has quit [Quit: Client closed] 14:38 The vampire king uses a unicorn horn! The vampire king seems steadier now. 14:38 ^ tame pet 14:39 (i think my complaint wasnt about using the unicorn horn to un* yourself, but as a weapon? maybe? not using any weapons?) 14:39 dunno 14:39 where is the commit comment for that report 14:39 :-) 14:40 heh 14:40 i gave same pet vamp a very nice katana 14:40 he aint using it 14:41 i bet its because in their template, it's at_claw not at_weap 14:41 Vlad and Kas have at_weap 14:42 easy peasy fix it sleazy 14:44 @e?vampire lord 14:44 No such monster. 14:44 @e?vampire leader 14:44 No such monster. 14:44 @e?vampire noble 14:44 vampire noble (V) | Lvl: 12 | Diff: 14 | Spd: 14 | Res: sleep poison drain | Confer: nothing | MR: 50 | Gen: gehennom dungeons | AC: 0 | Atk: 1d8 claw physical, 1d8 bite level drain | Align: -9 | genocidable, flies, breathless, regen, poisonous, stalker, silverhate, infravis, undead 14:44 annoying! 14:44 but yeah, claw attacks =/= weapon attacks 14:45 (for pets) 14:45 for non pets too 14:45 ykwim :B 14:45 also hi lmao 14:46 hi 14:46 Hello K2, Welcome to #evilhack 14:47 The vampire queen wields a blessed fireproof +7 unicorn horn (20 aum)! The vampire queen thrusts her unicorn horn at the warg.--More-- 14:48 yup easy fix 14:55 EvilHack Commits: Allow vampires to use weapons. https://github.com/k21971/EvilHack/commit/1e8478fb80c11e15716a393240bf95999ad12bd7 14:55 playable vampire soon????? /j 14:55 heh 14:56 -!- mobileuser has joined #evilhack 15:10 i'm going over my to-do list 15:11 oooh there's one thing i need to look at that i never wrote down 15:11 glad i remembered 15:22 so what was that thing where if you entered the uqest before level 14, spawn rate went to 2x of normal, but then somehow it went back down? 15:22 it was mentioned a long time ago 15:22 cant believe i never jotted this down 15:23 *quest 15:23 idr sadly 15:27 hmm 15:30 -!- elron has joined #evilhack 15:44 EvilHack Commits: Reformat code block handling monster spawn rates. https://github.com/k21971/EvilHack/commit/e36d46e31c2f85433fef3c69859876dbfa85e31c 15:51 -!- Umbire has quit [Remote host closed the connection] 15:51 -!- Umbire has joined #evilhack 16:22 EvilHack Commits: Having really low intelligence prevents you from reading most things. https://github.com/k21971/EvilHack/commit/818955112dd63088fb98f019f32c71f9a980b2d9 16:27 yeesh lol 16:29 force pushing an update to that commit 16:29 2 of the three builds failed ugh 16:29 (mac and windows) 16:31 the int score deal always felt a little weird to me 16:31 error C2065: 'SCR_MAIL': undeclared identifier 16:31 wtf 16:31 not even offensive necessarily, we're a far cry from IQ tests but it's like 16:31 EvilHack Commits: Having really low intelligence prevents you from reading most things. https://github.com/k21971/EvilHack/commit/c3be3e0f748d8fae9acd826efbf5af76e39390e9 16:32 it feels odd to quantify 16:32 oh i seeit 16:32 like outside of spellbook comprehension there isn't really much difference in like, your average 8 Int valk 16:32 and that same valk at say, 18 Int 16:33 ykwim? 16:33 and again it's easily one of the less offensive (if at all offensive) routes to take, it just feels strange to think about 16:33 the sorta thing you ponder while walking to the fridge 16:33 its super rare to spawn with a stat below 6 16:33 and the ones that do with INT, they arent casters 16:34 or draugr :B 16:34 well they cant cast 16:34 and might not even physically HAVE a brain anymore 16:34 not too hard to boost your int 16:34 EvilHack Commits: Having really low intelligence prevents you from reading most things. https://github.com/k21971/EvilHack/commit/7d857f3b9c167055347857d8683cd3cf665957ec 16:35 that should do it 16:35 and it did yay 16:35 it isn't 16:35 I'm just saying, it's a bit odd to think out the ramifications of 16:35 'If your intelligence dips below 6, you will experience issues trying to 16:35 read most everything that can be read. The exceptions to this are 16:35 scrolls of mail, Hawaiian shirts (it's a pattern, not text), and the 16:35 Book of the Dead.' 16:35 ermagerd nasty! 16:35 (which means I love it) 16:36 somewhat related I always think of Heavy when I think of dumb muscle tropes 16:36 heh hackemslashem 16:36 and how he's a pretty good subversion 16:36 Time to lower the caveman starting int... 16:37 guy has a Ph.D in Russian literature but obviously doesn't speak English well, and he's very much married to the job he picked to support his family 16:37 (it's a whole thing in side material) 16:37 i dont know who 'heavy' is 16:37 the TF2 Heavy 16:37 OH 16:37 i played the shit out of that game back in the day 16:38 hardfought used to have a couple tf2 servers that were pretty popular 16:38 my favs were engineer, sniper, and demoman 16:39 could never get the hang of scout 16:39 -!- dingotron has joined #evilhack 16:39 spy i was okish 16:39 having a good medic as a heavy was crucial 16:41 <@Loggers_VIII> I’ve played a bit cuz I have a friend who’s like top 500 or something and he’s obsessed 16:41 <@Loggers_VIII> as far as FPS games go I have fun with it, but that’s never really been my scene 16:41 The main effect I see from vampires getting weapon attacks is the catacombs mines end becomes a bit more dangerous 16:41 he only comes off as dumb because he's ESL and doesn't have to sound or act smart anyway 16:41 he just has to fill you with Boolet 16:41 and I love that 16:42 i wanna upgrade my main system this year, something with an actual dedicated gfx card 16:42 I also love how autistic he gets about his miniguns 16:42 tf2 is one of the titles i wanna revisit 16:42 <---- autistic (but not specifically about guns) 16:42 [I do have a bunch of friends with gun autism though] 16:42 gun autism 16:43 wtf is that 16:43 <@Loggers_VIII> gun autism is real I have seen this 16:43 You like shooting guns? 16:43 i used to do it for a living 16:43 https://www.youtube.com/watch?v=5DjOL2we8ko 16:43 i am not a gun nut though 16:43 i havent shot in years 16:44 imagine that but for guns :B 16:44 lol no, I meant "gun autism" maybe means somebody really really likes shooting guns and stuff. 16:44 quips aside it's not even being a 'nut' per se 16:44 I'm sure K2 is a sharp shot 16:44 yeah it's not even a shooting thing either 16:44 stuff like construction, design, logistics 16:44 <@Loggers_VIII> gun nuts are annoyiiinngggggg 16:45 actually getting into the proper workings 16:45 hackemslashem i used to be really good 16:45 but shooting is a perishable skill 16:46 if you dont continuously do it, you lose skill 16:46 hah there's a nerf for your game hackemslashem 16:46 When I get a decent job I'd like to learn about it, my cousins are both in the army and really good. Puts me to shame I wince anytime I pull a trigger, they're just like, blamblamblamblam not even batting an eye 16:46 but yeah when I say "gun autism" I'm referring to the type of person who actually critiques gun designs in games and stuff 16:46 YANI: trained up skills that arent used revert to a lower skill over time 16:46 as opposed to like, 2nd Amendment stans or w/e 16:47 Umbire ah 16:47 Lol wow... "you have neglected your skills", that could apply to any role 16:47 my particular autism tends to shift but most of it's stuck on roguelikes for a while now 16:47 i can see hothraxxa griping now 16:47 I coulda very much been a train guy in another universe 16:48 I mean, spellcasting does that already, weapons are just a step behind... 16:48 <@Loggers_VIII> spellcasting should stop doing that 16:48 <@Loggers_VIII> fuck spell retention 16:48 lol 16:50 i dunno if i wanna add another level to the hidden dungeon 16:50 i'm not seeing what the added benefit would be 16:50 why's it being considered 16:50 <@Loggers_VIII> idk k2 came up with that one after playing through the hidden dungeon in a run iirc 16:52 maybe better to tweak/improve current level 16:53 spells are just permanent wands, with extra steps 16:53 i think we're really close to release 16:54 i'm saying that now so other things will appear that i didnt think of previousl 16:54 y 16:55 <@Loggers_VIII> yeah k2 I think your gripe was mainly that it was a bit too easy, so tweaks to the current level would be sufficient 16:59 -!- tinklebear has joined #evilhack 17:00 -!- tinklebear has left #evilhack 17:01 yeah i think that'll suffice 17:01 yeye 17:11 [hdf-us] [evil] dingotron (Con Hob Fem Cha) killed the Goblin King, on T:3420 (0:57:44) 17:12 -!- dingotron has quit [Quit: Client closed] 17:13 <@shrigis> Yeah for example the mind flayer nursery isn't really doing anything right now 17:17 duly noted 17:42 [hdf-us] [evil] dingotron (Con Hob Fem Cha) hit with a wielded weapon for the first time, on T:4056 (1:12:51) 17:51 -!- dingotron has joined #evilhack 17:51 lol. I must have played 100s of convict games and everytime I'm always surprised, Oh right! the minetown watch are totally hostile. 17:54 <@Loggers_IX> yeah I rush to minetown only to get my shit kicked in lol 17:55 yup. 17:56 crime does not pay 17:58 <@Loggers_IX> it does after you kill the shopkeepers 17:58 i gotta take a coding break 17:58 fuzzing session is going well, almost 10 million turns with a draugr barb 17:59 -!- elron has quit [Quit: Client closed] 17:59 being hit by a bunch of flying spears was the just the clue I needed this game, lol, to run back to the stairs. 18:00 flying spears of justice 18:03 [hdf-us] [evil] dingotron (Con Hob Fem Cha) killed Gollum, on T:5000 (1:32:28) 18:08 are you implying that dingotron did something wrong to get justice in the form of flying spears 18:09 aosdict that luck adjustment you recently committed to xnh... i like that 18:09 luck and to-hit 18:09 link to commit plox 18:09 no 18:09 :P 18:09 I am neck deep in the wiki mines cmon help a fella out :[ 18:09 is basically the same as evilhack's just slightly different 18:09 https://github.com/copperwater/xNetHack/commit/be9a5b52026399c39c713415e951b3e72166cd13 18:10 if you dont mind, i may borrow it 18:10 oho, that's pretty sensible 18:10 <@Loggers_IX> huh I didn’t know that evil nerfed luck 18:10 for to-hit 18:11 came from spork 18:11 you probably didn't notice because the whole "luck still times out with luckstones" thing is more relatively upfront 18:12 huh it's rare to push a commit and have two other variant devs want to copy it that same day 18:12 heh 18:12 i am purposely not grabbing any of your recent monk commits, as cool as they are 18:13 xnh players should get first go at those 18:13 -!- mobileuser has quit [Quit: Client closed] 18:13 the disarm bit is gonna be fun 18:14 that I actually gotta look up 18:14 just look at xnh recent commits 18:14 <@Loggers_IX> xnethack release next week!!!! 18:14 food time, bbl 18:16 doesn't evilhack have enough monk buffs already? 18:16 loggers sorry that is probably not happening. monk quest redesign stands in the way 18:17 <@Loggers_IX> yeah i’m being silly lol I’m not serious 18:18 <@Loggers_IX> the evilhack monk buffs off the top of my head are more intrinsics from levelup past what vanilla has, you can break boulders with ‘F’ once you get enough martial arts skill, once you get to master in martial arts a kick can be added to your attack routine and once you get to grandmaster a punch can be added too 18:19 https://nethackwiki.com/wiki/Monk/EvilHack 18:19 my point is does evilhack monk need more buffs 18:19 I am not asking for information on the monk buffs, I know they are many and generous 18:20 I know, I'm linking for Logs 18:20 <@Loggers_IX> I was on fucking point by the way 18:21 my actual answer is the role doesn't really need any further buffs but an ability to disarm with martial arts would be pretty thematic imo 18:21 <@Loggers_IX> aosdict: the answer is no but it probably wouldn’t disrupt balance if they were 18:22 yeah I don't think it'd quite push them past the hill into overtuned territory, but it's not something they're currently dying for lack of 18:22 [hdf-us] [evil] dingotron (Con Hob Fem Cha) chose an elven dagger to be named "Sting", on T:6076 (1:52:15) 18:23 -!- dingotron has quit [Quit: Client closed] 18:48 -!- elron has joined #evilhack 19:13 aosdict is correct, evilhack monk really doesnt need much else in the way of buffs 19:14 there was one idea i had though that would be thematic 19:15 <@Loggers_IX> yani: if you're skilled enough in martial arts and jump into a monster, you perform a flying kick that does extra damage or knockback or something 19:15 <@Loggers_IX> also make it not work if you jumped from melee range 19:21 fuzzer still going, just passed 40 mil turns hah 19:21 -!- Loggers_VIII has joined #evilhack 19:21 that's enough 19:22 heh nice 19:23 honestly if you make it past 1 million you're doing well 19:23 i would say most games dont go past 100k turns, but... 19:23 evilhack, better to say they dont typically go past 200k 19:27 -!- elron has quit [Quit: Client closed] 19:33 -!- Loggers_VIII has quit [Quit: Client closed] 19:42 -!- Loggers_VIII has joined #evilhack 20:03 EvilHack Commits: Revamp how luck affects to-hit. https://github.com/k21971/EvilHack/commit/e0b22c186a812d0a2ec3936eca30ec738003c59d 20:52 EvilHack Commits: Allow a bit more variety of skeleton monsters when a morgue is created. https://github.com/k21971/EvilHack/commit/51e3a5ed62497ac2cf0ebbd1662944967967862a 20:52 EvilHack Commits: Updates to the Hidden Dungeon. https://github.com/k21971/EvilHack/commit/22bff2d7e0719a29efd5fa758328f433030dc6e1 20:58 gulthias tree in hidden dungeon is funny 20:59 overall looks nasty now 20:59 tal'gath got bored so he took up gardening 21:00 that's gotta be basically it now right 21:00 for 0.9 21:03 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 160263 points, T:23788, quit 21:13 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 1958 points, T:1792, killed by a giant cockroach 21:21 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 2239 points, T:1402, quit 21:23 just about 21:24 i was looking into how the presence of a monster could suppress player telepathy 21:24 way easier said than done 21:24 interesting 21:25 what monsters would have that ability, hypothetically? 21:25 i had a bit of code semi-working 21:25 we were discussing neothelid 21:25 in fact it was your suggestion 21:25 haha oh right I remember that 21:25 https://www.hardfought.org/etherpad/p/EvilHack#L26 21:26 i had a thing working where your intrinsic esp went away but it didnt come back after it was killed 21:26 hmmm weird 21:26 it didnt suppress the esp but it stripped it away hah 21:28 if you get that working, encountering a neothelid in the hidden dungeon will make for an interesting experience :) 21:29 i'm not sure how to make that happen 21:29 feels like a big SMOP 21:30 hmm 21:30 unless... 21:30 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 1081 points, T:2162, killed by a vampire queen 21:30 oh? 21:31 hrm 21:32 itwould be a lot easier to just not let tal'gath be sensed via telepathy 21:33 and i dont have to do that silly hack that made beholders invis to telepathy 21:33 (they were given the M1_MINDLESS flag) 21:33 beholders are actually super intelligent 21:35 yeah can explain it that he's shielding his mind or something idk lol 21:36 that it's shielding its mind, I should say 21:36 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) destroyed DragonSidedD's ghost, the former Initiate, on T:1210 (0:05:41) 21:36 yeah 21:37 i think i'll do that 21:37 tal'gath is kinda interesting to fight. the magic missiles don't do a ton for most characters but it has enough health for it to be an issue if your damage isn't great 21:37 also if you corner it say your prayers :P 21:37 bites hard :) 21:42 -!- aosdict has quit [Quit: WeeChat 4.3.1] 21:44 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Goblin King, on T:2740 (0:13:22) 21:46 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) became literate by reading The Blacksmith's Cookbook, on T:3008 (0:16:06) 22:00 hmm 22:02 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 9200 points, T:4835, killed by a mumak 22:11 EvilHack Commits: Tal'Gath cannot be sensed via telepathy. https://github.com/k21971/EvilHack/commit/d31d3a1df6b1cfd695e542888539b361e9556daf 22:12 alrighty 22:12 hidden dungeon is now a bit more interesting 22:15 \o/ 22:21 i have one or two more things i wanna try and do 22:21 maybe 22:21 gonna run the fuzzer for awhile too 22:24 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) destroyed the invisible benabhi's ghost, the former Pillager, on T:2620 (1:25:37) 22:24 [hdf-us] [evil] Snuff (Rog Dro Fem Cha) destroyed the invisible dbanethacker's ghost, the former Skirmisher, on T:2623 (1:25:45) 22:30 barring nothing crazy or some 'ah hah' idea or whatever, could probably release this week 22:32 I was gonna say mlk day release but that's tomorrow actually isn't it lol 22:32 yeah 22:32 my sense of time been outta wack this past week for some reason 22:33 if not this week, then next week for sure 22:33 cuz that's last week of january 22:36 fuzzing a druid, 6 mil turns so far 22:37 make it to a billy 22:38 oh man 22:38 farthest i've ever made it was 120+ million turns 22:39 apparently in 3.7 if you somehow make it to a billion turns your game ends lol 22:39 also if it goes over a million prayer timeout increases gradually (allegedly to make you starve) 22:41 heh 22:42 wait till the devteam finds out about tourist+horn of plenty 22:42 actually PYEC+horn of plenty, blessed charging is unnecessary 22:46 :) 22:47 10 mil turns, good enough for that run 22:59 -!- Loggers_VIII has quit [Quit: Client closed] 23:07 -!- Loggers_VIII has joined #evilhack 23:19 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) killed the Goblin King, on T:2376 (0:11:06) 23:23 -!- Loggers_VIII has quit [Quit: Client closed] 23:31 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha) eschewed atheism, by dropping a bone orcish helm on an altar, on T:4476 (0:23:20) 23:46 [hdf-us] [evil] DragonSidedD (Mon Hum Mal Cha), 10537 points, T:6389, killed by a mumak