00:10 -!- Umbire has quit [Killed (osmium.libera.chat (Nickname regained by services))] 00:10 -!- Umbire has joined #evilhack 00:11 EvilHack Commits: Draugr, undead monsters are immune to lycanthropy. https://github.com/k21971/EvilHack/commit/d58c352dcf5c236ecc4ba292b3454d3e392e358e 00:16 -!- elron has quit [Quit: Client closed] 00:20 EvilHack Commits: Draugr get a slight AC bonus when wearing armor pieces made of bone. https://github.com/k21971/EvilHack/commit/d253fe8c77e3575bf34d12aff4528b8ef44686c1 00:21 i have 3-5 more draugr tweaks and stuff to do 00:21 those can wait til tomorrow :P 00:21 gnite o/ 00:25 [hdf-us] [evil] dingotron (Con Hob Fem Cha) chose an elven dagger to be named "Sting", on T:4550 (1:21:58) 00:31 [hdf-us] [evil] dingotron (Con Hob Fem Cha) killed the Goblin King, on T:5034 (1:28:10) 00:32 [hdf-us] [evil] dingotron (Con Hob Fem Cha) performed her first genocide (gelatinous cubes), on T:5057 (1:29:35) 00:42 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law), 5739 points, T:5746, killed by a copper crossbow bolt 01:31 -!- hackemslashem2 is now known as hackemslashem 04:24 [hdf-us] [evil] fubaz (Arc Hum Mal Law) performed his first genocide (locusts), on T:33213 (8:39:07) 04:24 [hdf-us] [evil] fubaz (Arc Hum Mal Law) genocided disenchanters, on T:33214 (8:39:44) 04:37 [hdf-us] [evil] xialg (Val Hum Fem Law) rejected atheism with a prayer, on T:4828 (1:07:29) 04:58 -!- Umbire has quit [Ping timeout: 248 seconds] 04:59 [hdf-us] [evil] xialg (Val Hum Fem Law) chose an elven dagger to be named "Sting", on T:6538 (1:27:58) 05:02 [hdf-us] [evil] xialg (Val Hum Fem Law) killed the Goblin King, on T:6753 (1:30:26) 05:07 -!- Umbire has joined #evilhack 05:11 [hdf-us] [evil] xialg (Val Hum Fem Law), 5788 points, T:7462, killed by a mountain dwarf, while frozen by a potion 05:22 [hdf-us] [evil] xialg (Val Hum Fem Law) had a pair of steel kicking boots entrusted to her by Tyr, on T:1460 (0:11:28) 05:22 -!- Umbire has quit [Ping timeout: 260 seconds] 05:29 [hdf-us] [evil] xialg (Val Hum Fem Law) had Mjollnir bestowed upon her by Tyr, on T:2907 (0:18:29) 05:55 -!- Demo has quit [Remote host closed the connection] 05:56 -!- Demo has joined #evilhack 06:37 -!- Umbire has joined #evilhack 06:55 [hdf-us] [evil] xialg (Val Hum Fem Law), 1442 points, T:3993, killed by the Goblin King 06:56 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) made her first wish - "blessed greased +2 dragonhide cloak of magic resistance", on T:5984 (1:14:08) 06:56 -!- mobileuser has joined #evilhack 07:04 -!- hackemslashem has quit [Quit: Leaving] 07:20 -!- hackemslashem has joined #evilhack 08:20 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) acquired the luckstone from Mines' End, on T:11320 (2:37:49) 08:26 -!- aosdict has quit [Ping timeout: 248 seconds] 08:33 -!- elron has joined #evilhack 08:42 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) killed the Rat King, on T:13195 (2:59:59) 09:26 -!- aosdict has joined #evilhack 09:59 EvilHack Commits: Monsters will use a wand of undead turning directly against the playe… https://github.com/k21971/EvilHack/commit/a9ce370232277e18c51d2c39c8f8fa902da0f194 10:00 <@hackemslashem> Oh that's cool 10:17 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful flaming sphere, on T:7 (0:00:07) 10:19 [hdf-us] [evil] beman (Wiz Ith Fem Cha), 0 points, T:5, killed by contaminated water 10:27 the question is, how much does a wand of undead turning hurt a draugr :-) 10:27 does mc affect it? mr? reflection? or nothing at all? 10:28 ooh a stun i see, brutal 10:29 4d4 dmg 10:29 and a stun 10:31 basically the same if you zapped a wand of undead turning at an undead monster 10:33 man, a few player monsters with those wands in purgatory will really f up a draugr...stun, ouch 10:33 losing rounds if often worse than losing hp 10:33 (not complaining, f those draugr! :-) 10:33 good thing you can make yourself stunproof 10:34 or easily cure it 10:34 well, easily cure -- there are lots of end game situations where losing a single round is what they call "unfortunate" 10:35 stunproofing is the way to go 10:35 sigh, time to throw the rest of my day away on an away taekwondo excursion 10:35 heh 10:35 kid has a tournament? 10:36 they are performing at a big Chinese festival (i know, wrong martial art, i don't schedule these things) 10:36 ask your kiddo 'what is best in life?' and see if she gets it correct 10:37 will Crom be pleased? 10:37 she's the only one on her school's demonstration team with a gymnastics background so she has to perform in every single thing every one of the different teams does to do all the flippityflopping 10:37 hah 10:37 she says "hear the lamentations of their chads" instead 10:38 will accept 10:38 EvilHack Commits: Tweak to last commit (wand of undead turning vs player). https://github.com/k21971/EvilHack/commit/166a28bc267e56de146aae8d426b6fb1010ec2ee 10:39 my household is solidly anti-man...the tortoises and i have to tread lightly because of our stupid y chromosomes 10:39 have a druidy day! outta here 10:39 ozzy and I are outnumbered too 10:39 cya have fun 11:20 -!- hackemslashem2 has joined #evilhack 11:20 -!- hackemslashem is now known as Guest6949 11:20 -!- Guest6949 has quit [Killed (platinum.libera.chat (Nickname regained by services))] 11:20 -!- hackemslashem2 is now known as hackemslashem 11:30 -!- Umbire has quit [Killed (zinc.libera.chat (Nickname regained by services))] 11:30 -!- Umbire has joined #evilhack 12:37 -!- terrapin has joined #evilhack 13:42 -!- tinklebear has joined #evilhack 13:42 -!- tinklebear has left #evilhack 13:57 [hdf-us] [evil] terrapin (Wiz Elf Mal Cha) acquired the luckstone from Mines' End, on T:13259 (3:56:54) 13:59 -!- dingotron has joined #evilhack 13:59 K2 great to hear on leash fixes! 13:59 -!- elron has quit [Quit: Client closed] 14:00 also ungh. goblin town on this game. And all I desperately needed was a general store anywhere in order to price ID stuff 14:13 [hdf-us] [evil] beman (Wiz Ith Fem Cha) killed the Goblin King, on T:7568 (1:21:30) 14:16 [hdf-us] [evil] dingotron (Con Hob Fem Cha) killed Gollum, on T:6436 (2:09:31) 14:16 [hdf-us] [evil] beman (Wiz Ith Fem Cha) killed Gollum, on T:7940 (1:24:23) 14:28 [hdf-us] [evil] beman (Wiz Ith Fem Cha) had Magicbane bestowed upon her by Anhur, on T:9933 (1:36:23) 14:29 -!- mobileuser has quit [Quit: Ping timeout (120 seconds)] 14:33 [hdf-us] [evil] beman (Wiz Ith Fem Cha) became literate by reading a scroll, on T:10620 (1:41:38) 14:38 <@shrigis> Do draugr convicts get an undead dog instead of a rat? Why not an undead rat? 14:52 -!- dingotron has quit [Quit: Client closed] 14:55 [hdf-us] [evil] beman (Wiz Ith Fem Cha) made her first wish - "blessed fixed greased wooden gauntlets of power", on T:13302 (2:02:58) 14:55 [hdf-us] [evil] terrapin (Wiz Elf Fem Cha), 52815 points, T:17067, killed by a leocrotta 15:13 -!- elron has joined #evilhack 15:16 -!- mobileuser has joined #evilhack 15:17 -!- Umbire has quit [Ping timeout: 264 seconds] 15:26 <@Loggers_IX> shrigis brings up a good point. 3 new monsters pls k2 :p 15:32 dissolved undead rat 15:45 -!- Umbire has joined #evilhack 15:45 -!- Umbire has quit [Remote host closed the connection] 15:46 -!- Umbire has joined #evilhack 16:06 -!- terrapin has quit [Ping timeout: 276 seconds] 16:18 [hdf-us] [evil] benabhi (Bar Orc Mal Cha) became literate by reading a scroll, on T:3097 (0:22:30) 16:40 [hdf-us] [evil] benabhi (Bar Orc Mal Cha), 6512 points, T:5258, killed by a large dog 16:48 [hdf-us] [evil] beman (Wiz Ith Fem Cha), 24272 points, T:14488, killed by a Grey-elf, while sleeping 16:49 no undead rats heh 16:52 https://yugipedia.com/wiki/Bone_Mouse 16:59 <@Loggers_IX> i feel like regular rats and draugr would be pretty chill ngl 17:02 <@shrigis> Actually 4, there is undead sewer rat, undead giant rat, undead enormous rat and undead rodent of unusual size 17:02 <@shrigis> Or rather there should be 17:03 nope 17:04 <@Loggers_IX> hah right you are 17:04 i'm sticking to 'convict gets a rat pet' regardless of race 17:04 <@Loggers_IX> skeletal rodent of unusual sie is kinda funny though 17:04 <@Loggers_IX> sie 17:04 <@Loggers_IX> sizw 17:04 <@Loggers_IX> SIZE 17:05 dhertehth 17:05 <@Loggers_IX> my z key is acting up 17:06 my spacebar was the other day 17:06 <@shrigis> Hey are there corresponding *name options for the undead draugr pets 17:07 <@shrigis> Like dogname or horsename 17:07 <@Loggers_IX> deadname :p 17:07 <@shrigis> Deaddogname deadhorsename 17:07 no, you just use dogname/horsename 17:08 no reason to add any unnecessary complexity 17:08 EvilHack Commits: Holy water, wands of death, and Draugr. https://github.com/k21971/EvilHack/commit/4087216543a66dacafe0208764794da36fffa7dd 17:08 <@Loggers_IX> but what if I want my dead dog to be called Dead Broth Tail instead of Broth Tail :( 17:08 edit your cfg like a normal person 17:08 :P 17:10 <@shrigis> Whoa full healing wands of death 17:10 needed some player/monster alignment there 17:10 <@Loggers_IX> yeah that's goated 17:10 <@shrigis> Probably to compensate for the nurses not working 17:11 that and another change i am contemplating 17:11 https://www.hardfought.org/etherpad/p/EvilHack#L76 17:11 wand of full healing hmmmm 17:11 depending on how difficult draugr is otherwise, that could be neat 17:12 draugr gets 1-3 revivals per game 17:12 so any added difficultly added to the race, i dont feel too badly about it 17:12 <@Loggers_IX> I had an idea just now where you could coat weapons in holy water like you can do with potions of sickness to make them do more damage to undead/major demons, but I realized that's already a thing. it's called "blessing" and it makes weapons do 1d4 extra damage to undead/major demons... 17:12 yup 17:13 <@Loggers_IX> k2 here's YANI for you, the blessed damage bonus increases for priests as they level up 17:13 huh 17:14 * aosdict claims it as a vanilla-compatible idea 17:15 <@Loggers_IX> isn't that badass and role-differentiating and flavorful and easy to implement?? 17:15 <@Loggers_IX> checks like a lot of boxes I think 17:15 <@shrigis> Would be cool if draugr were allowed to be wizards and counted as playable liches 17:15 for a lawful/maybe neutral priest perhaps 17:15 not for a chaotic one 17:15 <@shrigis> That sounds like something dnh would do 17:16 <@Loggers_IX> huh, is draugr wizard not real? 17:16 it's not badass unless you added some messages to high-blessed-damage to make it visible 17:16 think of some messages 17:16 @Loggers_IX no they arent, because they cant cast 17:16 <@shrigis> Hey does cursed stuff do extra damage to angles? 17:16 they are zombos 17:16 shrigis yes 17:16 <@shrigis> Also you are thinking of draugr infidels 17:16 <@Loggers_IX> huh I never knew that re: cursed weapons 17:17 <@Loggers_IX> ahhhhhh yes I was 17:17 the cursed weapon vs angels thing is an additional i made for evilhack. its not in vanilla 17:17 it is, however, in dnh 17:17 <@shrigis> Haven't tried draugr infidel yet 17:17 the blessed vs demons is in vanilla though i think 17:17 <@Loggers_IX> aosdict: have it be like "your blow is strengthened by faith!" or something idk 17:18 <@shrigis> Crowing must be kinda silly, you get to cast spells with that 8 int 17:18 <@Loggers_IX> yeah blessed v demons is real in vanilla 17:18 @Loggers_IX there's no coccaine in nethack 17:18 smh 17:18 @shrigis it doesnt matter what role a draugr is, they cant cast 17:18 <@Loggers_IX> name your slime mold cocaine 17:19 <@shrigis> Yeah i mean once you turn into a demon 17:19 <@Loggers_IX> I think shrigis means cuz you can be demon who can cast 17:19 ah yeah 17:20 aosdict you play a fair amount of ad&d, what's your take on healing potions and undead 17:20 when i played, healing potions/spells damaged undead 17:21 cure light wounds acted like cause light wounds vs undead, etc 17:21 <@shrigis> That runs into the issue of standing around and waiting for health to regen 17:21 yeah its a bit tricky in the nethack space 17:21 <@shrigis> Has evil implemented those 3.7 changes to hp regen? 17:22 unholy water already cures undead/chaotic/unaligned if you drink it 17:22 no 17:22 <@Loggers_IX> no, thank god 17:22 and i dont plan to 17:22 when evilhack ports over to 3.7 i'll figure out what to do with that then 17:22 3.7 is so different from 3.6 now... 17:23 <@shrigis> Man i wonder when 3.7 is dropping 17:23 no clue 17:23 <@Loggers_IX> those changes were enough to make an easy game moderately difficult, I would hate to have to deal with that in a game as hard as evil 17:23 devteam dont even know really 17:23 <@Loggers_IX> they really ought to drop soonish 17:24 <@shrigis> It definitely feels both playable and quite different from 3.6 17:24 we're at nine years now since 3.7 dev code was made public? or almost 9 yrs? 17:25 i may leave healing potions alone 17:25 <@Loggers_IX> it seems to be dragging out because the devteam isn't good at planning ahead/setting actual goals on what they want to put in the next version lol 17:26 thinking about how that would/should work for undead vs living, and it'd be a SMOP 17:27 it'd be easier to make 3 tiers of sickness potions, and make them act like healing for undead, and then make regular healing potions hurt undead 17:28 not sure i wanna go that route either heh 17:28 <@shrigis> That sounds bad for anyone other than draugr 17:28 3 tiers of poisonable weapon 17:29 sounds killer wdym 17:29 more SMOP 17:29 <@shrigis> RuneScape literally has that 17:29 but yeah that probably introduces exactly more of that like K2 said :B 17:29 <@Loggers_IX> imagine getting hit with a potion of full sickness and taking 400 damage + termill or something 17:29 skull and crossbones emoji 17:29 evilhack has 2 tiers of poisonable weapons 17:29 sickness and drow poison 17:30 <@shrigis> Dnethack has hallucination poisoned weapons 17:30 neat 17:30 there's a lot about dnethack i dont know 17:30 i've only ascended it once 17:30 <@Loggers_IX> potion of terminal sickness actually sounds kinda funny ngl the more I think about it 17:30 <@shrigis> I hope they update it to 3.7 once that drops or at least port most of the qol 17:31 i think i've done things with evilhack that were already in dnethack but i didnt know, chris and I thought of doing same stuff 17:31 they'll probably do the latter, I don't see dnh bothering with all the Tech Debt™ 17:31 <@shrigis> You can really feel that extra key stroke every single time you open a chest in dnh 17:31 esp. for a 343 variant 17:31 <@shrigis> Drives me nuts 17:31 <@Loggers_IX> I have heard multiple developers state that porting dnh to 3.7 would be basically impossible realistically 17:31 i dont think dnethack will ever get off of 3.4.3 17:31 <@Loggers_IX> god yes shrigis that pisses me off 17:32 you wouldnt port it, it'd be a rewrite 17:32 <@Loggers_IX> dnethack has so much Cool Stuff but I HATE HATE HATE HATE 3.4.3 17:32 at this point, evilhack may have to be a rewrite for 3.7 17:32 <@shrigis> Yup 17:32 and it'd take a fucking century to rewrite halfway 17:33 <@shrigis> Dnh has crazy amounts of content, basically goes in the opposite direction from evilhack design wise 17:33 <@shrigis> Instead of "enhanced vanilla" its just lots and lots of stuff all together 17:34 <@Loggers_IX> yeah there's gotta be like at most 3 people in the world who have a grasp on more than 90% of the shit in that game 17:34 yeah dnh is a lot more removed from nethack than pretty much any other variant 17:34 gnollhack is pretty far removed too 17:35 <@Loggers_IX> gnollhack is more removed I think 17:35 <@shrigis> There's also that weird one that's not really a variant 17:35 <@shrigis> Pathos 17:35 @amateurhour knows a shit ton about dnh, he helped me ascend 17:35 <@Loggers_IX> I have tried to play gnollhack but it kind of annoys me in a weird way I can't describe lol 17:35 <@Loggers_IX> oh yeah that's like a different game that is like nethack but also not nethack 17:35 <@shrigis> Yeah its weird 17:36 gnollhack has some neat stuff 17:36 <@shrigis> Gnollhack has difficulty setting 17:36 its a shame their git commit process was/is shit 17:37 <@shrigis> Kinda boring tho, just "take half damage" or something like that 17:37 alright i gotta make dinner, back in a bit 17:39 yeah the gnollhack commit process makes it not worth trying to mine it for features 17:40 <@Loggers_IX> what is the gnoll commit process? 17:40 <@shrigis> Man the easiest difficulty ( where you do triple damage ) is called "standard" 17:40 @loggers_ix not process but style 17:41 their messages are short and summarize the change with no other information, often times multiple unrelated things lumped into one commit 17:41 <@Loggers_IX> YEAH regular nethack is 'expert' lol 17:42 <@Loggers_IX> oh i see aosdict 17:42 and a lot of the time the commit message does not even summarize the change, it's just useless stuff like "Further changes." 17:42 <@Loggers_IX> bad commits annoy me lol 17:44 <@shrigis> Back in my day we called that "can i play, daddy" 17:45 <@shrigis> That doesn't sound right anymore... 17:47 <@Loggers_IX> eughhhh yeah 18:04 [hdf-us] [evil] benabhi (Bar Orc Mal Cha), 563 points, T:1621, killed by a sewer rat 18:05 -!- mobileuser has quit [Quit: Client closed] 18:14 [hdf-us] [evil] benabhi (Bar Orc Mal Cha), 423 points, T:1716, killed by a spear trap 18:14 -!- xdminsy has joined #evilhack 18:15 -!- elron has quit [Quit: Client closed] 18:51 [hdf-us] [evil] benabhi (Bar Orc Mal Cha), 3344 points, T:5505, killed by a killer bee, while frozen by a monster's gaze 18:55 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) killed Aphrodite, on T:20893 (4:47:25) 19:05 -!- Umbire has quit [Read error: Connection reset by peer] 19:05 -!- Umbire has joined #evilhack 19:18 druid is hard 19:18 but wildshape is awesome 19:18 Oh, did I miss the release? 19:19 whatever git pull gave me on Thursday 19:20 I'm just not used to squishy roles. 19:21 0.9.0-0 Work-in-progress 19:23 ah 19:39 :) 19:39 K2: london for the weekend for family party. Seattle to Heathrow in 8:45h! 19:39 nice 19:40 sounds like a favorable jet stream 19:40 if you pull latest commits it'll break saves just fyi 19:41 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law) killed the Goblin King, on T:1916 (0:15:02) 19:41 reminds me of our italy/sicily trip late 2023 19:41 partied with our extended family for days 19:43 K2: can you point me to where in evilhack monks get extra AC from being good at martial arts? 19:43 hmm... i dont think monks get extra ac for gaining skill in martial arts 19:43 there are dexterity adjustments though 19:44 it'd all be in find_ac() 19:45 yeah i'm not seeing any martial arts related bits in find_ac() 19:46 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law) killed Gollum, on T:2824 (0:20:46) 19:48 I think you might be thinking of the dexterity adjustments, yeah 19:58 is there any message printed when you gain or lose AC due to dexterity? I don't see anything 20:07 non 20:08 it's just a bonus/penalty applied when you're not wearing a suit of armor and aren't burdened, I think 20:14 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful balrog, on T:2 (0:00:02) 20:14 [hdf-us] [evil] beman (Wiz Ith Fem Cha), 2100 points, T:3, escaped 20:15 [hdf-us] [evil] beman (Wiz Ith Fem Cha) murdered her faithful panther, on T:4 (0:00:06) 21:09 aosdict, Umbire is correct 21:10 Monks don't wanna wear body armor so they more readily feel the impact of that bonus/penalty than most roles 21:10 (and I mean DO NOT wanna wear body armor, Evil is super strict about it) 21:26 -!- dingotron has joined #evilhack 21:26 [hdf-us] [evil] dingotron (Con Hob Fem Cha) changed form for the first time, becoming a giant mosquito, on T:8786 (3:15:30) 21:28 oops 21:28 I... did not want to be a mosquito right now 21:29 lay an egg! 21:29 and if mosquitoes cant lay eggs report the bug! 21:29 lol I guess I can do that 21:29 egg layed 21:29 also I am hungry. If I die of hunger do I revert back to regular form? 21:30 or am i just dead? 21:30 revert 21:30 you know, i dont think ive ever died of hunger while polymorphed 21:30 revert with full or empty stomach though? 21:30 but presumably still starving? 21:30 i am slow tonight 21:31 i could see myself reverting then dying immediately 21:31 that doesnt happen i dont think 21:31 same rules as vanilla 21:31 well we might get to find out! 21:32 do i get nutrition as a mosquito by biting monsters? (not that there are any on this level right now) 21:32 oh 21:32 maybe you do die immediately 21:32 https://nethackwiki.com/wiki/Polymorph#Changing_back 21:33 and no you dont gain nutrition when biting as a mosquito 21:33 nutrition from blood was introduced with the vampire race which was never evilhacked 21:34 that's unfortunate 21:34 for me 21:34 krm26 how did taekwondo (sp) go? 21:34 ok. so I gotta revert somehow before starving. 21:34 could be tricky 21:35 girl did great, but it was all in all a huge waste of my day. she had a blast, would (will) do again 21:35 im still not sure why their tkd group was performing at a chinese new year festival 21:35 * K2 nods 21:37 ok! found a zombie who was kind enough to swat me as mosquito back to regular form... and that I could run away from while naked back to my stash. Now weak from hunger and not able to pray... but stash does have a potion of holy water and a cursed food ration. So saved! at least for now.  til the next stupid thing I do. 21:37 so do i have time for another ~3 day complex dev chunk before drood drops? 21:38 I'dve just eaten the ration and saved the water 21:38 and i have a pet mosquito now. lol 21:39 it will be hard keeping a mosquito alive long enough to polymorph it into a dragon but good luck :-) 21:39 as a hobbit I am paranoid about getting as much nutrition as I can. but ya, don't like wasting holy water 21:40 ya that's unlikely as I don't have a magic whistle or an identified poly trap yet! but will keep it around for fun in the meantime 21:41 -!- Umbire is now known as Guest5188 21:41 -!- Guest5188 has quit [Killed (calcium.libera.chat (Nickname regained by services))] 21:41 -!- Umbire has joined #evilhack 21:42 still early game. not a single scroll of identify located yet, no MR, lots of altars no sacrifice gifts granted yet either. and no priests for buying protection. sigh. but alive! 21:43 krm26... soon 21:43 still hashing out some draugr stuff 21:45 <@Loggers_VIII> taekwondo is fun 21:45 <@Loggers_VIII> 360 roundhouse my beloved <333 22:05 heh 22:11 <@Loggers_VIII> if you ain’t grinning like a madman when you land one of those you did it wrong 22:12 <@Loggers_VIII> the only sad part about taekwondo is that if you do competitions they’re biased against punches :< 22:12 <@Loggers_VIII> also no elbows :< 22:17 -!- Loggers_VIII has joined #evilhack 22:38 watching all the tiktok accounts go dark right now 22:40 hah that's finally happening? 22:44 yep. 22:45 it'll be temporary 22:50 <@Umbyre (he/him)> tiktok alone is probably responsible for half the overall mileage of this tweet/image 22:50 <@Umbyre (he/him)> https://cdn.discordapp.com/attachments/1204191497331810338/1330383858939727952/whatareweasians.jpg?ex=678dc805&is=678c7685&hm=60fdd8fdebcb3bd96eae487d378d8e3b68c9a21c4758c4b5236ace49c4a25d20& 23:01 and to be frank I don't even like the damn thing, it's just clear most of this is motivated by a combination of old farts in charge and "spooky Chinese App oooOOOOooooOOOOOooo" 23:03 that hearing where they interrogate the CEO is fucking hilarious 23:24 [hdf-us] [evil] dingotron (Con Hob Fem Cha), 15917 points, T:10918, killed by a giant ant, while frozen by a trap 23:26 wow fml. after 11k turns I open a trapped chest which paralyzes me and a bunch of monsters jump me and kill me from full health down to zero with no chance to take any action. Sometimes you just can't win. 23:28 having to search every chest 20 times to make sure there's no trap and you don't either get paralyzed or instakilled by shock or lose max HP + inventory damage from fire is truly a design choice of all time 23:29 7-8 turns is sufficient searching a chest for traps 23:30 I have no interest in that playstyle 23:30 no one does because it fucking sucks 23:30 so I guess I'll just die sometimes, rarely but nonetheless 23:30 oh, there's kind of an interesting recent vanilla commit where chests/boxes can generate 'obviously' trapped lol 23:31 Loggers_VIII exactly 23:31 obviousness would be some improvement 23:31 easymode 23:32 its not a trap if it's obvious 23:32 searching 8 times for traps is not difficult it's just tedious 23:32 -!- Loggers_VIII has quit [Quit: Client closed] 23:33 less tedium is nice but honestly if I'm invested at all in a game progressing I'll put in the 10 or so #untrap reps 23:35 <@Loggers_VIII> I’ve started doing 20s before I step on any square in streak attempts but it’s still stupid 23:36 YANI (possibly a duplicate?): make the computation for whether you find traps on a container or door deterministic on a hash of the object id or xyz coordinates rather than a random number. you can still apply role/xlvl bonuses, but by doing it deterministically, every #untrap is only necessary once per door/container since you'll get the same result each time 23:36 I don't 20s as much as you'd think, but probably helps to track monster movement 23:36 basically reduces it to "you find a trap" vs "you are not skilled enough to find a trap". I guess there could be a range in which there's a 3rd result, you find a trap but take longer to do so 23:36 not to like tariru level of detail but attentiveness goes a long way 23:37 <@Loggers_VIII> well yeah I don’t search a square if I see a monster step on it 23:37 doesnt the spell 'knock' also untrap doors/chests? 23:37 YANI any QoL feature that doesn't force me to go through so many commands to loot.a chest 23:37 nope 23:37 <@Loggers_VIII> anyway bedtime for me happy hacking all 23:37 gnite logomatic 23:37 ditto, good night loggers 23:37 cya aosdict 23:37 <@Loggers_VIII> o/ 23:38 gnite 23:38 ran through almost all of the relevant code, at most you MIGHT set off door traps with remote locking or whatever 23:38 * K2 goes back to coding 23:38 YANI - knock should untrap chests... 23:38 make it a skilled perk and we can talk 23:39 <@Loggers_VIII> oh btw umbire I’m sure you saw but I did some shit on the tourist article that you should prolly edit to make more presentable lol 23:39 consumable renewable principle: a 5pw spell should not be a free untrap for everything 23:39 will do 23:39 aosdict, yeah I was thinking of having it be a chance 23:39 maybe you give it to the wand of opening but even then that's pretty strong. that's the mkot special power 23:39 and still potentially set off the trap 23:40 well then you need to write a bunch of code for setting off a trap at range 23:40 smop :B 23:40 but there's gotta be like, some minimum safeguard in place to not break the spell wide open if you do that