00:29 -!- Umbire has joined #evilhack 00:34 still working on forged artifacts, why no release this weekend 00:34 soon though 00:34 gnite o/ 00:34 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) had Trollsbane bestowed upon her by Anhur, on T:46863 00:39 K2: Love what you've put together so far 00:52 green slime in home 3? No poly trap and it wasn't a chameleon. 00:52 how does that happen? 00:59 Huh™. 00:59 ...actually probably was a poly trap, but iirc monsters can use it up in Evil now. 01:00 At the least by deliberately moving onto one. 01:03 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) killed the invisible Dark One, on T:49265 01:03 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) acquired the Bell of Opening, on T:49275 01:05 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) refused to give up The Eye of the Aethiopica to Neferet the Green, on T:49516 01:13 that's the only sensible explanation. 01:28 [hdf-us] [evil] tinklebear (Kni Orc Fem Cha) completed Sokoban, acquiring a magic marker, on T:10058 01:48 -!- d[-_-]b has joined #evilhack 01:50 -!- chao has quit [Ping timeout: 248 seconds] 02:09 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) killed the Goblin King, on T:2362 02:30 -!- malor has quit [Ping timeout: 256 seconds] 02:38 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 5879 points, T:4291, poisoned by an orcish arrow 02:43 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) performed her first genocide (gelatinous cubes), on T:132 02:55 !tell hackemslashem one issue with the paranoid swim is that it allows [yn] answer, y is a movement key with vikeys so thats BAD, should be yes in that case or like in vanilla that you prefix the movement with m 02:55 I'm on it, cbus. 02:58 sleeping got me thinking about it apparently 02:58 I guess that is something for k2 too 03:08 -!- d[-_-]b has quit [Ping timeout: 264 seconds] 03:15 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had Mjollnir bestowed upon her by Odin, on T:3273 03:17 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) changed form for the first time by mimicking a pile of gold, on T:3434 03:26 -!- elenmirie has joined #evilhack 03:31 -!- d[-_-]b has joined #evilhack 03:35 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) destroyed Frozty's ghost, the former Thaumaturge, on T:4793 03:37 -!- d[-_-]b has quit [Ping timeout: 246 seconds] 03:48 -!- d[-_-]b has joined #evilhack 03:54 -!- d[-_-]b has quit [Ping timeout: 264 seconds] 04:00 -!- d[-_-]b has joined #evilhack 04:02 -!- hackemslashem has joined #evilhack 04:10 hackemslashem: https://nethackwiki.com/wiki/Death_resistance 04:11 hackemslashem, I had a revelation during sleep 04:11 sorry if the message you will get sounds a bit too harsh, was not the intention 04:12 I feel like that's the case for other paranoid stuff by default 04:12 But I don't entirely recall 04:14 I had issues with attacking watchmen in 2021 tnnt because y in the "attack watchman [yn]" 04:14 because vikeys 04:28 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 04:31 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) killed the Goblin King, on T:7229 04:32 -!- d[-_-]b is now known as stenno 04:33 Umbire: I know about that, I'm using a list called immune_death_magic() instead of that flag 04:33 hackemslashem: Message from cbus at 2022-12-12 02:55 EST: one issue with the paranoid swim is that it allows [yn] answer, y is a movement key with vikeys so thats BAD, should be yes in that case or like in vanilla that you prefix the movement with m 04:33 hackemslashem: Sure, just update the page accordingly whenever you get around to that :B 04:34 K2: See above about the paranoid swim 04:35 I mean just having the yn and playing careful about deep water helps a lot but still a bit of a bad design that if you play fast you can accidently press y (thats what happened with watchmen) 04:36 paranoid should always require typing 'yes' imo 04:36 I really like the vanilla solution though (you have to prefix using m to the movement to move into the deep water) 04:37 only annoying thing with vanilla is that boots of ww do not autoid when you do that over deep water so you will have to prefix every time until you formally id ww 04:37 kusa 04:37 !tell K2: The paranoid options seem to be inconsistent - some require yes, some require only y/n 04:37 I'm on it, hackemslashem. 04:38 thats vanilla inconsistency btw 04:40 I see, ParanoidSwim doesn't use paranoid_query - it's kind of making up it's own query. This is probably a really easy fix, I just want to see what K2 thinks first 04:42 stenno: Thought so 04:44 kind of a mess https://nethackwiki.com/wiki/Options#paranoid_confirmation 04:45 Tangential, but I also dug up a bunch of neat stuff in the SlashTHEM code 04:47 Ooh like what? 04:48 There is a paranoid_query(be_paranoid, prompt) function in cmd.c that can be used. The water/lava one doesn't use this, otherwise it would ask for the full "yes" 04:54 unless its for 'pray' 04:55 as seen by the table i just posted 04:57 Yes it's not using that query function either 04:57 Not sure why 04:57 hackemslashem: https://nethackwiki.com/wiki/Deferred_and_defunct_features_(SlashTHEM) 04:57 Welcome to NetHack: Exceptional Code! 04:58 'organically grown' code from 1987 04:59 hahaha, oh yea the classic "booze" technique. I practice that from time to time :P 05:00 https://nethackwiki.com/mediawiki/index.php?title=Deferred_and_defunct_features_(SlashTHEM)&diff=149301&oldid=148614 this is the more recent finds 05:00 I was interested in bringing in the 0 warning for monsters, but it conflicts with my boulder symbol. Maybe a workaround is just displaying low-level monsters as 1? 05:00 while I was doing up the death resistance article I also showed you 05:00 It bugs me that there are monsters not revealed by warning 05:01 Before I do much wiki stuff, I gotta stablize this variant - I feel like a lot of things are still up for debate/change 05:01 Tonight's a wiki sorta night so I'll be focusing on documenting things 05:02 hackemslashem: Do what you think's necessary, no rush 05:02 (Also a warning to anyone considering HackEM wiki stuff right now) 05:02 I figured it'd be a while before I bothered with that anyway 05:02 hackemslashem, haha I also use 0 05:02 Still have undocumented variant stuff to sift through 05:02 I also use 8 for golems :D 05:03 8 for ghosts, 7 for golems 05:03 X for ghosts here 05:03 and _ for altars 05:03 (because it got changed to π) 05:03 I prefer the pi symbol honestly 05:04 I find π confusing 05:04 since you still have to use _ in the quick travel to select it 05:04 It's a little table, cute and bloody 05:04 Fair 05:04 "there is no π key" 05:04 (I do have an autocomplete in irssi to type π by typing pi) 05:04 for some reason I thought it might be useful some day, and apparently I was right 05:05 cbus: Omg, got my first swedish keyboard yesterday. How the f* am I going to transition from american to swedish, it's so painful 05:05 haha, good question 05:05 Everything is in a different spot :O 05:05 i learned US layout for nethack 05:05 for vikeys 05:05 There are a bunch of symbols I have no idea what you use them for 05:06 now i know both DE and US layouts blindly 05:06 i exclusively use US for programming, and DE for writing business emails 05:07 I get that, there are some pretty key coding symbols that are not conveniently located 05:08 in german layout, { is alt-gr + 7 05:08 the most unnatural hand position imaginable 05:08 I use some weird swedish dvorak that is based on the character placement of us qwerty 05:08 (like shift+numbers and such) 05:09 ;: on same key but needing shift 05:09 on swedish ,; and .: are on the same 05:09 Umbire: Here is the death immune list currently. It might be time to bring in the MR_DEATH tag because it's getting a bit lengthy: https://pastebin.com/7a1eeAPW 05:09 sounds adventorous cbus :D 05:09 yeah :D (it was, been running it for over 15 years now) 05:09 hackemslashem: Might be a good call 05:09 http://tlundqvist.org/sv_dvorak/sv_dvorak.gif 05:15 -!- mobileuser has joined #evilhack 05:45 thats an eclectic layout 06:07 ...apparently polypiling enough dragonhide stuff in vanilla (i.e. dragon scales and/or DSM) creates a straw golem? 06:22 -!- malor has joined #evilhack 06:36 hackemslashem, K2: https://nethackwiki.com/wiki/Dragon_hide 06:38 Where is artifact material specified? 06:38 Trying to see where, say, Dragonbane is specified as a pair of dragonhide gloves 06:39 K2: hang on i will cite it 06:40 I see the base item type but not the material just yet, hmm 06:41 2022-05-05 15:08:59 NetSysFire aosdict: do you think i should annoy the devteam with a formal issue on github regarding keeping petless conduct when using smoky potions and magic lamps? 06:41 2022-05-05 15:09:10 NetSysFire or are they already aware 06:41 2022-05-05 15:09:37 @K2 i dont believe that's viewed as a bug 06:41 2022-05-05 15:09:37 +aosdict the devteam doesn't care about petless conduct because it isn't tracked in vanilla 06:41 2022-05-05 15:09:54 NetSysFire oh right vanilla doesnt have petless 06:41 2022-05-05 15:11:44 NetSysFire what if potion of healing or restore ability is smoky? 06:41 2022-05-05 15:11:47 @K2 the player can certainly decide if they want to risk drinking a smoky potion or rubbing a magic lamp 06:41 ...? 06:41 see 12 hours ago lol 06:43 ah 06:48 Umbire: Artifact material is specified in the artifact_material() function :) 06:48 Thank you 06:49 Dragonbane is DRAGON_HIDE 06:49 As is the Bag, yes 06:49 If an artifact is not in that function, I think it is just the base material of the object 06:51 I see 07:07 -!- hackemslashem has quit [Quit: Leaving] 07:12 NetSysFire great. but that certainly wasnt harsh critizism 07:12 K2: Message from hackemslashem at 2022-12-12 04:37 EST: The paranoid options seem to be inconsistent - some require yes, some require only y/n 07:12 true 07:13 especially paranoid swim with y to accept the movement is problematic since y is a vi keys movement 07:14 !tell hackemslashem got it, read backscroll 07:14 I'm on it, K2. 07:14 cbus yeah i agree 07:14 Morning K2 07:14 hiya 07:14 Dragonhide doesn't occur randomly in GruntHack, right? 07:14 You maintain the hdf version so I wanted to be 100% sure 07:14 i dont think so 07:14 I know you can wish for it 07:15 but I was curious if it'd ever appear at all otherwise 07:15 -!- rebatela has quit [Read error: Connection reset by peer] 07:15 in hackem I have found random dragonhide stuff 07:15 it is quite nice :) 07:15 right, because you can in evilhack 07:15 lost a oilskin cloak of dragonhide to a polytrap lately 07:15 which gives monsters the benefit too :) 07:19 K2: did you ever think of adding an incantifier race to evil? 07:20 no. i'm only going to add one more race and role (drow and druid), then i'm done with that bit 07:20 no drowid? 07:20 *hides* 07:20 or d druiw? 07:21 heh 07:21 hopefully i can finish up with forged artifacts today 07:21 almost done with #5 07:22 after that, just last min known bugs, then release i suppose 07:23 how will druids / drows work? 07:23 Spotted the Shadow Blade, didn't read it yet 07:42 -!- rebatela has joined #evilhack 07:46 cbus: polying with a cloak of dragonhide on should turn you into a dragon just like any other dragon armor 07:52 Would that revert it to a normal leather/cloth/etc. cloak on depoly, or just poof it instead 07:53 presumably it would not be destroyed or degraded whatsoever because depolying from a dragon scale fueled transformation doesn't destroy the scales 07:55 That makes sense for scales, but I was thinking unscaled-hide eather 07:55 leather* 07:55 unless we're presupposing dragonhide is inherently scales 07:56 scaled* 07:57 if it isn't, then the scales themselves have 0 AC which is weird 07:58 [hdf-eu] [evil] telareba (Mon Hum Mal Neu), 3305 points, T:2646, killed by a Woodland-elf 07:58 I'm talking about dragonhide as a leather-like material rather than what the scales/scale mail are made of 07:59 which, reconcile that as you like ig 07:59 yes, so the model is your dragon scale mail is dragonhide, which is responsible for the entire AC, and scales, which provide no additional defense? 08:00 The scales provide +3 AC, converting them to mail form adds a further +6 08:00 I'm going off your idea of polying with a dragonhide cloak though 08:13 Not destroying or degrading it makes enough sense all that sense 08:13 s/that sense/that said 08:22 [hdf-eu] [evil] telareba (Mon Hum Mal Neu), 3329 points, T:2410, killed by a tortle shaman, while paralyzed by a monster 08:23 -!- hackemslashem has joined #evilhack 08:24 hoi 08:24 hackemslashem: Message from K2 at 2022-12-12 07:14 EST: got it, read backscroll 08:24 Hi, again 08:25 I support the drowid race 08:27 -!- elenmirie has joined #evilhack 08:31 whats the difference between drow and drowid? 08:32 combination of the words drow and druid :) 08:36 [hdf-us] [evil] karibou (Rog Elf Fem Neu) killed the Goblin King, on T:6758 08:37 The drowid must be contained by the drowego 08:40 drowsuperego enters chat 08:42 [hdf-us] [evil] karibou (Rog Elf Fem Neu) destroyed Gutso's ghost, the former Heathen, on T:7111 08:45 I think the cause my issue #17 is separate_steed_and_rider when the steed steps on a polytrap. K2, have you seen this pop up? 08:45 It's possible the steed doesn't have a nearby spot to go, and maybe lands on a teletrap, I haven't been able to confirm that yet or reproduce it 08:46 i havent seen that in awhile 08:50 -!- amateurhour has joined #evilhack 08:53 K2: one of the hill orcs in a horde that spawned in goblin town just dropped a mithril runed spear 08:54 [hdf-eu] [evil] NetSysFire (Con Ith Fem Cha) killed the Goblin King, on T:3692 08:54 yeah death drops dont take race into consideration. any gear it spawned with should i think 08:55 also these hordes can spawn inside these cells where the friendlies are 08:56 yup thats fine 08:56 [hdf-eu] [evil] NetSysFire (Con Ith Fem Cha) hit with a wielded weapon for the first time, on T:4180 09:00 its not because i wanted to eat that elf 09:05 Oh, K2 09:05 Can cubes eat dragonhide? 09:05 (as opposed to dragon-scaled stuff) 09:06 probably 09:06 "You feel perkier" 09:06 now I know what it means 09:06 finally source dived for it :D 09:06 sleep res 09:06 yeah 09:06 K2: I tested in vanilla and they can't eat dragon scales, so I was wondering 09:08 K2: also why can the arrow traps in goblin town have mithril arrows? 09:09 because traps like arrow trpas, darts, etc, the ammo is random material 09:09 doesnt matter where its at 09:09 Umbire i've never tested how gelcubes interact with dragonhide 09:09 maybe an elf invaded the goblin town and set up traps for the goblins 09:09 because its inherently fooproof, it may be ok 09:11 Dragonhide appears to not be organic, so guessing a cube can't eat it. 09:16 Yeah, that's my inclination 09:16 I can wizmode it rq 09:19 Nope, can't pick dragonhide stuff 09:19 So that's another perk it has over other materials 09:29 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 09:31 wtf inorganic dragonhide 09:35 anyone happen to know about racial ascensions in variants? 09:38 ???? 09:46 ascending using armor/weapons associated with your race 09:46 https://nethackwiki.com/wiki/Racial_equipment 09:48 -!- krm26 has quit [Ping timeout: 260 seconds] 09:50 we dont understand the ascension bit 09:50 what are you asking exactly? 09:52 -!- rebatela has quit [Ping timeout: 260 seconds] 09:56 As in ascending while playing as I described 09:56 Mostly just asking if you guys knew anyone who pulled off successful attempts off the top of your heads 09:57 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±18] https://github.com/k21971/EvilHack/compare/ef63e53adcd3...797691a3ffc9 09:58 [EvilHack] k21971 797691a - New forging artifact recipe - Gauntlets of Purity. 09:58 Umbire i havent seen anyone rock racial only gear all the way to ascension 09:58 do they lose acid res? 09:58 Hm, might be fun to try 09:59 I mean I guess? 09:59 amateurhour yup 09:59 Oh, the commit 09:59 my b 09:59 sadge 09:59 but look at what you get 09:59 these are epic 10:00 yeah in exchange for DRAGONBANE and the underground indie weapon GRAYSWANDIR 10:01 still great idea thumbs up 10:01 yay 10:01 tortles can wear these too fyi 10:01 Yeah, the loss of acid resistance stops is something a drawback but overall it's still a pretty great upgrade 10:02 Was also gonna point out that Vorpal seemed odd to use in a recipe for a casting weapon, the Infidel knife seems more fitting 10:02 yeah 10:02 i have one more forged artifact in mind 10:02 w8 what's the AC on them 10:03 they are silver 10:03 so 1, just like a regular pair of GoP 10:03 downgrade in AC from dragonbane but plus silver damage for marts hrmrmrm 10:03 yup 10:03 Big pog 10:03 there is a trade off 10:03 idk I'd be on the fence about it 10:03 -!- rebatela has joined #evilhack 10:03 add double damage to MArts while worn, maybe he'll be less on the fence 10:04 these cater to monks and priests more than any other role 10:04 for eregen for priests? 10:04 or any spellcaster really 10:04 infidels wont want these, esp if they get crowned 10:04 wont be able to wear them then heh 10:05 i spent more time figuring out a name for these than anything else :) 10:05 what if the infidel is a pure and chaste maiden 10:05 then they arent an infidel 10:05 day 1 of infidel school: right guys we need you to all pair up 10:06 ooh i had an idea and forgot to add it to these 10:07 if martial arts && lawful - damage bonus 10:07 hackemslashem, whats below mines end!? 10:07 hey that's my idea!!!!!!!!!!!!! 10:07 /j 10:07 tons of liches and shit there 10:07 i saw you mention that Umbire heh, reminded me 10:07 cbus Ruggo's lair 10:07 there's a few variants of it, don't worry about the liches they're on a lil island 10:07 seems like something I should avoid at AC:-1 and no MR/reflection :D 10:08 nah you will be fine 10:08 will give it a shot later 10:08 break over for now 10:08 for the last forged artifact recipe, i think i'd like to make Dragonlance 10:08 Ruggo and the gnome warriors are decently tough but that's the most of it 10:08 just skip the island (need to cross water to get to it) 10:08 noooo K2 don't say "last" like ur never gonna do anymore nooooooo 10:08 The island is an optional place and you don't need to go through it to get to the rest of the map so 10:08 last for now 10:08 Also pretty sure it's just base liches 10:08 or is there a demilich also 10:08 there is a demi lich 10:09 ah, so that has a non-zero chance to turn purple 10:09 and then it's a problem 10:09 cbus Ruggo's lair is usually p stacked with gold 10:09 whats the issue with demiliches? 10:09 have you looked over all of the artifact recipes? 10:09 -!- hackemslashem has quit [Ping timeout: 248 seconds] 10:09 they could drink gain level and turn into a purple L that can cheat and teleport to you 10:09 can gain level into master liches 10:10 oh 10:10 thought they were changed in some way (like having levi) 10:10 reminder that covetous warping is cheats and hax and bs :P 10:10 if it were grunt/FIQ-like maybe 10:10 I wanna submit my own idea for this but given how much you've covered I'd have to find something that fills a proper niche and hasn't really been done before 10:11 lawful selection becoming less dogwater is always a plus though 10:11 'less dogwater' 10:11 i have no idea what that means 10:11 nicer way to say dogshit 10:11 think toilets :B 10:12 hah 10:12 dogshit -> dogpiss -> dogwater 10:12 -> dog 10:12 -> god 10:12 it hasn't been "shit" since drambo got added arguably but more is always good 10:12 -> bobble hats 10:12 -> more big good for less sad 10:12 \o/ 10:12 i love that phrase 10:12 i use it irl 10:13 [hdf-us] [evil] Loggers (Wiz Hum Fem Cha), 231847 points, T:35021, killed by a torrent of acid 10:13 it's a banger for sure 10:13 well speaking of acid res 10:15 [hdf-eu] [evil] NetSysFire (Con Ith Fem Cha), 40544 points, T:18827, killed by an owlbear 10:15 nooooooooo 10:15 rip me 10:15 hmmm, on the note of Vorpal 10:15 maybe a "true neutral" weapon of some kind? 10:16 I'd actually been mulling over an "Equalizer" artifact for my variant idea as a crowning gift 10:17 or maybe lean more into "neutral as anti-magic" a la Magicbane Classic™ 10:18 -!- hackemslashem has joined #evilhack 10:20 so far out of the 5, there's one lawful, one neutral, 2 chaotic, and one non-aligned 10:20 next one will prob be non-aligned 10:20 so you're saying I should brainstorm another lawful one 10:20 oh ba 10:20 baw* 10:21 no i pretty much know what i want to do for the last one 10:21 ah 10:22 well so much for my idea :P 10:22 can probably mull it over "out loud" anyway, keep brain juice flowing 10:22 ideas are fine, just saying i know what i wanna do for right now 10:22 icic 10:23 adding more after release wont break saves unless some new special thing were added, etc 10:23 but i think 6 is enough for now 10:23 i was thinking either a lance, because knights and jousting, or a halberd, because polearms need some serious love 10:24 truuuuu 10:31 perhaps something in the vein of Longinus 10:31 but like an actual lance instead of a metaphorical one 10:33 why don't more variants have artifact armour? 10:34 don't say the mitre it sucks and is a quest arti :P 10:34 I feel like more do than don't at this point but idk 10:34 like where's the boots of kickass and the tshirt of peak fashion 10:35 we have so many equipment slots and it's just the weapon slot that gets new stuff 10:36 not focusing on evilhack there it has a couple of gloves, just a general variant thing 10:36 SLASH'EM line added quite a handful of 'em 10:36 dnh because of course 10:37 evil duh, what else uhhhh 10:37 boots of kickass 10:37 bwahahaha 10:38 slashem added 3, whisperfeet, that lame crown, and gauntlets of defense 10:38 mirrorbright also 10:38 it also added a bunch more weapons :P 10:38 THEM added tons more ofc 10:38 hence "SLASH'EM line" 10:38 these 7 equipment slots get 4 new items, this one equipment slot gets like 20 :P 10:39 oh holy shit idea, what if you could recreate the "original" Mjollnir 10:39 from back when it was a lucern hammer rather than a normal one 10:39 and theme it after divine thunder or light or something 10:40 just stick mojo on the end of a long stick and call it a day 10:40 why yes I am a master forger, how could you tell? 10:40 https://en.wikipedia.org/wiki/Guandao another possibility 10:48 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://github.com/k21971/EvilHack/compare/797691a3ffc9...25279c61d530 10:48 [EvilHack] k21971 25279c6 - Gauntlets of Purity gives damage bonus while worn for lawful unarmed players trained in martial arts. 10:54 Splicehack has Pridwen, (Slashem also has Deluder and mirrorbright) 10:55 Oh yeah Splice 10:55 knew I was forgetting one 10:56 We need another artifact boots. Herme's Boots sounds pretty logical, has it been done already? 10:57 hackemslashem did you do anything about the paranoid swim y/n bit? 10:57 Nah, kids home today, don't have time for anything :P 10:57 gotcha 10:58 I don't think they have actually 10:59 Boots of flight that grant (Speed | Stealth | Warning) any/all? 11:00 Oh wait, boots of flight is a slashthem thing. 11:00 My inclination was "water walking boots that grant speed, stealth and maybe sickness resistance" 11:00 (because of the confusion with Hermes and the caudaceus) 11:00 or, save that for an actual caudaceus artifact or w/e 11:00 and take everything else 11:02 I get the sickness resistance but not the water walking 11:03 well can't be an effective messenger if you drown :B 11:03 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:3025 11:04 though hmmm 11:05 since you don't have boots of flight as a base item water walking is the next best thing :P 11:06 maybe with an #invoke for levitation if you're feeling that 11:07 aosdict, re: dragonhide, the xnh page doesn't actually mention anything about the frequency of dragonhide stuff 11:11 why would the xnh page mention it? 11:12 there are no dragonhide items (aside from dragon scales) in the game 11:12 ah, that wasn't clear 11:13 it was included in the chart so 11:13 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 6706 points, T:4417, killed by a champion of Camaxtli 11:13 I might add the occasional off-material dragonhide item as a prize for something or other in the future but they'll never generate randomly or be wishable 11:14 hackemslashem, HELP what to wish for 11:15 I lack MR so maybe mr :P 11:15 hackemslashem: dnh replaces levi boots outright with flying boots 11:15 found a polished shield in the mine end end and got a wish off the throne 11:15 Hm, interesting 11:15 so what are good wishen for a lawful valk in hackem? :P 11:15 Wish... alignment? 11:15 it actually makes the boot choice kinda hard 11:16 Do you have enough HP to withstand a slashem artifact blast? 11:16 97 hp 11:16 ie: up to 80? 11:16 haha ok 11:16 That opens up a lot of options =D 11:16 but I have really bad AC (-2) 11:16 so my vanilla mind thinks GDSM 11:18 That's probably the safest thing then 11:18 Except just GDS 11:18 No "M" here 11:18 cant wish for mails? 11:19 so just "blessed greased fixed greased greased greased greased greased greased greased greased +2 gray dragon scales"? 11:19 You have to graft/enchant the scales onto your armor of choice 11:19 Evil uses dtsund dragon armor, remember? 11:19 Think xnh 11:19 oh, how does that work, what do you mean by armor of choice? 11:19 I currently have nothing on the armor slot :D 11:19 1. get dragon scales, they go in cloak slot 11:19 you playing monk? 11:19 2. wear over armor of choice 11:19 human lawful valk 11:19 Any armor you are wearing, if you read enchant armor without armor and just wear scales - you poly into that color dragon hehe 11:19 3. read enchant armor 11:20 4. profit 11:20 B - a greased set of gray dragon scales. 11:20 cbus: press "?/dragon scales" :D 11:20 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:1544 11:20 Sorry reversed "/?dragon scales" 11:20 thanks 11:21 so what do I want for armor? :P 11:21 What do folks here say? Crystal plate mail? 11:21 if you dont plan on spellcasting, dwarven mithril 11:22 or bone plate 11:22 lots of options 11:22 crystal plate works too 11:22 and wouldnt inhibit spellcasting 11:22 heavy tho 11:23 havent found any mithril yet unfortunately 11:23 crystal plate is lighter in evilhack 11:23 ^ 11:23 weighs more than 0 = weighs too much 11:23 Yowsa only weighs 150, what a deal 11:23 t. monk brain 11:23 https://nethackwiki.com/wiki/EvilHack#Crystal_plate_mail 11:23 what happens if you wish for dragonhide jacket of decay and then slap on dragon scales? 11:23 do you get the oprop and the scales? 11:24 hilarity insues 11:24 also what potion makes you feel acute something when you sniff fumes? 11:24 ensues 11:24 something 11:24 spelling 11:24 potion of esp 11:24 boots of kickass 11:24 thanks 11:24 all the help is very appreciated 11:25 cbus read this too - https://nethackwiki.com/wiki/EvilHack#Dragon_scales_and_dtsund_dragon-scaled_armor 11:25 just remember that when you win the race for first hackem asc 11:25 Nah, you don't get any properties when the dragon scales graft on 11:25 that it was all thanks to me and my help 11:25 therefore I really won 11:25 amateurhour has done it again 11:26 scammed out of oprop :( 11:27 See my changelog for all the weird shit I did to K2's scales 11:27 K2's lizard scales? 11:28 heh 11:28 also fuck selkies, almost killed me 11:28 Oo, they level drain? Didn't know that lol 11:30 do gray dragon have the passive cancellation effect in hackem too? 11:30 Huh - selkie has "Is large, amphibious." AND "Can hide under objects"... 11:30 Now sure how those two are compatible 11:33 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 4916 points, T:3556, killed by a soldier ant 11:33 is a seal monster added so that selkies can shift between that and their human form? 11:33 Dissolves into a puddle and hides underneath the item, is my guess 11:34 also could be fae magic, fuck knows 11:34 The monadic deva of Tyr casts a spell at Enrobwem the gnomish shopkeeper! 11:34 ok so this time they went ham on the shopkeeper 11:37 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:874 11:37 aosdict: Not yet, I dig it. Could make for some funny hallucination messages when you club seals... 11:40 I wonder if a robe would be a good thing ot merge :D 11:40 oh right, robes are body armor in SLASH'EM et. al. 11:40 If you're playing a monk then probably? 11:40 nope 11:40 human lawful valk 11:41 I know YOU aren't. 11:41 but minetown priest went poof 11:41 I'm contemplating, can scales be merged with SLASH'EM style robes 11:41 ? 11:41 hackemslashem: ^ 11:43 -!- krm26 has joined #evilhack 11:47 heya krm26 11:51 hi! i just blew a good chunk of the morning figuring out that my SWITCH was blowing up, not my router 11:52 should just power cycled everything, f'd by being too clever 11:52 switch is barely 20 years old, wtf 11:54 I just thought about the possibility of a blob-like enemy that has a passive with knockback 11:54 a la DF giant sponges 11:54 krm26 :/ 11:55 unfortunately i'm going senile 5 years too fast to have my daughter do all my it work for me 11:56 that sounds like an easy one to miss 11:56 k2, i thought i saw you mention something about 5 artifact forging recipes, but i only noticed 4? athame, staff, glamdring, annihilation? 11:56 look at latest 2 commits 11:56 they occurred after you went offline 11:57 [hdf-eu] [evil] lacca (Inf Ith Fem Una) changed form for the first time by mimicking a pile of gold, on T:3772 11:57 ooooo 11:57 :P 11:58 my next priest is using the staff and gauntlets whether or not i ascend 11:58 i'm making one more, then stopping before i go too crazy 11:58 chromatic scales + ?? 11:58 no, it has to be 2 artifacts 11:58 i wanna make something like Dragonlance 11:59 make something fun to do with some of the demon swords 11:59 kas + lifestealer == profit 11:59 those're vampires 🤓 11:59 oooh boy you'd really have to earn those huh 12:00 dragonbane+vorpal 12:00 remember earlier when i was talking about taking an already forged artifact to make an even more epic artifact? recipe for those, it would be appropriate to use one of those late game special artifacts for that 12:01 like lifestealer/sword of kas/vecna drops/etc 12:01 but i'm not going there right now. i already feel dirty making all these OP artifacts 12:02 heh 12:03 i kinda dont want to use vorpal as part of a recipe now that i think about it. it needs a chance to appear in astral in the hands of a player monster :P 12:06 that is actually a very good, serious consideration 12:06 actually ive thought about that before, and how it might be "nice" for player monsters to have access to "fake duplicate" artifact swords just to swing at you 12:06 non-pick-uppable like orcus wand 12:07 but so you could NEVER be totally sure 12:07 but why 12:07 eviilllllllll 12:07 E-VEEL 12:07 well EPI: you can't pick up anything the player monsters drop even during the dungeon 12:08 (by the way why isn't there an "evil-lyn" in evilhack) 12:08 [hdf-eu] [evil] lacca (Inf Ith Fem Una) destroyed dbanethacker's ghost, the former Fighter, on T:4584 12:09 just to f with people you should document an unforgeable eye of vecna + hand of vecna recipe in the blacksmith journal 12:09 but why 12:10 i already made a blacksmith journal concerning forged artifacts 12:10 *entry 12:11 i do kinda think that you owe it to *all* the shit artifacts -- i'm looking at you giantweresmasher -- to mate them with a decent artifact nobody wants to give up in a recipe 12:12 trollsbane + ogresmasher = Epic epicsword of epicness 12:12 was thinking about how much fun it would be to have an artifact shield that, in any circumstance you would be knocked back, instead knocks the knocker back for that amount. you are immovable 12:12 or maybe boots 12:12 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) destroyed dbanethacker's ghost, the former Fighter, on T:8300 12:13 the shield idea is pretty cool 12:13 i cackle thinking about giants knocking themselves into moats and drowning 12:13 capt america's shield 12:13 vibranium 12:13 already has a theme song! 12:14 Ogresmasher has knockback and a better base item, that's actually pretty good 12:14 i wanna see her on astral: https://he-man.fandom.com/wiki/Evil-Lyn 12:14 ogresmasher doesnt have knockback 12:15 krm26 made a PR for it, but it hasnt been added 12:15 so professional it opinion: once a switch decides to stop passing along packets for no reason until you reboot it, it is time for a new switch? 12:15 yup 12:15 esp given its age 12:15 Ah, that's why the issue was still open 12:15 we're young at heart! 12:15 Trollsbane is better at being an anti-troll weapon, the regen is also nice 12:16 but more could be done I imagine 12:16 even though the only moving parts in a switch are typically a cooling fan, connections can degrade over time 12:16 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 13118 points, T:5326, killed by an owlbear 12:16 Giantslayer's a spear now and also has knockback protection huh 12:17 krm26 how many ports is the switch? and is it full/partial PoE? 12:17 no poe, 16 port 12:18 i have some separate poe things 12:18 dumb switch or managed? 12:18 dumb 12:18 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 172 points, T:138, killed by a potion of acid 12:18 too easy. you could go to walmart for a replacement 12:18 you are right, i could go crazy and do managed poe -- i've got 2 poe wifi things scattered around 12:18 well, it is rackmount 12:19 i have a fortiswitch on backorder 12:19 since july 12:19 i have a really cool rack that was originally used in custom "elau" installs by plato in the 90s 12:19 24 port PoE 12:19 and i insist on using it for all things 12:19 nice 12:19 my dad gave me an old ham radio half-rack that was built in the late 50's. i use it for my rack mountable stuff 12:19 its a bit shallow but whatever, it works 12:20 K2: does Giantslayer still give 25 STR on wield 12:20 yes 12:20 history makes things better 12:20 thought so 12:20 hmm, i don't know if i'm clever enough for a managed fortinet switch 12:20 25 STR + knockback-proof is pretty decent, even if on a spear base item 12:20 i have a fortigate 60F at the house, so it made sense 12:20 could also use Giantslayer for the artifact lance/polearm recipe 12:21 krm26 i like the forti interface, its not hard to learn 12:21 is there a real use-case for managed if i'm happy in a single lan behind my firewall? 12:21 sure 12:21 you may decide to create more VLAN's later on 12:22 but that gets a bit pricy 12:22 dont get a managed switch unless you have an actual need (now or in the future) 12:22 i mean, i'd love to rate-limit my wife and daughter to be mean, but they're gonna be on wifi :-) 12:22 heh 12:23 everything hardwired is me 12:23 hmm, Giantslayer's also neutral 12:23 which is very slightly odd, not deal-breaking but easy to forget 12:24 along with the fortigate 60F, I grabbed a fortiwap 433F. has a 2.5gbps link. thing is so strong, i get signal across our entire property (1 acre) 12:24 total overkill but whatevs 12:24 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:1149 12:25 spoken like someone with a vendor discount from work :-) 12:25 if i cut my leg off chopping wood, i need to be able to use the phone 12:25 hmm, maybe a Giantkiller/Ogreslayer recipe that creates a bladed polearm? 12:25 krm26, i didint go through work 12:25 big no-no 12:25 deals more damage based on general monster size? 12:25 although i have 3 different waps running (ubiquiti nanos) and i DON'T cover my whole 1.25 acres 12:26 Umbire, maybe make it a lucern hammer polearm instead? that way priests can use it 12:26 yeyeyeye 12:26 sheesh, how hot does that 433f run? you ever hit it with a temperature gun? 12:26 it gets warm 12:27 but where i have it, its well ventilated (sp) 12:30 dammit now i'm looking at an fg-40f....i think you did this to me at the end of summer too 12:31 :D 12:31 K2: I'm kinda stuck on properties beyond something related to size-based damage 12:31 Maybe an ability to damage monsters on squares surrounding a pounded target 12:31 cleaver like? 12:32 yeah but with shockwaves rather than arcs 12:32 huh 12:32 it'd be strictly 3x3 though, nothing too nutty 12:32 and you could also make it explosion-like 12:33 more than close enough to a shockwave in theory 12:36 i'm surprised rebatela hasnt commented on the forged staff 12:36 maybe he doesnt know 12:43 Umbire: Yes, robes can be dragon scaled. Initially I wasn't going to make robes body armor, but that sounded pretty fun so here we are 12:44 Includes robe of power/protection etc 12:44 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) murdered Pseudonym, his faithful pseudodragon, on T:298 12:45 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 129 points, T:301, killed by a boulder 12:48 Umbire: I'm sensing the giant sponge has some distant connection with towels... 12:48 lol no 12:48 strictly a Dwarf Fortress bit 12:48 ah 12:49 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 352 points, T:919, killed by a hobgoblin, while frozen by a monster's gaze 12:49 If you sketch out some stats (and a tile for windows) I'd gladly add it :D 12:53 Oh deadass? 12:53 I might get to work on it this week then 12:54 [hdf-eu] [evil] lacca (Inf Ith Mal Una), 9518 points, T:5030, killed by an elven priest of Thoth 13:02 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 818 points, T:2306, killed by a bolt of lightning 13:04 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 59 points, T:224, zapped himself with a spell 13:04 [hdf-eu] [evil] lacca (Inf Ith Fem Una) performed her first genocide (giant eels), on T:719 13:04 i'm not going with dragonlance, gonna pick another thing 13:05 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 31 points, T:238, burned by a tower of flame 13:05 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 0 points, T:14, killed by a system shock 13:07 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 984 points, T:1284, killed by a hobbit pickpocket, while sleeping 13:08 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 100 points, T:127, killed by a falling rock 13:09 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 140 points, T:821, zapped himself with a wand 13:12 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 627 points, T:939, killed by a magic missile 13:12 you do already have dragonbane, would feel like double dipping 13:13 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) had Magicbane bestowed upon him by Anhur, on T:1105 13:18 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) had a spellbook of teleport away given to him by Anhur, on T:1738 13:21 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) killed the Goblin King, on T:2281 13:24 k2: what 13:24 you know what might be a thematic way to balance Dragonbane a bit and make it less of a no-brainer? make it so that wearing it lowers the bonuses from dragonscale mail to some extent, like you don't get the secondary ability from it any more, or the primary ability or something 13:24 forged staff 13:24 linky? 13:24 look at the latest commits 13:24 I'm sure that would upset people but just thought of it, would fit nicely with its whole anti-dragon theme 13:25 qt that's interesting 13:25 i had a bad splat yesterday or day before... I have the amulet in another game tho, but i can't F this one up 13:25 * K2 watches the entire channel curl up into the fetal position sobbing because of a dragonbane nerf 13:26 oh no 13:26 * rebatela goes back to vanilla 13:26 what's the dragonbane nerf? 13:26 there isnt one 13:26 (yet) 13:26 no yet 13:26 /j 13:26 Dragonbane weakening dragon scale effects is actually pretty interesting 13:27 Maybe cause the passive to fail 50% of the time as a start? 13:27 and deduct 1-2 AC? 13:27 hackemslashem, are you supposed to be flanked when engulfed by a gray dragon? 13:28 potentially yes because you are surrounded on all sides by the dragon 13:28 dragonbane is monks only now???!?? damn that must suck for everyone else 13:28 was messing around with seeing if gray dragon have the passive cancellation attack from evilhack :) 13:28 rebatela what? 13:28 mercy rule would change it 13:29 where did that come from? 13:29 i made it up 13:29 ;) 13:29 EPI: make dragonbane knights only 13:29 muahahaha 13:30 all 0 knight players gloating 13:30 see now I'm gonna become a Knight main out of spite 13:30 nonironically a good idea with Centaur Knight being real 13:30 whoever came up with that is a GENIUS 13:31 * K2 takes a bow 13:31 lol 13:31 why thank you 13:31 :P 13:31 good one :P 13:31 can you play kniggits though? 13:31 heh 13:37 hackemslashem: https://nethackwiki.com/wiki/Slow_monster 13:37 just a nudge that I've properly disambig'd that now 13:39 K2: Evil monsters zap slow monster wands at you, right? 13:39 yes 13:39 i cant remember if that's in current version or for next 13:41 to wizmode 13:41 just check the changelog 13:42 https://github.com/k21971/EvilHack/commit/3ab156f1d35945ff3e03959a47f5eb13210aa568 13:43 ok, so not in current version 13:50 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) acquired the luckstone from Mines' End, on T:10254 13:57 [hdf-us] [evil] Gutso (Inf Hum Mal Una) killed the Goblin King, on T:3622 14:04 dragonbane should slip through your hands if you're wearing scales 14:12 [hdf-us] [evil] Gutso (Inf Hum Mal Una) rejected atheism by offering a warg corpse on an altar of Moloch, on T:5075 14:12 [hdf-us] [evil] Gutso (Inf Hum Mal Una) had Secespita bestowed upon him by Moloch, on T:5075 14:27 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) had an alchemy smock entrusted to her by Anhur, on T:56218 14:36 -!- krm26 has quit [Ping timeout: 268 seconds] 14:36 -!- krm26 has joined #evilhack 14:46 i've got the sixth forged artifact dialed in 14:46 just finishing up 14:51 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 3115 points, T:3660, killed by a bolt of cold 14:52 [hdf-us] [evil] Frozty (Wiz Gno Mal Neu) killed Aphrodite, on T:7198 14:53 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 69 points, T:275, killed by a jackal 14:59 cbus: Ya, the engulf flanking thing is inherited from splice. But now I feel like enough people have questioned it that it should probably not be a thing. 14:59 Plus, flanking is more of a tactical thing - not a digestive thing 15:01 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 938 points, T:1667, killed by a gas cloud 15:01 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 10 points, T:45, killed by a newt, while sleeping 15:02 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) murdered Pseudonym, his faithful pseudodragon, on T:262 15:06 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 370 points, T:2055, killed by Mr. Nenagh; the shopkeeper 15:06 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 10 points, T:166, killed by a jackal, while sleeping 15:08 idk when I eat a good meal I'm sure my stomach has fully flanked it and is ready to destroy it 15:09 There, I fixed it. No more dumb flanking 15:09 (unless it's a flank steak harhar) 15:15 yum 15:18 [hdf-us] [evil] Loggers (Pri Ith Mal Cha), 100 points, T:469, killed by a succubus 15:19 -!- elenmirie has joined #evilhack 15:24 [hdf-us] [evil] post163 (Wiz Gia Mal Neu), 543 points, T:3433, killed by a poisonous corpse 15:45 -!- hackemslashem has quit [Quit: Leaving] 15:47 you all are gonna like this next one 15:47 just - about - finished 15:47 I had a question about GoP - did you plan for the acronym becoming ambiguous? 15:48 no. it just happened 15:48 gauntlets of power/protection/purity 15:48 my actual question was if they're gauntlets of purity shouldn't they slide off your hands and refuse to be worn if you aren't keeping 10 or 20 alignment record or something 15:48 i gave that serious thought actually 15:49 i think that's a decent idea 15:49 20 might be too strict, but then they are purity gauntlets 15:49 or tie it in with alignment abuse record... 15:50 I dunno how exactly standard alignment record works in evilhack these days 15:50 is it still easy to keep maxed by killing stuff? 15:50 there are more ways to abuse/plus up startard algnment record, but the mechanics are the same 15:50 yes 15:50 *standard 16:06 * K2 reviews one last time before committing 16:08 release tomorrow? :-) 16:08 maybe 16:09 need amateurhour here for the right motivational phrases 16:10 amateurhour behind the scenes: 'hurry up, bitch! *smack*' 16:11 haha! 16:11 :P 16:16 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±8] https://github.com/k21971/EvilHack/compare/25279c61d530...73d1d7e10041 16:16 [EvilHack] k21971 73d1d7e - New forging artifact recipe - Ashmar. 16:16 ok i'm done with forging recipes for now 16:17 the best time to release was yesterday, the second best time is now - chinese proverb 16:17 ^ george washington 16:18 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) killed the Abominable Snowman, on T:58497 16:19 i really like aosdict's suggestion about alignment record and using the gauntlets of purity 16:19 aw looking up the origins it appears it might not actually be a chinese proverb 16:19 yeah its GW 16:20 when he crossed the potomac river 16:20 (on a jet ski) 16:23 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±8] https://github.com/k21971/EvilHack/compare/73d1d7e10041...6c59bfb6d90c 16:24 [EvilHack] k21971 6c59bfb - New forging artifact recipe - Ashmar. 16:24 ^ force push, had to amend commit notes 16:24 forgot to mention its #invoke power 16:32 -!- hackemslashem has joined #evilhack 17:03 hi 17:03 Hello K2, Welcome to #evilhack 17:04 amateurhour hasnt smacked me around yet... must have done good on forged artifact #6 17:05 LGTM, ship it 👌 17:05 \o/ 17:21 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 17:24 [hdf-us] [evil] Gutso (Inf Hum Mal Una) had a dagger entrusted to him by Moloch, on T:8242 17:35 -!- mobileuser has quit [Quit: Connection closed] 17:55 dishes are DONE 17:56 aww mobileuser isnt here to see 18:09 -!- Umbire has quit [Ping timeout: 252 seconds] 18:13 -!- Umbire has joined #evilhack 18:35 hrm 18:36 what's the setting in your rc config to force yes/no vs y/n for paranoid stuff? 18:36 i dont remember 18:38 oh 18:39 isn't that just what paranoid_confirmation does generally? require yes/no for your response to prompts that are normally y/n? 18:39 figured it out 18:39 yeah you specify OPTIONS=paranoid 18:40 i think paranoid pray is y/n regardless, and thats typically the only one i ever use 18:40 it is true that y/n is an awful paranoid user interface for anything that can happen while moving 18:41 it is why for 4 generations my family has never moved nw 18:42 heh 18:42 krm26, did you see the last commit? 18:42 recipe #6 18:42 purity? i did 18:43 ooh, the LAST last commit 18:43 ooh la la, that is pretty nifty 18:43 but one in FIVE, laaaammmeee! 18:43 i want baphomet to go flying 18:44 no no no, f YOU 18:44 the acid is a nice choice 18:44 which makes an idea bubble up in my mind -- you know what would make me stop whining about the stupid priest hat? make wearing the priest hat remove shield spellcasting penalties 18:44 [hdf-us] [evil] Gutso (Inf Hum Mal Una), 34759 points, T:12585, killed by an invisible balrog 18:45 just forge the staff of the archmagi 18:45 i may tweak ashmar, it feels a bit too OP, esp given what artifacts you use to make it 18:46 oh crap, is the staff one handed? 18:46 no 18:46 well then :-P 18:46 b a l a n c e 18:46 or at least, trying :) 18:46 i don't *think* shields see a ton of end-game use -- could make a script to crawl all 200 evilhack ascensions and see how many people ascended wearing a shield 18:47 i'm guessing it is under 10% 18:47 well this shield makes me want to ascend with it 18:47 it makes me want to hold it in my gauntlets of purity while swinging demonbane as a spellcasting priest 18:47 if you change the hatttttt come onnnnnnn 18:48 daddddddddd 18:48 wait whats wrong with the mitre? its a HoB, there's no spell penalty wearing it 18:54 if you recall, i've complained about how the mitre is a lackluster quest artifact for years. i was just suggesting i would stop complaining if it let you use a shield, like, say, ashmar, without the SHIELD penalty :-) 18:54 i dont think the mitre is lackluster tho 18:54 that's like my 17th ignored suggestion for fixing the mitre, which i leave on the floor when i priest 18:54 i think its great 18:55 well, it is ok for you to be wrong sometimes i guess 18:55 heh 18:55 now if the mitre's holiness prevented brain sucking! 18:55 * K2 hands krm26 some grease 18:55 or if there were artifact grease that applied 5 charges at once 18:56 grease gun 18:56 i'd buy that 18:56 -!- Umbire has quit [Ping timeout: 246 seconds] 19:00 hmm have an issue 19:00 one sec 19:02 ok so... it was brought up that when paranoid_swim was enabled, you only had y/n option 19:02 not yes/no like you'd expect when you put the option in your cfg 19:03 so i did a fix - https://termbin.com/bjpia 19:03 and that works 19:04 BUT, if you dont put OPTIONS=paranoid_confirmation:swim in your cfg, its still enabled, but just y/n 19:04 paranoid_eat is not like this - if you leave it out, its not enabled, if you add it, you get yes/no 19:05 ^ this is what I want for paranoid swim 19:05 what am I missing? 19:05 not seeing any clues from paranoid_eat 19:06 save me tom cruise 19:15 you're probably wanting to keep the check for ParanoidSwim 19:15 replace just the yn with paranoid_query 19:16 look at the termbin link i posted 19:16 e.g. if (ParanoidSwim && !paranoid_query(ParanoidSwim, "Really enter the lava?")) 19:17 oh 19:17 hrm 19:17 if paranoid swim is set, and you said no to the question, don't go in the lava 19:19 that works 19:19 but why? paranoid_eat isnt setup like that 19:20 I think you get asked about continuing to eat without paranoid eat set right? 19:20 yeah... doh 19:20 ok nm 19:20 i cant do multiple things and work on code at same time 19:20 😐 19:22 fwiw I wasn't expecting it to need yes/no, not all the paranoid confirmation options do that :P 19:22 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://github.com/k21971/EvilHack/compare/6c59bfb6d90c...74f054923950 19:22 [EvilHack] k21971 74f0549 - Fix: paranoid_swim to use yes/no vs y/n. 19:22 thinking of pray for that one 19:22 thanks amateurhour 19:23 yeah pray is odd 19:23 ^ hackemslashem 19:24 need extra_paranoid_confirmation where you ask "...are you sure?" 19:25 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha) killed the Goblin King, on T:1285 19:25 hah 19:26 and then ultra_mega_paranoid_confirmation "... no really, are you absolutely sure??' 19:27 more i think of it, more i believe i made ashmar too OP 19:27 gonna do a bit o' tweaks 19:28 qt I have a question when you're around 19:33 if qt is the angel on ur shoulder then i will be the devil 19:33 yolo, ship it 19:33 early bird bonus for anyone that uses it if it's too good 19:33 hahah 19:34 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 3860 points, T:2881, killed by a rothe 19:34 https://www.youtube.com/watch?v=MZ53pK2Y1ag 19:35 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 116 points, T:284, killed by a newt 19:36 havent seen that movie in forever 19:37 -!- amateurhour has quit [Quit: leaving] 19:38 what is the question 19:39 cursed magic lamp gives off darkness, but the tiles immediately adjacent still look lit 19:40 i know why this is, but the more i see it, the more i dont like it 19:40 that's just how the lighting system works 19:40 yeah 19:40 even in pitch darkness you can still see the adjacent tiles 19:40 ah true 19:40 if it didn't work that way, being in darkness would be identical to being blind 19:40 i agree it looks strange in the case of the lamp but I don't know if it's avoidable 19:41 * K2 nods 19:49 back in a bit 19:50 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) polymorphed her first object, on T:60017 19:51 [hdf-us] [evil] Loggers (Wiz Hum Mal Cha), 177 points, T:782, zapped himself with a spell 19:54 -!- hackemslashem has quit [Ping timeout: 256 seconds] 20:01 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) killed Medusa, on T:60444 20:05 K2: https://github.com/k21971/EvilHack/blob/master/include/obj.h#L216-L244 is just screaming to be refactored into additional fields in struct artifact 20:06 (and isn't the lawfulness/chaoticity of an artifact already stored there?) 20:07 since you are about to release a new version and savebreak anyway, it's the perfect time 20:07 just add SPFX_NOWISH or w/e 20:11 waow 20:11 those are big ones 20:14 it does seem like you could have some `boolean arti_align(oartifact) { return artilist[oartifact]->alignment; }` in artifact.c, then `#define is_lawful_artifact(otmp) (otmp->oartifact && arti_align(otmp->oartifact) == A_LAWFUL)` etc 20:15 unless those lists aren't the same as the alignments in artilist.h 20:15 s/boolean/int/ 20:21 everything must be data driven! add 3 new words to every data structure so you won't have to savebreak again for a long time 20:22 the 3 new words are "swizzle", "toffee", and "thimble" 20:22 they will serve K2 well 20:23 does talking about words out me as an antique 20:24 well, I know what you mean, but I did have to think about it for a second 20:26 even in swipe-right-land i think that is still the best...word...for something you're chopping up into bits and bitfields 20:28 qt: you joke but I really want a swizzle toffee sword now 20:58 heh 20:58 'thimble' is also my safe word 20:58 i bet qt knew that already 21:01 i dont need SPFX_EXCLUDE anymore since # of artifacts that exist no longer dictate wishing chances 21:04 [hdf-us] [evil] bouquet (Wiz Gno Fem Cha) made her first wish - "uncursed magic marker", on T:62561 21:05 do you need to get rid of a SPFX? 21:13 [hdf-us] [evil] Gutso (Inf Hum Mal Una) killed the Goblin King, on T:2827 21:30 [hdf-us] [evil] karibou (Rog Elf Fem Neu), 16765 points, T:11419, killed by an elven dagger 21:30 [hdf-us] [evil] Gutso (Inf Hum Mal Una) became literate by reading a book, on T:4703 21:35 [hdf-us] [evil] Gutso (Inf Hum Mal Una), 5804 points, T:5322, killed by a dwarven watchman 21:37 aosdict not really need, it just isnt used anymore 21:38 hmm 21:38 i take that back 21:39 i need to have a closer look 21:43 yup, spfx_exclude is no longer a factor 21:43 when exclude was added - https://github.com/k21971/EvilHack/commit/0054cd464cabbf69873f875444a312f0fe9537a6 21:43 and when it became irrelevant - https://github.com/k21971/EvilHack/commit/44b070c53de93904c7a200ed1631519b47662185 21:56 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±5] https://github.com/k21971/EvilHack/compare/74f054923950...d5ed5c53770e 21:56 [EvilHack] k21971 d5ed5c5 - Remove SPFX_EXCLUDE. 23:03 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://github.com/k21971/EvilHack/compare/d5ed5c53770e...8a3ec404f22e 23:03 [EvilHack] k21971 8a3ec40 - Ashmar artifact tweaks. 23:04 day 1 patch 23:04 hasnt been released yet :P 23:04 then amend and force push 23:04 for that? no 23:04 i only do that if i flub up the commit notes 23:06 for entirely hypothetical people trawling your commit history in the future for ideas it's a lot better if the initial ideas are all bundled together 23:07 for non hypothetical me, I like being able to see a record of my thought process 23:08 wait til you're my age and start forgetting things :) 23:08 of course you may not remember 23:42 dangit... is there some rule that teleporting a boulder in votd automatically places it against a wall? 23:42 I want to move this thing to use as a barrier but it's 2 teleports and it always ends up against a wall 23:47 -!- rebatela has quit [Ping timeout: 264 seconds]