00:25 -!- stenno has quit [Ping timeout: 255 seconds] 00:43 -!- malor has quit [Remote host closed the connection] 01:14 -!- dbanethacker has joined #evilhack 02:14 -!- dbanethacker has quit [Quit: Client closed] 02:44 -!- stenno has joined #evilhack 02:51 -!- stenno has quit [Ping timeout: 260 seconds] 03:29 -!- mobileuser has joined #evilhack 03:37 -!- hackemslashem2 has joined #evilhack 03:47 -!- elenmirie has joined #evilhack 03:52 -!- hackemslashem2 has quit [Ping timeout: 260 seconds] 03:56 -!- stenno has joined #evilhack 04:00 -!- hackemslashem2 has joined #evilhack 04:11 -!- Umbire has quit [Remote host closed the connection] 04:12 -!- Umbire has joined #evilhack 04:21 hackemslashem2, when you tried to get rid of your pet in soko it kept being close because you had a tripe in open inventory :) 04:27 ha, of course 04:28 Can anyone confirm this is how I would check we are past minetown? (for purposes of pushing river generation a bit later) 04:28 if (u.uz.dlevel > ledger_no(&minetn_level)) 04:33 hackemslashem2, dunno if youve played DCSS but the wall getting bloody happens there too 04:34 hehe nice 04:34 and yeah I have had that happen before in vanilla with monsters digging like the gnome lord did in soko 04:34 it is super annoying 04:35 another super annoying thing is monsters reading ?oEarth 04:35 -!- elenmirie has quit [Ping timeout: 252 seconds] 04:35 and fucking over soko that way 04:36 wtf - that was the worst spot. I suppose I could have just read my scrolls of earth and used a pickaxe but when recording I am more focused on commentating 04:41 Ok that calculation above is definitely not correct 04:45 Ah, I can if I do ledger no for both it should work. 04:46 Yayyyy, it's working, rivers just past minetown now :D 04:51 hehe nice 04:51 do you have any guarantee that stairs are reachable? 04:51 cause I have had evilhack levels where > couldnt be reached because rivers 04:52 also not sure what I think of getting instakilled by piranhas since they are so much stronger than you at that point either 05:09 @e?piranha 05:09 piranha (;) | Lvl: 5 | Diff: 6 | Spd: 18 | Res: none | Confer: nothing | MR: 0 | Gen: special | AC: 4 | Atk: 2d6 bite physical, 2d6 bite physical | Align: 0 | genocidable, carnivore, swims, amphibious, oviparous, passes-bars 05:10 Are rivers past Minetown only, or in the whole branch 05:38 The whole branch. 05:44 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) rejected atheism with a prayer, on T:3877 05:45 I mean for what hackemslashem2 is doing 05:45 idk if he made that different from Evil 05:49 I had moved the rivers to a different branch entirely, but I decided to move them back just past minetown 05:49 Ah. 05:50 I'm doing some dungeon-housekeeping today :) 05:53 cbus: I think that's kind of the point of the rivers - you have to figure out how to bypass them 05:56 but if they are only passable with levitation it is kinda messed up to block off minetown 05:56 there are times I have no way to pass deep water even before medusa 05:57 and if you cant even dig then you might be better of just restarting 05:59 [hdf-us] [evil] telareba (Mon Hum Mal Neu), 8299 points, T:5292, quit 06:02 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 14589 points, T:6284, killed by a piranha 06:03 That's why I put the rivers only generating past minetown. If you want to get to the crazy mines' ends in hackem you gotta pass the rivers 06:04 That's what I thought you'd done 06:04 cbus: You can usually get someone with a pick-axe in the main dungeon 06:04 bit on the harder side, though 06:05 hackemslashem2, and how about trap doors 06:05 still a possibility of being dropped below minetown and then be stuck? :) 06:05 I can't plan for everything :p 06:05 boooooooooo literally unplayable 06:05 in tnnt I had a death where I was dropped from before minetown to mine end 06:05 variant devteams are supposed to Think of Everything 06:05 just like vanilla 06:05 /hj 06:06 I make the player think 06:06 (or suffer) Probably more that <- 06:07 [hdf-us] [evil] telareba (Mon Hum Mal Neu), 1495 points, T:1071, quit 06:40 hackemslashem2: (u.uz.dlevel > ledger_no(&minetn_level)) does not work 06:40 aosdict: I figured it out :) 06:41 I think you want depth(&minetn_level) right? 06:42 I think comparing the ledger on both works, at least the values looked correct in gdb. The water seems to be appearing correctly now 06:48 ledger_no is an internal id that is supposed to be unique to each level, so it just does not belong in an expression for "is this level above or beneath this level" 06:48 huh 06:49 whereas depth() gets you the actual number of floors below the surface 06:51 Oh so like this: if (depth(&u.uz) > depth(&minetn_level)) 06:54 yeah, plus In_mines if you don't have that already 06:55 right, u.uz.dlevel is also not accurate because it refers to the index in your current dungeon, which for the mines doesn't start at DL1 06:55 Yep In_mines is checked just above 06:57 That was inherited from Evil, but maybe it's intentional? 06:59 I see, you were talking about my first attempt above. rn2(u.uz.dlevel + 1) is the probability of creating the river so that's probably fine 07:03 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) killed the Master of Thieves, on T:45651 07:03 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) acquired the Bell of Opening, on T:45659 07:06 so if minetown is the 3rd level of the branch, you want a 4/5 chance on the level below minetown, a 5/6 chance two levels down, etc? 07:07 Yes, the same as evil 07:09 aosdict: Thanks for pointing that out above too 07:09 those odds still seem too high but that's a disagreement I have with evilhack I guess 07:10 but if you want to get some easy player goodwill, make it so the stairs can't be boxed in with water :) 07:10 that's all part of the charm 07:11 cbus talked abut the downstairs not being reachable, but the actual kicker is if the upstairs are surrounded by water and you fall down onto the level and are trapped 07:12 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) killed Twoflower, on T:46124 07:14 I saw CloudMillion fall into the little niche in mines end before, had to wait for a while before a dwarf dug her out :D 07:35 -!- hackemslashem2 has quit [Remote host closed the connection] 07:35 -!- hackemslashem2 has joined #evilhack 07:40 [hdf-us] [evil] telareba (Mon Hum Mal Neu) made his first wish - "blessed greased fixed +2 dragonhide speed boots", on T:4719 07:42 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 568 points, T:584, killed by a hallucinogen-distorted bugbear 07:48 -!- Umbire has quit [Ping timeout: 246 seconds] 07:49 -!- dbanethacker has joined #evilhack 07:51 [hdf-us] [evil] telareba (Mon Hum Mal Neu) became literate by reading a scroll, on T:5865 07:55 [hdf-us] [evil] telareba (Mon Hum Mal Neu) killed the Goblin King, on T:6162 07:59 [hdf-us] [evil] telareba (Mon Hum Mal Neu) had a pair of cloth gloves entrusted to him by Chih Sung-tzu, on T:7225 08:10 [hdf-us] [evil] telareba (Mon Hum Mal Neu) destroyed the invisible Arahael's ghost, the former Initiate, on T:8369 08:13 [hdf-eu] [evil] NetSysFire (Con Ith Fem Cha), 1242 points, T:2690, killed by a gnome zombie, while frozen by a monster's gaze 08:13 !lastgame 08:13 NetSysFire: [hdf-us] https://www.hardfought.org/userdata/t/telareba/evilhack/dumplog/1670238128.evil.html :: [hdf-eu] https://eu.hardfought.org/userdata/N/NetSysFire/evilhack/dumplog/1670245606.evil.html :: [hdf-au] https://au.hardfought.org/userdata/A/Arahael/evilhack/dumplog/1670140541.evil.html 08:13 K2 it says my body rises again as a human zombie but i have sickness res 08:20 NetSysFire you didn't die of an illness, what's the problem? 08:20 you cant see that message in the dumplog but it displayed for me after everything else 08:20 yeah if a zombie kills you, you rise as a zombie 08:20 the one that my body rises again as a human zombie despite sick res. maybe its hardcoded that killed by zombie == will be zombie after that 08:21 indeed 08:22 good catch 08:22 there are no zombo illithids (imagine if there were) 08:25 -!- VaderFLAG has quit [Read error: Connection reset by peer] 08:27 -!- VaderFLAG has joined #evilhack 08:31 ah illithid, I had missed that 08:37 the rises again bit would be in the dumplog... 08:37 hmm 08:37 lemme try and recreate 08:38 news - so new evilhack release will definitely be before xmas holiday. its not going to have the new side branch quest in it though, not enough time to do it right. i can see that being another new release shortly after this upcoming one 08:40 Your body rises from the dead as a human zombie... 08:40 hmm yeah that is teh bugz 08:45 sounds like a monday 08:54 -!- qt has joined #evilhack 09:02 Check this out: https://github.com/elunna/hackem/issues/115 09:02 I was able to reproduce this by wishing for 450 candles and lighting them 09:03 I guess since candlelight is logarithmic now that bug can happen lol, I wonder if this is fixed in vanilla 09:04 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://github.com/k21971/EvilHack/compare/8552b6042641...523b435e6409 09:04 [EvilHack] k21971 523b435 - Fix: 'Your body rises from the dead as a human zombie...' as an illithid. 09:04 did you try 449 candles instead? 09:06 I started around 300, and got the same error, but lower range ~18 09:06 MAX_RADIUS is 15 a stack of candles that goes over that will impossible() 09:06 450 candles is one hell of a birthday cake 09:07 [hdf-us] [evil] lgxia (Kni Hum Mal Law) killed Ixoth, on T:42929 09:08 [hdf-us] [evil] lgxia (Kni Hum Mal Law) acquired the Bell of Opening, on T:42931 09:15 [hdf-us] [evil] lgxia (Kni Hum Mal Law) refused to give up The Magic Mirror of Merlin to King Arthur, on T:43194 09:18 let the games... begin! 09:24 -!- amateurhour has joined #evilhack 09:24 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) rejected atheism with a prayer, on T:3322 09:27 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) had a spear entrusted to her by The Lady, on T:51764 09:27 -!- dbanethacker has quit [Quit: Client closed] 09:31 [hdf-us] [evil] telareba (Mon Hum Mal Neu) had a pair of cloth gloves entrusted to him by Chih Sung-tzu, on T:13814 09:36 [hdf-us] [evil] lgxia (Kni Hum Mal Law) killed Medusa, on T:43936 09:41 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) made his first wish - "blessed +2 dragonhide helm of brilliance", on T:5085 09:42 hackemslashem2, I am getting "some error" when building hints/linux btw 09:43 seems to be in the dlb part of the make 09:45 have you done a make clean then setup again? 09:46 Can't open dungeon 09:46 I just did a make spotless 09:46 run setup script for hints file again too 09:46 yeah did that too 09:46 and still getting an error? 09:47 yeah still getting 09:48 [hdf-us] [evil] Loggers (Mon Hum Mal Cha), 12316 points, T:7781, zombified by an orc zombie 09:48 make spotless, reapply stash with changes to PREFIX, HACKDIR and add -DEDIT_GETLIN and also change WIZARDS, EXPLORERS and DUMP{LOG,HTML}FILE in sysconf, ./setup.sh hints/linux and build 09:49 hmm, trying to make without multiple threads now 09:49 oooh 09:49 hmm, it seems to build now no clue why 09:49 my buildscript fails though 09:49 yeah depending on the OS you're using, using -j switch is not good 09:50 j should be fine, if it's not fine that's a bug 09:50 aosdict brought this up to the devteam awhile back i think 09:50 my build script in its entirety 09:50 #!/usr/bin/bash 09:50 REPO=~/code/HackEM 09:50 THREADS=11 09:50 clear && pushd ${REPO} && git stash && git pull --rebase -p && git stash pop && make all -j${THREADS} && popd 09:50 it was me that brought it up and they fixed it 09:50 fails but make -j11 works 09:51 oh? 09:51 hmm, wait I see something in the make now 09:51 https://github.com/NetHack/NetHack/issues/391 <- if the "oh?" was to me 09:52 one section will compile faster than the other, happens too fast and out of order 09:52 amateurhour yeah 09:52 oh wow that was over 2 yrs ago 09:52 [hdf-us] [evil] telareba (Mon Hum Fem Neu) performed her first genocide (gelatinous cubes), on T:16484 09:52 time flies huh 09:53 guess I am gonna try the script and drop the threading 09:53 I have never had it with hackem before though 09:54 [hdf-us] [evil] telareba (Mon Hum Fem Neu) completed Sokoban, acquiring a bag of holding, on T:16649 09:54 mdlib.c doesnt even exist in 3.6 09:55 will have to wait for 3.7 :P 09:55 it doesn't have to go in mdlib 09:55 just needs to be accessible by makedefs 09:56 could even go right at the top of makedefs.c 09:56 huh 09:56 370-hdf compiles fresh in 31 seconds on the wizmode box without using multiple threads 09:57 *hold my beer* 09:57 gonna be interesting to compare, not that my machine is a monster 09:57 31 seconds is too long 09:57 build_nethack.sh 22.07s user 1.90s system 97% cpu 24.512 total 09:58 i tried using -j4 on wizmode box and lua had a fit 09:58 'make all -j4 && make install' 09:58 cbus: I've had errors too when trying to build with multithreads 09:58 I've never used make all for vanilla, what does it actually do? 09:59 it makes all of it 09:59 seems to be the default target anyway 09:59 make all -j4 && make install 09:59 ( cd lib/lua-5.4.4/src \ 09:59 && make CC='cc' SYSCFLAGS='-DLUA_USE_LINUX' a && cd ../../.. ) 09:59 ( cd doc ; make Guidebook ) 09:59 ( cd dat ; make spec_levs ) 09:59 make[1]: warning: jobserver unavailable: using -j1. Add '+' to parent make rule. 10:00 and then it gets crazy from there 10:00 what is "crazy"? 10:00 so vanilla also has the pick alignment/race first if you are not running curses 10:01 but it doesnt show up in curses 10:01 and apparently Line 8: Window type curses not recognized. The only choice is: tty. if I do not compile with WANT_WIN_CURSES=1 10:01 yep, that's a good issue to send to the devteam 10:01 because that warning just means it's doing -j1 for the recursive make call 10:01 which is fair enough 10:01 (referring to choosing role first in curses) 10:02 just noticed when I tried to compile without that flag 10:03 31 sec is pretty damn good 10:04 back when nethack was new, it could take hours to compile 10:04 31 seconds is long enough to get distracted by something 10:04 so it's still too long 10:04 (I compiled on a ryzen 3600 with fast ssd 10:04 what is acceptible time for amateurhour 10:04 forgot the speed of my mem 10:04 sub 3s 10:04 cbus my wizmode box has a fast ssd, the cpu architecture is a bit dated tho 10:04 with multithreading it was done crazy fast 10:05 6th gen intel i7 10:05 unfortunately clean builds never gonna get that fast, my guess is cbus' setup would be around 5-6s with -j 10:05 well -j doesnt work on 3.7 10:05 even though it was 'fixed' 10:06 I just did it? 10:06 what OS? 10:06 macos with linux hints 10:06 wizmode box is ubuntu server 22.04 10:06 gonna remote into ur machine and have a look 10:06 k 10:06 this one is manjaro with linux hints 10:08 [hdf-us] [evil] telareba (Mon Hum Fem Neu) acquired the luckstone from Mines' End, on T:17809 10:08 hmm i used regular linux hints file and it worked with -j2 10:08 on wizmode box i have a custom made linux-debug hints file 10:08 so maybe i am missing a thing 10:09 it only failed once for me with make -j 10:09 no amount of make clean or make fetch-lua after that is breaking it again 10:09 on ur wizbox 10:09 -j4 worked too 10:10 huh 10:10 lemme try -j8 10:10 race conditions 10:10 :) 10:10 time to go ham and go with like 2x-1 cores 10:10 it's just the first compile that has the race condition bhaak 10:10 bhaak, are you from the dev team? :D 10:10 cbus: no 10:10 I am kinda wondering if I should report the curses/race pick thing 10:10 bhaak is nethack devteam 10:10 K2 if you wanna report it to the devteam say the repro steps are "make spotless && sh sys/unix/setup.sh sys/unix/hints/linux.370 && make -j" 10:10 yeah I meant vanilla dev team 10:11 race condition, orcs win 10:11 oh i didnt try linux.370 10:11 oh fetch-lua 10:11 my debug hints is based off of linux.370 10:11 amateurhour: using ccache helps a lot for clean builds. but then you don't get the same race conditions 10:11 yeah I love ccache 10:12 also fwiw make clean never breaks it, has to be make spotless then setup then fetch-lua then parallel make 10:12 from my limited trying things now 10:12 yup it errors out 10:12 bhaak, the thing I was thinking of reporting is that if you play with windowtype:curses you can not pick race/alignment first which you can otherwise 10:13 linux.370 -j no likey 10:13 something probably changed in vanilla with building lua 10:13 or something idk 10:13 anyway nhmall will probs see it and be like I Know The Problem and solve it in 0.1 seconds 10:13 so the fancy race/role picker gets disabled by WANT_WIN_CURSES=1 it seems 10:14 cbus: hmm? but that used to work, didn't it? 10:14 amateurhour did linux.370 hints file work for you using -j on macos? 10:14 never seen it work with curses 10:15 if I compile without WANT_WIN_CURSES it shows up 10:15 I thought that was an evilhack thing but apparently in vanilla too 10:15 (compiling on absolutely latest 3.7) 10:18 github issue would probably enough. maybe somebody else makes a patch :) 10:18 * cbus has no github account :D 10:18 but I can file it on the homepage 10:18 if that helps 10:20 or since bhaak knows about it, we're good :) 10:20 :P 10:20 erm, erm 10:20 i kid i kid 10:20 in all seriousness, needs to be officially logged 10:20 I got long cohones, erm, I mean long corrosa. I forgot everything 10:20 then logged it will be! 10:24 and filed 10:26 sorry for slow replies, yeah K2, but similarly only after a make spotless and make fetch-lua 10:26 K2: about illithid zombies, have you seen villithids in ndnh? 10:26 why do you guys use make spotless so often btw, is there something make clean doesn't get for you? 10:27 its illithids with brain sucking AND life drain 10:27 villithids are only in the illithanachronounbinder quest though 10:27 yes 10:27 and you get an artifact helmet that protects ur head from them 10:28 so they're not as crazy as they sound 10:28 yes 10:28 amateurhour ok 10:28 also K2 about the illithid zombos, you can also find corpses of demon players 10:28 amateurhour: i'm just used to using make spotless 10:29 demons dont leave corpses usually 10:29 yeah but its a demon player 10:30 has anyone ever come across bones of a crowned infidel? 10:31 amateurhour, we like our code base shiny 10:31 just kidding, I almost never do spotless 10:33 spotless removes compiled data files 10:46 -!- malor has joined #evilhack 10:57 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) had a pair of water walking boots entrusted to her by The Lady, on T:53364 11:03 damn. 5x11 potion shop on dl 20 11:21 [hdf-us] [evil] telareba (Mon Hum Fem Neu) wished for "blessed spellbook of polymorph", on T:23733 11:21 [hdf-us] [evil] telareba (Mon Hum Fem Neu) polymorphed her first object, on T:23779 11:30 [hdf-us] [evil] lgxia (Kni Hum Mal Law) killed the Abominable Snowman, on T:47379 11:34 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:952 11:47 [hdf-us] [evil] telareba (Mon Hum Fem Neu) hit with a wielded weapon for the first time, on T:29418 11:47 bah 11:47 but i wanted my 3rd pair of cloth gloves from god! 11:47 not really but i love getting the shuriken when still weaponless 11:47 how come you're on an alt atm rebatela? got another game on the go on your main? 11:48 yeah i have the amulet and ready to go in the other account 11:48 nice 11:48 but i haven't played in a while (started that game before tnnt and then was in the hospital for most of month :( ) 11:48 so i wanted to play some early/mid game before i splat... 12:03 i have a pet titan armed to the gills ready to go to planes with me too! Gonna try the leash thing this time. I've yet to get one all the way to astral 12:11 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±7] https://github.com/k21971/EvilHack/compare/523b435e6409...a14b947a809c 12:11 [EvilHack] k21971 a14b947 - Fix: enable -Wstringop-truncation and -Wunused-result, correct warnings revealed. 12:15 damn is something up with git workflows? looks at that fail msg - https://github.com/k21971/EvilHack/actions/runs/3622342221/jobs/6106930255 12:15 same for all 3 OS's 12:16 dunno I just had a fatal error 12:16 but it seems that it was because I tried to stash when nothing was available 12:16 so wrote it off as something I did 12:17 rerunning the jobs now, seems ok 12:17 (after popping my latest stash with changes and then it built) 12:17 github maybe had a blip 12:17 so probably not related but never seen that fatal error befoer 12:17 maybe it was mid repacking the repo when the action started 12:19 sounds legit 12:19 all jobs passed on 2nd go 12:21 having said that idk why it would take over 30s to repack the evilhack repo 12:21 I imagine its a shared resource 12:30 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 1628 points, T:1231, killed by a rabid dog 12:39 [hdf-eu] [evil] lacca (Inf Ith Fem Una) killed the Goblin King, on T:1150 12:58 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) killed the Abominable Snowman, on T:55412 12:59 [hdf-eu] [evil] lacca (Inf Ith Fem Una), 5578 points, T:4111, killed by a gray unicorn 13:12 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±5] https://github.com/k21971/EvilHack/compare/a14b947a809c...afa6cda39072 13:12 [EvilHack] k21971 afa6cda - Fix: enable -pedantic and -Wunreachable-code, correct warnings revealed. 13:14 I'm looking at all of the flags 3.7 uses in their .370 hints files 13:15 no way I could enable all of them 13:15 add -Wold-style-definition and -Wstrict-prototypes, watch the flood of warnings :) 13:18 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) killed Medusa, on T:56220 13:19 pedantic is crazy 13:19 there wasn't too much to correct using that thankfully 13:20 it id'ed some overflows though 13:20 we dont want overflows 13:20 ah nope 13:20 -Wall too? :D 13:22 yeah that was already there 13:42 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±5] https://github.com/k21971/EvilHack/compare/afa6cda39072...13851da89868 13:42 [EvilHack] k21971 e4881e8 - Enable -Wimplicit-function-declaration and -Wimplicit-int. 13:42 [EvilHack] k21971 13851da - Fix: windows GUI splash screen. 13:43 this is what it'll look like (thanks qt) - https://0x0.st/okRa.bmp 13:44 bmp :D 13:47 uuencoded bmp at that 14:04 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) killed the Goblin King, on T:1072 14:09 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) destroyed Loggers the human zombie, and former Initiate, on T:1473 14:10 [hdf-us] [evil] Loggers (Mon Hum Mal Cha), 2896 points, T:1638, killed by a gnome lady 14:41 -!- Umbire has joined #evilhack 14:44 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law), 1191 points, T:1836, killed by a piranha 14:47 qt I got one for ya (370-hdf, not evilhack) 14:47 oh really? 14:47 si 14:47 awhile I did this - https://github.com/k21971/NetHack37/commit/6de61e5aaac629dd7b3d817cf686b0b7b9ab91db 14:47 and it was Good™ 14:47 but now I get this warning and i'm not sure how to fix it: 14:47 windows.c: In function ‘dump_status_update’: 14:47 windows.c:1864:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral] 14:47 1864 | Sprintf(status_vals[fldidx], fmt, text); 14:47 | ^~~~~~~ 14:48 its the only warning now 14:48 okay, one way is to disable that warning 14:49 I'm just going to look at it real quick to make sure it seems to make sense to shut it up without addressing it 14:49 but i'm using the stock warnings that come with the .370 hints files 14:49 it actually checks for more things than the old linux-debug hints file did 14:50 *stock warning checks rather 14:50 you know what I mean 14:50 there's a way to disable the warning in that one specific place 14:50 shouldn't that line be fixed rather than silencing the warning? 14:51 it's not necessarily something that should be fixed, it just means that instead of doing `printf("Here is a string %s", "literal")`, you're doing `printf(format_string_variable, "literal")` 14:51 hmm 14:52 which means it can't verify whether the format string actually works with the arguments being passed, so it is dangerous. but it is not necessarily a problem. it is just something you need to be careful with 14:53 gotcha 14:55 -!- hackemslashem2 has quit [Ping timeout: 252 seconds] 14:55 yeah I think you ought to just silence the warning in this case (basically telling it "I know what I am doing with this") 14:56 how do? 14:56 https://termbin.com/srg9s should work 14:56 oh neat 14:56 i've never used that before 14:57 -!- hackemslashem2 has joined #evilhack 14:57 it's a new 3.7 macro iirc 14:58 nice 14:59 -!- hackemslashem2 has quit [Client Quit] 14:59 if you look at warnings.h in 3.7 you can see how it works 15:01 that's really neat 15:02 huh I didn't realize all the "RESTORE_WARNING_FOO"s expand to the same generic "pop" command 15:04 so I guess it is not possible to do this: 15:04 DISABLE_WARNING_FORMAT_NONLITERAL 15:04 DISABLE_WARNING_UNREACHABLE_CODE 15:04 void 15:04 eat_corn(void) 15:04 { 15:04 /* blah blah eat some corn ...*/ 15:04 } 15:04 RESTORE_WARNING_FORMAT_NONLITERAL 15:05 or rather it is possible, but instead of leaving you with "WARNING_UNREACHABLE_CODE" still disabled (which is what it looks like it should do), it leaves you with "WARNING_FORMAT_NONLITERAL" disabled 15:05 ah 15:05 that worked btw 15:05 cool 15:08 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) killed the Goblin King, on T:1129 15:09 [hdf-us] [evil] Loggers (Mon Hum Mal Cha), 1268 points, T:1199, killed by Ms. Akalapi; the shopkeeper 15:28 qt: any idea why the mac build fails on your xnethack PRs? 15:29 I looked at the error but it's something coming from stdint.h includes, not looking like any nethack code 15:40 would it be related to this? https://github.com/k21971/UnNetHack/commit/a1739c359325b352a9995788360da5e90c6d597e 15:45 yeah it's that 15:45 or actually I think vanilla has a similar commit but not exactly the same 15:46 it should go away after next vanilla merge, one second and I can find it 15:46 13028143af 15:46 that's the vanilla fix I'm pretty sure 15:48 -!- elenmirie has joined #evilhack 15:50 aosdict: ^ 15:50 it's not a mac build problem generally, it's an xcode problem 15:52 oh, though it looks like that unnethack commit was after bhaak already applied that vanilla commit. not sure about that 15:52 -!- malor has quit [Remote host closed the connection] 16:02 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) made her first wish - "blessed fireproof gjallar", on T:59062 16:08 [hdf-us] [evil] Loggers (Mon Hum Mal Cha), 536 points, T:1049, choked on a food ration 16:10 [hdf-us] [evil] telareba (Mon Hum Fem Neu) killed Master Kaen, on T:33057 16:10 [hdf-us] [evil] telareba (Mon Hum Fem Neu) acquired the Bell of Opening, on T:33059 16:17 [hdf-us] [evil] Loggers (Mon Hum Mal Cha) killed the Goblin King, on T:1818 16:22 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) defeated Kathryn the Ice Queen, on T:59617 16:24 krm26: did you do your penance for killing twoflower? you gotta sac like 500 corpses or something... 16:24 (not really, but it's bad) 16:24 or just never pray again 16:24 i do it every game, but if you don't have a deep altar it can suck 16:25 I think the vanilla fix is disabling the whole Warning 16:28 rebatela: oh yeah, just a hundred rounds wasted at an altar, no biggie 16:29 and reacquiring esp 16:32 i usually kill everyone pretty early on (shopkeepers, guards, priests, abbots, quest leader) and then try to redeem myself 16:33 i keep floating eyes around just for that reason 16:41 [hdf-us] [evil] mightyquinn (Arc Hum Mal Law), 3196 points, T:6306, killed by a bolt of cold 17:02 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) killed Cerberus, on T:60244 17:04 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) entered Gehennom, on T:60284 17:24 -!- elenmirie_ has joined #evilhack 17:24 -!- elenmirie has quit [Read error: Connection reset by peer] 17:24 -!- elenmirie_ is now known as elenmirie 18:04 -!- elenmirie has quit [Ping timeout: 256 seconds] 18:14 -!- mobileuser has quit [Quit: Connection closed] 18:23 -!- malor has joined #evilhack 18:26 -!- amateurhour has quit [Quit: leaving] 18:27 do you think stunning Rodney will do anything? I can hit him with Butcher. 18:27 or is he stun-proof? 18:28 i dont think anything is stun proof? 18:28 monster mr might play a role 18:28 I wonder what a stunned rodney would be like? 18:28 rodney. but stunned 18:28 stunning! 18:29 :P 18:29 would he warp around like an alhoon? Would he summon masses of acid blobs? 18:30 [hdf-us] [evil] krm26 (Tou Hum Fem Neu) destroyed Kas, on T:61898 18:31 -!- mobileuser has joined #evilhack 18:32 i dont know 19:31 [hdf-us] [evil] lgxia (Kni Hum Mal Law) defeated Kathryn the Ice Queen, on T:48404 19:43 didn't seem to bother him in my tests. 19:43 [hdf-us] [evil] Gutso (Inf Hum Mal Una) killed the Goblin King, on T:1571 19:46 [hdf-us] [evil] Gutso (Inf Hum Mal Una) used a helm to turn lawful, on T:1989 19:48 interestingly, even though he was confused he still summoned a horde or regular monsters 19:49 so I guess he's special 20:14 -!- mobileuser has quit [Quit: Connection closed] 21:01 [hdf-us] [evil] lgxia (Kni Hum Mal Law) wished for "blessed dragonhide helm of speed", on T:51574 21:13 [hdf-us] [evil] lgxia (Kni Hum Mal Law) wished for "blessed magic marker", on T:52104 21:21 [hdf-us] [evil] lgxia (Kni Hum Mal Law) wished for "blessed dragonhide water walking boots", on T:52729 21:25 [hdf-us] [evil] lgxia (Kni Hum Mal Law) wished for "blessed dragonhide robe", on T:52944 21:31 [hdf-us] [evil] mightyquinn (Arc Hum Mal Law) became literate by reading a scroll, on T:3184 21:31 [hdf-us] [evil] lgxia (Kni Hum Mal Law) wished for "blessed +2 silver aklys of shock", on T:53640 21:40 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://github.com/k21971/EvilHack/compare/13851da89868...6ae7ef11718b 21:40 [EvilHack] k21971 6ae7ef1 - New monster spell: call undead. 21:52 [hdf-us] [evil] mightyquinn (Arc Hum Mal Law), 6089 points, T:5601, killed by a jumping spider 21:56 ah shit. 22:09 That Rodney can survive being killed 10 times, I don't think a mild tap on the head would affect his spellcasting. 22:22 he's like Neo 22:22 "Call undead"... Hello, this is Undead. How many people in your party? We'll have a table ready at 8. 22:31 -!- qt has quit [Ping timeout: 252 seconds] 22:44 [hdf-us] [evil] bouquet (Sam Gia Mal Law) killed Lolth, on T:95777 23:04 [hdf-us] [evil] lgxia (Kni Hum Mal Law) killed Cerberus, on T:55184 23:08 [hdf-us] [evil] lgxia (Kni Hum Mal Law) entered Gehennom, on T:55239 23:22 [hdf-us] [evil] bouquet (Sam Gia Mal Law) killed the Wizard of Yendor, on T:96043 23:23 [hdf-us] [evil] bouquet (Sam Gia Mal Law) acquired the Book of the Dead, on T:96064 23:31 [hdf-us] [evil] bouquet (Sam Gia Mal Law) performed the invocation, on T:96404 23:51 [hdf-us] [evil] bouquet (Sam Gia Mal Law) killed the elven high priestess of Moloch, on T:96967 23:53 [hdf-us] [evil] bouquet (Sam Gia Mal Law) acquired the Amulet of Yendor, on T:97048