00:02 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) performed her first genocide (gelatinous cubes), on T:40535 00:18 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) killed Medusa, on T:41213 00:26 [hdf-us] [evil] KingGizzard (Wiz Ith Mal Cha) polymorphed his first object, on T:16181 00:41 venus! Please send me a source of levitation! 01:44 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:4574 01:58 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) eschewed atheism, by dropping a silver circular amulet on an altar, on T:7153 02:14 -!- mobileuser has joined #evilhack 02:15 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 18462 points, T:8306, killed by an enormous rat 02:46 -!- mobileuser has quit [Quit: Connection closed] 02:53 -!- Tangles has quit [Remote host closed the connection] 03:01 -!- amateurhour has joined #evilhack 03:01 -!- mobileuser has joined #evilhack 03:02 -!- elenmirie has joined #evilhack 03:14 [hdf-us] [evil] eraserhead97 (Inf Hum Mal Una), 738 points, T:1636, killed by a giant bat, while praying 03:28 -!- mobileuser has quit [Quit: Ping timeout (120 seconds)] 03:30 -!- mobileuser has joined #evilhack 04:17 [hdf-eu] [evil] mobileuser (Inf Gia Mal Una) polymorphed his first object, on T:8068 04:28 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 04:37 K2 krm26 I don't agree that the entry for shambling horror "needs a kludge to give you garbage info" 04:37 horrible idea :-) 04:39 [hdf-eu] [evil] mobileuser (Inf Gia Mal Una) had a dagger entrusted to him by Moloch, on T:8335 04:40 ah those wonderful Moloch daggers :b 04:44 oh there is even a commit 04:45 ah just for pokedex, that's fine 04:46 I only check them when I meet them anyway 04:47 I mean... you will still see the info with farlook, right?? 04:47 no 04:47 it's gone for that too 04:48 just double checked in wizmode 04:49 :v 04:49 PhantomLumina: Message from K2 at 2022-10-10 13:53 EDT: evilhack displacement is not like grunthack, its more like vanilla 04:50 btw I left you a tell on Umbire to check your tells on PhantomLumina 04:50 just as a heads up 04:50 lol 04:51 -!- PhantomLumina is now known as Umbire 04:51 that's the problem with rebranding no1 knows which 1 to leave msgs for 04:51 pbhbt 04:51 Umbire: Message from amateurhour at 2022-10-10 13:55 EDT: there's a !tell for you on your other nick 04:51 -!- Umbire is now known as PhantomLumina 04:52 like if I suddenly started being called laptopuser which one do you leave msgs for? 04:52 it's only seasonal 04:56 K2 so we're back to the bad old days when any shambling horror was a potential vorpal instakill hazard? This makes me sad. 05:41 at least think of some fun way for players to unlock the knowledge... 05:56 oracle could tell you maybe 05:57 and once they've told you it unlocks farlook/pokedex for it again 05:57 (in exchange for money) 05:57 bit rng though, ain't it? 05:57 or would you separate this from consultations 05:58 lol I'd guarantee it yeah 05:58 ic 05:58 dnh has a variety of services the oracle does so is an important place for info there 05:58 whereas in evilhack their job is to be murdered :P 05:59 no u 05:59 I did think of dnh when you made that suggestion 06:00 though fwiw the actual murder part is way harder since her magic missile attack procs properly 06:12 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 39449 points, T:10677, killed by an earth elemental 06:20 [hdf-us] [evil] lgxia (Kni Hum Mal Cha) had a leather alchemy smock entrusted to him by Manannan Mac Lir, on T:28426 06:40 mobileuser: i think a 2nd-best solution is just unlocking the horror info when you spot the first one -- so it still wouldn't be a surprise, but it wouldn't be a reason to reroll on dl1 :-) 06:40 but, mobileuser and k2, the BEST solution is to only display horror abilities you have seen one use :-) 06:41 keep the horror in horrorhack! i mean evilhack! 06:41 bit too late when you get vorpalled ;-) 06:49 -!- hackemslashem has joined #evilhack 06:52 yeah I don't care about the pokedex on level 1 thing, but I do want to keep the farlook! 07:06 Maybe if you have zapped it with probing or used a stethoscope I could see that unlocking the info 07:08 can't remember, why wasn't it randomised per horror? 07:09 pita to implement? 07:09 Oh the code for horrors is a horror itself 07:10 I have to add all the new abilities I've ported from splice... blaa 07:10 should have seen the first evilhack implementation where it saved the whole monst array :^) 07:11 chonky save files 07:12 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed the Goblin King, on T:1816 07:21 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) performed her first genocide (gnomish wizards), on T:2367 07:23 amateurhour: How chonky are we talking about? GB's? ;) 07:24 YASI: If you kill a monster in a shop, and that monster is the same race as the shopkeeper, you anger the shopkeeper if you eat or buy it. 07:27 no nothing as large as nh4 saves 07:33 nh4's saves are GB's!? 07:33 nah I think several MBs but I guess hypothetically you could play long enough to make them that? 07:34 they save snapshots of each turn or something 07:34 can't remember exactly what they do 07:34 Interesting. 07:34 Wonder why they did that. 07:34 I bet ais has written a document explaining it, will check the repo 07:35 https://github.com/tsadok/nhfourk/blob/master/doc/saves.txt 07:35 linking to fourk's one as it's on github rather than the nh4 one as no idea how to direct link to it 07:42 It's an interesting read, especially today when most devs would probably go: Eh, just shove it in json or mysql. :) 07:42 *sqlite 07:43 that's a fine idea imo 07:43 slap it in sqlite call it a day 07:53 Yep. 07:54 And then you can read it in... Literally any language. 07:56 -!- elenmirie has joined #evilhack 07:58 nh4 based saves are massive compared to nh3, but one added benefit is, you can recover certain types of crashes that you'd never be able to do with nh3 07:58 you can literally 'rewind' to a specific point 07:58 Well, you can do that with sqlite too. :) 07:59 They oftne have a journal. 07:59 arahael: I don't think the data structures of nethack really lend themselves well to a relational db 08:00 aosdict: They probably do fine: Each type gets saved to a distinct table, with the primary key equal to the pointer value. 08:00 the... pointer value? 08:01 that wouldn't make it very useful for moving the save anywhere else, would it? 08:01 aosdict: It's just a unique value, at that point. 08:02 anyway nethack uses arrays and linked lists heavily, I can't imagine representing ROWNO * COLNO * number of dlevels worth of struct rm in a relational db 08:02 Loading the save would be slightly more complex as you'd need to track and update the pointer values in the database as you load. 08:02 far more intuitive would be, say, json saves. 08:02 Could shove that into sqlite too. ;) 08:02 (which would still not be good) 08:03 sqlite takes a LOT of punishment. 08:03 arahael: It would have to be very, very well ordered json and not offer a lot of the flexibility you want with json 08:03 but it is structured, you just mentioned ROWNO*COLNO*dlevels, each one of those could be a table, index is (i + COLNO * j) for example 08:03 Right. 08:04 A lot of people forget this, but sqlite is not a client-server application, you do not have the network overhead. 08:04 honestly sqlite is kinda epic 08:04 You could shove a lot of this into the BLOB type, too. 08:05 aosdict, xnethack saves in json format when? 08:05 never, changing the save system is so not worth the headache when staying on top of vanilla 08:06 make a PR for vanilla 08:06 profit 08:06 the real winning strategy is getting vanilla to revisit the abandoned work for platform independent saves 08:06 if it's important 08:07 Just compile vanilla to wasm. 08:07 just rewrite vanilla in ~~lisp~~, ~~haskell~~, rust 08:07 Nah. Wasm. 08:09 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) made her first wish - "blessed fixed greased +3 dragonhide boots of speed", on T:3610 08:30 -!- mobileuser has quit [Quit: Connection closed] 08:33 -!- mobileuser has joined #evilhack 08:34 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed Aphrodite, on T:5356 08:38 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 2074 points, T:2840, killed by a piranha 08:47 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) changed form for the first time, becoming a wererat, on T:5795 09:02 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 2273 points, T:2438, poisoned by a gray fungus, while praying 09:21 -!- elenmirie has quit [Ping timeout: 244 seconds] 09:38 [hdf-eu] [evil] McPanther (Mon Gia Mal Cha) stole 4900 zorkmids worth of merchandise from Syktywkar's liquor emporium, on T:2235 09:41 [hdf-eu] [evil] McPanther (Mon Gia Mal Cha), 1733 points, T:2407, zombified by a human zombie 09:48 amateurhour: Just realized the call undead spell from slashem is pretty nasty when put into evil. Trying to figure out how to filter out ghoul mages/queens right now. 09:48 hahaha 09:48 summonstorms of sadness 09:49 that would be neat 09:49 summon undead 09:49 raise dead would be neat too, that exists in some variants yeah? 09:50 'summon dishes of dismay' 09:51 [hdf-eu] [evil] mobileuser (Inf Gia Mal Una) had a spellbook of sleep given to him by Moloch, on T:10600 09:52 Yup - ok I think it's reasonable to remove ghoul mages/queens and vampire mages, they all can summon storm and I've experienced that before 09:53 I think call undead also tries to revive corpses on the ground too, maybe?? 09:53 (!revive_corpses || !(otmp = sobj_at(CORPSE, cc.x, cc.y)) || !revive(otmp, FALSE)) 09:54 Oh cool, mkundead takes a boolean to turn that on or off - neato 09:55 K2 your latest commit has a bug, farlook doesn't work anymore on shambling horrors 09:56 not a bug 09:56 only seeing the encyclopedia entry is the intent 09:56 team whine disagress 09:57 * disagrees 09:57 that's fine 09:57 and will keep whinging 09:57 please see the commit notes 09:57 I've read them? 09:57 oh good 09:57 please refer to commit notes when voicing concerns over this particular instance 09:58 I'm fine with preventing start scumming 09:58 [hdf-us] [evil] love2hack (Val Hum Fem Neu) killed the Goblin King, on T:5680 09:58 but the commit goes further than that 09:59 back to the bad old days of melee being too risky 10:00 please see the commit notes 10:00 well I probaly don't understand the commit notes then 10:01 never mind 10:01 genuinely who startscums for horrors tho, I've never heard of this being a thing 10:01 i dont think anyone does 10:01 or if they do, i'm not aware of it 10:03 mobileuser - the very nature of the shambling horror, is the uncertainty of knowing what it can do until you encounter it. the pokedex took that away. the intent was that you have no idea what it can do until you engage with one. so even not using the pokedex until you see one at a distance - not the initial intent 10:04 YANI as an alternative: per-horror random abilities, able to see what they do by farlook 10:04 nah, having a shambler be different every single spawn? i dont like that 10:04 that's a bit too crazy 10:05 that makes vorpal gaze an inevitability 10:05 there is no vorpal gaze 10:05 -!- mobileuser has quit [Quit: Connection closed] 10:05 hyperbole 10:05 oh bother 10:07 a ranged vorpal attack in any form? omg no 10:08 you can get that in grunthack, get a stack of vorpal daggers. insane 10:09 like, if you take that approach it's only a matter of time until you get a horror that possibly ends your game just by brushing against you funny, and you're not guaranteed to have the resources to steer clear 10:09 or at least that's along the line of why you wouldn't, I imagine 10:11 well, there's no guarantee for anything 10:12 -!- PhantomLumina has quit [Remote host closed the connection] 10:13 [hdf-us] [evil] love2hack (Val Hum Fem Neu) eschewed atheism, by dropping an uncursed +1 long sword on an altar, on T:6964 10:13 -!- Umbire has joined #evilhack 10:13 -!- Umbire is now known as PhantomLumina 10:13 back 10:13 had to move rooms, going to sleep soon 10:13 is your job night shift? 10:14 *during 10:14 i dont even know what time zone you're in, I assume you're in the US somewhere 10:14 EST 10:15 just one of those "weird phases" for my sleep is all 10:16 i remember working nights waiting tables, bartending. I'd go into work at 4-5pm, be done by 11pm or so, go to the bar with friends or just go home and chill, stay up until 6-7am. sleep all day 10:16 not good heh 10:21 splice has a pretty wacky weapon: Shamblestick... which is basically a shambling horrow artifact weapon :D 10:22 I was too lazy to port it though, looked too hard. So I made up a new staff instead 10:26 Oh? 10:26 Also did you figure out Neutral Quest yet? I had more ideas for the beholder 10:26 Could make it an elder orb perhaps 10:29 I have something that works for now; I found a neat beholder from lore called Xanathar. It carries a pretty nice ring as a bounty. I also pumped the level pretty full of more gas spores - there's a huge separate room with teleporters so they'll just randomly zip around 10:29 hah 10:29 I was inspired by how Doom maps work - with separate monster rooms for that kind of thing :) 10:30 o: 10:30 https://forgottenrealms.fandom.com/wiki/Xanathar_(original) 10:30 It's a crimelord beholder! 10:31 now u need a secret boss that's invulnerable but if u shoot projectiles through a lil hole they hit a floating head monster which damages the main body of the boss 10:31 oh there's potential in this! 10:31 ad&d beholders can be really really nasty 10:31 cuz they're super intelligent 10:31 (referencing Romero's head in doom 2) 10:31 no really? 10:32 i havent played doom in decades 10:32 Oh lol that flew over my head at first 10:32 hey sometimes it's good to spell out the reference, not everyone has played it 10:32 I'm not sure I've played it this month 10:32 hackemslashem: It's OK, the splash damage from the rocket will reach you anyway 10:32 almost feels too much for just a one-floor branch 10:32 let alone neutral quest 10:32 I was barely alive when doom 2 came out fwiw 10:33 :) 10:33 amateurhour has your d&d group ever encountered a beholder? 10:33 I was barely alive when NetHack came out 10:33 (the projectiles don't quite hit Romero, they fly over his head, otherwise you could just shoot him) 10:34 mate we struggle to not kill ourselves walking down a random road in a city do you think the DM is gonna let us encounter beholders? 10:34 I threw myself into a bag of digestion last session 10:34 hahahah 10:34 thinking it was a bag of holding 10:34 Behold! .. It's a newt! 10:34 for real 10:34 We damn near had a TPK this weekend on some icky blood elementals (is blood an element?) 10:35 Is this too long for an item name? "eyestalk ring of proof against detection and location" 10:35 ... worst thing about it was the other warlock, who's got an item we'd like, wasn't there so couldn't get killed 10:35 -!- mobileuser has joined #evilhack 10:36 too long indeed 10:36 (to commit the cardinal sin of telling you about my character, when this campaign started it had too many players so Clare and I hit on the scheme of being one character game-mechanically but two voices; a warlock and the annoying demon in their head) 10:36 very blessed very thoroughly uncursed very partially-eaten very thoroughly historic +3 eyestalk ring of proof against detection and location named Is this too long for an item name? 10:36 damnit I forgot the grease 10:37 i'm not with my ad&d group anymore :( mini-me's gym schedule changed, I cant do fridays anymore. and they wouldnt budge on moving away from fridays 10:38 sadness 10:38 K2 something weird with my chameleon pet 10:38 "Status of the giant crocodile (female, neutral): Level 11 HP 34(68) AC 0, tame, 10:38 shapechanger, cancelled." 10:38 How can it be cancelled and still shape-changed 10:38 i dont know 10:39 i'm thinking... its shapechanged because its not in its true form (chameleon) 10:39 and its been cancelled, so maybe it cant change back? 10:39 no it keeps changing 10:39 huh 10:39 who cancelled it? 10:40 when a chameleon is killed in shape-changed form, it becomes a cancelled chameleon, right? 10:40 I didn't see it, but I suspect it got killed out of view 10:40 -!- PhantomLumina has quit [Ping timeout: 244 seconds] 10:41 I wonder if that "indestructible chameleon pet" bug is back 10:41 wiki doesnt say anything about cancelled chameleons 10:41 nah, evilhack hasnt had that 10:41 ok, it's something I noticed when killing chameleons in my game 10:42 that's a slash'em/grunthack thing (the indestructable chameleon) 10:42 lemme look at the code 10:42 the chameleon form says "cancelled" when I steto it 10:42 evilhack needs more indestrucible montsters 10:43 by indestructable chameleon I don't mean the slash'em/grunthack thing 10:43 I mean that old bug that I was having too much fun with, remember? 10:43 oh right 10:44 I don't know, this is the first time I noticed this again, will keep an eye on it 10:45 i dont think cancellation affetcs a shapeshifter being able to change 10:46 i did see this though 10:46 ./* cancelled shapechangers become uncancelled prior 10:46 to being given a new shape */ 10:46 if (mtmp->mcan && !Protection_from_shape_changers) { 10:46 mtmp->cham = pm_to_cham(monsndx(mtmp->data)); 10:46 if (mtmp->cham != NON_PM) 10:46 mtmp->mcan = 0; 10:46 } 10:46 gah noooo.... a meeting with HR in 13 min 10:46 NOOOOO 10:47 Quick, cancel it! 10:47 ... aaaah I left my wand of cancellation at home! 10:47 halp 10:48 lemme get one from my bag of ho...ooops 10:48 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 4789 points, T:3510, killed by an air elemental of Chih Sung-tzu 10:48 mobileuser you'd be proud of me. my in-laws were here for a few days, I spent a significant amount of time in the kitchen doing dishes 10:49 mother-in-law makes toast? half of the plates, utensils, bowls and mugs, used up 10:49 unsolicited meeting with HR? gl 10:49 no i know what its about 10:50 oh 10:50 sympathy gone then 10:50 they want access to the security camera system at our office in FL 10:50 i can do that for them, but i dont wanna 10:50 i'm in FL, need me to go put a physical loop on it for ya? 10:50 hahah 10:50 i'm a little rusty on the wetwork 10:51 you arent near delray are you? 10:51 i think being cancelled does prevent a shapeshifter from changing form 10:51 not the cancellation directly but because it sets mtmp->mcham to LOW_PM 10:51 qt thats what i thought too but i havent found where in the code 10:51 or NON_PM i mean 10:52 cancel_monst -> normal_shape sets cham to NON_PM, then mcalcdistress calls decide_to_shapeshift only if mtmp->cham >= LOW_PM 10:52 ah 10:56 oof the enemy of clean dishes is back 10:56 good luck K2, strength! 10:56 <3 10:57 -!- mobileuser has quit [Quit: Connection closed] 11:13 well thats done 11:14 HR: 'these arent the camera views I want' me: 'these are all of the camera feeds' HR: 'but this isnt what i want' 11:14 *sigh* 11:22 give them a video editing suite, they can go to town fixing the views 11:25 hahah 11:26 the company is building a brand new facility near the current location in FL, we're installing a new security system for it then 11:26 not wasting time/resources on current location 11:26 why anyone wants to build anything new in FL is beyond me, it'll be underwater within 50 yrs 11:27 if not wiped off the map by next hurricane season 11:27 i learned the other day, the highest point in FL is only 350 or so feet 11:34 That's pretty high if you aren't reliant on the aquifer for fresh water 11:53 [hdf-eu] [evil] McPanther (Sam Gia Mal Law) killed the Goblin King, on T:810 11:54 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had a pair of leather gloves entrusted to him by Huan Ti, on T:807 11:55 [hdf-eu] [evil] McPanther (Sam Gia Mal Law), 1234 points, T:988, killed by Mr. Matagami; the shopkeeper, while praying 12:06 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 2188 points, T:2592, killed by a piranha, while frozen by a potion 12:14 oh YEAH 12:14 ate a slippery tin in a shop and dropped my dragonbane 12:14 been a while since i did something that stupid 12:14 (demonbane rather) 12:14 anyone have a spare 36k zorkmids lying around? 12:18 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 20226 points, T:9846, killed by a water troll 12:33 [hdf-us] [evil] love2hack (Val Hum Fem Neu) had Mjollnir bestowed upon her by Odin, on T:1738 12:44 in one of the castle variants with the caged dragons preceding the moat... how is it the bars were destroyed? Acid didn't do it. There's a black dragon breating through them and not disintegrating them. 12:44 they've definitely been destroyed in other games 12:45 I think force bolt/striking can do it 12:45 "The iron bars vibrate, but are otherwise intact." 12:45 In evilhack the barred castle has secret doors into those rooms 12:46 you can't destroy the bars afaik 12:46 in the barred ludios, likewise 12:46 it is xorn or go home there 12:47 try try again: "The iron bars are blown apart!" 12:50 Although it looks like you can't destroy iron bars in undiggable areas, so maybe not 12:52 My last game I definitely snuck in the side via destroyed bars. 12:54 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) genocided disenchanters, on T:43200 12:55 The code for that kinda messy, would take a while to unwind all the ifs and butts 12:56 heh 12:56 you said butt. Nice one beavis 13:01 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:3119 13:06 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) performed his first genocide (genetic engineers), on T:3600 13:07 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:3698 13:09 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) hit with a wielded weapon for the first time, on T:4055 13:09 k2 did this to me on purpose since i keep asking for guaranteed ludios -- not a single vault in the game 13:09 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) eschewed atheism, by dropping 10 silver shuriken on an altar, on T:4065 13:29 -!- mobileuser has joined #evilhack 13:29 [hdf-us] [evil] KingGizzard (Wiz Ith Fem Cha) completed Sokoban, acquiring a bag of holding, on T:20063 13:43 [hdf-us] [evil] goast (Wiz Dwa Mal Neu) killed the Goblin King, on T:9556 13:52 krm26: If you ddrop something in a shop though, you haven't automatically sold it, right? 13:56 -!- hackemslashem has quit [Quit: Leaving] 13:57 -!- rebatela has quit [Ping timeout: 248 seconds] 13:58 yes, autosell 13:59 had to go tame a dog and get it back :-) 13:59 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 4746 points, T:5022, killed by an owlbear 14:30 [hdf-us] [evil] love2hack (Val Hum Fem Neu) killed the Goblin King, on T:2334 14:44 -!- amateurhour has quit [Remote host closed the connection] 14:44 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had a pair of gauntlets of protection entrusted to him by Huan Ti, on T:6341 14:46 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) acquired the luckstone from Mines' End, on T:6570 14:47 -!- elenmirie has joined #evilhack 14:52 -!- amateurhour has joined #evilhack 14:56 you want 'always ludios' ? 14:59 yes yes! 14:59 although my whining was rewarded, on 23 ludios showed up out of nowhere this time 14:59 but i like the mod where ludios always appears on the last level before medusa or whatever if it wasn't previously generated 15:00 but you've already pooped all over that suggestion for like two years so i don't say it so much any more :-) 15:06 i will do it 15:06 brb 15:07 wat 15:08 no wait that isn't how this works 15:08 there is a dynamic -- whine whine whine, whine whine whine, no 15:11 heh 15:11 on phone, brb 15:18 -!- mobileuser has quit [Quit: Connection closed] 15:18 [backscroll] per monster shambling horrors can be balanced just fine if you limit the randomization to things that won't give a brokenly op combination every 3 monsters 15:18 by jove he's cracked it, get him when he's distracted 15:24 i dont a different shambler every spawn. per game is fine 15:24 *dont want 15:26 now, making a new monster that did have different attributes every spawn would be neat. i wouldnt allow it to have the full range of attack/samage types that a shambler could have though 15:26 samage 15:26 hahaha 15:26 i'm hungry i want samages 15:34 -!- mobileuser has joined #evilhack 15:38 mobileuser, they want shambling horros to be different per spawn 15:39 i said no because i dont want you to have a heart attack every time one spawns 15:44 :P 15:44 time to pickup mini-me, back in a bit 15:45 anyone remember "smamage" 15:54 K2 shambling horrors to be different per spawn is a great idea! 16:13 [hdf-us] [evil] karibou (Rog Elf Fem Neu), 2600 points, T:4224, killed by a chameleon imitating an arch-lich 16:15 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 16:17 -!- mobileuser has quit [Quit: Connection closed] 16:17 -!- mobileuser has joined #evilhack 16:20 -!- elenmirie has joined #evilhack 16:21 maybe just stumbling horrors. Full on shambling every spawn would be OP 16:23 that's exactly what I said. randomize them per spawn but DON'T keep the existing randomization rules 16:26 k2, shamler as now, but +1 ability for each one killed! 16:26 b 16:26 shamblee 16:51 shambler lite 16:52 just one calorie 16:52 quasi-shambler 16:53 teh shambler that amateurhour would feel somewhat comfortable asking out on a date 16:53 (I can chaperone if that helps any) 16:55 if I solve a sokoban level as giant, it's then penalty-free to pickup/drop boulders right? 16:56 (on that solved level of course) 16:57 yes 16:57 thx! 16:59 I'll probably try to set up a safe-ish way to wish for dragonbane later... 16:59 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 45481 points, T:13627, killed by a wolf, while praying 17:06 -!- mobileuser has quit [Quit: Connection closed] 17:24 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) killed the Abominable Snowman, on T:44846 17:25 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) made her first wish - "2 blessed scrolls of charging", on T:44890 17:26 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) made her first artifact wish - "the blessed Platinum Yendorian Express Card", on T:44890 17:26 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) wished for "blessed magic harp", on T:44892 17:49 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://github.com/k21971/EvilHack/compare/5eca9f1ae115...d3ea78ee9bb6 17:49 [EvilHack] k21971 d3ea78e - Remove unused return portals (sokoban <-> purgatory). 17:57 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 7568 points, T:6441, killed by an elven watchman 18:05 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://github.com/k21971/EvilHack/compare/d3ea78ee9bb6...e52e4d72b747 18:05 [EvilHack] k21971 e52e4d7 - Place Fort Ludios portal in the first eligible vault generated. 18:06 ^ krm26 18:06 read the commit tho 18:06 if you got that 5% number from a diff variant the ice queen branch will change the numbers 18:07 slightly 18:08 why i said 'roughly 5%' 18:08 ass covered 18:10 ah goddammit, i think i hear mice down in the basement again 18:16 yup, trap got one. kinda fresh, but by the smell, its been there a couple days 18:17 last 2 nights its been below freezing, so now the field mice are trying to find the warmest spots they can 18:17 gonna have to reset the traps 18:17 bleeeeeh 18:21 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 18:24 mouse mousse! 18:25 if i didnt think my dogs would kill it, i'd get an outdoor mouser cat 18:31 get a python. 18:32 too cold 18:32 program a robotic python in python. 18:32 we have garter snakes but its already too chilly for them 18:33 fun fact: garter snakes will coil up like a rattle snake and strike at you. Their little fangs can break the skin. Learned that the fun way. 18:35 harmless, but smelly. 18:41 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) had Fire Brand bestowed upon her by Venus, on T:46810 18:54 -!- amateurhour has quit [Quit: leaving] 19:23 ;;qa 19:23 oops 19:46 [hdf-us] [evil] love2hack (Val Hum Fem Neu) killed the Goblin King, on T:1214 19:47 -!- qt has quit [Ping timeout: 265 seconds] 20:00 -!- Umbire has joined #evilhack 20:01 -!- Umbire has quit [Remote host closed the connection] 20:02 -!- Umbire has joined #evilhack 20:03 -!- Umbire has quit [Remote host closed the connection] 20:03 -!- Umbire has joined #evilhack 20:04 -!- Umbire is now known as PhantomLumina 20:32 K2: I need to invoke the complaint daemon. Appologies in advance 20:32 haven't gotten a source of levitation for 50k turns. This is a disgrace. I want to talk to the manager. 20:34 k2 -- guaranteed ludios but only if vault at bottom? 20:35 wait, that reaally puts it in the very first vaule? 20:36 ugh gotta look at what those variables actually are 20:37 no you don't really want to just put it in the first vault post-dl-10? 20:39 that's how Un and a few others do it 20:54 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) rejected atheism with a prayer, on T:3640 20:55 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 5514 points, T:3655, killed by an Uruk-hai 21:16 -!- PhantomLumina has quit [*.net *.split] 21:16 -!- NetSysFire has quit [*.net *.split] 21:16 -!- jonadab has quit [*.net *.split] 21:16 -!- Pinkbeast has quit [*.net *.split] 21:16 -!- NetSysFire has joined #evilhack 21:17 [hdf-us] [evil] KingGizzard (Wiz Ith Fem Cha) killed Aphrodite, on T:21717 21:19 krm26 yeah the portal will appear in the first vault generated after dlvl 10 21:20 what made you change your mind? 21:21 -!- jonadab has joined #evilhack 21:22 you did 21:23 -!- Umbire has joined #evilhack 21:24 -!- Umbire is now known as PhantomLumina 21:25 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) killed Cerberus, on T:50634 21:26 -!- Pinkbeast has joined #evilhack 21:26 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) entered Gehennom, on T:50648 21:26 plus it's nice if you do a nice thing (ft ludios commit) after doing a thing that not everyone agrees with (the shambling horror pokedex commit) 21:27 a bit o' balance maybe? 21:27 i dunno 21:27 oh yeah, about that 21:27 but, it seems like paying croesus a visit would be more fun than not 21:27 are you planning on unlocking it Splice-style once you kill a horror? 21:27 on the player* 21:27 unlocking what? 21:28 the dex entry 21:28 Splice has it so you need to kill a thing to get its entry 21:28 i hadnt planned on it, but that is interesting 21:28 or chat to it if it's peaceful 21:28 (which doesn't work if the monster doesn't respond) 21:28 splicehack does that for all monsters? 21:29 NPC ones, yeah 21:30 hrm 21:31 i always thought the pokedex was like having the wiki in-game 21:31 It is, sorta 21:31 why would antigulp supress it for everything 21:31 +p 21:31 huh. oh well 21:31 It's more pinobot + encyclopedia entry but hey ho 21:32 I'm p. sure there's exceptions to the rule as well 21:32 granted I've not gotten very far in Splice so I can't say for sure 21:33 oh sike, probing it also unlocks the lookup 21:34 you do still get the encyclopedia entry from farlook 21:35 -!- qt has joined #evilhack 21:38 I assume (so don't quote me) that you also get dex for stuff you poly into or have as a pet 21:39 lmao hedgehogs bark normally so this one howls bc full moon 21:39 I should ask antigulp to add werehogs 21:58 -!- Tangles has joined #evilhack 22:13 what's "Fix: shambling horror pokedex lookup"? 22:20 https://github.com/k21971/EvilHack/commit/5eca9f1ae115c2e8d86a46ebb0c8d669d96cdf45 22:21 downside: no more "2d6 butt touch" 22:21 etc 22:24 oh funny that, have a wand of probing now 22:43 I think "probing" might also include stethoscopes too, have to test 22:45 it absolutely does not, sike 22:52 [hdf-us] [evil] love2hack (Val Hum Fem Neu) changed form for the first time, becoming an elf zombie, on T:8513 23:14 K2: do we get any more info after encountering one? 23:15 currently no 23:16 keep in mind all these commits arent live 23:17 I've never done the initial lookup, just farlook once I encounter one. 23:17 not being able to know their abilities would suck rocks 23:17 you find out when you engage it. just like before having the pokedex 23:18 werd 23:26 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) destroyed Charon, on T:51681 23:27 -!- VaderFLAG_ has joined #evilhack 23:27 -!- VaderFLAG has quit [Killed (erbium.libera.chat (Nickname regained by services))] 23:27 -!- VaderFLAG_ is now known as VaderFLAG 23:46 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had 17 silver shuriken entrusted to him by Huan Ti, on T:2879 23:52 [hdf-us] [evil] bouquet (Ran Cen Fem Neu) killed the Oracle, on T:53498 23:57 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:4225