00:26 -!- hackemslashem has quit [Ping timeout: 264 seconds] 00:26 [hdf-us] [evil] CaptSplat (Tou Hum Fem Neu) eschewed atheism, by dropping a sling on an altar, on T:3347 01:38 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 247092 points, T:30985, poisoned by a locust, while paralyzed by a monster 01:55 [hdf-us] [evil] willisllama (Wiz Elf Mal Neu), 139 points, T:1366, killed by a large kobold 02:40 -!- mobileuser has joined #evilhack 03:07 [hdf-us] [evil] willisllama (Wiz Elf Mal Neu) killed the Goblin King, on T:1112 03:09 [hdf-us] [evil] willisllama (Wiz Elf Mal Neu), 196 points, T:1420, killed by a stone orcish dagger 03:30 -!- elenmirie has joined #evilhack 03:41 -!- hackemslashem has joined #evilhack 03:51 [hdf-us] [evil] willisllama (Wiz Elf Mal Neu), 694 points, T:1438, killed by an orcish dagger 04:26 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 05:02 [hdf-us] [evil] willisllama (Mon Trt Mal Neu) killed the Goblin King, on T:452 05:09 [hdf-us] [evil] willisllama (Mon Trt Mal Neu) made his first wish - "magic marker", on T:457 05:29 -!- Umbire has quit [Remote host closed the connection] 05:30 -!- Umbire has joined #evilhack 06:18 [hdf-us] [evil] willisllama (Mon Trt Mal Neu) acquired the luckstone from Mines' End, on T:4205 06:25 [hdf-us] [evil] lgxia (Rog Hum Mal Neu), 1088 points, T:2391, killed by a wand 07:19 -!- amateurhour has joined #evilhack 07:21 [hdf-us] [evil] willisllama (Mon Trt Mal Neu) completed Sokoban, acquiring a silver amulet of magic resistance, on T:10168 07:21 -!- krm26__ has joined #evilhack 07:24 -!- krm26_ has quit [Ping timeout: 265 seconds] 07:31 -!- VaderFLAG has quit [Quit: Leaving] 07:36 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) became literate by reading a scroll, on T:5720 07:48 [hdf-us] [evil] willisllama (Mon Trt Mal Neu) had 18 shuriken entrusted to him by Chih Sung-tzu, on T:11478 07:49 -!- mobileuser has quit [Quit: Connection closed] 07:50 -!- mobileuser has joined #evilhack 07:51 -!- mobileuser has quit [Client Quit] 07:51 -!- mobileuser has joined #evilhack 07:51 -!- hackemslashem has quit [Ping timeout: 244 seconds] 08:07 -!- amateurhour has quit [Quit: leaving] 08:18 [hdf-us] [evil] willisllama (Mon Trt Mal Neu), 83980 points, T:13770, killed by a chameleon imitating a giant centipede 08:20 -!- elenmirie has joined #evilhack 08:22 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) had a dented pot entrusted to him by Chih Sung-tzu, on T:7788 08:32 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) completed Sokoban, acquiring an amulet of magic resistance, on T:8572 08:38 -!- hackemslashem has joined #evilhack 08:57 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) performed his first genocide (gelatinous cubes), on T:10880 09:15 -!- hackemslashem has quit [Quit: Leaving] 09:25 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) had Ogresmasher bestowed upon him by Chih Sung-tzu, on T:14764 09:27 [hdf-eu] [evil] rebatela (Mon Hum Mal Neu) had 18 shuriken entrusted to him by Chih Sung-tzu, on T:15497 09:35 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 10:47 [hdf-us] [evil] love2hack (Val Hum Fem Neu) had Mjollnir bestowed upon her by Odin, on T:3255 10:50 [hdf-us] [evil] love2hack (Val Hum Fem Neu) changed form for the first time, becoming a gremlin, on T:3451 10:54 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 4842 points, T:3564, zombified by a dwarf zombie 11:49 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 659 points, T:1037, killed by a bugbear 12:52 -!- Umbire has quit [Quit: Umbire zaps a wand of digging!] 13:09 [hdf-us] [evil] Gutso (Inf Orc Mal Una) completed Sokoban, acquiring a gold amulet of magic resistance, on T:12615 13:18 goddamit all the way down to medusa ( i dug down not knowing i was at bottom and ended up next to titan) and STILL no container 13:18 are there less NPCs now or something? Haven't seen one 13:19 Did someone complain? Too many ways for people to get a sack! make them rare! 13:19 [hdf-us] [evil] Gutso (Inf Orc Mal Una) used a helm to turn lawful, on T:13770 13:40 [hdf-us] [evil] Gutso (Inf Orc Mal Una) polymorphed his first object, on T:15365 13:40 just RNG rebatela 13:43 yeah? 13:43 !rng rebatela 13:43 qt: !rng thomas richard harold ; !rng do dishes|play nethack ; !rng 1-100 13:43 didn't seem to help, mobileuser 13:43 my dishes are done 13:43 i have a dog now 13:44 licks the plates clean 13:45 [hdf-us] [evil] love2hack (Val Hum Fem Neu) changed form for the first time, becoming a wererat, on T:5343 13:45 i just get annoyed when people who ascend all the time whine to k2 about strategies/try to make the game harder for others. make your own fucking game. it's supposed to be us against HIM lol 13:47 [hdf-us] [evil] love2hack (Val Hum Fem Neu) performed her first genocide (locusts), on T:5349 13:50 -!- elenmirie has joined #evilhack 14:09 [hdf-us] [evil] Bartlem (Inf Hum Mal Una), 481 points, T:1046, killed by a boulder 14:15 in this instance you're yelling at clouds rebatela ;-) 14:16 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 8074 points, T:6797, killed by a giant mimic, while praying 14:17 [hdf-us] [evil] love2hack (Val Hum Fem Neu) murdered Sugar, her faithful kitten, on T:62 14:19 no waay 14:20 npc's used to have tons of loot. someone cried. now they carry garbage 14:20 maaybe it's rng that i havven''tt seen a single one 14:21 [hdf-us] [evil] Bartlem (Inf Ith Mal Una), 689 points, T:812, killed by a magic missile 14:22 but it's not crazy for me to assume it's more of the same bs from the same people (not you obv) who don't want others to ascend for some crazy reasonn... I can ascend on my own. I don't need NPCs... I don't even wear armor or use weapons. I just don't like some of the stuff that goes on. I never complain about the game being too easy or give tips to k2 about how to make it harder to nerf other people's stragies. that's lame AF imo 14:22 * rebatela yells at clouds 14:23 am I missing something? 14:23 oh. no. I'm back that's all lol 14:24 fyi npc's wont have asc level gear unless they (meaning you) are exp level 20 or higher 14:24 krm26's suggeestion? 14:24 its always been that way 14:24 i don't want ascension gear 14:24 i want a sack 14:24 ok 14:24 they all have some type of portable container 14:25 well, they are non-existant in my game. just wondering if something had changed 14:25 i guess it is just rng... 14:26 what level are you? 14:26 and they used to have all sorts stuff (not just magical armor, I mean just regular loot) and it was scaled back . it hasn't always been that way 14:26 30 14:26 j/k 14:26 -!- elenmirie has quit [Remote host closed the connection] 14:26 i'm just gonna carry a box around 14:27 [hdf-us] [evil] Bartlem (Inf Hum Mal Una), 673 points, T:918, killed by a kitten 14:28 seriously, what level are you 14:29 i'm not playing but 12 i think 14:29 and as far as having asc lvl gear by level 20, yes its always been that way 14:29 there's an off-chance they can spawn with asc level gear between exp levels 10-19 but its rare 14:29 I'M NOT LOOKING FOR magic gear!!! 14:29 i just want a bag 14:30 yes i'm explaining that 14:30 i'm not complaining about the game. i love the game 14:30 my gripe is when people who are really good go "k2 you should really change this it makes it too easy for bla bla bla" and then you do it 14:30 (and you have0 14:30 ) 14:31 not always 14:31 and not always the way they want 14:31 and sometimes it is just some strategy the person doesn't use and others do and for some reason they want to be the only one who wins 14:31 i listen to every credible suggestion tho 14:31 i hear ya 14:32 and i'm putting myself in your shoes. I would too 14:32 src/makemon.c starting at line 941 14:32 how many people have ascended the game, like 10? 20? i don't see why anyone would be worried about the "competition"... YOU should be the competition. It's the equivalent of a stool pigeon 14:33 if (mtmp->m_lev > 10) { 14:33 ./* spawn with some type of portable container */ 14:33 (void) mongets(mtmp, !rn2(5) ? SACK 14:33 : rn2(4) ? OILSKIN_SACK 14:33 : rn2(7) ? BAG_OF_HOLDING 14:33 : BAG_OF_TRICKS); 14:33 i dont see it as a competition 14:33 also, you're just having bad rng luck 14:34 nethack has always been player vs. dev team... not players looking at what others do and crying about it 14:34 20% chance of spawning with a bag of some sort 14:34 yeah i have realized that 14:34 i haven't SEEN an NPC yet so i was just wondering if the spawning had changed since i've played. that's all 14:34 just bad luck 14:35 just didn't know if you made it so you only see them when you have the amulet or something because normally i'd have faced at least one by now 14:35 while you can make arguments about evilhack being players vs dev team, nethack in general certainly isn't 14:36 oh, i've always looked at it that way 14:36 people figure out strategies and the dev team nerfs them... 14:36 xnh goes the other way and makes it even easier 14:37 the 'strategies' you're referring to are typically bugs/exploits that were found and the dev's fixing those bugs/loopholes 14:38 dont confuse nethack devteam with amy 14:38 lol 14:38 excuse me? xnh makes it easier? you must be forgetting how wishing for enchantment on dragon scales was quietly supported until people blabbed about it on irc and then got removed right away 14:39 how long have you been playing? you really are denying there isn't some back and forth between the players and the developers? that's part of the game imo 14:39 i mean pudding farming etc. ? 14:39 not a war between them 14:39 yeah - for most of nethack's history, there was no communication between the players and the developers 14:39 yeah it's an exploit. call it what you will, but 14:40 you communicate with ascensions 14:40 the past six years are abnormal compared to the preceding thirty 14:40 agreed 14:40 i'm talking about the preceding thirty 14:40 digging through shops etc etc 14:40 aosdict: no communication goes too far, the git log is full of " emailed about this" 14:40 for most of that thirty years there weren't public servers and the devteam had no idea about ascensions except through rgrn YAAPs 14:41 and some of them do play ya know 14:41 a lot of changes come from direct experience 14:41 yeah no shit... 14:42 i doubt the devteam is really looking at ascensions even now that there are public servers 14:42 nao is far from new lol... 14:42 i remember ftp ing spoilers in the early 90s and knowing there was a public server to telnet to 14:42 i dont see the devteam going 'hmm how can I make sure players dont ascend as often?' - except for bhaak 14:42 there's your thirty 30 years 14:42 (im 43) 14:43 well, that's how it used to be... It's supposed to be hard (unless it's xnh) 14:43 how bout we switch gears 14:43 that's why i love evil.. i'm not even complaining. just wondering if things had changed with the NPC generation 14:43 and discuss something else 14:43 for all i know you got rid of them 14:44 no i want to hear rebatela complain about everything 14:44 rebatela - https://github.com/k21971/EvilHack/blob/master/doc/evilhack-changelog.md 14:44 i'm not complaining about anything! There's a single thing I complained about vaguely 14:44 and i guess i'm wrong 14:45 if there were any changes to it'd be in that doc 14:45 -!- hackemslashem has joined #evilhack 14:45 fair enough 14:50 -!- amateurhour has joined #evilhack 14:52 amateurhour how did d7d go last night? 14:52 d&d 14:52 drinking with 7 dudes 14:52 or dames... 14:52 :) 14:53 we have a homebrew rule where you can get up from being downed mid fight if magically healed but it adds 1 level of exhaustion 14:53 [hdf-us] [evil] love2hack (Val Hum Mal Neu), 1737 points, T:3547, killed by the Goblin King 14:53 and because my monk is the only '''tanker''' in the party (lol) I've gone down a lot 14:54 'dude, I'm beat' 14:54 so I'm on like 4 exhaustion levels 14:54 which is really bad 14:54 ask the DM for a good nights sleep 14:54 a good night's sleep removes 1 level of exhaustion 14:54 ask the DM for a vacation in the bahama's 14:55 -s 14:55 4 levels is disadvantage on ability checks, halved speed, disadvantage on attack rolls and saving throws, and hp max halved 14:55 holy crap 14:55 5 is speed reduced to 0, and 6 is death 14:56 ow 14:56 imagine exhaustion levels in nethack 14:57 when will there be a variant brave enough to add it 14:57 every time you get live saved, boom one extra level of exhaustion 14:58 Maybe... drain life too? 14:58 level 1 exhaustion - strong desire to lay down for extended periods of time, eating directly from a bag of cheetos and binge-watching 'buffy the vampire slayer' 14:59 Ah s/cheetos/pork scratchings/ and how's that different from normal? 14:59 I gotta rewatch some for inspiration for the undead slayer :D 14:59 was about to say 14:59 i just finished binge-watching season 5 of cobra kai. it's gotten silly 14:59 Last time I saw that was... 2005ish? 14:59 they need to stop 15:00 moving on to season 10 of the great british bake off 15:00 but its no longer the entire season at once (netflix) 15:00 they finally switched to dolling out one episode a week 15:01 Gotta keep up the suspense right? 15:01 i know right? 15:01 bingehack! 15:02 lol 15:02 I've been busy past few days pruning apple trees and patching the vampire race from Unnethack, I'm not sure which was harder 15:03 Have you figured out drows yet K2? 15:03 no i havent gone there yet 15:04 i think that will be for version after the one i am working on now 15:05 i want to get the underwater branch knocked out, plus spruce up goblin town/sanctum/asc run back up 15:05 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 357 points, T:1114, killed by a manes 15:05 nice 15:07 I gotta say, patching between variants is tricky. My vampires are like 65% functional, and I roughly patched commit I could find in un. 15:07 *every commit 15:07 i dont think vampire race works 100% bug free in any variant 15:07 but unnethack is prob your best bet to pull from 15:08 tortle race? that was something close to 40 separate commits before we got it to where it is now 15:09 giant was a fair amount. centaur and hobbit weren't as tricky 15:09 illithid had some growing pains too 15:09 Yea, mine are not draining corpses :( Or regenerating or unbreathing, and they can't even handle silver. I think I have leads on where the problems are but jeesh 15:09 I read a bunch of the giant commits, there's some interesting stuff 15:10 Made me understand some of the item additions more 15:10 I'd say dnh but that has the most big code changes so especially hard to port from 15:11 Indeed, loads of extra fields in everything - I've taken a couple small things, oh and some of the maps because dnh has great level designs 15:11 facts 15:12 omgfax 15:12 some of the racial stuff in evilhack is messed up 15:12 anywhere that it modifies the permonst (youmonst->data), in particular 15:13 just make sure you don't look to that as an example to be followed 15:13 yeah its on the bug tracker 15:13 luckily its nothing too crazy, but still 15:13 it is wrong 15:14 and there were other, past issues too (like how being a giant samurai would cause mplayer samurai to be able to lift and throw boulders) 15:14 i remember that 15:14 that was silly 15:14 just bringing it up because hackemslashem mentioned looking at the original commits to add giant or wahtever 15:14 or that time bones meant you didn't count as a giant so could wear tshirts and stuff 15:14 I miss that one bring it back 15:15 hey i was just happy the game could compile 15:15 so it's probably not good to copy it too directly, that's all i mean 15:15 also if you add infidel add the bug where you can go to planes early and win if you're a god gamer 15:15 ah that'll already be inherited as fixed nvm 15:15 Infidels already in lol 15:15 reintroduce that bug please 15:16 One of the benefits of basing on Evil =D 15:16 hackemslashem - src/hack.c lines 3471 thru 3489, all sorts of wrong 15:17 i really should at least throw a FIXME in the comment there 15:17 I always thought hack.c was for the really bad code? 15:18 lol 15:18 when taking me into consideration, any file is a place for bad code 15:18 if it wasn't hand crafted by the artisan known as qt dont trust it 15:18 Just rename dogmove.c to dogemove, you're good 15:18 * K2 senses aosdict nodding silently in agreement 15:20 brb 15:22 I'm finding some more commits by searching "vampiric" lol, just found one for the silver handling 15:25 It would be neat to be able to poly from vampire to vampire lord at ~lvl 10 and then to vampire king at 20, but I imagine this could be a nightmare to program 15:36 vampire race? will it be at least 50% vulnerable to fire at all times? 15:37 Seems reasonable, they start with some major benefits 15:38 So it looks like silver it the one material that "hates_material" monsters can't wield, whereas orcs can use mithril, and elves can use iron. 15:38 Gonna see if I can hack that a bit, hopefully not break much... 15:39 that will be fun in hell then ;-) 15:39 unless you removed that hitpoint loss when not 100% fire resistant 15:40 "the flames of hell" 15:40 Fire? I thought it was mostly garlic (in the game), sunlight (hm), young ladies in implausible nightgowns, and stakes through the heart except most people are vulnerable to that 15:40 In evil vampires have the M4_VULNERABLE_FIRE tag 15:40 and cutting off the head and immersing in water, most people are vulnerable to that too 15:41 Likewise burying at a crossroads and with most of them you don't even have to stake them through the heart first, although it makes them less wriggly 15:42 rebatela: I regard the nethack way of tackling exploits or too easy strategies by making them harder to achieve, not just by nerfing them. stealing from shops is the prime example that has been refined over decades and not just outright prohibited 15:42 yeah i dig it 15:43 no you don't, the shopkeeper leaps and grabs your pack as you fall through the floor 15:44 Or was bhaak talking about pet stealing? 15:45 you should play 1.3d some time and see how laughably easy it is to rob shops 15:47 i did... 15:47 i played hack and rogue and early nethack as a child 15:48 but have you played it with the skill honed by modern nethack? 15:48 my point was that it's always been a back and forth between players finding exploits/dev fixing them. It's part of the game 15:48 no 15:49 yes but the "fix" in other games is often just completely removing the exploit. in nethack, it often stays but gets more complicated and difficult to exploit 15:50 It's fair to discourage degenerate behavior too, I don't want people getting tendonitis from doing something over-and-over just because they can (and they will!) 15:51 i feel like nethack encourages thinking outside the box 15:51 i like it 15:51 apparently this isn't the place to discuss any of it. I'll go to reddit or something, but don't even get me started on paranoid water. The people who bitched and got it added to evilhack don't even play the game. And we all know k2 is on the dev team so is there paranoid water in vanilla now? just lame imo. If you want paranoid water why not play one of the variants that has it? 15:51 k2 is not on the vanilla devteam 15:51 I got turned on to nethack because you COULD typo to a total disaster. Not have to answer a prompt confirming 15:51 and uh it seems like you might be discussing it 15:52 it was paxed that added it. also isn't it off by default? i know i don't have it enabled in any game 15:52 I mean, it is optional, so you can just disable it 15:52 it's certainly not mandatory 15:52 qt: re the above, unless you want to store your stuff safely, in which case nethack encourages thinking "inside the large box" 15:52 ok but if you were competing for realtime (people DO compete ya know?) and one person can just slap the keys around not worrying about the water and the other person doesn't have the option on. Is that fair? 15:53 oh so there is paranoid water in vanilla now? 15:53 you can still typo to total disaster (oh no I meant to type Zl and cast finger of death not harmlessly move next to Rodney!) just not into instadeath terrain 15:53 what a joke if true 15:54 i don't like paranoid water either 15:54 i know i'm not alone. it's only on here where people argue about it with me. Nethack never had that "are you sure?" bs 15:54 nor did rogue 15:54 or hack 15:54 but these are silly arguments against an entirely optional feature 15:54 my guy you are gatekeeping in a huge way 15:54 certainly not 'EVIL' hack 15:54 My first vampire silver hating fix didn't work :( but I guess you can wear gloves if you want to wield a silver thing.. 15:54 you do not get to decide what is the true nethack way 15:54 yes i do 15:54 i know. you're ruining the game though aosdictr 15:55 are you sure? 15:55 why not make it so there's no insteadeath... I typo'd! I never would have done that on purpose! 15:55 are you sure you want to touch the cockatrice? you don't have gloves! 15:55 rebatela: this is stupid because you can turn it off 15:55 nobody is pointing a gun at your head and forcing you to use it 15:55 ok 15:56 Hack 1.0.3, hack.end.c line 17: pline("Really quit?"); 15:56 -!- VaderFLAG has joined #evilhack 15:56 are you actually angry because you personally are having less fun? or because you don't like the idea of new players not falling in the water? 15:56 but when one person runs through the mines with no worry about taking a dunk. you don't think you can play faster? 15:56 or more carelessly? 15:56 yes the point where I get fed up with these arguments is where people say "no no, EVERYONE should be required to play the game my way with less QoL, because that's the One True NetHack" 15:56 why would i care? i am not speed running against anyone 15:56 isn't there something to be said for being careful? 15:56 all speed runners are going to be playing with whatever optimal speedrunning config has been developed 15:57 and people who are genuinely in the running for best realtime clock speed or whatever are going to be good enough that they're not constantly falling in the water 15:58 personally i dislike it too, i think nethack should have sharp edges and allow you to shoot yourself in the foot and make a horrible mistake. but it's optional so i still don't experience it, i don't really care that much 15:58 ok, well i happen to own the 2nd place realtime and i'd have 1st place if i knew it was even close. I probably went to the bathroom many times with the game running. But i most CERTAINLY can play faster if I'm not worried about falling in the water in the mines 15:58 in 10 years this game will be a joke 15:58 2 15:58 I'd take that bet if it wasn't subjective 15:59 clearly you already think it is a joke 15:59 you're trying to appeal to people by making the game easier. You deny it, but it's true 15:59 i don't think that is true 15:59 and if you think I am ruining xnethack with my changes, you don't have to play it 15:59 If only there was a NetHack-derived roguelike that got rid of typo deaths years ago! We could look at it and see if it's known for being easy or hard. 15:59 well, tbf neither of you play evilhack. And if that's not the goal of xnh? i don't know what to tell you 16:00 i don't play it 16:00 I'm not arguing the point, it is an explicitly stated goal of xnethack to remove sources of pointless frustration 16:00 so stop bringing those changes to vanilla or wtf 'evil' paranoid water? I know it wasn't his idea... 16:00 such a tiny thing to be hyperfocused on imo, an optional setting that you can choose is not a big picture idea 16:00 I would argue that it is the opposite of "ruining" anything 16:00 whose idea was it 16:01 mine 16:01 ais523 16:01 ? 16:01 ok amateurhour, that's it 16:01 i'm shooting you in the head 16:01 and do you play evilhack now amateurhour? 16:01 ... sorry, someone is sneaking into K2's git repository and making commits when he's not looking? 16:01 from time to time I do, but very rarely, but what's the point of that question anyway? 16:01 you implying that any thoughts I have can't be real? 16:01 no, it's that he changed the game for people who still don't play 16:01 only real evilhack players (tm) get to gatekeep the one true evilhack (tm) 16:01 i think it's a fair point 16:02 ok but earlier you were yelling about him changing the game for people who ascend too much 16:02 so you don't like it when he changes the game based on any suggestion at all it seems 16:02 i'm all about people making suggestions 16:02 but you said "i hate it when k2 kowtows to people who ascend all the time" and now "i hate it when k2 kowtows to people who don't play" 16:02 so only people who ascend at exactly the rebatela ratio have good suggestions? 16:02 no 16:03 dude... i suck at this game. it's hard for me. that's why i like it. But changing something so fundamental as paranoid water... people have been arguing about that since the dawn of nethack 16:03 I have to admit while I have only met K2 once he didn't strike me as being someone easy to browbeat into, say, accepting my perfectly sensible Elbereth suggestion. :-) 16:04 fundamental? what 16:04 people like aosdict etc. made variants JUST to have things like paranoid water. 16:04 yes 16:04 what 16:04 many many many people have had a game ruined by a typo 16:04 aosdict: you love paranoid water don't you, you degenerate? 16:04 i'm talking back to 1.3 etc. 16:04 you sick fuck 16:04 you probably bathe in it 16:04 ... they haven't? As far as I know the idea of extending typo protection originated with paranoid_quit (which I wrote the patch for) 16:04 what are you talking about, there's no conspiracy in the variant community pushing the Paranoid Agenda 16:04 or probably you don't because you're warned before you walk in 16:05 omg Pinkbeast is the original sinner?!?! 16:05 it lets you play way faster. are people really denying that? 16:05 no way did you actually Pinkbeast? that's awesome 16:05 So should I disable PW and bring in lethe water? 16:05 there's water in the evilhack mines. you guys should play the game sometime... 16:05 hackemslashem if you really wanna be evil introduce 3d water like dnh 16:05 amateurhour: Not so much awesome as self-serving (and I don't even have a cat to walk on Q y) :-) 16:05 3d lethe water 16:05 none of you even play. argument is dumb 16:06 rebatela: i play evilhack 16:06 I think we agree that the argument is dumb 16:06 I will point out that in an abstract sense, kowtowing to people who don't play can indeed be a valid move to make, if you want to attract players who tell you "your variant sounds interesting but I don't play it because X" 16:06 I play, but more accurately I test and dev over evil... 16:06 amateurhour: slex crystal water when 16:07 man that'd be so annoying 16:07 turn off your usual water traversal methods if you can, oh you can't because you're a race with intrinsic flying? lol rekt 16:08 OK, I'll bite, what's SLEX crystal water? 16:08 No idea with slex crystal water is... 16:08 water on the ceiling 16:08 wat 16:08 er on the ceiling 16:08 haha 16:08 lol 16:09 I guess you can't just fly under it?? 16:09 That, ah, hm. Sounds like... an idea. 16:09 rebatela: not to extend this discussion further, but -- i can totally understand that if you are competitive about the game, you may feel like you're forced to use all the optimal "easy mode" settings to continue being competitive. i would be frustrated about that too. luckily i am in a privileged position of not being good enough at the game to worry about that, even though i don't want to use 16:09 it either. 16:10 you can't in slex at least hackemslashem 16:15 https://github.com/k21971/EvilHack/commit/2c50b94abc23acee84c89d381dad22f02fd6a5e8 16:15 read the commit notes 16:15 ? 16:15 even with paranoid swim on in evilhack, you can still die 16:16 via being saved from stepping fully into it 16:16 * K2 bows 16:16 [hdf-us] [evil] Bartlem (Inf Hum Mal Una), 209 points, T:207, killed by falling down a mine shaft 16:16 thank you... no seriously, thank you 16:16 you're welcome 16:16 :) 16:16 you know i'm right... i knew your opinions on paranoid water before. You got talked into it 16:17 we've been through this like 7 times now 16:17 8 16:17 lol i know 16:17 player polymorphed into a sugar golem gets their feet wet and instadies 16:17 sorry guys. i love y'all 16:18 i love you too qt 16:18 ... 16:18 lol 16:18 wrong chat? 16:18 gee thanks 16:18 oopsies 16:19 rebatela: i like you but i don't like-like you 16:19 the devteam and aosdict are part of the pentaverate 16:19 K2: i like-like you but I don't like you 16:19 along with col sanders 16:19 !qt how do u feel about me 16:19 qt: so a tsundere thing huh 16:19 is the paranoid water in vanilla or not? i swear i'll stop talking about it 16:19 maybe 16:19 yes it is 16:19 yes 16:20 paxed added it 16:20 maybe yes sort of 16:20 feedback has largely been positive 16:20 bummer 16:20 oh ya think? 16:20 in fact I can't think of anyone besides you naysaying it 16:20 it's an option... 16:20 Maybe you should get rid of insteadeath. I'm sure the feedback would be great 16:20 what 16:20 sigh, more strawmen 16:20 vanilla recently got rid of poison instadeath 16:21 it's still very likely to be instadeath in early game as the damage is v high 16:21 * K2 watches rebatela lose his mind 16:21 no, i don't care. ruin the game 16:21 also touch of death technically isn't instadeath in vanilla anymore 16:21 what? 16:21 why not? 16:21 Pinkbeast i want to go to mulligans again 16:21 because it hurt someone's feelings when they died 16:22 what 16:22 i mean "how was it changed" not "what was the motivation for the change" 16:22 someone edited the .c file 16:22 poison or tod? 16:22 large amount of hp and maxhp damage iirc 16:22 and compiled/linked 16:22 touch of death 16:22 what aosdict said 16:22 the damage is really large 16:22 why not just make it so you can save/restore? 16:22 it's coming... 16:23 rebatela: you can already save and restore MORAN 16:23 lol what and idiot 16:23 lol I was gonna make that same joke 16:23 'here at hardfought, we let the players edit theirs (or any one elses) save files' 16:23 yeah... but that's the point of playing on a server 16:23 typos and everything 16:23 rebatela how on earth do you see getting to save scumming as a routine part of the game from paranoid water 16:24 really sad. in an effort to get more people to play your variant, you make the hardest game easier and easier and easier 16:24 omg this literally doesn't touch the difficulty at all 16:24 bruh 16:24 wait what? 16:24 it won't be save scumming. it will be an option. i'm surprised you haven't suggested it yet 16:24 i didnt make evilhack easier 16:24 guys we're trying to make rational arguments to an irrational audience 16:24 you did k2 16:24 i know but its kinda fun 16:24 qt nooo 16:25 rebatela idk if you're trying to start a fight or just trolling or what 16:25 reading a hawaiian shirt cheers you and strengthens your spirit for the task ahead 16:25 can't really tell in text form 16:25 update: My vampires now can feel the burn of silver, oh ya 16:25 it makes the game easier to deal with mentally 16:25 ergo, qt made evilhack easier 16:25 bastard 16:25 i just want to slap the keys until i get a yes/no prompt 16:25 K2: and vanilla too! 16:26 err - mah - gerd 16:26 all that lobbying for hawaiian shirts... monstrous 16:26 i was paid big money by george soros for that 16:26 Are you sure you want to die? (yes/no) 16:26 his goal is to make the hardest game easier and easier, as part of destroying western civilization 16:26 Are you sure you want to repeat this conversation word for word a ninth time (yes/no) 16:27 maybe? 16:27 I don't know 16:27 can you repeat the question 16:27 can you repe- 16:27 dasflkjsd 16:27 aosdict is the fastest fingers in the west 16:27 lol 16:28 which hemisphere are you in again amateurhour 16:28 northern :^) 16:28 amateurhour is 4th in line to the throne. show some respect 16:28 [hdf-us] [evil] Bartlem (Inf Hum Mal Una), 843 points, T:1550, killed by the Goblin King 16:29 you think all those zorkmids appeared out of thin air? 16:29 slightly west of london so I guess western hem 16:29 your ping to hdf-eu must be sub 10ms 16:29 omg amateurhour is 4 year old prince louis of wales 16:29 (if that's the line that decides) 16:29 how is the new king? 16:29 it's greenwich 16:30 ever1 always talks about greenwich mean time but no1 ever wants to talk about greenwich friendly time 16:30 rebatela i promise evilhack will get more difficult. just you wait and see 16:31 someone has to stop mobileuser 16:31 no K2 because that's just making updates for ppl that ascend a lot and also bad 16:31 hey man, it's your game. i don't like the water change to vanilla. that blows. but whatever. 16:31 i don't like that ToD change. it does what, like 65 damage on average? so an average high level cahracter without MR can get hit by ToD like 3-4 times in a row without healing or doing anything 16:31 i knew it was coming once evil did it 16:31 if it's so whatever can you stop bringing it up every month 16:32 oh geee i'm so sorry 16:32 and every time you bring it up you talk around trying to imply I'm the problem 16:32 i've been playing this game for 35 years 16:32 i didn't even know it came from you until 10 minutes ago when you owned it (i assumed jokingly) so that's bs 16:33 amateurhour hacked my repo awhile back and made some *ahem* changes 16:33 unfortunately K2 noticed the hawaiian bobble hats 16:33 for doggos 16:33 wait how is amateurhour responsible for any of this 16:33 because I bitched at K2 till it got added 16:33 because he is crafty and evil 16:34 i never said he was. HE said he was. Again, I assumed he was kidding. Still do 16:34 oh I thought we were tracing the hierarchy of blame further than that 16:34 how does this ToD change make sense, "if half the damage is greater than your maxHP, you die instantly" 16:34 amateurhour came to my house and threatened to put a bobble hat on ozzy 16:34 if half the damage is greater than your maxHP you die instantly by default 16:34 yeah qt 16:34 I'm not a fan of the implementation but I do like the general idea 16:34 K2 for putting it in evil -> paxed for putting it in vanilla -> me for putting it in xnh -> ais523 for putting it in nethack4 and acehack -> Pinkbeast for starting the whole confirmation prompt thing in the first place 16:34 there's special handling like "if half the damage is greater than your maxHP, you are instantly killed instead of deducting damage" 16:35 pinbeast, in the big room, with the candlestick 16:35 *pinkbeast 16:35 oops 16:35 but by definition if half the damage is greater than your max HP it will kill you right? that means the full damage is at least twice your max HP? am I totally confused about that? 16:35 heh 16:35 yeah that's weird 16:35 qt: bypass lifesaving? 16:35 pinbeast... manticore?? 16:35 porcupine 16:36 aosdict: it doesn't seem to do anything like that 16:36 *stella changes nick to Pinbeast* 16:36 [hdf-us] [evil] willisllama (Mon Elf Mal Neu) killed the Goblin King, on T:493 16:36 [hdf-us] [evil] Bartlem (Inf Hum Mal Una), 314 points, T:821, killed by a sea tortle 16:36 oh damn 16:36 oh i guess the point is actually to make sure you can be lifesaved 16:36 btw if you add manticores with paralysing spines check dnh's values for the para first... 16:36 493 turns 16:36 [hdf-us] [evil] willisllama (Mon Elf Mal Neu) made his first wish - "blessed +2 silver gauntlets of power", on T:504 16:36 AND got a throne wish 16:36 at first they were too high so manticores could perma para you and it was gg 16:36 so it actually makes it even less challenging. instead of being "and if X happens YOU DIE INSTANTLY" which is how it's framed in the commit message 16:36 K2 nerf throne wishes pls they should not give you a wish it is too powerful on t:493 pls pls pls 16:37 no... no... ok 16:37 "Are you sure you want to hit that floating eye? (yes/no) ? is that coming next? How many games have we all ended that way? a typo. 16:37 * K2 makes floating eyes invisible 16:37 do it 16:37 some variants, not naming any names, make it so you can't make any wishes till xlvl 7 16:37 lol 16:37 K2: that makes them harmless 16:38 lol in that case do it because it's extra funny 16:38 extra special invisible 16:38 interestingly the floating eye fix I keep lobbying the devteam for inclusion in vanilla is just to make them cyan 16:38 an again. You don't want to hit a floating eye by mistake? don't want to take a dip? don't play so fast. It's a balance 16:38 touch of death is now less dangerous for an appropriately-leveled character than the Paxed Anti-magic Trap™ (now deceased) 16:38 true 16:39 aosdict - https://github.com/k21971/EvilHack/commit/b8757058c84d8cb732daf65df20718102b962ac9 16:39 hey personally I think being able to change ghost symbol so you can see them more easily, and colour letting you see what potions and stuff are at a distance is busted 16:39 can we just move on from this discussion 16:39 yeah 16:39 qt, whatcha wearing? 16:39 okay 16:40 i am wearing a t-shirt that says "les rallizes denudes" and shorts and slippers 16:40 -!- rebatela has quit [Quit: Konversation terminated!] 16:40 ooh sexy 16:40 serious question - what happened with the fruit flies and the roomates leaving dirty dishes all over? 16:41 we had a serious fruit fly problem 16:41 are you guys housemates or something? 16:41 lol 16:41 we have as well in the past, let fresh produce sit out on counter 16:41 maybe aosdict is my roommate who left the dirty dishes in the sink 16:41 and has been concealing it this whole time 16:41 qt lives in deep brooklyn. too deep for me 16:42 2deep4u 16:42 ^ porn name 16:42 alrighty i gotta go get mini-me, back later 16:42 how do you know where he lives if you're not the housemate? 16:42 fun chat :P 16:43 our fruit flies started with banana peels in the trash and started breeding everywhere through the trash can. there were larva and pupae all over the inside of the thing (and it's not a simple piece of plastic with an inside and outside, it had an assembly to lift the lid) 16:43 yeah i had a similar problem 16:44 I cleaned it out in the shower but a week later they had reinfested it right back again 16:44 i have almost eliminated them. i see one or two a day now 16:44 sounds grim 16:44 so I switched to a simple-piece-of-plastic can and my roommate and I left the old can unused for two weeks 16:44 hopefully they're all dead 16:46 i have another roommate who has been traveling/subletting her room this entire time we have had the fly issue. she just got back and despite my warning her about it, has not been doing dishes promptly (has no idea how bad it was so i guess didn't think it was really a big deal). so now my other roommate, presumably encouraged by that, has backslid on that too and the sink is starting to fill up 16:46 again. really annoying 16:47 i need to talk to them about it if they don't do their dishes some point today 16:47 or hire mobileuser to do it 16:47 the problem in our house was never the sink, my roommates are not awful about leaving dishes in there 16:47 " my roommates are not lawful about leaving dishes in there" 16:48 actually I just looked and one of them must have done dishes around lunch time 16:48 so that's good 16:49 [hdf-us] [evil] Bartlem (Inf Ith Mal Una), 429 points, T:1390, killed by a system shock 16:49 aosdict: I think you have your blame sequence in incorrect chronological order 16:49 aosdict: yeah I don't know if you were privy to the saga from the start but the dirty dishes in the sink have been a big part of it. plus breeding in the trash and recycling bins like your issue, though 16:49 aosdict: also, paranoid quit is not in vanilla because of paxed. Pat put it in, pre leak even: https://github.com/NetHack/NetHack/commit/fa6098bfd 16:50 who said paranoid quit was in vanilla because of paxed? 16:50 paranoid *water* is in vanilla because of paxed, no? 16:50 aosdict was talking about paranoid swim/water 16:53 oh, water. I thought it was about how the paranoid stuff in general was created. It seem this has made a lot of people very angry and been widely regarded as a bad move. 16:54 he was tracking it back to the very beginning of paranoid stuff but the specific point of contention was paranoid swim 16:54 it has made 1 person very angry and has been widely regarded as a bad move by that 1 person 16:54 :) 16:54 i don't like to use paranoid swim either but it doesn't make me angry 16:54 [hdf-us] [evil] love2hack (Val Hum Fem Neu) made her first wish - "blessed +2 gray dragon scale mail", on T:1365 16:55 is paxed just not going to resurrect the bilious patchdb? 16:56 amateurhour: btw I never watched malcolm in the middle I am just a TMBG fan 16:57 fair enough, it's an alright show really but I wouldn't suggest going out of your way to watch it now 16:57 qt: does he even know it's down? (I didn't) 16:57 my favourite scene: https://www.youtube.com/watch?v=AbSehcT19u0 16:58 those short intros were probably the best part of the show 16:59 yeah i asked him about it around the time it went down and he said he was migrating servers or something. it was just completely inaccessible/timed out at that point. now it's a blank page instead 16:59 it went down within a few days of my submitting readable hawaiian shirts patch for 3.4.3 so i think he may have hit the self destruct button in an effort to suppress that 17:00 the whole history of nethack was a conspiracy against readable hawaiian shirts 17:00 and now you've been pushing your luck too much 17:04 whoa, brb, i think i hear someone moving around in the house 17:04 wtf, it's paxed and he has a knife 17:04 he says he's going to cut off all readable hawaiian shirt spam right at the source 17:17 "You kill the cow! You murderer!" .. hm, did I make cows human or something? 17:17 veganhack 17:21 probably always peaceful 17:21 always peaceful isn't a property of the permonst or anything though 17:22 the "You murderer!" block of code has an is_human(mdat) check on it 17:22 yeah, I was about to mention that is_human(mdat) too 17:22 wow I actually beat qt to something 17:22 but i think that's not in evilhack 17:22 -!- mobileuser has quit [Quit: Connection closed] 17:23 probs removed because of non-human shopkeepers? 17:23 idk 17:23 -!- mobileuser has joined #evilhack 17:24 yeah it looks like evilhack, instead of 'is_human && (!always_hostile && mtmp->malign <= 0)', has '(always_peaceful && mtmp->malign <= 0) || (mtmp->isshk && !is_zombie)' 17:24 you're probably right amateurhour 17:24 to deal with murder of non-humans? 17:25 oh I missed a bit of backscroll 17:25 actually is_human(mdat) would probably work now, as long as it's looking at mtmp->data instead of ERAC(mtmp)->rdata 17:25 so it could probably be changed to the vanilla code and still work for the racial shks and priests 17:26 haha grepping for which variants have cows I see that Silly JNethack has an attack that gives you lycanthropy with wereform cow 17:27 aosdict: "always peaceful isn't a property of the permonst or anything" really? i thought it was basically a permonst flag that says "always make sure this monster is generated peaceful" 17:27 what is it if not a property of the permonst? 17:31 That is quite interesting 17:32 So you could lose protection/telepathy by killing a cow? 17:35 apparently that's the state of things in your variant right now 17:37 in evilhack the only monsters that are always-peaceful are basically human NPCs, like shopkeepers, guards, etc (the one exception I see is Pegasus). there's nothing like a cow that would cause this, which is probably why K2 felt it was safe to make that change 17:37 or chickens 17:39 *renames to sacred cows* 17:51 [hdf-us] [evil] love2hack (Val Hum Fem Neu) killed the Goblin King, on T:4692 17:59 [hdf-us] [evil] love2hack (Val Hum Fem Neu) changed form for the first time by mimicking a pile of gold, on T:5604 18:00 well I can't seem to get vampire draining to work today. My vampires just eat regular food, and eat corpses on the ground, no draining :( My eyes hurt from comparing to other fork code, so if anyone wants to take a swing at it I'm goin to bed 18:03 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 8776 points, T:5828, burned by molten lava 18:05 -!- mobileuser has quit [Quit: Connection closed] 18:28 honestly having sacred cows (and no regular cows) sounds like a superior option to me 18:28 you're a murderer if you kill them but if you can indirectly kill them and get their corpse to an altar your god gives you mucho brownie points 18:39 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 376 points, T:1141, killed by a locust 18:53 [hdf-us] [evil] Gutso (Inf Orc Mal Una), 62214 points, T:19612, killed by a centaurian lieutenant 19:11 [hdf-us] [evil] love2hack (Val Hum Fem Neu), 944 points, T:1659, killed by a water elemental 19:29 [hdf-us] [evil] arnibald (Mon Gia Mal Neu) had a pair of leather gloves entrusted to him by Chih Sung-tzu, on T:26301 20:03 [hdf-us] [evil] love2hack (Val Hum Fem Neu) performed her first genocide (locusts), on T:2192 20:06 -!- hackemslashem has quit [Ping timeout: 264 seconds] 21:03 moooo 21:18 -!- amateurhour has quit [Quit: leaving] 21:44 -!- Umbire has joined #evilhack 21:55 -!- evdj73740708 has joined #evilhack 22:23 [hdf-us] [evil] willisllama (Mon Elf Mal Neu), 8183 points, T:3267, suffocated by a gelatinous cube 22:27 -!- evdj73740708_ has joined #evilhack 22:31 -!- evdj73740708 has quit [Ping timeout: 252 seconds] 22:35 [hdf-us] [evil] willisllama (Mon Cen Mal Cha) killed the Goblin King, on T:608 22:43 [hdf-us] [evil] love2hack (Val Hum Fem Neu) killed the Goblin King, on T:4155 22:46 -!- nabbi has joined #evilhack 22:46 -!- nabbi has quit [Changing host] 22:46 -!- nabbi has joined #evilhack