00:55 [hdf-au] [evil] ocnda (Rog Hum Fem Cha), 377 points, T:995, killed by a green mold 01:18 -!- Tangles_ has quit [Ping timeout: 240 seconds] 01:18 -!- Tangles has joined #evilhack 01:41 -!- hackemslashem has quit [Remote host closed the connection] 01:41 -!- hackemslashem has joined #evilhack 01:44 aosdict: are there any non-weapon non-quest artifacts in evilhack? Yes - the Magic 8 ball the Oracle has, Yenogu's flail Butcher, Orcus has the Wand of Orcus, Sword of Kas, Lifestealer 02:11 All of those except the 8-Ball are weapons lmao 02:11 Forgot about the Bag somehow 02:14 Someone mentioned it in backstroll lol 02:17 The snowball spell I made for Ice Mage yesterday is working well, but seems to have issues with it missing a monster, than hitting the monster it missed, or hitting twice, or getting 2 "thwap" messages, bit strange, haven't figured that bit out yet 02:17 The repo is up to date if anyone wants to mess with it 02:18 I can see why people don't make many new spells, they are rather complicated.. 02:37 No I'm saying I forgot about it 02:39 -!- mobileuser has joined #evilhack 02:44 hackemslashem: That someone was me. :D 03:01 -!- amateurhour has joined #evilhack 03:09 -!- elenmirie has joined #evilhack 04:29 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 04:44 -!- Umbire has quit [Remote host closed the connection] 04:44 -!- Umbire has joined #evilhack 06:15 -!- Umbire has quit [Ping timeout: 260 seconds] 06:34 Adding 2 spellbooks (over 52) seems not to have much effect on the gameplay, but on the windows build :/ 06:34 error: for tile 220 (numbered 220) of other.txt, 06:34 found 'sub gehennom walls 0' while expecting 'sub cave walls 0' 06:44 -!- Pinkbeast has quit [*.net *.split] 06:49 -!- Pinkbeast has joined #evilhack 06:54 reason for my question about non weapon artifacts was I am planning to add one to xnh and wanted to know what assumptions about "sacrifice gift is always a weapon" need to be surmounted 06:55 so far the only one I found was the bit of code where after granting it to you, it unrestricts the object's weapon skill without checking that it's a weapon 07:00 hmm, look like in evil you first flip a coin to see if it's a weapon, then if that fails, it then checks if you are a spellcaster and 1/3 of the time you get a spellbook, failing that I think you get armor 07:02 I like how monks get shuriken until they hit with a wielded weapon, nice touch K2! 07:03 Alright, I'm gonna try to add 0-9 to the spellcasting letters to see if I can expand by 10 more spells... 07:04 what're you gonna add aosdict? 07:05 BanHammer! 07:09 Ok, someone tell me if this makes sense- we go from this: 07:09 #define spellet(spell) ((char) ((spell < 26) ? ('a' + spell) : ('A' + spell - 26))) 07:09 to this: 07:09 #define spellet(spell) ((char) ((spell < 26) ? ('a' + spell) : (spell < 52) ? ('A' + spell - 26) : ('1' + spell - 52))) 07:09 I should probably look at an ascii chart.. 07:10 Aw yea, I should start from 0 ('0' + spell...) 07:14 Oh snap, slashem-up already had it 07:18 amateurhour: the apple of discord 07:20 Does it make the bridge go down every time it's invoked? 07:21 huh? no it just provides conflict 07:29 if you eat it does it become the seed of discord 07:29 if you sow it by burying it then digging it up again do you get the root of discord 07:30 just joking around these aren't suggestions 07:30 neat idea 07:30 the apple of discord already causing discord 07:31 haha 07:33 crap, just realized I added the master sword, but forgot the tile, really hope that's what is breaking the windows build 07:34 Actually, nvm, don't need to cuz it just uses the long sword tile :$ 07:34 the reasonable thing for it to do if eaten is to cause permanent hungering conflict as if you ate a ring, but I'm having difficulty planning out exactly what would be the most balanced set of conflict behaviors 07:35 Would it be an actual apple, or golden/silver etc? 07:35 the idea was basically if you're a crowned chaotic and carrying it - permanent hunger-free conflict. otherwise, when invoked - temporary hunger-free conflict. if eaten - permanent hungering conflict (this doesn't seem quite right) 07:35 and due to how this stuff behaves, dropping it immediately ends the conflict (not really sure I can change that) 07:36 does it have to cause hungering? how does sceptre of might work for that? 07:36 hackemslashem: an apple, whose material is gold (that doesn't stop you from being able to eat it) 07:36 amateurhour: big stick when invoked toggles infinite conflict, invoke or drop it to toggle it back off 07:36 infinite hungerless conflict 07:37 add toilets so the player can dispose of their inner conflict :^) 07:37 the simple implementation would be to just replicate that for the Apple, but I did want to have the power of chaos be more powerful if you're crowned 07:39 actually didn't vanilla do something with limiting conflict in a way this could re-buff... 07:45 Yes, conflict is less effective if you are invisible 07:45 or out-of-sight also I think 07:49 and it depends on cha 07:49 I don't think it ever worked out of line of sight, but it does require monsters to be able to see you 07:50 maybe the apple, being an object of beauty in the original mythology, could work like cha 25 07:50 the apple didn't confer beauty, it was just the reward for beauty 07:51 I mean I guess monsters could go "this guy has the thing that was only given to really beautiful people therefore they must be gorgeous" but I don't think it works like that 07:53 oh I just skimread the wikipedia article and probably misunderstood it 07:53 > he goddess Eris tossed (it) in the midst of the feast of the gods at the wedding of Peleus and Thetis as a prize of beauty 07:54 I misunderstood that as the apple was considered beautiful heh 07:54 without reading the subsequent bit 07:55 a cool thing would be if you could toss it into the center of a crowd of monsters and they all start killing themselves to get it, but that seems hard to implement plus if you're carrying it for conflict the monsters will fight themselves anyway 07:56 how difficult would it be to have conflict centered on an object? 07:56 that's not on the player I mean 07:57 no variants that I know of have that but it would be cool 07:57 probably would require rewriting the entire conflict system. there are assumptions everywhere that conflict is caused exclusively by the player 07:57 xnh is brave enough to do it I reckon, we'd just have to convince the dev 07:57 I also don't see a way to do that with any efficiency - before every monster move, must check their entire area to see if there is any conflict causing item nearby or carried by someone nearby 07:59 at start of monster turn you could find the item once maybe 07:59 then all monsters would check if they could see that location 08:00 monster los checks are already very inefficient when they're not los to the player 08:00 I don't think juice is worth the squeeze 08:03 it would be fun to have some kind of Gauntlet "you are it" mechanic :-) 08:29 backscrolling: nobody mentioned Dragonbane as non-weapon artifact?? 08:30 amazing 08:43 I guess it must be a pretty forgettable artifact 08:58 Well fudge, I removed 2 spells so I have 52, but still getting problems with this "expecting 'sub cave walls 0" thing, sigh 09:01 gotta say, I did not expect that adding more than 52 spells would break tiles of all things 09:02 Might be removing the goblin king, 09:35 weird, I don't seem to be able to blind myself with an expensive camera... 09:41 Weird, I can't do it in hackem either 09:42 bug??? 09:53 Think I found it. blindingflash is not being called because there is some wand of light logic preventing it. 09:53 https://github.com/k21971/EvilHack/blob/6579d04cac2de747ce0f15a61af0b9b50e8219a6/src/zap.c#L2827 09:53 I put it in as an issue and K2 can look at it 09:54 [EvilHack] elunna opened issue #102: Cannot blind self with expensive camera - https://github.com/k21971/EvilHack/issues/102 10:04 thx hackemslashem! 10:07 "The poisoned dart poisons you.  The dart was poisoned!" 10:07 I would say more: 10:07 I think it was poisoned 10:07 Now we're looking at an objnam problem lol 10:08 [hdf-us] [evil] elron (Inf Hum Fem Una) became literate by engraving "bob", on T:3389 10:10 are we *sure* the dart was poisoned? 10:11 not sure, the message was a bit ambiguous 10:16 [hdf-us] [evil] elron (Inf Hum Fem Una) rejected atheism with a prayer, on T:4741 10:16 [hdf-us] [evil] elron (Inf Hum Fem Una), 8376 points, T:4741, killed by a leocrotta, while praying 10:16 i think it was poisoned 10:16 not sure 10:18 [hdf-us] [evil] arnibald (Inf Gia Fem Una) killed the Goblin King, on T:1561 10:23 [hdf-us] [evil] elron (Inf Hum Fem Una), 72 points, T:229, killed by a goblin 10:26 K2 I found a bug! \o/ 10:26 NO 10:26 been awhile 10:26 heh 10:26 the camera thing? 10:26 yeah 10:26 i see an issue was opened for it 10:26 i'll take care of it 10:26 my tourist was rather surprised :b 10:27 hah 10:27 'wtf is this not working? ' 10:27 no bugs on labor day 10:27 expensive?? cheap yendorian thrash! 10:27 was nice to sleep in on a monday 10:28 cant do yard work cuz rain 10:28 so ima gonna VEG 10:28 I wish it was raining today instead of tomorrow 10:28 mandatory outdoors work event tomorrow 10:28 rain all day 10:29 oof 10:29 mandatory fun 10:29 that's what we called it in the military 10:30 have heard that plenty of times as a civilian :) (not so much at my place but from peers) 10:33 [hdf-us] [evil] arnibald (Inf Gia Fem Una) changed form for the first time, becoming a werejackal, on T:3066 10:34 they are probably prior military :) 10:34 i have a t-shirt that says 'mandatory fun shirt' 10:34 [hdf-us] [evil] elron (Inf Hum Fem Una) had Secespita bestowed upon her by Moloch, on T:2061 10:34 ^ this is also in evilhack 10:36 [hdf-us] [evil] arnibald (Inf Gia Fem Una) rejected atheism with a prayer, on T:3116 10:37 [hdf-us] [evil] arnibald (Inf Gia Fem Una), 2802 points, T:3235, zombified by a diseased gnome corpse 10:42 [hdf-us] [evil] elron (Inf Hum Fem Una), 2248 points, T:3057, zombified by a diseased gnome corpse 10:59 [hdf-us] [evil] Snuff (Tou Hum Mal Neu) had a wooden battle-axe entrusted to him by The Lady, on T:15195 11:04 -!- hackemslashem has quit [Ping timeout: 260 seconds] 11:08 [hdf-us] [evil] lgxia (Tou Hum Mal Neu) killed the Abominable Snowman, on T:73617 11:44 [hdf-us] [evil] arnibald (Inf Gia Mal Una) killed the Goblin King, on T:1225 11:50 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:3368 11:53 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) rejected atheism by offering a gnome noble corpse on an altar of Huan Ti, on T:3787 11:56 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had a cloak of protection entrusted to him by Huan Ti, on T:4016 11:56 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had 19 shuriken entrusted to him by Huan Ti, on T:4106 12:12 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) changed form for the first time, becoming an antimatter vortex, on T:5532 12:25 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 20255 points, T:7244, killed by a gnoll hunter 13:01 -!- hackemslashem has joined #evilhack 13:02 -!- jonadab has quit [Ping timeout: 268 seconds] 15:07 -!- elenmirie has joined #evilhack 15:09 -!- elenmirie has quit [Client Quit] 15:09 -!- elenmirie has joined #evilhack 15:19 [hdf-us] [evil] mobileuser (Tou Hob Fem Neu) killed the Goblin King, on T:7402 16:14 [hdf-us] [evil] mobileuser (Tou Hob Fem Neu) eschewed atheism, by dropping a bag called sack type 1 containing 3 items on an altar, on T:7726 16:21 [hdf-us] [evil] mobileuser (Tou Hob Fem Neu) had a cloak of protection entrusted to her by The Lady, on T:7971 16:28 -!- jonadab has joined #evilhack 16:40 [hdf-us] [evil] mobileuser (Tou Hob Fem Neu) had a bone battle-axe entrusted to her by The Lady, on T:8147 16:40 haha wtf 16:40 I was expecting some weapon I would already have skill in 17:01 -!- amateurhour has quit [Quit: leaving] 17:14 -!- Umbire has joined #evilhack 17:36 well ok, +5, fireproof, I'll take it :b 17:37 -!- mobileuser has quit [Quit: Connection closed] 17:47 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 18:18 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://github.com/k21971/EvilHack/compare/6579d04cac2d...6e843d71239b 18:18 [EvilHack] k21971 6e843d7 - Fix: could not blind self with an expensive camera. 18:21 [hdf-us] [evil] Kame (Tou Hum Fem Neu), 579 points, T:1079, killed by a giant bat 20:08 -!- Umbire has quit [Remote host closed the connection] 20:09 -!- Umbire has joined #evilhack 20:17 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 4553 points, T:2772, killed by a dwarf lord 20:32 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) rejected atheism with a prayer, on T:3041 20:43 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:4195 21:50 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) acquired the luckstone from Mines' End, on T:9118 22:24 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) hit with a wielded weapon for the first time, on T:12051 22:40 does evilhack have the same monster generation limit as vanilla? Considering an evilhack extinctionist attempt. 22:46 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 6356 points, T:3617, killed by a piranha 22:48 [hdf-us] [evil] gpsalmoncannon (Mon Elf Mal Cha), 385 points, T:545, killed by a wererat 22:48 [hdf-us] [evil] gpsalmoncannon (Mon Elf Mal Cha) murdered his faithful kitten, on T:8 22:53 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) polymorphed his first object, on T:15777 22:55 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) completed Sokoban, acquiring a bag of holding, on T:15892 22:56 I wouldn't know - one assumes so, though the non-extinctable monsters have way more fearsome members among them 22:58 oh right. Clearing all the shambling horrors would suck if they have bait traits. 22:58 also "bad" traits 23:03 I was also thinking of Archangels in particular 23:04 [hdf-us] [evil] gpsalmoncannon (Mon Elf Mal Cha), 3081 points, T:1512, killed by a leocrotta 23:07 [hdf-us] [evil] gpsalmoncannon (Mon Elf Mal Cha), 290 points, T:470, killed by a crossbow bolt 23:10 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed the Goblin King, on T:1167 23:28 [hdf-us] [evil] gpsalmoncannon (Mon Elf Mal Cha), 2107 points, T:1669, killed by a dwarf lord 23:28 [hdf-us] [evil] arnibald (Inf Gia Fem Una) eschewed atheism, by dropping an uncursed oilskin sack containing 34 items on an altar, on T:7457 23:29 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) destroyed Gutso's ghost, the former Thaumaturge, on T:17743 23:38 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 84919 points, T:18639, killed by a death ray 23:38 !lastgame dgoddard 23:38 Umbire: [hdf-us] https://www.hardfought.org/userdata/d/dgoddard/evilhack/dumplog/1662423496.evil.html 23:52 [hdf-us] [evil] CaptSplat (Bar Cen Fem Cha) destroyed Charon, on T:27302 23:59 [hdf-us] [evil] CaptSplat (Bar Cen Fem Cha) killed Cerberus, on T:27343