01:15 being stunlocked is a PITA. hate gnomish wizards. 01:19 [hdf-us] [evil] gpsalmoncannon (Pri Elf Mal Neu) rejected atheism by turning undead, on T:3263 01:22 [hdf-us] [evil] gpsalmoncannon (Pri Elf Mal Neu), 1666 points, T:3456, killed by a giant beetle 01:28 [hdf-us] [evil] gpsalmoncannon (Pri Elf Mal Neu) had a blessed stone quarterstaff entrusted to him by Chih Sung-tzu, on T:998 01:46 [hdf-us] [evil] gpsalmoncannon (Pri Elf Mal Neu), 2224 points, T:3787, killed by a mountain dwarf 02:45 -!- mobileuser has joined #evilhack 03:35 -!- amateurhour has joined #evilhack 03:42 -!- elenmirie has joined #evilhack 03:48 -!- mobileuser has quit [Quit: Connection closed] 03:49 -!- mobileuser has joined #evilhack 04:38 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 05:53 "In EvilHack, The Longbow of Diana also adds a +d6 damage bonus to arrows fired with it." how did I miss that 05:57 Umbire I can't find any evilhack commits for that? 05:58 https://github.com/k21971/EvilHack/blob/master/include/artilist.h#L364 05:58 This might be a misread on my part 05:59 Yeah, likely a misread 06:00 that'd mean +d6 damage to the Bow itself 06:00 though, not likely to come up I imagine 06:15 thx for checking! 06:17 I'll avoid changing it myself until someone who knows for sure confirms 06:41 -!- Umbire has quit [Remote host closed the connection] 06:42 -!- Umbire has joined #evilhack 08:04 -!- qt has joined #evilhack 08:11 [hdf-us] [evil] dgoddard (Mon Hum Fem Cha), 71502 points, T:17203, quit 08:15 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 694 points, T:985, killed by a bugbear 08:40 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:3927 08:42 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:4133 09:06 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 17861 points, T:8717, killed by an owlbear 09:12 [hdf-us] [evil] post163 (Wiz Orc Mal Cha) rejected atheism by offering a hill orc corpse on an altar of Ptah, on T:3062 09:12 [hdf-us] [evil] post163 (Wiz Orc Mal Cha), 989 points, T:3127, killed by a rope golem 09:21 "You see here a pair of dragonhide old gloves named Dragonbane." 09:21 RNG is kind :-) 09:24 sweet 09:36 \o/ 09:37 <+Hecubus> [hdf-us] [evil] mobileuser (Ran Cen Mal Cha), 165783 points, T:33127, killed by the RNG for finding too many cool artifacts 09:49 lol 09:50 I also have Magicbane from the beholder bones 09:55 :P 10:25 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) hit with a wielded weapon for the first time, on T:3173 10:26 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:3189 10:29 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:3492 10:31 [hdf-us] [evil] arnibald (Inf Gia Mal Una), 11952 points, T:4331, killed by a Woodland-elf 10:36 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) eschewed atheism, by dropping 6 silver arrows on an altar, on T:4193 10:41 [hdf-us] [evil] mobileuser (Ran Cen Mal Cha) killed Scorpius, on T:25953 10:42 [hdf-us] [evil] mobileuser (Ran Cen Mal Cha) acquired the Bell of Opening, on T:25964 10:49 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 7290 points, T:5193, quit 10:53 [hdf-us] [evil] mobileuser (Ran Cen Mal Cha) returned The Longbow of Diana to Orion, completing his quest, on T:26145 10:53 \o/ 10:54 you just letting him have it? :P 10:54 no balls 10:55 kill him with the crossbow of carl 10:57 [hdf-us] [evil] post163 (Wiz Ith Mal Cha), 565 points, T:1474, killed by a jumping spider 11:02 Longbow of Diana sucks anyway 11:02 what would be needed to make it not suck? 11:02 damage on firing arrows maybe? 11:04 see backscroll, the wiki now says "In EvilHack, The Longbow of Diana also adds a +d6 damage bonus to arrows fired with it." 11:04 but that's probably not rue 11:04 *true 11:05 but yes, extra damage would make it suck less 11:06 what if it was +1 multishot as well 11:06 or lets be a lil radical here 11:06 +2 multishot 11:07 yeah, in that case I would have thrown the artifact past Orion and killed him later :-) 11:08 I think dnh Longbow gives you +1 multishot bonus 11:08 My memory's dogshite currently though 11:09 in dnh it gives 1 multishot, or +2 multishot if you're a ranger 11:09 that difference only matters if you find it in bones of course 11:09 if it doesn't add any multishot then elves might prefer to use elven bow 11:09 which makes it seem pretty sucky 11:10 centaurian bows when 11:11 centaurs should have their own racial stuff 11:11 Centaurs get multishot with both bow-type launchers iirc 11:11 ? 11:12 yeah, but I want extra extra with a racial bow :b 11:13 just kidding really 11:13 it is true 11:14 longbow of diana gives arrows fired from it +5 to hit and +6 damage 11:14 same for crossbow of carl + bolts 11:14 +6 or 1d6? 11:14 however the code handles damage bonuses for artifacts 11:15 https://github.com/k21971/EvilHack/blob/master/include/artilist.h#L364 11:15 https://github.com/k21971/EvilHack/blob/master/include/artilist.h#L364 11:15 oops 11:15 PHYS(5, 6) 11:15 ^ +5 to hit, +6 damage 11:16 damn :-) 11:16 in vanilla its 5,0 i think 11:16 I should have kept the bow then 11:16 yup, in vanilla its 5,0 11:16 i made that change a loooong time ago 11:17 go back and get it :P 11:19 K2 does that damage apply to projectiles? 11:19 or just when bashing with it 11:20 ^ good question 11:20 projectiles 11:20 same as the to hit 11:20 in that case I will kill Orion later :-) 11:21 did you change something to make that work? iirc dnh had a thing where damage bonuses didn't apply to projectiles for a bit 11:21 i dont think the PHYS hit/damage apply to a launcher if you use it to bash things 11:21 amateurhour no 11:21 because the object that hits the mon is the ammo or something 11:21 are you sure it does work? 11:21 did i spend x amount of time thoroughly testing it? no 11:22 hmmm 11:22 Orion's fate hangs in the balance still 11:22 when you enchant a bow, the bosus of enchantment applies to the ammo launched from it. that's vanilla rules iirc 11:22 *bonus 11:22 only the to-hit 11:23 not the damage 11:23 yeah 11:23 what mobi said 11:23 feel free to test it out 11:24 submit a PR if the damage doesnt check out 11:27 "it works, TRUST, but if it doesnt fix it thanks :))" 11:27 :P 11:27 hah 11:27 i'm looking at it 11:28 looks like unnethack gave the longbow some extra damage from all arrows fired from it 11:28 ah i see 11:29 around uhitm.c:1156 is where launcher-based damage bonus is applied, looks like 11:29 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha) refused to give up The Magic Mirror of Merlin to King Arthur, on T:73490 11:29 you'd probably have to add something in there to give bonus for the artifact launcher extra damage 11:30 yup i'm there 11:30 simple 2 lines should do it 11:30 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha), 1215837 points, T:73492, killed by King Arthur 11:31 worth thinking about extra features like oprops here too 11:31 like if you want a flame bow to be a real thing that fires flaming arrows 11:31 not sure i want that 11:31 righjt now launchers dont have oprops 11:31 only ammo 11:32 other stuff to do, see you later! 11:32 nooo 11:32 mobileuser: don't try to weasel out of creating that PR 11:32 the dishes can wait! 11:33 you're responsible for fixing this 11:33 damn I was hoping that ammo_and_launcher(obj, uwep) would mean you get bonuses from wielding a bow and kicking arrows at people 11:33 but no such luck, it is too careful 11:33 that would have been funny 11:34 I haven't checked but I wonder if wielding the launcher and throwing still gets the bonus 11:34 i think wielding the launcher and throwing is counted as firing it from the launcher 11:35 ahh 11:35 i don't think it's actually possible to wield a bow and just throw an arrow without firing it 11:35 K2: doesn't PHYS(5,6) mean +d5 to hit, +d6 damage 11:35 K2: while you're in that code, you might want to change the is_giant(mdat) a few lines above to racial_giant(mon) 11:35 unless you changed the bit of code that slashem did where it took away the dice roll and made the damage flat for all artifacts 11:35 so it will hit giant mplayers 11:36 qt reading my mind, already did hah 11:36 aosdict yeah that's what it is supposed to mean. i didnt do any slashem changes in regards to it 11:39 [hdf-us] [evil] tinklebear (Sam Hum Mal Law), 64 points, T:139, killed by a hallucinogen-distorted water moccasin 11:40 this should do it - https://termbin.com/l9am 11:41 can you use the actual damage bonus from the artifact definition instead of special casing it? that would probably be more flexible 11:41 i assumed you could but apparently that's not the case 11:44 for now just gonna roll with the current change 11:45 might still be worth adding 1 multishot 11:46 you can't use spec_dbon? 11:47 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://github.com/k21971/EvilHack/compare/b813e9a766b8...8bf63f9749be 11:47 [EvilHack] k21971 8bf63f9 - Fix: ammo damage from the Longbow of Diana/Crossbow of Carl. 11:48 'if (uwep->oartifact) tmp += spec_dbon(uwep, mon, 0);' something like that? 11:48 hmm 11:49 or maybe it should be 'spec_dbon(uwep, mon, tmp)' since that's how it's used in artifact_hit 11:51 that third arg seems to be something like "do this much extra damage if there's no +dmg defined on the artifact but it has an elemental attack that the creature is vulnerable to" 11:51 so maybe you want it 0 if you want to stay away from elemental damage from launchers 11:53 i didnt add oprops to launchers because it grunthack it could get stupid 11:53 yeah if you don't want FUN like ACID LAUNCHERS 11:54 pew pew 11:54 bow of detonation firing arrows of decay or cold or whatever 11:54 was way too OP 11:54 haha that sounds awesome 11:54 epic 11:54 it was 11:54 but if you don't have detonation oprop I don't see how it could happen 11:54 and then you realize its too OP 11:55 you could still have a bow of fire firing arrows of venom or something 11:55 you shouldnt be able to double up like that 11:56 well if you wanted to limit it to one it could just be the launcher's one, then if still no oprop the ammo 11:56 like fire bow sets its ammo to fire 11:56 what happens currently if you have a weapon with two oprops? 11:56 melee weapon 11:56 i havent ever seen that occur 11:57 not even in grunthack 11:57 but it can, right? it's just an extremely low chance 11:58 for armor yeah 11:58 oh not for weapons though? 11:58 i dont think so, i need to look again 11:58 i think you should change your patch to use spec_dbon and not alter the artifact defintiions 12:02 that would be cool 12:22 really? would it be cool? 12:23 idk if it's really cool, just seems like it may be easier to use in the future if you ever add more artifact launchers 12:23 Oh wow, so I was right after all 12:23 Good to know 12:34 -!- Umbire has quit [Ping timeout: 244 seconds] 12:37 [hdf-us] [evil] tinklebear (Sam Hum Mal Law), 2742 points, T:2626, zombified by a gnome zombie 13:05 yes, it would be cool. because maybe someday there will be another artifact launcher. who knows? 13:06 you mock me, sir 13:06 now I have to go get a covid test, because the owner of the company just tested positive *again* for covid and i was in his presence speaking with him 2 days ago 13:07 asshole knew he was positive, flew back to FL anyways, and didnt say anything about it until earlier today 13:09 brb 13:32 oy vey 13:33 I wasn't mocking you, I just wouldn't really describe it as cool. i guess i have a hard time seeing refactoring as "cool". a bias of mine I suppose 13:33 now, if you refactored a function to wear a leather jacket and smoke cigarettes, it'd be a different story 13:34 (the oy vey was in response to the COVID news, by the way, not the accusation of mockery) 13:58 -!- rebatela has quit [Read error: No route to host] 13:58 -!- rebatela has joined #evilhack 14:05 i know :P 14:06 i wasnt offended, it just felt cool to say 'you mock me, sir' 14:06 so cool 14:06 C O O L 14:06 i'm at home right now awaiting the results of a LAMP test 14:07 can already tell you now that you're not a lamp you are in fact a human 14:07 whew 14:07 thank goodness 14:08 I was afraid people would start trying to rub me 14:08 yes I know... so many different dirty snarky jokes to tell 14:09 hard to pick what to say 14:09 take your time... 14:10 ha ha he won't expect a wholesome job that misreads rub as rob 14:10 :) 14:10 wholesome joke* wow filthy mind did a freudian 14:12 lol 14:12 test is negative yay 14:12 headed back to work 14:13 hooray for having to go back to work? :P 14:20 [hdf-us] [evil] arnibald (Inf Gia Fem Una), 558 points, T:1478, killed by a wand 14:30 -!- elenmirie has joined #evilhack 14:41 heh 14:41 aaaad we're back at work 14:57 K2 while complaining about devs doing bad responses to legitimate issues, i am still mad at you for closing this report of a CRITICAL bug https://github.com/k21971/EvilHack/issues/93 14:57 literally unplayable 14:57 open a PR for it NetSysFire, don't give up 14:57 good idea actually 14:58 it shouldnt be that difficult to fix 14:59 look at singplur_compound(objnam.c) to find the cause... 14:59 i believe in you 15:00 (there's even a comment in there questioning it) 15:06 [hdf-us] [evil] arnibald (Inf Gia Fem Una) became literate by reading the fortune inside a cookie, on T:3208 15:11 NetSysFire - get used to disappointment 15:11 :P 15:11 K2 you are the worst dev in software development history 15:12 i would say yes 15:12 you might be an adequate sysadmin but you shouldnt have tried software dev 15:12 but then I've seen the slex repo 15:12 lol good one 15:12 i'm not an adequate sysadmin, i actually rock at this job thank you 15:13 K2 you yourself told NetSysFire to open a PR for this 15:14 i did 15:14 "...i'll cool with seeing a PR to fix it" -- K2, 2022-04-08 10:55 AM 15:15 are you denying now that you'll cool with seeing a PR to fix it? 15:15 i am not denying that 15:15 seeing != accepting it 15:15 you are just saying that after you cool, you'll close it 15:16 possibly 15:16 I dont want to commit to a definite answer either way 15:16 I like being RNG-like 15:16 just give me permissions on the repo K2, I'll ruthlessly close it and act like the bad guy 15:17 hah 15:17 "closed bcuz gnolls witherling is funny" 15:18 and correct 15:18 NetSysFire, your name isnt 'Karen' is it? 15:19 asking for a friend 15:19 it is 100% a bug though. it's because "gnoll witherling" is mistaken for "gnoll with " by the pluralizer. 15:19 imo you should fix that bug, and make a specific exception for "gnolls witherling" if you really want to keep that. otherwise "my withdrawal" or "my withholding" or anything else with "with.*" will be in the same boat (and also right now anyone confused about it will look at the source and see "oh, this is obviously a bug" and then complain) 15:20 ah 15:20 bug report: they are called gnoll witherling instead of gnoll with erlang 15:20 haha 15:20 * K2 renames 'gnoll witherling' to 'gnoll with a basket of fruits, or whatever' 15:20 that would be a scary monster 15:21 I've come to WELCOME you to the dungeon!!! HAHAHA 15:21 lol 15:21 -!- rebatela has quit [Read error: Connection reset by peer] 15:21 please accept this welcome basket... of DEATH 15:21 player is stunned for 1d4 turns because they didnt expect the basket of fruits (or whatever) amd need time to process wtf is happening 15:22 lol 15:23 K2: no my name is not karen, the name chosen by myself may or may not be cyan 15:24 the name chosen by yourself is NetSysFire 15:24 on irc 15:27 heheh 15:28 i dont make one little change and I become the worst software dev ever 15:28 in history 15:28 on this planet i'm assuming 15:29 * NetSysFire shakes K2 15:30 the lack of change makes the game LITERALLY unplayable 15:30 i wonder what would happen if i renamed gnoll witherling to gnolls witherling 15:30 k2 change jobs to work in meatpacking plant automation so you can be the wurst software dev 15:30 rofl 15:30 K2: don't worry I'm already the worst software dev ever because I don't make the change to add king cake babies 15:30 hey, you are a great dev 15:31 you are merely my mortal enemy, but i would never malign your mad skillz 15:31 qt, if i changed into a bird, I could be the 'worst software dove' ever 15:31 i doubt you'd be worse at coding than any other dove. probably marginally better 15:31 maybe 15:31 doing hunt and peck 15:31 K2: why would the police never arrest your daugher? because she hates stings and it would be a sting operation 15:32 oh my... that was horrible 15:32 stick to insults :) 15:32 thanks 15:32 never show her the film The Sting either 15:32 yasi: kathryn becomes hostile if you have Sting in your inventory 15:32 or introduce her to 'Sting' 15:33 @e?demogorgon 15:33 Demogorgon (&) | Lvl: 106 | Diff: 57 | Spd: 15 | Res: fire poison drain | Confers: nothing | MR: 95 | Generates: unique | AC: -8 | Attacks: 8d6 cast spell, 2d4 sting level drain, 2d6 tentacle disease, 2d6 tentacle disease | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, stalker, covetous, infravisible 15:33 @e?kathryn the enchantress 15:33 Kathryn the Enchantress (@) | Lvl: 100 | Diff: 104 | Spd: 9 | Res: fire cold sleep disintegrate shock poison acid petrification drain | Confers: nothing | MR: 100 | Generates: unique | AC: 0 | Attacks: 10d10 weapon physical, 10d10 cast clerical, 10d10 cast spell | Alignment: 15 | Flags: omnivore, flies, regenerates, seeinvis, nopoly 15:33 or expect her to sympathize with bilbo or frodo baggins 15:34 [hdf-us] [evil] arnibald (Inf Gia Fem Una), 2112 points, T:3719, killed by a rabid dog 15:34 -!- K2 changed the topic on #evilhack to: EvilHack: a NetHack variant ¤ https://github.com/k21971/EvilHack ¤ public irc logs available at hardfought.org ¤ version 0.8.0 available for public play on #hardfought ¤ see https://nethackwiki.com/wiki/EvilHack for gameplay information ¤ Bug tracker and future development ideas - https://www.hardfought.org/etherpad/p/EvilHack ¤ https://redd.it/wakb2u ¤ 'gnolls witherling' 15:35 >:( 15:35 NetSysFire did you just report an ndnh bug to the dnh repo? 15:35 -!- NetSysFire has left #evilhack 15:35 -!- NetSysFire has joined #evilhack 15:35 just kidding 15:35 lol 15:36 K2: no, demo said its upstream 15:36 ah 15:38 you know what i am really worried about though? every player statue in my ndnh game is an anachronounbinder named amateurhour 15:44 scary.... 15:44 amateurhour is watching you 15:52 K2: i found a thing in ndnh that might be applicable to evil, too. as a vampire i can bite medusa and not get stoned, i assume i that applies to illithids brainsucking, too? 15:58 I don't think so 15:58 i just checked vanilla. mind flayer polyform sucking medusa's brains turns to stone 15:58 the vampire thing is true in vanilla too 15:58 hmm ok its dnh only 15:59 no the vampire thing is true in vanilla as well 15:59 it could be that medusa's blood is not a problem, only her flesh 16:00 but you pierce her flesh with your teeth 16:00 touching it isn't a problem though, you can pick up her corpse and so on. it's only eating it that stones you 16:00 so maybe that's the explanation in vanilla, that the vampire isn't actually sucking her blood 16:00 i know in dnh it's different though 16:00 it actually says "you suck blood" or something right? 16:00 You hit Medusa! You bite Medusa! 16:00 it would say "you feed on lifeblood" 16:01 yeah so you can't handwave it away as easily 16:01 i could bite you without consuming your flesh or any part of your body 16:01 but in cases where the vampire actually feeds on the victim it should probably work differently 16:02 NetSysFire: don't you have yellow dsm 16:03 i vanquished medusa way earlier 16:03 when i didnt 16:03 oh 16:08 illithid tentacle attack is suppresses vs monsters that could turn it to stone 16:08 same for vamp bites 16:08 *suppressed 16:08 lets go to #hardfought with this so we dont drive K2 crazy with a potential non-evil issue 16:09 its fine here 16:10 k2 is already crazy 16:11 yes but demo isnt here 16:13 heh 16:14 [hdf-us] [evil] mobileuser (Ran Cen Mal Cha) killed Croesus, on T:27986 16:14 i guess the real question for the dnh thing is, if you use a tinning kit on medusa and get a potion of medusa blood, does drinking it stone you? 16:14 if so biting her as a vampire should definitely stone you when you "drink lifeblood" 16:15 but if there's a distinction between eating the corpse and drinking the blood i guess it's internally consistent 16:18 there is a difference between biting a monster and feed on lifeblood (which gains nutrition) 16:18 the latter actually drains blood, the former is just a normal bite but can also leveldrain 16:20 yeah I would think a normal bite should probably not stone you (since it's eating the corpse that stones you, not touching her -- and what is a bite but an unusually emphatic touch with your teeth?) but drinking her blood maybe should 16:22 glad i didnt add vampire race. its been around for years in multiple variants and it still has issues 16:27 [hdf-us] [evil] arnibald (Inf Gia Mal Una) had Secespita bestowed upon him by Moloch, on T:3899 16:30 [hdf-us] [evil] arnibald (Inf Gia Mal Una) became literate by reading the fortune inside a cookie, on T:4232 16:33 K2: as it turned out its actually a ndnh bug and not dnh 17:10 evilhack has really well-designed race implementations 17:34 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 17:40 thanks 17:40 \o/ 17:40 most of them are just stolen from vanilla!!!! 17:41 human for example! it's actually not original at all it copied from vanilla which copied from d&d which copied from real life! 17:41 yoiks, i've been found out 17:42 [hdf-us] [evil] mobileuser (Ran Cen Mal Cha) killed Medusa, on T:29990 17:49 -!- mobileuser has quit [Quit: Connection closed] 18:07 -!- elenmirie has joined #evilhack 18:33 -!- amateurhour has quit [Quit: leaving] 18:38 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 19:19 [hdf-us] [evil] CaptSplat (Bar Cen Fem Cha) killed the Goblin King, on T:1905 20:37 -!- Umbire has joined #evilhack 21:31 -!- Umbire has quit [Read error: Connection reset by peer] 21:32 -!- Umbire has joined #evilhack 22:26 [hdf-us] [evil] Gutso (Bar Cen Mal Cha), 644 points, T:1123, killed by a baby owlbear 22:45 [hdf-us] [evil] arnibald (Inf Gia Mal Una), 12638 points, T:8740, killed by an Uruk-hai 23:25 [hdf-us] [evil] gpsalmoncannon (Pri Orc Mal Cha) killed the Goblin King, on T:2239 23:29 [hdf-us] [evil] arnibald (Inf Gia Mal Una), 4902 points, T:5038, killed by a magic missile 23:29 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 645 points, T:1581, killed by a mountain dwarf, while frozen by a potion 23:34 [hdf-us] [evil] coplate (Wiz Gno Fem Neu), 365 points, T:1660, killed by a hobbit 23:36 [hdf-us] [evil] gpsalmoncannon (Pri Orc Mal Cha) rejected atheism with a prayer, on T:3200 23:36 [hdf-us] [evil] gpsalmoncannon (Pri Orc Mal Cha) performed his first genocide (soldier ants), on T:3205 23:54 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) eschewed atheism, by dropping 6 steel arrows on an altar, on T:4151