00:01 [hdf-us] [evil] tinklebear (Kni Elf Fem Cha) murdered her faithful pony, on T:2364 00:04 [hdf-us] [evil] tinklebear (Kni Elf Fem Cha), 1821 points, T:2560, killed by a hallucinogen-distorted rothe 00:18 [hdf-us] [evil] lgxia (Val Hum Fem Neu) destroyed dgoddard the vampire, and former Student of Stones, on T:30613 00:21 -!- shadowrider38 has joined #evilhack 00:37 -!- shadowrider38 has quit [Ping timeout: 268 seconds] 00:44 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha), 1373 points, T:2176, killed by a bolt of lightning 00:46 [hdf-us] [evil] lgxia (Val Hum Mal Neu) performed his first genocide (gelatinous cubes), on T:31871 00:49 -!- shadowrider38 has joined #evilhack 01:00 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) had a mithril banded mail entrusted to him by Manannan Mac Lir, on T:1396 01:16 -!- shadowrider38 has quit [Remote host closed the connection] 01:16 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) had Stormbringer bestowed upon him by Manannan Mac Lir, on T:2780 01:16 -!- shadowrider38 has joined #evilhack 01:21 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) killed the Goblin King, on T:2937 01:29 -!- shadowrider38 has quit [Quit: Leaving] 01:31 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) had a knife entrusted to him by Manannan Mac Lir, on T:3510 02:17 -!- mobileuser has joined #evilhack 02:45 [hdf-us] [evil] lgxia (Val Hum Mal Neu) killed Croesus, on T:32449 02:47 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) had Dirge gifted to him by the grace of Manannan Mac Lir, on T:6872 03:11 -!- amateurhour has joined #evilhack 03:16 -!- elenmirie has joined #evilhack 04:13 Easiest way to find goblin-king level: Stop looking for the portal. 04:13 You'll find it instantly, once you *stop* looking for it. 04:18 * arahael suddenly wonders: Can one dip a ring into a forge while still wearing it? 04:23 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 04:26 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed the Goblin King, on T:1044 04:50 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha), 17554 points, T:7509, killed by a blue jelly 05:03 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 4150 points, T:4899, killed by a gnoll 05:14 -!- Umbire has quit [Ping timeout: 244 seconds] 05:47 -!- Umbire has joined #evilhack 06:08 [hdf-us] [evil] lgxia (Val Hum Mal Neu) killed Lord Surtur, on T:33922 06:08 [hdf-us] [evil] lgxia (Val Hum Mal Neu) acquired the Bell of Opening, on T:33946 06:17 [hdf-us] [evil] lgxia (Val Hum Mal Neu) completed his quest without incident, on T:34370 06:33 [hdf-us] [evil] lgxia (Val Hum Mal Neu) polymorphed his first object, on T:34924 06:35 [hdf-eu] [evil] NetSysFire (Pri Ith Fem Cha), 720 points, T:2308, suffocated by a water elemental 06:51 -!- VaderFLAG has joined #evilhack 06:52 -!- Umbire has quit [Ping timeout: 255 seconds] 07:20 arahael: yes, you can dip a worn ring into a forge 07:22 you don't take damage; the forge destroys metal rings, leaves mineral rings alone 07:23 honestly the dipping-rings-into-forges bit could use a little bit of work/expansion 07:28 It destroys metal rings!? That's weird. 07:28 I suppose it makes sense, but it doesn't destroy metal helms or boots... 07:28 I was thinking if the wooden ring turned out to be bad/cursed, I could burn it off. 07:35 it might burn a wooden ring off 07:37 k2: do you think it would be nice to be able to relock a safe? 07:37 perhaps 07:38 good timing, i just sat down hah 07:38 never made sense to me that it is a one-way trip with a safe, the easiest thing in the world to relock 07:39 forge doesnt destroy metal rings 07:40 and if you dip something into a forge while you're wearing it, you'll take damage (fire res % dependent) 07:40 i just incinerated a shiny ring in one 07:40 and took no damage 07:41 at 0% fire resistance 07:41 (wiz mode) 07:42 ahhh but maybe all is not what is seems! i think this is my error 07:42 You dip your worn ring of polymorph control into the forge. You burn yourself! You may want to remove your ring of polymorph control first... 07:42 ^ gold ring 07:42 i tried wishing for a wooden ring, got a shiny ring of polymorph control -- but i missed the program in disorder message, the ring was set to "invalid material 8", hence it being incinerated 07:42 yup 07:43 cant really wish up material for rings 07:43 however, i'm not sure why i'm not being damaged dipping worn rings into the forge with no fire res 07:43 krm26 you can already lock an iron safe with the spell or the wand 07:43 just wish for 'ring' a few times, you'll get what you need 07:43 yeah safes are notorious for requiring wands to lock :-P 07:43 yes 07:43 great when you are a spell caster 07:44 crystal chests require spells to open and lock, great; safes should require stethoscopes to open and nothing to lock 07:45 intelligence check? 07:46 intelligence check to avoid accidentally locking them after each use, more like 07:46 "nothing to lock" how would that work... 07:46 i'd stick an option on the loot menu to relock the container 07:46 lift and apply :b 07:48 K2: the bug of wishing for material on objects it doesn't make sense for hasn't been fixed? 07:48 I don't know, iron safes are currently a big reason to search the dungeons for a locking spellbook. Don't know how I feel about making things easier. 07:48 hah, just watched a silver dragon kill its rider with its reflected breath weapon 07:49 aos you cant wish for an improper material on an object in normal play. in wizmode you just get 'invalid material' warning 07:49 shouldn't take any effort to lock a safe -- the nethack world is supposed to be physically realistic, that is why when your camera stops working you read a magical scroll of charging 07:52 your words frighten and confuse my primitive caveman brain 07:56 K2: I think safes should lock automatically, perhaps. 07:57 After every time you loot them. 07:57 The safe should be locked, but if you have learned the combo, you can open it again without requiring magic. 07:57 (If you opened it the *first* time with magic, you haven't learned the combo.) 07:58 you can handwave "safes always lock when closed" because there are plenty of safes that do that 08:00 you could probably overload usecount for the "do I know the combo" bit 08:00 Well, you can open them with a sethoscope quite easily 08:01 that teaches you the combo 08:01 Sure, but that's probably more implementation work. :) 08:01 also pls implement my idea where the oracle gives you lucky numbers and they happen to be the combo of the next safe you find 08:03 Ha. 08:03 wouldn't that make sense working like the passcode, tho? as in, the player doesn't have to remember crap; after talking to the oracle and getting a lucky number, they get the next safe open for free 08:03 Can you get the castle combo that way? 08:04 krm26: that would be how it'd be implemented yeah 08:05 let's not add a "guess the combo" interface minigame 08:05 or let's add a "guess the combo" interface minigame 08:05 https://nethack-yanis.github.io/yanis/2883.html 08:05 +1 08:05 can somebody point me to a darknet market where I can hire a slap assassin for slapping people that recommend overloading of variables for multiple unrelated features? 08:05 this conversation is mostly rehashing this lol 08:06 +1 08:06 bhaak: I think amateurhour is trying to tell you there is a darknet market called "+1" 08:07 odd ip number 08:09 bhaak: Each time you slap, that's +1. 08:09 implement the oracle giving me winning lotto numbers when it's over 500 million, pls kthxbye 08:17 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed the Goblin King, on T:1077 08:17 i feel like i'm being targeted! i only stole that variable because it had ALREADY been overloaded for multiple unrelated features 08:18 but actually k2 that is a good point, since you'll be breaking saves anyway, could get rid of the overloading in items 08:22 and if everybody else would be jumping from bridges, would you also jump from the bridge? 08:22 -!- elenmirie has joined #evilhack 08:22 if it fixed a bug and avoided breaking saves, i guess yeah 08:23 I don't think it fixes bugs but I can't see how it would break saves 08:23 so on point two: ✅ 08:30 heh 08:30 bhaak, hold my hand. we'll all jump together 08:31 no, no. I'm a coward. you go first and I show how it goes. 08:31 if all's fine, I'll join you shortly 08:31 nah, i've already done it a few times. your turn 08:31 heheh 08:41 I'm such a wuss. 08:41 nooo 08:42 I went on a holiday overseas with some friends, the girl in the group jumped into a river from a high rock. I was jealous, but I could not do it. 08:42 K2 i found a bug 08:42 The wand hits the rothe! The force of the wand knocks the rothe back! You kill the rothe! 08:42 NetSysFire: Did you eat it? 08:42 yes the giant ant corpse was delicious 08:42 NetSysFire: That's not a bug? 08:42 wait i wasnt finished 08:42 that's not a bug 08:42 the rothe died from the initial hit of the wand and wasnt knocked back 08:43 right 08:43 NetSysFire: Being knocked back, and not being able to move back, causes huge injury. 08:43 there was plenty of space 08:43 Ah, so it was already dead. 08:43 (From the initial hit) 08:43 if the monster is already dead, they arent knocked back. that's on purpose. then having the corpse fly back would be... ugh 08:44 yes but then it shouldnt print that 08:44 how many times do I have to say this... no bugs on thursdays 08:44 :P 08:44 Yes. NetSysFire should've waited a whole hour and 16 minutes. 08:44 hah 08:45 K2: then why do those cursed locusts spawn 08:45 in all seriousness, yes you are correct 08:45 NetSysFire because the RNG hates you, me, and everyone 08:45 you went too far with the locusts! 08:45 K2: I think that if we report bugs, Izchak should like us more, and discount his prices by half a zork per bug. 08:46 SMOP 08:46 wait, half a zorkmid? 08:46 you owe Izchak 7.5 zorkmids 08:47 game crashes and burns into a smoldering ruin 08:47 K2: Well, if it's half a zork, there's a few more opportunities for me to report bugs. ;) 08:47 lol 08:47 you find a bug with fractional prices, you get a discount, rinse, repeat 08:47 at a point, everything is free 08:48 Yes, and I'd be willing to bet that the first implementation, K2 will stuff up the banker's rounding. 08:48 "For you, esteemed lady; only 0 zorkmids for this thing. It's on the house since you're such a good customer!" 08:49 added knockback feedback to bug tracker 08:50 Honestly, banker's rounding is weird. 08:52 the nymph stole my booze 08:53 she wants to party! 08:55 [hdf-eu] [evil] NetSysFire (Pri Ith Fem Cha), 6084 points, T:5432, killed by a soldier ant 08:55 rip me 08:56 K2: you said no bugs on thursdays 08:57 i lied 08:58 * arahael has a glass of Ardbeg in sympathy. 08:58 or more correctly, a statement that I tried to will into becoming reality 08:58 ants are not bugs 08:58 they are 08:58 go team a 08:58 they are hymenoptera, not hemiptera 09:00 krm26: ants have a hymen? 09:00 yes 09:00 the etymology is from the Greek hymen, "membrane" 09:00 hymenoptera are membrane-wing 09:00 Oh, fascinating. Where's that on the ant, though? 09:01 menacing 09:01 some ants have wings 09:01 Ah! So the wing is the 'hymen'? 09:01 I thought that was only the male ants? 09:01 wing is pteron 09:01 membrane is hymen 09:01 I see! 09:01 remember it is genetics, not all hymenoptera have wings, it is just a distinctive part of the class 09:01 Interesting! 09:01 but team a is all hymenoptera -- no bugs! 09:02 What about locusts? 09:02 all male ants have wings 09:02 locusts are different 09:02 locusts are orthoptera 09:02 also wings, pteron, but straight wings, orthos 09:04 i don't think there are any actual "true bugs" in evilhack? 09:04 Bees? 09:05 And beetles? 09:05 hymenoptera too -- ants, bees, wasps, beetles 09:05 centipedes are weird, they aren't even insects 09:05 just arthropods 09:05 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 7018 points, T:2399, killed by a bolt of cold 09:06 Yeah, insects need six legs, I think. 09:06 that is the broadest/easiest definition for insect 09:07 It's 11pm, it's the only definition I can employ. 09:07 Plus, I'm drinking Ardbeg in consolation for NetSysFire's loss. 09:07 interestingly, insects are closer phylogenetically to crustaceans than to centipedes 09:08 That reminds me - are spiders related to crabs? 09:08 And if you eat spiders, do they taste similar? 09:08 i mean, spiders and crabs are both arthropods, and everything is related 09:09 * arahael conceeds that point. 09:09 by they are in different subphyllums 09:09 chelicerata for spiders, crustacean for crabs 09:09 Hmm, that probably impacts the flavour. 09:10 i think, in fact (don't quote me) that chelicerata is an outgroup -- all the other subphylla of arthropods are more closely related to each other than to spiders 09:10 So they probably do taste different, then. 09:11 * arahael wonders what spiders taste like. 09:11 i have eaten tarantula, and it arguably tastes kinda like crab 09:11 i think people generally say it is like "fishy chicken" 09:12 I think tarantula's the most common species that's eaten. 09:12 mmmm fishy chicken 09:12 well, you need something fairly big if you aren't just making it into paste 09:12 I was thinking of huntsman, though, as that's the local large spider. 09:12 oh yeah you be aussie 09:13 i remember termites tasting like hazelnut 09:13 There's a species of huntsman in south africa, too, though. 09:13 i've never eaten a huntsman but i bet they are similar to tarantula 09:13 K2: evilhack really needs a 'dropbear' monster. 09:13 small bugs like mealworms and termites tend to taste like the oil you cook them in :-) 09:13 Heh. 09:13 world hunger wouldnt be a thing if everyone was ok with eating bugs 09:13 K2: Weirdly, people eat a lot more bugs than they realise. 09:14 (Due to processing) 09:14 hah yup 09:14 free protein! 09:14 Red food colouring tends to shock people, they don't realise they're often from bugs. 09:14 krm26: Ah, no, I mean as a real ingredient. 09:15 I'm curious to know what various bugs and insects taste like, but I haven't actually had a good opportunity to try them properly. 09:15 cochineal doesn't make up a huge part of your diet even if you're eating a lot of dyed foods 09:15 But i remember smelling dried locusts as a kid and thinking they smelt much like grass. 09:15 krm26: Yeah, but people don't realise they're having bugs *at all*. 09:15 my opinion: witchetty grubs are one of the top five Worst Things when eaten still alive 09:16 grasshoppers and locusts i have never had prepared in a way that i liked 09:16 frying lots of smaller bugs -- crickets, mealworms, etc -- makes them quite tasty 09:16 krm26: Because they wriggle? 09:16 squirm and pop and ooze 09:16 krm26: Ever tried the korean delicacy of "live" octopus? 09:16 (I haven't, but even so) 09:16 popping and oozing worse than the squirming 09:17 no, i never have, and i don't eat squid or octopus at all any more because they are so smart and cute 09:17 even though i lovvvve calamari 09:18 Fair. I quite enjoy them, but I don't eat a lot. 09:18 in general tho i prefer eating snails to insects 09:19 My take on the ethics of it and all is that we have a long way to go, but I think as long as we look after them while they're alive, we're doing OK. Sadly, in many cases we're not even doing well there either. 09:19 Oh, I love snails, havaen't had any in ages. 09:20 I've only had snails in vietnam - here, the only way I seem to find them is in french restaurents, where they're cooked in butter. And I have a dairy-free diet. :( 09:20 i do try to eat a low-cruelty diet, but luckily my empathy doesn't extend to invertebrates and only functions sporadically with fish 09:21 no dairy, aggh! but what about all the cheeeeese 09:21 Well, I can eat goat and sheep cheese, but I'm strictly no bovine diary. 09:21 No cows milk, in particular. 09:21 *phew* 09:21 as long as there can be some cheese 09:22 There are some excellent goat and sheep cheeses. :) 09:22 Manchego is amazing! 09:22 ever had gjetost? 09:22 No, never seen that in australia. 09:23 it is Norwegian, but i bet it is available 09:24 I'll have to look for it, one problem I have is that they don't seem to be required to disclose the type of milk they use. 09:24 So sometimes they just say in the ingredients: milk 09:24 Even manchego sometimes has ingredients: milk 09:24 So I don't buy those brands. 09:24 hmm, gjetost is traditionally goat milk, but i guess it wouldn't surprise me to find it cut with cow these days? would have to look 09:25 it is a caramelized cheese, very interesting 09:25 A quick google seems to suggest that most I can find here are cows milk based. 09:26 i know Ekte gjetost is all-goat 09:27 made by Tine 09:27 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 09:28 Found this one: https://www.harrisfarm.com.au/products/ski-queen-gjetost-cheese 09:29 But sadly, they use goats milk *and* cows milk. 09:29 Also have to check the whey, it would have to be goat whey for me. 09:29 does angel slayer confer searching and half spell damage when carried or wielded? 09:30 NetSysFire: Please slow your playing, I'm still drinking this Ardbeg. 09:30 i dont even play right now 09:30 NetSysFire: Good, that gives me time, then. ;) 09:30 lol 09:31 * NetSysFire dips an amethyst in arahael's drink 09:31 * arahael swishes it around. 09:31 all angelslayer's stuff is on-use 09:32 [hdf-us] [evil] krm26 (Mon Trt Fem Law) made her first wish - "blessed +3 dragonhide elven helm of decay", on T:51745 09:33 no mobileuser special? 09:33 the alhoon hat? 09:34 i'm a tortle 09:34 i'm gonna have a drain resistance hat, an oilskin hat, and a speed hat 09:35 and die because i have the wrong one on at the wrong time 09:35 i see 09:35 good strategy 09:35 castle gave me a 0:3 wand so i might as well hat it up 09:35 nothing else to wish for 09:35 hmm, maybe a harp tho 09:36 or some +3 damage rings 09:36 krm26: You might be able to get gloves of decay? 09:36 wearing dragonbane 09:37 You don't always need reflection. 09:37 ....saywhatnow 09:37 MR's the critical thing. 09:37 the dragonbane is never coming off and i'm shocked you would even suggest such a thing 09:38 But I guess I mean - if you're worrieda bout decay, then you don't need reflection a bit. 09:38 Wear the reflection when you're not worried about decay. :) 09:38 NO TAKE DRAGONBANE 09:38 Haha. 09:38 also acid res. he would die for wearing the wrong gloves at the wrong time ;-) 09:38 shh shh they don't mean it baby i'm not taking you off 09:39 mobileuser: He can get acid res, though. 09:39 how? 09:39 mobileuser: Monks eventually get it as an intrinsic, right? 09:39 nop 09:39 no acid, no drain 09:39 No? :( 09:39 They get disintegration eventually, but not acid? 09:39 yup 09:40 -!- qt has joined #evilhack 09:40 the lack of level drain res is a real kick in the teeth 09:40 Especially for monk, yeah. 09:40 Do tortles have teeth? 09:40 not any more 09:40 just do permanent polyself ;-) 09:41 i've never really tried that; i assume that periodically when you controlled repoly you lose like extra hp, right? so you can't like be a 400hp perma-xorn 09:42 That's hardly playing as a tortle. 09:42 well you would need to wear unchanging and then improve your HP 09:42 I've done it twice 09:43 once was the most unmonklike monk the world has ever seen 09:43 2 of them ;-) 09:43 amateurhour: Even more unmonklike than mine? 09:43 both times were the most unmonklike monks the world has ever seen* 09:43 amateurhour: I've even done evil monks that enjoyed tortle soup. (Not ascended, though. I never ascend evil) 09:43 https://eu.hardfought.org/userdata/m/mobileuser/evilhack/dumplog/1645983852.evil.html 09:43 the second one 09:44 Nice. 09:44 shame it doesn't track the number of times you engaged in DEGENERACY 09:44 I'm jealous - I want to play as an alhoon. 09:44 haha 09:52 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) killed the Goblin King, on T:2004 09:52 NetSysFire: I've finished my ardbeg and I should be in bed soon. 09:53 NetSysFire: Hope you feel better now :) 09:53 yes i got a good them start 09:56 Is there a limit to how red you can make your hands? 09:56 (confusion) 09:57 each time you add up to 100 more turns 09:57 oops, sorry, spoke too soon 09:58 after 40 turns each use just adds 1 more 09:58 [hdf-us] [evil] lgxia (Val Hum Mal Neu) killed Medusa, on T:38185 09:58 it is +rn1(8,2) if <40, otherwise ++ 09:58 was looking at the confused-use-for-confusing yourself :-) 09:58 I'm going to need elaboration, then? I thought every time you cast confuse monster, that's one extra use you can use. 09:59 And you only use them up each time you confuse a monster? 10:00 so when you read the scroll it increments umconf, and each time you hit a monster it decrements umconf 10:00 So, eg, if you cast 8 times, that's 8 monsters you can confuse? 10:00 Ah, scroll. I've never used the scroll, didn't think of that. 10:00 Sorry! was just looking at scroll 10:01 but i think the spell just uses the scroll code 10:01 Interesting, I thought the spell only adds one 'use' to the hands. 10:02 Gosh, it's midnight, I really really should sleep. :( 10:02 G'night! 10:02 gnight! 10:02 gnite arahael 10:20 [hdf-us] [evil] elron (Sam Hum Fem Law) killed the Goblin King, on T:7953 10:30 [hdf-us] [evil] krm26 (Mon Trt Fem Law) wished for "2 cursed scrolls of genocide", on T:52076 10:31 NetSysFire: does the tin thing happen only in evilhack? 10:31 pat says it is not real 10:32 i am sure i saw this in vanilla too 10:32 i feel like i've seen it before too but it could be your evil influence over me 10:32 tin thing? 10:33 I've seen it before in 343 variants 10:33 opening a tin being interrupted by changing hunger state 10:34 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha), 2185 points, T:2058, killed by a hobgoblin, while frozen by a potion 10:34 oh right 10:35 that's a thing in pretty much every variant i think 10:35 maybe its been addressed in a couple of them? dunno 10:36 is Pat correct? I just read his response 10:37 i tried to reproduce it in evilhack but it went like pat said 10:37 NetSysFire: did that happen in a game of yours when you brought it up? 10:37 does it depend on your nethackrc? 10:37 if you have alerts/stops configured for the messages? 10:37 krm26: i have 10:38 qt: yes but in general. i remembered it as an annoyance when we spoke about the weird lighting thing 10:41 I wonder if there are just times when tin opening stops because a monster has come into view shortly after the "You are feeling hungry" message, and we all associate it with the hunger message because that's the only possible reason visible in the message history 10:42 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha), 472 points, T:884, killed by a water moccasin 10:42 krm26: I tried putting different msgtypes on hunger but it's still not interrupting tin opening in a very controlled, scientific environment (standing in a locked closet) 10:43 [hdf-us] [evil] elron (Sam Hum Fem Law) acquired the luckstone from Mines' End, on T:10441 10:47 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:3163 10:47 NetSysFire do you have a locally compiled version of vanilla nethack? 10:48 yes but hang on i just found a slashthem bug 10:49 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) had a pair of leather gloves entrusted to him by Huan Ti, on T:3239 10:52 oh hey, Pat finally added an avatar for his github account 10:53 do you really see an avatar for him? 10:53 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:3783 10:54 yes 10:54 https://github.com/pat-rankin 10:54 what does it look like? i still see the default whatchamacallit 10:54 the shapes 10:54 right 10:54 same, the autogenerated one 10:54 before there was nothing for a long time 10:54 i don't think so 10:55 so 10:55 it was blank for a loooong time 10:55 are you thinking of his commits? those aren't associated with the github account 10:55 so there's no avatar that shows up for those 10:55 oh gdammit 10:55 why does he do that 10:55 pat-rankin vs PatR 10:56 nevermind, move along now 10:56 nothing to see here 10:56 carry on 10:56 my alignment record is gonna take a pounding because i'm definitely eating all these wraiths 11:01 is there some butt-ez way to repair your alignment record outside of sacrificing non-co-aligned unicorns? 11:02 just keep killing other monsters, it's not so difficult to maintain pious 11:04 uh oh is Soviet getting the NetSysFire scrutiny? 11:05 and there is already such a long list of bugs :-) 11:09 -!- Umbire has joined #evilhack 11:24 does cancellation also blow up anti-magic traps? 11:25 yes it does, whee 11:26 -!- shadowrider38 has joined #evilhack 11:27 oops, and that is my run over -- suprise yeenoghu gate 11:30 where did he go? why isn't he crushing my nads? 11:32 hahaha 11:32 [hdf-us] [evil] krm26 (Mon Trt Fem Law), 855810 points, T:55287, killed by a scroll of earth 11:32 cloth helm of speed baby 11:32 didn't even think about that 11:32 goddamn tortles 11:33 -!- Umbire has quit [Ping timeout: 244 seconds] 12:39 -!- shadowrider38 has quit [Quit: Leaving] 12:40 [hdf-us] [evil] gpsalmoncannon (Kni Dwa Mal Law) killed the Goblin King, on T:2726 12:45 -!- elenmirie has joined #evilhack 13:14 [hdf-us] [evil] gpsalmoncannon (Kni Dwa Mal Law), 12915 points, T:6181, killed by an elven sergeant, while sleeping 13:28 [hdf-us] [evil] Gutso (Wiz Elf Fem Cha), 1259 points, T:3186, killed by an orcish arrow 14:00 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 14:01 -!- elenmirie has joined #evilhack 14:11 -!- hackemslashem has joined #evilhack 14:11 -!- hackemslashem has quit [Client Quit] 14:14 [hdf-us] [evil] omnisnow (Pri Trt Mal Law), 532 points, T:1376, killed by the Goblin King 14:17 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±4] https://github.com/k21971/EvilHack/compare/acc2633653b7...f554743faeb1 14:17 [EvilHack] k21971 a43b704 - Fix: a couple minor issues with character creation. 14:17 [EvilHack] k21971 f554743 - Unlock trident skill for tortles playing a role that normally wouldn't have it. 14:21 yay thank you k2! trident justice! 14:22 -!- mobileuser has quit [Quit: Connection closed] 14:22 \o/ 14:27 you should make a commemorative monster for when sweden + finland get admitted to nato. Maybe a haltija in the nymph class (a snow haltija just in kathryn's branch would even make sense), or ajatar as a locust-like member of the naga class 14:28 heh 14:28 like the ajatar could drop a mail scroll welcoming it to nato 14:28 naga atlantic treaty organization 14:30 actually the nethack tournament would be a great time for some single-use topical content reflecting the year in news :-) 14:30 achievement: encounter all 5 headlines 14:30 politics should stay out of games 14:31 but what about beyonce's new album!!!! 14:31 and f you, i'm finishing my grover cleveland patch 14:32 lol 14:32 check this out - https://termbin.com/hdoi 14:34 if tortle and go for a swim, fast 14:35 i take it you put it pre-Fast instead of pre-Hfast because the HFast define is used to set that as well 14:35 no? 14:36 you want to do one step further and have is_fast_underwater(youmonst.data), which can check is_tortle or do any other racial checks it wants? 14:37 if you wanna let water trolls be fast under water or whatevs 14:37 i could 14:38 why did you change pick axe 14:38 :( 14:38 because that was never the intent 14:38 it was simply lovely 14:38 yeah no more rolling archeologists for me 14:38 that's why i get for yelling about how much i loved that for a full year 14:39 aww 14:39 you wont notice the change until next version 14:39 no mention of the oilskin sacks huh 14:39 you know, wizards and some other roles already have "scum lotteries", i think it is fun for there to be a scum lottery for each role for those who feel like killing time generating characters 14:40 oh so i don't have to quit evilhack until next version? 14:40 you never have to quit it 14:40 it wont quit you 14:41 is that a threat? if i stop playing evilhack you will come to nyc and start following me around? 14:41 well GOOD LUCK buddy, i never leave the house 14:41 and there are no windows in this room 14:41 like, 5% of the time rogues start with shuriken instead of daggers 14:41 [hdf-us] [evil] omnisnow (Bar Cen Mal Cha), 1649 points, T:3400, killed by a giant mosquito, while frozen by a monster's gaze 14:42 or some of the time healers start with 2 pets 14:42 or a figurine of a nurse 14:43 qt I know 14:43 (i admit i really like low-percentage stuff that doesn't really effect the game much, just so old-timers are still surprised every once in a while) 14:43 I can see you 14:43 :D 14:43 are you inside my house? 14:43 no, but my hidden cameras are 14:44 wow 14:44 btw, we need to discuss some of your... habits 14:44 such as - I am impressed by how neatly you roll your socks 14:45 yeah this got weird 14:45 I'm assuming the pause is qt rushing around his place looking for cameras 14:45 no i know they aren't real because my socks are in a giant pile on the floor 14:45 along with all my other clothes 14:47 i sleep in the pile 14:47 not on, but in. it's like being back in the womb. best night's sleep you'll ever have 14:48 lol 14:50 -!- mobileuser has joined #evilhack 14:55 krm26 - https://termbin.com/mlkp 14:55 [hdf-us] [evil] arnibald (Inf Gia Mal Una), 5114 points, T:6413, killed by a sea dragon 15:00 just added sea dragons and giant turtle to that 15:01 [hdf-us] [evil] zor (Cav Dwa Mal Law), 605 points, T:1435, killed by a pseudodragon 15:02 k2, looks sweet! 15:02 everyone gonna be swimming on the elemental plane 15:02 this only affects the player as one of those monsters 15:03 the monster itself doesnt get the same treatment (but ti should) 15:06 [hdf-us] [evil] Gutso (Wiz Elf Fem Cha), 6860 points, T:11360, killed by a fire elemental of Thoth 15:07 hmm... what's the equiv of u.uinwater for a monster? 15:09 is_pool(x,y)? :-/ 15:09 probably 15:09 #define 15:10 M_IN_WATER(ptr) 15:10 in zap.c 15:10 ooh thanks 15:10 so M_IN_WATER(youmonst->data), M_IN_WATER(mon->data) 15:11 [hdf-us] [evil] arnibald (Inf Gia Mal Una), 2076 points, T:1740, poisoned by a rotted mountain nymph corpse, while praying 15:11 hmm that wont cut it 15:12 that define should have been placed in mondata.h 15:13 M_IN_WATER isn't actually checking whether the creature is in the water anyway, just whether it would be in the water/swimming if it is on a water square 15:14 aaaah good catch 15:14 that's me just grabbing for the first square peg 15:14 so it'd need to be something like M_IN_WATER(mon->data) && is_pool(x, y) i guess 15:15 i guess actually is_fast_underwater would really take its place though 15:15 good thing there's no macro limit, adding number 37,412 won't matter 15:15 assuming anything on the is_fast_underwater list actually swims 15:15 they do 15:15 https://termbin.com/6rdo <--- mon.c 15:15 think that'll do it? 15:18 just a quick check -- you sure you want "fast under water" to be AS FAST as the fastest above water speed? could be, for example, (3 * mmove + 2) / 3 instead 15:18 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 15:18 ah right, good catch 15:19 [hdf-us] [evil] zor (Sam Dwa Fem Law), 884 points, T:2087, killed by a giant mimic 15:20 how do thrown weapons work under water, btw? (i.e. they should not) 15:20 what about harpoons 15:20 no such thing as a hand-thrown underwater harpoon 15:20 qt: did you look into the walls and trees thing yet btw? 15:20 krm26: magical tridents 15:21 don't throw away your magical tridents! 15:21 no I haven't yet 15:21 also did you notice that when you kick grid bugs they can jump to evade and move in ways they should not (diagonally)? 15:21 -!- mobileuser has quit [Quit: Connection closed] 15:22 -!- mobileuser has joined #evilhack 15:23 that is odd 15:24 the code looks like it has already accounted for that 15:24 see mon.c:4269 (evilhack line number) 15:26 https://termbin.com/8h98 15:29 ^ krm26 15:29 YOLO, ship it 15:30 looks good! 15:30 cool 15:34 next up: hippocampus mounts for underwater use 15:35 seriously though -- net tool? 15:35 throw it, it becomes a recoverable web 15:36 maybe 15:36 or to make it ez to implement, like bag of tricks: bag of nets 15:37 could be a neat weapon the kuo-toa use against you 15:37 looking forward to kuo-toa and my personal favorite, sahaugin 15:38 might be fun to have all non-stabby weapons have penalties under water too 15:40 don't the kuo-toa yes mancatchers, too? 15:41 use, why i yes, type the good type 15:47 [hdf-us] [evil] arnibald (Inf Gia Fem Una), 2640 points, T:2829, killed by a champion of Camaxtli 15:52 K2: if you want you can hire me to stalk qt on your behalf 15:52 my starting fee is 1 million zorkmids 15:54 sure 15:54 amateurhour, pay the man kthx 16:00 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha), 12914 points, T:6157, killed by a boulder 16:01 -!- amateurhour has quit [Quit: leaving] 16:06 -!- Umbire has joined #evilhack 16:11 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±8] https://github.com/k21971/EvilHack/compare/f554743faeb1...9de040e7751e 16:11 [EvilHack] k21971 76ddd2c - Tortles, various monsters can move fast whilst underwater. 16:11 [EvilHack] k21971 9de040e - Fix: tortles and breathing underwater. 16:14 back in a bit 16:16 k2: wiz mode, "you are very fast because of something" :-) 16:20 all hail the something! 16:29 Aw shit 16:37 \o/ 16:43 ok i see why the trees cause walls to be visible from the outside 16:43 Oh? 16:43 they are being caught up in the IS_ROCK part of check_pos(display.c) 16:44 https://termbin.com/v4p1 would fix it i think, no idea if it could have other side effects 16:45 basically it looks for "which side of this wall is the 'outside', and which side is the 'inside'? it should be visible on the inside of the room, but not from the outside." but the presence of the tree makes it seem like neither side is an interior, so it just gives up and says "ok it will be visible from both sides then" 16:45 something like that 16:46 are you happy now NetSysFire? are you satisfied!? 16:46 is that a vanilla bug? 16:46 are you not entertained!? 16:47 * NetSysFire tosses K2 an imperial token 16:47 I was gonna say it would be a latent vanilla bug, but actually there might be a themed room or two that allows trees next to walls? 16:48 qt: alright i am satisfied and you may get an ample reward for sacrificing your time 16:48 here is a blessed greased fixed stone can of grease 16:49 aos: what's the tree character? T? 16:51 It's a plus-minus in some variants, forgot about vanilla 16:51 sorry i meant the character used in a level file 16:51 to say "put a tree here" 16:52 not the one in-game 16:52 modify the level files to use 🌳 as the "put a tree here" character 16:53 Ah, hm 16:53 Hold on 16:53 REPLACE_TERRAIN:(0,0,10,19),'.','T',10% 16:53 REPLACE_TERRAIN:(65,0,75,19),'.','T',10% 16:54 ^from Priest.des 16:54 So yeah it's T 16:54 looks like 16:58 thanks Umbire 16:59 I don't know if I see any of the theme rooms in vanilla that could put a tree next to a wall then 17:00 Doesn't look to be the case with what's been put on the wiki 17:20 -!- mobileuser has quit [Quit: Connection closed] 17:24 -!- mobileuser has joined #evilhack 18:02 -!- mobileuser has quit [Quit: Connection closed] 18:09 -!- elenmirie has joined #evilhack 18:36 [hdf-us] [evil] coplate (Wiz Gno Fem Neu), 291 points, T:1703, killed by a goblin, while fainted from lack of food 18:37 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) murdered her faithful baby purple worm, on T:9 18:47 [hdf-us] [evil] dgoddard (Mon Hum Mal Cha) killed the Goblin King, on T:1708 18:55 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) killed the Goblin King, on T:3521 19:02 -!- shadowrider38 has joined #evilhack 19:09 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±4] https://github.com/k21971/EvilHack/compare/9de040e7751e...afed6410d23e 19:09 [EvilHack] k21971 c84a928 - Fix: You are very fast from something. 19:09 [EvilHack] k21971 afed641 - Fix: sections of wall being visible when they shouldn't yet. 19:12 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) rejected atheism by consulting with the centaurian priest of Anhur, on T:5744 19:14 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±1] https://github.com/k21971/EvilHack/compare/afed6410d23e...584d34941720 19:14 [EvilHack] k21971 584d349 - Correction to recent 'very fast' commit. 19:17 K2: hmm 19:17 maybe it doesn't matter too much, but IS_TREES includes STONE on 'arboreal' flagged levels 19:17 that probably really should be considered "not an interior space" 19:19 hmm 19:21 https://termbin.com/7f3i 19:22 yeah that is more specific 19:23 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±1] https://github.com/k21971/EvilHack/compare/584d34941720...c208108f4a9f 19:23 [EvilHack] k21971 c208108 - Correction to recent 'section of wall being visible' commit. 19:23 sigh 19:28 NetSysFire, earlier you stated this: 19:28 The wand hits the rothe! The force of the wand knocks the rothe back! You kill the rothe! the rothe died from the initial hit of the wand and wasnt knocked back 19:28 that cant happen 19:29 the monster could have taken more damage if they were knocked into something after the fact 19:30 but mhurtle() and all the feedback that goes with it doesnt happen if the damage sustained is equal to or greater than how many hit points the target has 19:33 ^ that's true for monster using wand against monster 19:33 looking at player using wand or spell 19:34 whhoooopppps 19:34 yup i see it 19:34 actually i don't see it 19:35 i was just reacting to the bug report 19:35 i didn't read further yet 19:35 zap.c starting at line 185 19:35 oh it prints the text even if mhurtle_to_doom will not trigger 19:35 yeah 19:35 makes sense 19:35 i could wrap that bit in if (!DEADMONSTER(mtmp)) 19:36 no because the damage isn't applied yet, by the time you could use DEADMONSTER the guy will already be hurtled so the message will be a bit belated 19:36 [hdf-us] [evil] toon (Tou Hum Fem Neu), 16 points, T:17, killed by a jackal 19:36 could just replace the 'if (dmg > 16)' with 'if (dmg > 16 && dmg < mtmp->mhp)' 19:37 [hdf-us] [evil] lgxia (Val Hum Mal Neu) killed the Abominable Snowman, on T:39192 19:37 ah right 19:37 yup just like i did in muse.c 19:37 ok 19:42 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://github.com/k21971/EvilHack/compare/c208108f4a9f...ad06cf36bf88 19:42 [EvilHack] k21971 ad06cf3 - Fix: triggering knockback feedback on an already dead monster. 19:43 dishes time 19:47 dishezzz 20:37 [hdf-us] [evil] bouquet (Rog Hob Fem Neu) destroyed Kas, on T:75292 20:44 [hdf-us] [evil] Snuffburger (Arc Dwa Mal Neu) completed Sokoban, acquiring a magic marker, on T:23829 20:59 [hdf-us] [evil] Nightsorrow (Sam Hum Mal Law), 1414 points, T:1841, killed by a giant mosquito 21:14 [hdf-us] [evil] Snuffburger (Arc Dwa Mal Neu) killed the Minion of Huhetotl, on T:25073 21:14 [hdf-us] [evil] Snuffburger (Arc Dwa Mal Neu) acquired the Bell of Opening, on T:25077 21:20 [hdf-us] [evil] Snuffburger (Arc Dwa Mal Neu) completed his quest without incident, on T:25305 21:29 [hdf-us] [evil] lgxia (Val Hum Mal Neu) defeated Kathryn the Ice Queen, on T:39740 21:52 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 22:15 -!- elenmirie has joined #evilhack 22:24 [hdf-us] [evil] bouquet (Rog Hob Fem Neu) destroyed Vecna, on T:76993 22:43 [hdf-us] [evil] bouquet (Rog Hob Fem Neu) killed the invisible Orcus, on T:78282 22:52 wooop 22:59 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) killed the Oracle, on T:10545 23:04 Hope you didn't lose too much HP. 23:06 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) killed the Goblin King, on T:2822 23:06 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 23:14 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) killed Aphrodite, on T:11093 23:16 -!- shadowrider38 has quit [Quit: Leaving] 23:18 -!- elenmirie has joined #evilhack 23:26 [hdf-us] [evil] coplate (Wiz Gno Fem Neu) had Magicbane bestowed upon her by Thoth, on T:12576 23:28 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) changed form for the first time, becoming a hill orc, on T:3653 23:29 [hdf-us] [evil] coplate (Wiz Gno Fem Neu), 10626 points, T:12644, killed by a leocrotta 23:35 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) rejected atheism with a prayer, on T:3882 23:38 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 6210 points, T:4048, killed by a dwarf king 23:40 -!- Umbire has quit [Ping timeout: 244 seconds] 23:41 -!- Umbire has joined #evilhack 23:47 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) made his first wish - "blessed figurine of an archon", on T:4587 23:55 [hdf-us] [evil] gpsalmoncannon (Kni Cen Mal Cha) became literate by reading a scroll, on T:4862 23:55 [hdf-us] [evil] Snuffburger (Arc Dwa Mal Neu) killed Croesus, on T:26221