00:00 Yeah, cuz I'm ever going to level 347 :-) 00:00 I'm sure the black dragons will be happy to wait for me to get there 00:01 Man, 20 other monsters in the room beating on each other with conflict and nobody can manage to hurt the one disenchanter I want them to kill 00:02 -!- mobileuser has joined #evilhack 00:03 Sounds like an AC problem. 00:03 Nope, dead now -- just takes the magic whine 00:03 Truely there is nothing whining can't accomplish 00:04 sudo drop me some shuriken 00:09 Want dragonhide boots to drop all the time? Play a centaur! 00:16 Do I remember correctly that evilhack thrones can now dust rings and wands with shock? 00:17 I don't know, I don't like to sit on them without shock res anyway 00:17 I didn't think shock res guaranteed proof against that 00:20 I see no recent changes to throne behaviour... 00:20 https://nethackwiki.com/wiki/Throne#Sitting_on_a_throne 00:20 other than less chance of a wish 00:21 see #8 00:21 " Items in inventory are not at risk of explosion." thx 00:21 hmm 00:21 That is barely evil at all! 00:21 that cant be right 00:21 hey stop that 00:22 Oops...so evil, so very very evil 00:22 Oh crap past my "past my bedtime" time 00:22 Gnight! 00:22 -!- krm26 has quit [Quit: Leaving] 00:23 huh i guess it is right 00:23 i could have sworn you could lose wands/rings from sitting on a throne and getting the shock 00:24 It's the one thing that doesn't that you would expect it to 00:25 -!- VaderFLAG has quit [Read error: Connection reset by peer] 00:25 ah well 00:25 gnite 00:26 Night. 00:44 -!- mobileuser has quit [Quit: Connection closed] 00:47 -!- lacca[m] has quit [Write error: Connection reset by peer] 00:47 -!- mobileuser has joined #evilhack 00:48 -!- lacca[m] has joined #evilhack 01:43 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha) became literate by engraving "doot doodle a doot do", on T:6175 01:44 -!- mobileuser has quit [Quit: Connection closed] 02:02 -!- mobileuser has joined #evilhack 03:23 -!- Umbire has quit [Killed (tantalum.libera.chat (Nickname regained by services))] 03:23 -!- Umbire has joined #evilhack 03:38 -!- Umbire has quit [Quit: Umbire zaps a wand of digging!] 03:49 -!- elenmirie has joined #evilhack 04:17 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 12974 points, T:9718, killed by a giant zombie, while moving through the air 05:01 -!- amateurhour has joined #evilhack 05:20 -!- cccrow has joined #evilhack 06:14 [hdf-us] [evil] rebatela (Mon Hum Mal Neu), 5690 points, T:4730, zombified by a diseased kobold corpse 06:27 [hdf-eu] [evil] lacca (Hea Hob Fem Neu), 266 points, T:1291, killed by a gas spore's explosion 06:31 -!- cccrow has quit [Ping timeout: 252 seconds] 06:55 [hdf-eu] [evil] lacca (Hea Hob Fem Neu), 1607 points, T:2062, killed by a mountain dwarf 07:09 [hdf-eu] [evil] krm26 (Mon Cen Mal Cha) killed Master Kaen, on T:30190 07:10 [hdf-eu] [evil] krm26 (Mon Cen Mal Cha) acquired the Bell of Opening, on T:30214 07:18 -!- VaderFLAG has joined #evilhack 07:31 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha) destroyed rebatela the human zombie, and former Initiate, on T:3475 07:42 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 3876 points, T:3609, zombified by a human zombie, while frozen by a potion 07:54 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 288 points, T:476, zombified by a dwarf zombie, while disrobing 08:07 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 542 points, T:1023, zombified by a dwarf zombie 08:14 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 253 points, T:441, killed by a hallucinogen-distorted hobbit 08:34 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:36 -!- cccrow has joined #evilhack 08:44 -!- elenmirie has joined #evilhack 09:14 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 09:15 [hdf-eu] [evil] krm26 (Mon Cen Mal Cha) defeated Kathryn the Ice Queen, on T:32396 09:16 nice 09:18 -!- krm26 has joined #evilhack 09:19 Weird -- TWO pegasi from Kathryn? 09:20 #name m 09:20 hacks 09:20 #name m 09:20 cheats 09:20 And they seem to fight each other even though both are tamed 09:21 oooh 09:21 one of the eggs hatched! 09:24 So the castle wand came 0:3 and there are two scrolls that have never dropped -- genocide and charging :-P 09:24 hah of course 09:24 Couldn't even polypile one up 09:28 Two pegasi pretty much one-shot all the shopkeepers 09:30 you can grow them up into greater pegasi 09:30 find some barding for them 09:30 One just did 09:30 they'll last a good long while 09:34 Is it worth having them kill the Oracle? Don't think I've ever killed him before 09:36 Hah, nevermind 09:38 -!- cccrow has quit [Ping timeout: 252 seconds] 09:44 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha) changed form for the first time, becoming a werejackal, on T:4247 09:47 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha) rejected atheism with a prayer, on T:4297 09:51 Oracle = her ;-) 09:51 You never killed the Oracle to get slotless warning? 09:51 No. My greater pegasus stood next to her for a turn and was instagibbed 09:51 Barding and all 09:52 Also, last time I checked you could hardly hit an earth elemental ;-) 09:52 I'm different now 09:52 things are looking up! 09:52 nice 09:53 My only trauma right now is the castle wand was 0:3 and charging is the scroll that has never dropped 09:53 Srry, 0:0 09:53 huh? 09:53 did a monster zap it? 09:53 Just came out of the chest that way 09:54 I didn't even know that was possible 09:54 ^ K2 ? 09:55 any polywands? 09:55 I guess it is possible some unseen monster hit me with a /oCancellation that only affected that wand without my noticing 09:55 ah... 09:55 Yeah, I've burnt through 3 poly wands trying to get charging, no dice 09:55 no 09:55 I'll find one somewhere in hell 09:55 then it would be -1 : 0 09:55 or something 09:55 Yeah, removed from locked chest on undisturbed scroll of scare monster 09:56 very strange... but very evil 09:56 I can't complain, after all the stupid bones artifact weapons I can't use I *still* got dragonbane on my first lamp wish, so everything is good 09:56 I mean, I can and will complain, of course 09:56 cancelled wand would be 0:-1 09:56 or x:-1 09:56 whatever its charge state was 09:57 close enough ;-) 09:57 something minus :b 09:57 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 4570 points, T:4548, killed by a hallucinogen-distorted panther 09:57 how could the castle wand be 0 : 0 ? 09:57 it shouldnt ever be that 09:57 only thing i can think of is that a monster used it 09:57 and then stashed it 09:58 and then politely locked the chest again 09:58 and locked the chest? 09:58 I guess that is possible -- didn't notice any nice wished items lying around 09:58 no they dont lock containers 09:58 I suppose I'd need to reinspect the tty, wasn't super attentive as wasn't expecting a wand issue 09:59 But I thought I pulled it pristine from a locked chest as 0:0 09:59 yeah you might have locked it yourself... 09:59 I do that sometimes 09:59 Idiots should have at least wished for 2 scrolls of charging! 10:00 hah you dont want that 10:00 they'll use them 10:01 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 4 points, T:182, killed by dipping into a forge 10:05 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 126 points, T:670, killed by a crossbow bolt 10:17 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha), 312 points, T:925, killed by a giant bat 11:00 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) destroyed the invisible sluggoman's ghost, the former Conjurer, on T:5414 11:02 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) had Magicbane bestowed upon him by Thoth, on T:5650 11:14 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha), 1083 points, T:2554, killed by a soldier ant 11:18 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) had a magical conical hat entrusted to him by Thoth, on T:6559 11:23 [hdf-us] [evil] tinklebear (Kni Elf Fem Cha), 282 points, T:396, killed by a piranha, while jumping around 11:33 please don't make the monsters start wishing for charging... 11:34 I've definitely had that same problem though where the monsters get the wand first and i get it 0:0 with no charging ID'd... Usually clear out the valley and then polypile 11:34 that's super weird that it was in the chest like that though? 11:34 usually it will be on the ground after they cash it out 11:35 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 383 points, T:1093, killed by a hallucinogen-distorted kitten 11:40 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 9727 points, T:7534, killed by an ochre jelly 11:42 a xorn got to it and phased it out of and back into the chest :P 11:42 maybe? 11:43 i mean, will a soldier put something in a chest and lock it? I've never seen monsters put things in boxes (only bags) 11:49 not lock it, no 11:49 not sure about putting things into containers like large boxes/chests 11:55 [hdf-us] [evil] sluggoman (Wiz Hum Mal Cha), 988 points, T:1872, zombified by an orc zombie 11:59 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha), 1006 points, T:1388, killed by a rothe 12:15 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha) averted death (killed by a hallucinogen-distorted mountain dwarf), on T:1282 12:22 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) destroyed rebatela the human zombie, and former Initiate, on T:3730 12:22 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) destroyed tinklebear the orc zombie, and former Rogue, on T:3768 12:22 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 843 points, T:1599, killed by a hallucinogen-distorted mountain dwarf 12:25 that was weird. I remember killing myself a little while ago by eating a zombie because i wanted to start over, and i guess tinklebear found my bones and then became zombie themselves 12:25 It's very comfortable; soon everyone will be a zombie 12:28 found magicbane and keowola in sluggomans minetown bones too., so i guess arti-wishing is out.. Might break weaponless and play with magicbane for a bit 12:29 Don't give up! My current run one bones gave me Giantslayer and Sunsword and another gave me Magicbane (as a monk yay) -- still got Dragonbane from my first wish 12:29 You never know 12:30 Artifacts in bones is often a cruel joke tho 12:30 remember, you can always disable bones per your cfg 12:30 woo found a +3 bone orcish helm 12:30 do you think bone orcish helms are just skulls? 12:31 I certainly hope so 12:32 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) eschewed atheism, by dropping a stone crossbow on an altar, on T:3588 12:32 https://medias.spotern.com/spots/w640/63/63367-1532336916.jpg 12:32 name the movie 12:33 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) became literate by reading a scroll, on T:4207 12:36 K2: did you do anything to tree-kicking on oracle to increase the odds of eucalyptus leaves? it's been a surprisingly good source of them across my games 12:36 That's some lazy worbla armor there. Looks a bit like Henry Cavill 12:37 not tree kicking specifically 12:37 i did up the odds for e leaves to spawn 12:37 Is that Clancey Brown? 12:37 n a m e t h e m o v i e 12:37 Oh that's Clancey Brown from highlander I bet 12:37 ^ 12:37 I don't think I've gotten bees once. I guess it's just good RNG 12:37 I had forgotten he was in that 12:37 dingdingding 12:38 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) destroyed nabru's ghost, the former Conjurer, on T:3863 12:38 It has been so long since I've seen Highlander, and yet somehow not long enough 12:38 best movie EVER 12:38 !whereis sluggoman 12:38 He's the main villain right? 12:38 nabru: [hdf-us] sluggoman [evil]: (Wiz Hum Mal Neu) T:3733 The Gnomish Mines level: 9 12:38 yes 12:38 He's such a good bad guy 12:38 Don't hate me but I preferred the shlocky TV show 12:38 ugh 12:38 yeah yeah. i know i can disable bones, but what fun is that? Artifacts you find shouldn't count towards wishing 12:38 all the sequel highlander movies suck 12:38 just a big fat 'WHY' 12:39 there can be only one... again 12:39 rebatela: I suggested allowing you to bury artifacts from a bones on their grave to remove them, and their wish penalty, from the game 12:39 Dig a hole, drop the artifact, drop a boulder on it, magic! 12:40 but it still exists under the floor 12:40 -!- elenmirie has joined #evilhack 12:40 Would need special code obv 12:40 some variants only count gifts/wished for artifacts... 12:40 Remove it under those circumstances 12:41 Maybe give you a small alignment boost for laying the dead to rest 12:41 it's especially frustrating playing monk and finding weapons all the time that are useless but screw up wishing 12:41 but i like your idea! 12:41 oh great it's zombie whackamole time 12:42 can monks even train dagger? will i be able to hit with magicbane if i try to use it ? i know in vanilla it doesn't matter so much 12:42 aaand my cat is dead 12:42 YANI: new candle type, zombies can't respawn in its light 12:42 oh it's a quarterstaff now anyway right? 12:42 forgot I could toss eucalyptus at it 12:42 Magicbane, yes 12:42 oh and i can train quarterstaff sweet 12:43 I'm not sure that is worth doing as a monk, even slightly 12:44 I gave my monk's magicbane to my pet balrog but he preferred using a sling 12:45 was it blessed? 12:45 I vaguely recall worrying about that but I don't recall if it was or not 12:45 He got polymorphed into a giant spider almost immediately in any case 12:46 Shoulda given him a cloak of mr but I guess I'm not sure balrogs can wear those 12:48 they cant, they are too big 12:50 oh I forgot that conflict is cha dependent 12:50 so my conflict will fail on... 14/20 attempts? yikes 12:52 your cha is that low? 12:52 Don't stat shame! 12:54 hmm I stepped in shallow water and these cursed -1 snow boots I've been wearing since literally the first room rusted. since they're not prefixed with a material I assume they're kicking boots? 12:54 The only iron boots 12:54 Rust em off your toes 12:55 yeah it's probably not worth doing, although I seem to like magicbane more than most and it would allow me to wear robe and have mr in the early game 12:55 krm26: as soon as I find some better boots perhaps 12:55 although the problem with that is i'm always hitting w- out of habit so I will likely die somehow depending on it for mr 12:55 if i'm going to use it maybe i'll intentionally curse it so i can't unwield by accident! 12:56 There's a cunning plan 12:56 Good thing to do with your gloves, too, to make sure you don't accidentally stone yourself 12:57 But then a stupid ki-rin would come along and offensively bless your gear 12:59 hehe 13:01 dammit i was half-joking about using magicbane but i think a gnomish wizard cast enough spells to finally burn my cloak away because i no longer have it 13:07 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 5617 points, T:4088, killed by a hallucinogen-distorted watch captain 13:11 wait, traps can generate on shallow water? 13:11 I just lost my boots entirely by stepping onto a sleeping gas trap on shallow water and stood there sleeping while my boots rusted multiple times 13:12 Heh 13:12 That's a real spa day 13:14 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:7261 13:14 "You feel like you could use some more practice" 13:15 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 630 points, T:993, killed by a mountain dwarf 13:16 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) made his first artifact wish - "blessed greased fixed +3 dragonbane", on T:7419 13:17 (got it) 13:17 aosdict traps can form in shallow water/sewage, but water effects shouldnt happen whilst stationary 13:17 hmm 13:17 well no they should actually 13:17 yeah that part made sense 13:18 rust/corrosion isnt dependent on movement, yeah 13:18 but I was not expecting a trap on a non-floor terrain 13:18 how am I going to remember that that was a water space, etc 13:18 i may need to revisit that. some traps in shallow water wouldnt make sense (pit) 13:19 lol 13:19 trap door under shallow water 13:19 hah 13:19 hole under shallow water even 13:19 if a trap door is opened and its under shallow water, the water is drained 13:19 ^ yani 13:28 YANI: Artifact sponge tool: Soak up water to wet. Apply to blank a scroll, erase engravings, remove grease or oil or pie, extinguish flaming spheres... 13:28 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) averted death (killed by a queen ant), on T:8254 13:28 damn those things are no joke! 13:28 wtf 13:29 krm26: or just have a wet towel do those things 13:29 Sorry, I meant SOAK UP water: Remove a water square 13:29 in true douglas adams fashion 13:29 As in an item that gets 1 charge from killing a water square, and then you can spend that 1 charge doing something cosmetically related 13:30 Squares would reflood if there was too much adjacent water, I assume there is already pit logic for that 13:30 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 749 points, T:2175, killed by a crossbow bolt 13:31 so another one-artifact-wonder item type? 13:31 what would a non-artifact sponge do? 13:31 Ok, make it spongestone, an artifact gem :-) 13:31 I agree that adding new one-off types is undesirable 13:32 And I think having some artifact-level-rarity pseudoartifacts for the various tool and misc object types would be fun 13:33 So sometimes you found the artifact blindfold that gave you skilled in longsword so anybody could be Zatoichi 13:34 I like it being an artifact towel instead of a gem 13:35 Or an artifact pear that gave you +2 max charisma when you ate it 13:35 after all towels can already remove pie face and slippery fingers on their own 13:41 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 596 points, T:1709, killed by a mountain dwarf, while being terrified of a ghost 13:46 -!- qt has joined #evilhack 13:54 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:10442 13:55 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 14:05 Ohhh right no regen in hell 14:05 That's not great 14:06 just the valley I think? 14:06 votd 14:06 not hell 14:06 just votd 14:06 Gotcha 14:07 This centaur monk can really dish it out but I'm a glass cannon 14:07 -!- elenmirie has joined #evilhack 14:08 [hdf-eu] [evil] krm26 (Mon Cen Mal Cha) killed Cerberus, on T:34325 14:08 [hdf-eu] [evil] krm26 (Mon Cen Mal Cha) entered Gehennom, on T:34333 14:09 Omigod this pegasus is a bloodthirsty little git 14:15 Gah my first alhoon and without grease 14:16 I feel like evilhack is a lot harsher on attacking a peaceful monster? has it implemented the "alignment violation = immediate tank to 0 and then go negative" rule? 14:16 oh right abuse is now tracked on its own 14:16 i've never noticed and i kill a lot of peacefuls 14:16 Yeah, it is a bad scene to do that now 14:17 i just kind of accept that i'm gonna have to kill the quest leader if i make it far enough to need the bell... 14:17 which is relevant for the quest, but I feel like I've attacked a peaceful gnome here and there and then immediately not been able to safely pray? 14:17 you might be right 14:18 i don't have a lot to compare it to because i rarely pray in vanilla 14:18 and pretty much always sacrifice a corpse before i pray for holy water in evil basically for what you're talking about 14:18 losing protection sucks! 14:19 Oh god dammit, I've been a perfect vegan and then I automatically eat the first wraith I kill 14:19 WTF dude 14:19 lol 14:19 Conduct warnings are absolutely critical for me, I can't cope otherwise 14:20 Oh well, guess I'm chowing on some black dragons now too 14:20 i never bother with the vegan thing 14:20 i do weaponless, but as far as the warnings go- what's the point if it's going to warn you ? 14:20 I never *successfully* bother with it :-) 14:20 The point is I'm dumb 14:21 amateurhour plays monk all the time and does all those conducts 14:21 [hdf-us] [evil] sluggoman (Wiz Hum Mal Cha), 1622 points, T:2716, killed by an Angel of Ptah 14:21 I'm in full support of warnings 14:21 like i got weaponless in my xnh ascension, but it warned me a bunch of times thati was going to hit with pickaxe.. how is that impressive ? 14:22 because you abstained from using the higher damage, enchantment potential, and artifact selection offered by using weapons 14:22 yeah 14:22 true 14:22 but the hard part is not accidentally hitting with the pickaxe digging through hell 14:23 it's not hard if you never dig through hell with a pickaxe :) 14:23 I just use /oDig 14:23 i know 14:23 Of course I'm also a believer that asking for confirmation before walking into water is reasonable even in evilhack 14:24 yeah. i don't like that at all 14:24 I agree with paranoid water too 14:24 and paranoid trap 14:24 what's the point? 14:24 they are just decorations if it's going to prompt you 14:24 L3 is too paranoid to add paranoid water/trap 14:24 nah 14:24 he gets it 14:24 paranoid that players might like it 14:24 irl I wouldn't accidentally walk into the water 14:24 Mostly those things are gotchas when you're in a long boring stretch of the game overpowering everything -- it is the game's fault it isn't edge-of-the-seat the whole time, not yours 14:24 you'll never see it in vanilla either 14:24 wanna bet? 14:25 It doesn't change any (IMO) meaningful difficulty metric 14:25 they're not things that make the game harder, just more annoying 14:25 well i'll stop playing 14:25 Nobody is going to ascend with that change who couldn't have before 14:25 no it makes it harder.. you want to be able to play fast and sloppy with no consequences 14:25 we've had this debate so much 14:25 if you're good enough you can play fast and not typo 14:25 do you play with colour on? 14:25 i'll take horrible analogies for $1000 alex 14:26 lol, colour actually makes it easier 14:26 similarly autopickup as well 14:26 I like both of those 14:26 rebatela: I move slowly and methodically and STILL fall into water in the evilhack mines because my keyboard sends an extra press or I hit diagonal instead of orthogonal 14:27 I usually fall to an unexpected intervening prompt while typing several movement steps ahead because I'm bored 14:27 this should not have disproportionate consequences like "remember all those scrolls you had? bye bye" 14:27 why not make it so you can restore from save? i didn't mean to type that key... 14:28 Oh, yeah, those are clearly the same, and nobody is just being a dick :-) 14:28 the game is unforgiving. that's the point. Are you sure you want to die? Y/N? kind of takes the fun out of it for me 14:28 The game should be unforgiving, the user interface doesn't need to be 14:28 rebatela: please stop making this strawman/slippery slope argument 14:28 no one is arguing in support of removing permadeath or "die y/n" prompts 14:29 well, I'm glad there are variants that make the game easier. Water and Lava etc. are supposed to be dangerous 14:29 Nethack would be the same game with an arbitrary interface stuck onto an API that showed you data from the game engine and accepted your instructions 14:29 And such an interface could easily do a drown-confirmation-prompt 14:30 how about putting cancel wand in Boh? Should it prompt you ? 14:30 Tiles/no tiles, numpad/nonumpad...just UI crap 14:30 Nope 14:30 might as well get rid of that mechanic. it's almost always a typo 14:30 for cancel wand in boh I like the dnh solution 14:30 when both boh and cancel wand are formally identified, warn 14:30 Really? In my experience that bag of holding exploding is usually an ID failure 14:31 Yeah, I wouldn't mind that, amateurhour 14:31 yeah i guess sometimes. but a lot of times for me at least it would be accidentally putting all in bag 14:31 I have been agreeing more and more for getting rid of the mechanic 14:31 whether it's an extra boh or tricks or cancel wand 14:31 Think of it this way: Put a confirmation on EVERY action, and let you use nethackrc to turn off the ones you don't like, like when moving into a normal empty square :-) 14:31 because there is never a case where someone does that intentionally 14:31 and that's a product of playing too fast 14:31 similar to typoing into water 14:31 in real d&d you can suicide bomb with some bags of holding :) 14:31 I assume you're opposed to using alerts and stuff in the nethackrc file too 14:32 ftr, I take dips in the mines in evilhack ALL THE TIME! I HATE IT !@! 14:32 but I understand it's supposed to suck 14:32 This can only be settled with an ascension battle 14:32 sometimes i dig down and then can't find the upstiars and walk into water multiple times 14:33 and i rage quit 14:33 nah. we've had this argument a zillion times krm26 :) 14:33 Hmmm...guess since I already blew vegan I might as well use the Sword of Kas on Vecna and see if it is as good as a *trice 14:34 ^ best weapon to use on vecna 14:36 [hdf-us] [evil] aosdictj (Bar Dwa Fem Neu) acquired the luckstone from Mines' End, on T:9230 14:38 evilhack is not yet babyeasyhack but it will get there for sure! 14:39 ehhhhvilhack 14:44 i have unnethack as inspiration 14:46 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) destroyed the invisible lacca's ghost, the former Empiric, on T:1966 15:03 i need to play unhnethack next i think... I have a pretty good splicehack and now evilhack game going 15:03 is anyone else playing multiple variants at once? 15:03 I've been alternating, but not simultaneously 15:04 yeah.. this is the first year I've really participated in junethack. i never really played variants before 15:05 i mean i played, but would just play vanilla. i'd love to ascend in a couple more variants. we'll see 15:08 You mainly do evilhack now? Evilhack is mostly all I've played for about 2 years 15:08 same 15:08 it's basically become my vanilla 15:09 although i really enjoyed my xnh game and i'm loving splice 15:09 evilhack is so addictive 15:09 for sure 15:10 and i don't feel so bad dying because i know it's hard lol 15:10 xnh felt a lot like vanilla 15:11 yeah the spell system is different. i ran out of PW on astral. would have been screwed but luckily i had a couple blessed gain energys 15:12 usually cast magic missile at death 15:15 Man I hate gray dragons SO MUCH 15:15 (unless I'm a giant) 15:15 Wonder if I can kick him to death 15:16 never kicked a gray dragon, I expect that to also cancel stuff? 15:16 Even if I'm not wearing boots? 15:16 Dammit he ate my pegasus 15:16 well you're still hitting them 15:16 BURP 15:17 With my hooves 15:17 i think when you're engulfed they will cancel anything 15:17 He can disenchant my hooves all he wants 15:17 no it's general cancel 15:17 it's not like a disenchanter 15:17 eg your wands could get cancelled 15:18 right 15:18 like something zapping at you 15:19 passive cancellation 15:21 ranged is OK, so if you have an aklys and lots of patience... 15:21 boulders is best 15:21 magic missile is my ranged solution 15:21 oh are you a giant ? 15:21 No alas 15:21 Gotta wand the gray dragons 15:21 (monk) 15:22 i love playing giants 15:22 but magic missile spell will take out a dragon in like 4 or 5 shots when you are high lvl 15:23 have you ascended a giant krm26? 15:23 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) became literate by reading a book, on T:3052 15:23 Yup 15:23 i feel like it will be super hard in .7 15:23 In fact I think it was a giant monk? I don't recall 15:24 yeah i love giant monk. need to collect those staffs for the high level spells though since no robe 15:24 My monks also carry an aklys, even unskilled ;-) 15:25 I love how giants can just walk around in a boulder fort killing anything 15:25 it's only the vanilla penalty for unskiled 15:25 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) had Magicbane bestowed upon him by Thoth, on T:3470 15:25 i love just making a stash by dropping whatever you want and a boulder on top lol 15:25 one turn 15:27 Kas's level finally gave me charging! I can go wish up a storm 15:28 nice! 15:28 I forgot that happened with the wand... crazy. 15:28 I mean, it's happened to me a few times but it wasn't in the chest 15:28 Although now that I look at my character I guess I might wish for a can of grease 15:28 one time they wished up an archon figurine and applied it (at the castle) but it was the same thing i hadn't id'd charging so i just skipped the castle for the longest time 15:29 i think i ascended that game 15:29 man, you don't have polymoprh? it's easy to polypile tools for grease 15:29 so many candles etc 15:29 I used all 3 wands I had polypiling and got no charging, no grease 15:29 a lot of times i have to do that for stethoscope or whatnot 15:29 And of course could not recharge the wands to try more :-) 15:30 right lol 15:30 that's why PYEC is so great (besides the slotless mr) 15:30 you're chaotic though right? 15:30 Yup, for the ring of p'hul I can't waste wishes on any more thanks to the 3 bones weapons 15:31 But I lucked into a gemstone free action so I'm not as worried about the ring getting dusted in the endgame 15:31 yeah same thing with my game. I was lucky to get dragonbane on that fountain wish after seeing 2 artifacts 15:31 (that happens to me a LOT) 15:31 i'm actually enjoying magicbane though 15:31 the worst is when people name sting 15:31 Speaking of which, I found sting lying around in valley of the dead, so now I have 4 garbage weapon artifacts 15:31 hehe 15:32 I wish they were at least worth points to ascend with 15:32 You would think artifacts would be worth their weight in diamonds but no 15:32 plus a lot of times the people who name sting tend to die and leave bones (just an observation.. no offense to people who name sting... grumble ) 15:32 I have named Sting 0 times 15:32 Since the 80's 15:32 i love how the elves come if you do it in evil 15:32 same 15:32 Oh really? I might have to do it then, sounds interesting 15:32 i've also never engraved elbereth (since the 80s) 15:33 didn't know about it back then 15:33 Yeah I'm not an engraver 15:33 I'm a serial alchemist and polypiler tho 15:33 me too! 15:33 i forgot how awsome alchemy used to be until i played 3.43 the other day. the whole stack ! 15:33 And then I spend 10,000 extra turns assembling the PERFECT ascension kit so I have nice things when I accidentally walk into lava 15:34 also you get MR from just CARRYING eyes (both) etc. 15:34 and i think even carrying magicbane? 15:34 Yeah, wearing the eyes bugs me -- I really miss being able to pop a towel on and off 15:34 i know 15:34 On the other hand, being able to shatter boulders with your bare hands is amazeballs 15:34 i always make sure to learn detect monsters when i have eyes of overworld for htat reason 15:35 Just wait for K2 to put spell maintenance into evilhack from fiq! 15:35 I wish there were more detection artifacts (a la dragonbane, giantslayer, etc) 15:35 Like PYEC could detect $ 15:36 Or maybe gold dragon scale mail could 15:37 Do the eyes protect against beholder-class monsters? 15:37 yes 15:37 Well at least there is that 15:37 thanks to me (i complained about it when the game first came out lol) 15:37 doesn't block medusa, but it does block beholders, magic eyes, and archons 15:37 archon blocking is vanilla 15:37 So turn 35k, only item I haven't discovered is genocide 15:38 Without grease I better go wish up an oilskin cloth elven hat 15:38 yeah.. that's my plan 15:38 i don't even know if i'm gonna do vecna 15:38 The first level is worth it if you are missing spells or short on potions or scrolls 15:39 But it is true, you might end up fighting more arch liches killing Vecna then you would have generated without him 15:39 I do it because I can't stomach alhoons 15:40 yeah... i made it to the bottom and then got destroyed by alhoons archliches etc. 15:40 the first level is great 15:40 but i didn't know about the special hat then 15:41 I'm still made you can't treat dragonhide with oilskin 15:41 You can waterproof leather with oil, it doesn't have to be cotton 15:47 yeah i don't have a magic whistle in my game yet. This is when i like to have pets. i don't have the patience to keep them later on 15:48 junethack needs a cross-variant swap chest... 15:48 I suggested cross-variant bones earlier 15:48 that would be cool too! 15:48 probably impossible to implement 15:48 Just need to create a universal mapping 15:49 So in evilhack when you got a slex bones there would be a lot of "glass longsword named lightsaber" or whatever 16:00 rebatela: [backscroll] hmm, 200iq strat to gain sleep resistance by naming elven weapons perhaps? 16:00 amateurhour: ^ 16:23 not impossible but we would need a proper serialization format that can be parsed. imagine json saves or bones. then you could easily read bones files from different variants (with fallbacks for stuff you don't have in-game) 16:26 With that intermediate format it would then be possible to have a tournament where levels 1-10 were vanilla, 11-20 were xnethack... :-) 16:26 Oh the development headaches! 16:26 lol that sounds pretty nightmarish 16:28 Another "fun" variation: Stairs up in the normal dungeon don't work until you have the amulet. 16:28 would be so much fun though 16:28 i always though just having a regular vanilla game with a swap chest would be fun 16:28 thought 16:28 or like the option to play any variant with a swap chest and that deathmatch thingy maybe 16:28 [hdf-eu] [evil] lacca (Hea Hob Fem Neu), 1199 points, T:3294, killed by a gecko, while frozen by a monster's gaze 16:40 I will accept PRs that implement this but will not lift a finger myself 16:40 not the swap chest/deathmatch, the compatible bones thing 16:42 cross-variant bones? 16:42 are you mad? 16:42 lol 16:43 [hdf-us] [evil] Hekik (Val Hum Fem Law), 1860 points, T:2310, killed by a fall onto poison spikes 16:43 It doesn't seem that hard if somebody else does it 16:44 it's been on nhmall's mind 16:45 we already sync bones across the three servers for each variant 16:45 cross-variant bones, we could just go YOLO 16:45 all bones, all game folders, go 16:45 hahah 16:46 bhaak: nhmall has been considering cross variant bones? 16:47 aosdict: platform independant saves/bones 16:47 the step to cross variant bones is easy then 16:47 ah 16:47 well not really 16:47 if platform independence is not a goal then you can still do things like storing objects and monsters by index rather than name 16:47 that obviously isn't cross variant without the variants knowing what each other's indices are 16:48 [hdf-eu] [evil] wheals (Hea Hob Mal Neu) changed form for the first time, becoming a wererat, on T:5429 16:48 no problem, the objects will just mystically change form when you load the bones 16:48 and then your game will crash 16:48 indices won't cut it if you want it to work if compiled with different settings 16:48 == becomes arch-lich 16:49 problem solved 16:49 are there settings that disable certain objects? 16:49 oh i guess MAIL_STRUCTURES 16:49 in 3.4.3 a lot more :-) 16:49 are there any others that still exist as of 3.7? 16:49 /5/5 16:49 oops 16:50 /6/6 16:50 not directly. but what is with the seduce sysconf setting? 16:51 no, wait, that doesn't change monster generation 16:52 I mean, you already need to deal with artifact clashes in bones. 16:54 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu) acquired the luckstone from Mines' End, on T:6455 16:55 [hdf-us] [evil] tinklebear (Rog Orc Fem Cha), 3933 points, T:4647, killed by a hallucinogen-distorted giant spider 17:02 [hdf-us] [evil] sluggoman (Wiz Hum Mal Neu), 12992 points, T:6751, killed by an invisible titan called Ubaneogun of Uunai 17:03 [hdf-eu] [evil] wheals (Hea Hob Mal Neu), 4976 points, T:6624, killed by a soldier ant 17:15 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) completed Sokoban, acquiring a bag of holding, on T:13174 17:18 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) had an oilskin cloak entrusted to him by Chih Sung-tzu, on T:13511 17:19 -!- cccrow has joined #evilhack 17:24 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) polymorphed his first object, on T:13957 17:25 OOh, polymorph spell and staff of matter, I can almost cast it 17:25 I'm coming for you, can of grease! 17:25 hmm, 3.6.6 and therefore evilhack has the bit where soko rules are relaxed after the level's finished, right? I can break spare boulders for ammo with no consequences? 17:25 Yes 17:26 (well, rules are in abeyance, I assume penalties are too, haven't ever checked) 17:26 same as in 3.6 17:27 the problem is I can't remember what it does in 3.6.6 17:27 you can also push diagonally etc 17:27 hmm 17:27 perhaps that's not in 3.6 17:28 wizmoding 17:28 anyway, no luck penalties after the level is solved 17:28 luck stayed zero after breaking boulders with level finished 17:29 and as a giant you can start picking them up 17:40 obj det finds a mummy with a dragonhide wrapping in the soko zoo 17:40 too bad the cloak of MR beats that out 17:41 oh wait, I don't think it's dragonhide 17:41 Yeah, the only random dragonhide I ever find is for slots I can't wear or slots I have a mandatory piece of gear in already :-) 17:41 EVIL 17:41 it's the bug qt found where it gets random materials 17:41 Lots of dragonhide boots as a centaur 17:41 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 352 points, T:446, fell into a pit 17:42 Hmm, maybe I'll just blow off speed entirely since I'm a centaur 17:48 [hdf-eu] [evil] wheals (Hea Hob Fem Neu) had a silver crested helmet entrusted to her by Hermes, on T:3476 17:48 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 17:49 backscroll - yeah that staff of matter is clutch krm26 17:49 (especially when playing giant/robeless) 17:50 o 17:50 i've wished for it before 17:51 oh that was a nasty sokoban trap 17:51 level I had never seen before, a giant mimic spawned where it was visible from the stairs so I had no idea it was a mimic 17:52 so was doing the whole puzzle in my head going "where on earth does the extra boulder fit" 17:53 The same bones that coughed up Magicbane also had 3 spellcasting school staffs including matter, so I just lucked out 17:59 -!- Umbire has joined #evilhack 17:59 nice. yeah i love those things. especially the matter one. makes casting poly doable for roles that usually could never cast 18:00 hi umby 18:02 Hi. 18:02 Hello Umbire, Welcome to #evilhack 18:03 -!- qt has quit [Quit: bye] 18:03 -!- mobileuser has quit [Quit: Connection closed] 18:04 [hdf-us] [evil] tinklebear (Kni Elf Mal Cha), 1118 points, T:1522, killed by a rock gnome 18:07 gah! sokoban ruined by an orc with a wand of striking! 18:07 d'oh! 18:07 if only these levels had spare boulders! 18:07 now I'm gonna have to take a luck penalty 18:08 [hdf-us] [evil] tinklebear (Rog Orc Mal Cha), 107 points, T:429, killed by a hallucinogen-distorted fox 18:08 you see why we need spare boulders K2? sometimes the monsters have striking and sometimes they bash through the soko door 18:09 it happens 18:10 that's why there are scrolls of earth at the beginning of each starting soko level 18:10 Those also have a couple of extra boulders, though. 18:10 so? 18:11 these are soko maps from unnethack and grunthack, i didnt change anything with the exception of some maps needing pits changed to holes depending on where they spawn 18:11 the design is unaltered 18:11 yeah the grunthack maps are too evil for evilhack 18:12 * K2 added some grunthack soko maps to evilhack 18:13 Those maps are OK (although I'm not a fan of all the iron bars everywhere) 18:14 Having a gnome zap a boulder with a wand of striking is no worse than having a gnome zap you with a wand of lightning on level 1 18:14 In fact, it is like 1000x better :-) 18:14 [hdf-eu] [evil] wheals (Hea Hob Fem Neu) destroyed the invisible lacca's ghost, the former Empiric, on T:4471 18:14 The thing I scream about (which is also fine) is when a friendly sessile monster generates immediately between the hole and the boulder you are pushing 18:15 hah 18:15 esp when its something like a yellow mold 18:15 MOVE bastard 18:15 '... no' 18:15 i don't mind the "new" evilhack soko maps at all. I just don't like when they are flipped 18:15 I think I figured out the mystery of the phantom "Clonk!" 18:15 Well, evilhack doesn't flip them, so there is that 18:15 rebatela no maps are flipped in evilhack 18:15 i get really discouraged when i see that and it makes me not want to play a variant (vanilla included) 18:15 i know ! 18:15 i love it k2 18:16 something is trying to attack something with ranged weapons thru iron bars that it grudges, like in this case elves and zombies 18:16 rebatela: you liked xnethack fine 18:16 i didn't finish soko... 18:16 which doesn't flip soko but it flips other special levels 18:16 aosdict aaahh 18:16 i ascended 3.7 and didn't do soko either 18:16 hurts my brain to flip 18:16 but flipped maps make it harder :^) 18:16 you just need to pretend that the maps are new 18:17 don't unflip, solve :-) 18:17 it's making me play a different game 18:17 muscle memory gets in the way, it's too similar so it hurts 18:17 it throws me off 18:17 it's a buzz kill 18:17 i was crushing my splicehack game andthen i saw flipped soko and I saved 18:17 Sokoban does a pretty good job of being an optional branch in vanilla -- I think it is mandatory in evilhack, since you get a much wider array of possible outcomes 18:17 I can't imagine this hobbit pickpocket hitting me with his sling is doing a ton of damage 18:18 yeah, you have to do it in evil 18:18 aosdict: it's ridiculous... the gnomes with crossbow can bring you down like 50 hps in a couple turns 18:18 [hdf-us] [evil] tinklebear (Kni Elf Fem Cha), 463 points, T:1119, killed by a crossbow bolt 18:19 rebatela: no, he's like swinging the sling at me in melee 18:19 not shooting 18:19 hehe 18:19 "ow" "ow" "ow" 18:19 he definitely made the mines a lot harder 18:19 ow is right 18:19 I wish there were a few other minor little branchlets where you might get (1 of n) each game -- get an early stethoscope from the triage lounge, a ring of (cold/fire/shock) resistance from the explorer's grotto, etc. 18:20 oh maybe i did finish soko in xnh then 18:20 i don't mind the other levels being flipped 18:20 someone needs to make spoilers for the flipped levels... 18:20 Plus I want a random "demon hunter expedition" on a normal gehennom level, where a bunch of elves and men with silver weapons are running around killing vrocks 18:20 i guess you just read the spoiler and replace l and r? etc.? 18:20 he made the mines a lot harder by adding water and no paranoid water :-) 18:21 well that too 18:21 i promise you guys i fall in the water more than anyone 18:21 The real penalty is using fartravel in the mines now 18:21 fart ravel? 18:21 amy: ^ 18:21 lol 18:21 i fall in lava. i embrace it 18:21 i like poison instadeath. i like the mysterious force 18:21 stop making the game easier 18:22 when K2 is an old man with trembling fingers he'll add paranoid stuff 18:22 haha 18:22 nerp 18:22 Poison instadeath is THE WORST 18:22 K2 should add flipped sokoban to make it harder 18:22 Are we yelling at clouds again? 18:22 krm26: one of the many reasons i play monk... I wait until lvl 3 to go to the mines.. 18:23 rebatela: yeah we should make the game harder by adding flipped sokoban 18:23 yes umby. old man yells at cloud lol 18:23 It is obvious the best way to make evilhack more challenging is sea dragons on every level 18:23 seavilhack 18:23 flipped hjkl when? 18:23 i splatted to a sea dragon in one of my first promising evilhack games ugh 18:24 ignore that. it's probably already a trap in slex 18:24 it is 18:24 also rotated by 45 degrees is one 18:24 should also rotate by 225 degrees 18:24 [hdf-eu] [evil] wheals (Hea Hob Fem Neu) made her first wish - "+3 blessed greased fixed gray dragon scale mail", on T:5008 18:24 Yeah, the first sea dragon I encountered I was TOTALLY unprepared for (I ascended nethack unspoiled...after like, 10 years?...so tried evilhack unspoiled initially. I think I was begging K2 for hints after about 2 months :-) 18:25 :P 18:25 well this soko zoo went nicely for once, now time to decide the prize 18:25 I have CoMR so amulet is probably out 18:25 gauntlets of power and +3 helm so... probably that's out too? should I go for the tool? 18:26 if you don't have a boh and you don't need the amulet, the tool seems obvious choice i would think 18:26 would definitely be happy with boh but otoh I'll probably find a player monster with one the minute I leave 18:27 nah they are pretty rare 18:27 most of them have oilskin at best these days 18:27 i need a bag... gimmie 18:28 bag probs are 35/5/20/20 for sack/oilskin/holding/tricks so oilskin on player monsters is actually quite good 18:28 [hdf-us] [evil] aosdictj (Bar Dwa Fem Neu) completed Sokoban, acquiring a bag of holding, on T:13708 18:29 well wouldja look at that 18:29 aw no prize inside 18:33 -!- Umbire has quit [Killed (tantalum.libera.chat (Nickname regained by services))] 18:33 -!- Umbire has joined #evilhack 18:34 [hdf-eu] [evil] SeamusMcRed (Val Cen Fem Neu), 5229 points, T:4257, killed by a contaminated potion 18:42 -!- amateurhour has quit [Ping timeout: 244 seconds] 18:51 [hdf-us] [evil] sluggoman (Wiz Hum Mal Cha) destroyed Hekik's ghost, the former Fighter, on T:6248 18:57 [hdf-us] [evil] sluggoman (Wiz Hum Mal Cha), 5057 points, T:6828, killed by a gray unicorn 19:33 this is probably variant paranoia but my pets seem to get... really fixated on items on the floor and just hover around them rather than following me 19:35 Probably that, yeah 19:35 Any items in particular? 19:37 usually pointless ones like rocks that aggravate me 19:38 I feel like that's a general pet AI quirk. 19:38 Definitely not variant paranoia to be sure. 19:42 Sometimes they don't fixate at all and follow me along an item-filled corridor just fine 19:56 wow. random giant ant. random death drop. it's speed boots. 19:56 super barb goes zoom! 19:57 :D 19:58 goddamit almost died geting the wand and it's 0:1 19:59 goodbye +1 steel dwarvish boots it was nice knowing you 20:02 got drained to 60 maxhp. i can't believe i made it back. that deserves a 0:3 wand 20:03 I'd make a crack about expecting handouts in evilhack but I can't be bothered being mean right now. 20:04 hehe no you're right 20:04 -!- cccrow has quit [Ping timeout: 252 seconds] 20:04 i'm just bitter. that was a freaking struggle 20:05 if it was 0:3 i'd be tempted to wish for the Eota even with 3 artifacts in the game and probably would have burned a few wishes anyway... 20:06 argh, I have enchant armor and not remove curse 20:06 i really need magic missile. i think i will max luck and try to write it . i don't like blowing a wish on a spellbook 20:07 ah yes that useless scroll, enchant armor ! 20:07 rebatela: I have soooooo many cursed items 20:08 i here ya 20:08 hear 20:09 it's usually the other way around, but of course when you actually DO want it to be remove curse it's EA 20:09 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) had an apron entrusted to him by Chih Sung-tzu, on T:22237 20:20 you're playing barbarian aosdict? 20:30 yes 20:30 so it's not like there's a convenient spell I can use 20:30 magic is untrustworthy, the only trustworthy thing is my axe 20:35 -!- rebatela has quit [Remote host closed the connection] 20:42 this dungeon is HEAVILY biased in favor of Mitra 20:42 3 temples so far all to them, and 2 altars on DL1 of theirs (one of which is now dedicated to lord crom as it should be) 20:44 blaspheme! 20:47 aaaaaaah 20:47 the ogres with the wands again! (lightning this time) 20:49 guess I'll stair dance and eat the lightning until they run out, I have no better tactic than that 20:49 No reflection? 20:50 nope 20:50 no invis or displacement to make them misfire either 20:51 I could dig down to wind up in a random spot in the bigroom but that's extremely risky compared to stair dancing 20:53 Roll some grenades down the stairs 20:54 ok ogres dealt with 20:57 holy crap I forgot monsters zap polymorph in evilhack 20:57 it hit a floating eye and turned it into a green dragon 20:58 ... well too bad I used my enchant armor scrolls cause now I have dragon scales 21:29 -!- cccrow has joined #evilhack 23:06 EPI: Make corpses grow mouldy funguses when they get old. This would make it much easier to get poison resistances early. 23:06 Not only not an evil patch idea, it's already a patch. 23:06 Biodiversity thing I think, and already present in Splice and I think xnh. 23:08 Well, yes, but it's not part of evil yet. That's why it's an EPI. :) 23:21 -!- lacca[m] has quit [Ping timeout: 264 seconds] 23:31 YANI: New creeping erosion type, moldy, acquired from melee with fungus after a delay for a certain number of turns. Only one level of erosion but every Nth turn (200?) each moldy item has the chance to spread its spores to another inventory item. Burn it off or maybe smash some booze on yourself to cleanse everything. 23:37 toe fungus 23:39 -!- krm26 has quit [Quit: Leaving] 23:55 krm26's suggestion is a good balance to having abundant fungus or lichen, I'd say. 23:55 But even more work!