00:14 -!- Umbire has quit [Ping timeout: 250 seconds] 00:21 -!- Umbire has joined #evilhack 01:06 -!- stenno has joined #evilhack 01:11 -!- stenno has quit [Ping timeout: 246 seconds] 01:50 [hdf-us] [evil] dbanethacker (Mon Gia Mal Cha) had an etched staff entrusted to him by Huan Ti, on T:4894 02:48 -!- Umbire has quit [Quit: Leaving] 02:50 -!- mobileuser has joined #evilhack 02:53 !tell K2 doesn't an infidel need to get a hint from the quest leader to win the game? 02:53 Will do, mobileuser! 02:54 it helps to get one from them, but if you dont, you can play 'hit or miss' 02:54 K2: Message from mobileuser at 2021-04-20 02:53 EDT: doesn't an infidel need to get a hint from the quest leader to win the game? 02:55 its not game ending if you dont get the hints 02:58 -!- amateurhour has joined #evilhack 02:58 how are you awake :b 02:58 because i have the dumb 02:58 lol 03:00 well, ok, but now with this 'hit or miss' thing the penalty for infidels is much more severe than for other roles 03:00 is that fair? 03:01 its not a penalty 03:01 what i mean by 'hit or miss' is you have to guess 03:02 yes. you could get guess wrong and lose the game at the last moment. 03:02 its not celestial disgrace, you just move on to the next altar 03:03 ah, that's new to me 03:03 wizmode and try it 03:04 you only get hit by disintegration beams from the angry god or something? 03:05 yeah wide-angle disintegration beam 03:05 lovely 03:05 wut 03:06 https://nethackwiki.com/wiki/User:Tomsod/YANIs_and_patches/Infidel#Ascension 03:06 i dont recall that happening 03:06 ah 03:06 hmm so 03:07 for infidel, if quest leader == dead, priest in sanctum gives you the full hint 03:07 and this begs the question, what happens if the high priest in the sanctum dies before the idol is embued 03:07 -!- stenno has joined #evilhack 03:07 say conflict gone wrong and purple worm eats him up 03:08 why would the infidel quest leader want the idol anyway? 03:09 see latest commit 03:10 because the quest leader thinks it's not fair for the other roles otherwise ;-) 03:11 I meant like it makes sense that they'd never ask for it 03:12 -!- stenno has quit [Ping timeout: 240 seconds] 03:12 don't use conflict near the high priest 03:13 don't bring dangerous pets near the high priest 03:13 I do the same to keep the quest leader alive, I don't take risks there 03:13 no pet black dragon on the quest 03:40 ok i gotta get sleep 03:40 i am up in 3 hours hah 03:40 sleep well! 04:16 mods are asleep, post quality of life ideas 04:56 -!- mobileuser has quit [Quit: Connection closed] 05:22 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) acquired the luckstone from Mines' End, on T:7881 05:34 -!- mobileuser has joined #evilhack 06:01 -!- mobileuser has quit [Quit: Connection closed] 06:08 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) had a dusty cloak entrusted to her by Hermes, on T:10311 06:10 -!- rebatela has joined #evilhack 06:10 -!- mobileuser has joined #evilhack 06:16 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) had a plain spellbook given to her by Hermes, on T:10647 06:22 -!- stenno has joined #evilhack 06:23 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) destroyed the invisible joes' ghost, the former Esquire, on T:11231 06:28 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) killed Aphrodite, on T:11532 06:47 -!- stenno has quit [Ping timeout: 246 seconds] 07:02 [hdf-eu] [evil] commodore96 (Val Dwa Fem Law), 317 points, T:1387, killed by a water moccasin 07:22 ok weird, somebody just threw a potion of acid at an iron golem (vulnerable to acid) yet the golem suffered no damage 07:24 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) performed her first genocide (two random monsters from class L), on T:15575 07:27 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) had an orange spellbook given to her by Hermes, on T:15749 07:28 was there a message that it was hit by the potion? 07:28 "You get the creepy feeling that somebody noticed your taking the Amulet." I hope that doesn't mean rodney is awake now... 07:29 -!- stenno has joined #evilhack 07:30 I have never seen that message before 07:30 [hdf-eu] [evil] commodore96 (Ran Elf Fem Neu), 469 points, T:1320, killed by a wererat, while fainted from lack of food 07:30 but yes the wizard is awake 07:34 fortunately he hasn't gone after me 07:35 but normally, how would you even have the amulet without having killed the wizard first? 07:36 Not a big surprise, but the next level has eraserhead97's bones 07:37 will have to find the portal first to get there 07:37 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) became Hermes' Envoy of Balance, on T:16970 08:03 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) had a cloth armor entrusted to her by Hermes, on T:18486 08:15 @e?vorpal jabberwock 08:15 vorpal jabberwock (J) | Lvl: 20 | Diff: 26 | Spd: 12 | Res: none | Confers: nothing | MR: 50 | Generates: gehennom dungeons | AC: -2 | Attacks: 3d10 bite physical, 3d10 bite physical, 3d10 claw behead, 3d10 claw behead | Alignment: 0 | Flags: carnivore, flies, infravisible 08:26 [hdf-eu] [evil] commodore96 (Ran Elf Fem Cha) murdered Sirius, her faithful little dog, on T:1178 08:27 [hdf-eu] [evil] commodore96 (Ran Elf Fem Cha), 341 points, T:1178, killed by a gas spore's explosion 08:34 adding new soko levels means editing sys/mac/Files.r 08:34 wait? there are other "Files" files? 08:34 I just got rid of Files in UnNetHack 08:35 it's deprecated in vanilla, moved to outdated directory 08:35 it's the only other one that I can see 08:36 bhaak: if only evilhack were on 3.7... 08:36 [hdf-au] [evil] Arahael (Wiz Ith Fem Cha), 2944 points, T:2544, killed by a yeti 08:37 UnNetHack moved outdated ports to sys/unsupported before it was cool 08:37 hmm, that's the Mac Classic port? that likely won't work anyway 08:37 yeah 08:38 yeah why is evilhack maintaining mac classic anyway 08:39 -!- qt has joined #evilhack 08:39 nostalgia 08:39 or more likely from reading the backlog, K2 is mistaken in thinking this is needed for OSX/macOS support 08:40 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) made her first wish - "blessed greased fixed +3 gray dragon scale mail", on T:20708 08:41 i just noticed that it says channel created 2004-10-28 08:41 amazing, predates even #nethack 08:41 k2 is a visionary 08:45 Where is the Atari ST support? 08:45 if you're gonna maintain mac classic... 08:47 heh 08:47 bhaak i just assumed sys/mac/Files.r was necessary 08:47 i dont know mac 08:51 qt before freenode #hardfought was on another server 08:51 i cant remember the name right now lol 08:51 hardfought is older than freenode? 08:51 i even hosted my own irc server for a brief period just for lulz 08:52 rebatela maybe? hardfought was born on oct 22nd, 2000 08:52 nice 08:53 [hdf-eu] [evil] lacca (Hea Hob Fem Neu) polymorphed her first object, on T:21940 08:54 gamesurge 08:54 that was it 08:55 gamesurge irc 08:55 it looks like freenode wasn't actually called freenode until 2002, but it existed under different names before that 08:56 i remember lurking on #quakenet way way back in the day 08:56 well quakenet server 08:56 i dont even remember which channels 08:57 errrmahgerd i cant run on 3 hrs sleep 08:57 amateurhour why'd you let me stay up so late 08:57 you shouldn't be running anyway you should be working 08:58 back to the grind, drone! 08:58 s/run/work whatevs 09:02 how do you non-spellcasters kill medusa ? wands? daggers? my ranged attack game is weak 09:03 fire wand is goodi think right? 09:06 [hdf-us] [evil] rebatela (Mon Hum Mal Cha) killed the Oracle, on T:25724 09:06 yeah fire is good vs medusa 09:09 -!- joes has joined #evilhack 09:10 this next commit is gonna be gooood 09:10 gud 09:10 moar good! 09:11 https://www.youtube.com/watch?v=9qpE8bW1iAA 09:11 how do you kill medusa mobileuser 09:11 have you dropped Sokoban luck penalties? 09:11 hell no 09:11 depends on the role rebatela 09:11 i miss throwing boulders. i think i'm only playing giants from now on 09:12 its a size thing huh 09:12 rebatela: are you about to face medusa? 09:12 sometimes I just zap polymorph 09:12 how come you killed the oracle rebatela? 09:12 qt: i dunno. it's where i'm at in the game. i could do quest or castle i want to wish for that ring of phul so trying to avoid artifacts 09:13 quest would create 1 but not a huge deal. i should probably do that . don't really have a way to kill Kaen either tho... 09:13 you can instakill medusa with a mirror 09:13 if you do it really fast before a fix is pushed, now that I have mentioned it 09:13 haha 09:13 hahaha! 09:13 yeah. careful what you talk about here lol 09:13 thanks tho 09:13 you can do it from across the map too 09:14 did K2 miss a vanilla trick? :b 09:14 fantastic 09:14 ERRMAHGERD 09:14 yeah the normal reflection and applying a mirror are handled separately and the mirror part is the same as vanilla, I noticed that recently 09:15 oh yeah maybe I should have mentioned that when you asked if anything needed to be fixed K2 09:15 it's gud... 09:15 I really forgot about it though I wasn't actively trying to conceal it lol 09:15 wow evilhack made mirrors worth using 09:15 that's awesome 09:15 amateurhour: i killed the oracle because i never play chaotic and since i am i am trying to role play 09:15 evilhack gets the thumbs up from me 09:16 lol 09:16 ah that's cool rebatela 09:16 evil! 09:17 E-VEEL 09:18 so anyone here ever heard of a 'neothelid' ? 09:18 [hdf-us] [evil] dbanethacker (Mon Gia Mal Cha) had a pair of low boots entrusted to him by Huan Ti, on T:6984 09:18 maybe some of you that play d&d have 09:20 what does illithid mean 09:20 "no stones"? 09:20 illithid is the true racial name for mind flayers 09:20 just thinking about it in relation to "neolithic", it seems like they are similar with the *lithi? part 09:21 what's the origin of the term though? 09:21 no idea 09:21 https://forgottenrealms.fandom.com/wiki/Neothelid 09:21 and what I am currently working on - https://termbin.com/uyf5 09:21 are you gonna add elder brain 09:22 no 09:22 at least not as a regular monster 09:22 are you gonna add elder brian 09:22 if i ever do an illithid side branch, i could see making an elder brain boss monster 09:22 can't geno flayers till elder brain is kill 09:22 that's the mormon missionary who came to my door yesterday 09:22 :^) 09:23 hah 09:23 [hdf-us] [evil] dbanethacker (Mon Gia Mal Cha) acquired the luckstone from Mines' End, on T:7348 09:23 'You answer the door. The mormom missionary sucks you! You feel very stupid!' 09:23 oh K2 I've forgotten the name of them 09:23 but if you add an elder brain branch 09:24 some of the monsters in there should have those monsters in that control bodies 09:24 and when you kill the host they pop out 09:24 hah neat 09:24 https://forgottenrealms.fandom.com/wiki/Intellect_devourer 09:24 that's it 09:25 i need to be careful about extra branches and stuff. i dont want to have too many 09:25 amateurhour oh yeah i know those 09:25 you: a plebeian brain eater me: a sophisticated intellect devourer 09:25 so those mind flayer larva nurseries that can appear after dlvl 17-18 or so 09:26 there will be a 1% chance that the nursery has a neothelid instead 09:26 with mind flayers trying to kill it 09:27 i've made it so neotheids cant spawn randomly, they're also no-poly 09:27 new fun epic monster :D 09:27 so the only way you'd ever run into one is via an overrun nursery 09:27 no-poly D: 09:28 so it'd be a very rare event 09:28 I seem to recall mobileuser saying they'd never seen a mind flayer larva, I think that's because they're underwater and hidden and die in one hit 09:28 because the alternative would be that they've never seen a nursery 09:28 no they arent that weak 09:28 or maybe mobileuser avoids the weird rooms with lots of water 09:29 they do hide in the shallow pools they form in tho 09:30 i saw them once 09:30 avoided them and did not engage 09:30 if you're playing as an illithid, mind flayer larva are nothing to really worry about 09:30 light magenta ; iirc 09:31 yup 09:31 are mind flayer nurseries just really rare? 09:31 anyways, still working on that commit 09:31 what does the neolethid look like? 09:31 a w? 09:31 [hdf-eu] [evil] lacca (Hea Hob Mal Neu) had Magicbane bestowed upon him by Hermes, on T:24606 09:31 qt yes 09:32 what color is it? 09:32 amateurhour somewhat 09:32 qt same color as a mind flayer 09:32 bright magenta 09:32 is that different from a purple worm? 09:32 i should keep it tru e to the d&d description and make it same color as a purple worm 09:33 I guess it says they look the same in that wiki article lol 09:33 heh yeah 09:33 i think i will 09:33 because evil 09:33 ok back in a bit, gotta go get my truck 09:40 -!- joes has quit [Ping timeout: 268 seconds] 09:41 amateurhour I have indeed never seen a mind flayer nursery 09:41 it just seems so unlikely to have never seen one 09:42 meanwhile, I reaching my carrying limit again whilst I'm close to bones 09:42 WHILST 09:42 \o/ 09:43 -!- joes has joined #evilhack 09:43 gotta walk all the way back to stash first, the life of an infidel 09:43 poor thing 09:43 lol 09:46 oh shit i didn't realize you were way down there 09:46 [hdf-eu] [evil] lacca (Hea Hob Mal Neu) murdered his faithful cauchemar, on T:25255 09:46 and they saved... time to do the dishes 09:46 heh 09:47 it's the thrill rebatela 09:47 can't use teleport control 09:47 you have the amulet? 09:47 that moment of pure ecstasy when you see the grime removed and the shine of the thoroughly cleaned plate 09:47 mobi lives for it 09:47 infidel, yes 09:47 oh thats right 09:47 you start with it 09:47 hard to wrap my head around all that 09:48 it's an interesting experience, starting with the amulet 09:50 just had a sneaky idea but idk if it works 09:50 what happens if you cursed gain level on dlvl as infidel (pre idol stuff) 09:50 dlvl 1 09:52 you're not the first one to think that :-) 09:52 doesn't work 09:52 it just worked for me in wizmode 09:52 actually not even wizmode 09:52 explore mode 09:52 https://0x0.st/-AI5.png 09:53 ok wow... I thought I remembered we discussed this before 09:53 I vaguely remember too, however I don't remember trying it 09:54 including the appearance of the wizard? 09:54 I built a local copy and it worked 09:54 he did appear if that's what you are asking mobileuser 09:54 including wizard appearing yeah 09:54 just tried it now outside of wizard mode 09:54 by giving infidels gain level at game start and recompiling 09:55 and if you put on HoOA first? 09:55 to become lawful? 09:55 didn't need to put on hooa, but let's try 09:55 asking because there is no unaligned altar in astral 09:56 yeah 09:56 segfault 09:56 BOOM 09:57 oh it wasn't a segfault sorry 09:57 misread 09:57 I've compiled with address sanitizer and it was a bad memory access 09:57 moloch blew up my helm of opposite alignment when I tried it 09:57 amazing 09:58 oh lol I tried to save after that and I got a panic 09:58 still works after that 09:58 lawful from helm and quaff gain level 09:58 now go ascend! 09:58 SPEEDRUN 09:58 \o/ 09:58 that's when moloch blew up my helmet, when I offered the amulet 09:58 aaah... 09:59 did you offer on lawful altar? 09:59 yeah 09:59 :thonk: 10:00 oh 10:00 that's normal hooa behaviour in evilhack 10:00 just try again 10:02 lol it also says "Here the high temple of Moloch is located" when you enter astral 10:02 oops 10:02 I need to stop having sneaky ideas before june 10:05 just managed to "ascend" in wizmode using that trick 10:05 https://0x0.st/-Alr.png 10:05 "Variant developers hate this trick!" 10:05 Hahaha! 10:05 Brilliant 10:05 the trick k2 doesn't want you to know 10:07 gratz on ascension nabru !! 10:07 :D 10:07 Get WoW at castle, then hurry back up to ascend 10:08 if someone can actually pull it off I'll be impressed 10:08 Unfortunately I somehow feel a fix coming ;-) 10:09 it could be a fun lil thing for junethack 10:23 [hdf-eu] [evil] lacca (Hea Hob Mal Neu), 129470 points, T:25276, killed by a shimmering dragon 10:35 -!- rebatela has quit [Ping timeout: 260 seconds] 10:55 huh 10:55 i thought Tomsod accounted for that already 10:56 rofl 10:57 you didn't see anything 10:58 i dont see the jedi hand trick being used, sooooo... 10:58 these are not the bug reports you are looking for 11:00 you said it... but where's the hand wave? work with me, young padawan! 11:00 * amateurhour waves hand 11:00 hi! 11:00 Hello K2, Welcome to #evilhack 11:00 i'm new to nethack... how do you play? 11:00 coincidentally, it appears I have dropped 5 zorkmids on the table 11:00 or did I, maybe they're not mine 11:00 if you catch my drift 11:00 what's a zorkmid? 11:01 hi! 11:01 Hello K2, Welcome to #evilhack 11:01 lol 11:01 lol 11:01 the jedia hand wave was too strong, i forgot *everything* 11:01 that's fine I can live with that till june 11:01 :) 11:01 till july even 11:03 haha 11:03 * K2 snatches up the 5 zorkmid that are still on the table 11:03 * K2 runs away 11:10 [hdf-us] [evil] dbanethacker (Mon Gia Fem Cha) had an ironshod staff entrusted to her by Huan Ti, on T:10634 11:11 -!- rebatela has joined #evilhack 11:20 [hdf-eu] [evil] joes (Arc Gno Mal Neu), 684 points, T:1511, killed by a rabid dog 11:23 [hdf-us] [evil] nabru (Inf Orc Fem Una), 158 points, T:402, killed by a coyote, while reading a book 11:27 [hdf-us] [evil] nabru (Inf Orc Fem Una), 49 points, T:125, killed by a goblin 11:39 -!- joes has quit [Quit: leaving] 11:40 [hdf-us] [evil] dbanethacker (Mon Gia Fem Cha) had a quarterstaff entrusted to her by Huan Ti, on T:11797 11:47 [hdf-eu] [evil] mobileuser (Inf Dem Mal Una) destroyed eraserhead97's ghost, the former Mage, on T:67838 11:54 the loot is MINE 11:55 gimmie dat 12:01 -!- mobileuser has quit [Ping timeout: 240 seconds] 12:09 -!- mobileuser has joined #evilhack 12:37 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±12] https://git.io/JOwPD 12:37 [EvilHack] k21971 69eddfe - Neothelids. 12:37 \o/ 12:38 ^ killing one should be a trophy in junethack 12:46 [hdf-us] [evil] dbanethacker (Mon Gia Fem Cha) destroyed joes' ghost, the former Field Worker, on T:12989 12:46 cannibalistic larvae 12:52 si 12:52 if left unattended 12:53 EPI: neothelids in the summon nasties list 12:53 hah 12:53 dont tempt me 13:07 hah amateurhour i just read your git commit on the whole 'Galad(h)rim' thing 13:07 amateurhour pokes the bear with a stick 13:07 I didn't commit anything, just commented 13:08 i meant comment 13:08 s/commit/comment 13:08 hopefully didn't come across as rude, I guess in hindsight I might have 13:08 10 bucks says PatR is related to Tolkien somehow 13:09 and you've insulted his family honor 13:09 I'm not always the best at communicating in text form heh 13:09 no one is :P 13:11 I communicate with you exclusively in text form 13:11 i call amateurhour every 10 minutes, we chat all the time. he's so witty 13:13 blargh drag and slurp 13:14 I'm an expert textual communicator 13:36 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JOw5Y 13:36 [EvilHack] k21971 5556849 - Fix: prevent Infidel from escaping the dungeon with the Amulet of Yendor via drinking a cursed potion of gain level. 13:39 and i just found another bug 13:40 so the Planes are randomized, the order is always different per game 13:41 doesn't sound like a bug 13:41 yet if you quaff a cursed potion of gain level on dlvl 1 with the amulet, you go straight to the plane of earth (src/potion.c line 1136) 13:41 in my test game, plane of earth was the last plane before astral 13:41 that's a bug 13:41 :) 13:42 this has been a thing for a long time 13:42 i wonder if anyone has used it 13:42 with the planes randomized, does the wizard appear on the first plane or still only on earth? 13:42 first 13:42 doesn't he have a spellbook of dig? if he doesn't appear on earth do you just not get that 13:42 i need to check, its been a while 13:43 randomized planes came from grunthack, i wonder if sgrunt already had a solution to this 13:43 maybe i wont have to re-invent the wheel :) 13:43 ideally instead of going to &earthlevel you should just go to dungeon -1 level -1 or whatever number it is 13:43 yeah 13:44 yup grunthack accounted for this and i missed it 13:48 don't feel bad it's easy to miss scattered bits of grunthack :) 13:48 heh 13:48 testing... 13:49 of course first test game, first plane is earth 13:49 fixed already?? >:( 13:49 I want my 5 zorkmids back 13:50 qt: it appears to be just if the wiz spawns on plane of earth (spellbook of dig) 13:51 * K2 takes 5 more zorkmid from amateurhour 13:51 * K2 gives 5 zorkmid back to amateurhour 13:51 there 13:51 right as rain 13:53 I see you've remembered what a zorkmid is 13:54 * amateurhour slightly regrets mentioning it before june 13:54 :P 13:55 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JOwFH 13:55 [EvilHack] k21971 12aa5cf - Fix: bug allowing potential bypass of most of the elemental planes. 13:55 heh :P 13:56 ^ not fixing this for 0.6.0 13:56 fixing all these speedrunning exploits?! 13:56 so get it while the gettin' is good 13:56 mobileuser: ^ 13:57 hothraxxa ^ 13:57 cuz we all know how much he hates the plane of water 14:00 yes vmware, i've tried to renew our contracts with you twice via your web portal to no avail, and i left a voicemail with your sales renewal team over 4 hours ago. i'm trying to throw large corporate sums of money at you, wtf? 14:01 maybe if i tried to steal it, i'd get some service 14:04 now you get to throw slightly less large sums of money at them, if you can convincingly play the part of the angry customer 14:08 hi 14:08 Hello mobileuser, Welcome to #evilhack 14:09 -!- Umbire has joined #evilhack 14:10 hey 14:10 Hello K2, Welcome to #evilhack 14:10 aloha 14:10 Hello K2, Welcome to #evilhack 14:11 velkommen 14:12 You're slacking, K2. 14:12 >:c 14:12 Jokes aside what's up, what I miss 14:12 nothin 14:13 nothing to see here 14:13 just some bug fixes 14:13 bug fixes aren't real 14:14 -!- amateurhour has quit [Quit: brb] 14:16 -!- amateurhour has joined #evilhack 14:24 [hdf-us] [evil] dbanethacker (Mon Gia Fem Cha), 44734 points, T:16342, killed by a flesh golem 14:28 -!- amateurhour has quit [Quit: brb] 14:28 -!- amateurhour has joined #evilhack 14:56 -!- amateurhour has quit [Quit: leaving] 15:26 -!- amateurhour has joined #evilhack 15:28 qt you around? 15:28 i have noticed Something™ 15:28 and i am not sure if it is because of the changes for racial priests or not 15:29 hey 15:29 Hello qt, Welcome to #evilhack 15:29 thank you EvilBot 15:29 what is it? 15:29 heh 15:29 fire up 0.7.0 in wizmode, start an infidel (race doesnt matter) 15:29 wish up the idol of moloch, then go to the sanctum, offer the AoY 15:29 then try to chat the high priest there in the inner sanctum 15:30 he's supposed to give you a hint, but he isnt 15:30 (make sure you dont have any $$$ on you) 15:32 in 0.6.0 he does give you a hint when you #chat him 15:32 priest.c 15:32 if (Role_if(PM_INFIDEL) && u.uachieve.amulet 15:32 && priest->data == &mons[PM_HIGH_PRIEST] && Is_sanctum(&u.uz)) { 15:32 the problem is that his base type is PM_ORC not PM_HIGH_PRIEST 15:32 how did you implement the racial priests? it's different from my thing right? 15:33 ^ priest->data supposed to be ERAC(something) 15:33 um yeah 15:33 crap I cant remember if you gave racial priests your treatment or not 15:33 i'm betting not 15:34 I don't think so because he is a little 'o' and my racial thing doesn't change them from an @ 15:34 ok 15:34 I think you said you kept it the other way so that they'd have the racial characters instead of @ 15:34 i remember that yeah 15:34 well crap 15:35 i just made a bit for infidels to get both of their hints from the high priest in the sanctum if their quest leader is dead 15:35 and i cant test it lol 15:36 i suppose the 'quick fix' is to exclude high priests from the racial priest changes 15:36 but bleh 15:37 oh even better - if quest leader is dead, get 2nd hint from priest in the VotD 15:38 [hdf-eu] [evil] mobileuser (Inf Dem Mal Una) killed Demogorgon, on T:68174 15:40 K2 bad idea 15:41 i think i see why 15:41 lot easier to have it killed off 15:41 yup :-) 15:42 he is still called "high priest" in farlook though, so clearly there's a way to tell whether he is the high priest or not 15:42 "the high priest grunts" 15:43 uh it just checks whether the priest is in the sanctum... 15:43 so any priest in the sanctum level (and there are quite a few lol) is called "high priest" 15:43 and if they run up the stairs they get demoted for cowardice ;) 15:43 if (on_level(&sanctum_level, &u.uz)) 15:43 Strcat(pname, "high "); 15:44 ^ line 483 priest.c 15:44 yeah exactly 15:44 maybe the fresh air of the floor above sobers them up 15:44 if (Hallucination) 15:44 what = "poohbah"; 15:44 ^ approve 15:48 right now, just excluding sanctum for racial priests so i can test my hint changes 15:54 ok so that works 15:54 yay 15:54 i just need to clean up a couple things 15:58 i'm ok with the sanctum high priest not having an assigned race - the astal plane high priests dont either 16:00 -!- Umbire has quit [Quit: Leaving] 16:00 (for different reasons) 16:05 K2: I'm gonna try to figure out how to do racial monster glyphs with erac when I have time, if you want 16:06 -!- mobileuser has quit [Quit: Connection closed] 16:06 -!- mobileuser has joined #evilhack 16:06 yeah that sounds great 16:07 maybe add a boolean TRUE or FALSE if you want the racial glyph to show or not 16:14 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±4] https://git.io/JOrIG 16:14 [EvilHack] k21971 8829324 - Infidel role: sanctum high priest will give both hints if the quest leader is dead. 16:16 i did that for you mobileuser 16:16 :P 16:27 Yay! 16:27 That calls for DISHES! 16:28 too bad the dish washer never returns when K2 kicks his kitchen sink 16:30 hah 16:30 ok gotta run, see you all later tonight 16:30 c u 16:31 cu boulder 16:41 K2: check this out https://0x0.st/-AGu.mp4 16:45 -AGu sounds like something that might be said by a one year old 16:55 when does the 7.0 come out k2 ? 16:55 you know what i mean 16:55 .07 16:56 May 1st is the target date rebatela 16:56 sweet 16:57 setting an actual target DATE? the madman! what would jonadab say about this 16:57 qt do you know if intelligent monsters ever drop a bag in 0.7? 16:57 they'll drop a bag if they get a better one, or if you don't have a bag 16:57 so if you drop your bag they'll drop theirs 16:58 that's to prevent them from stealing the only bag... 16:58 but if you don't drop your bag they don't drop theirs? 16:58 no they shouldn't, unless they get a better bag in which case they 'upgrade' to the better one (as long as you have one of the same quality or better) 16:59 better meaning BoH > oilskin > sack 16:59 So, basically I can have a walking stash in 0.7 17:01 [hdf-us] [evil] dbanethacker (Mon Gia Mal Neu) hit with a wielded weapon for the first time, on T:4016 17:01 I guess so, don't monsters have a carry capacity though? 17:01 I mean you can also #loot monsters directly in 0.7 17:01 and just give and take things directly from their inventory 17:02 that's really smart mobileuser 17:02 yeah but I'm looking for something they won't drop 17:02 if they don't drop their bag, perfect 17:03 any code where pets are compelled to drop things is probs redundant with #loot 17:03 yeah, but if the bag is heavy... 17:03 easier to just drop your own bag 17:04 hmmm that supposes they will pick up the bag again if you pick up yours 17:04 they ought to 17:04 eventually at least 17:05 do monsters actually have a carrying capacity? 17:06 yeah they must have it to some degree bc a cat can't pick up a large chest but a giant can 17:06 ah ok 17:07 eg a vampire mage can probably carry quite a lot 17:07 it might just be based on their size 17:17 -!- Umbire has joined #evilhack 17:31 [hdf-us] [evil] dbanethacker (Mon Gia Mal Neu), 4660 points, T:6362, killed by a dwarf lord 17:38 cool, I got it working with use_inverse and monster detection: https://0x0.st/-ADi.png 17:40 -!- amateurhour has quit [Ping timeout: 245 seconds] 17:48 here's how the castle looks with monster detection: https://0x0.st/-ADc.png 17:50 if this becomes a thing I think some care should be taken to recolor army members off colors that can collide with other monsters 17:50 yeah I was about to say something similar aosdict 17:50 "oh a red h haha silly dwarf OH WHOOPS NO it's a dwarf sergeant" 17:51 this may get tough because there are a lot of colors in use among @, h, G, o, H, and whatever other races evilhack lets soldiers be 17:52 it can also just be restricted so that some types of racial monsters are always @s and others use their racial ttychar. that's the way it is now, since there are two different ways race may be implemented depending on the monster 17:55 -!- mobileuser has quit [Quit: Connection closed] 18:00 Or have a showmonsterrace option. 18:00 Let the player pick their poison. 18:01 jonadab: right now I have the mplayers show race or not depending on showrace, mostly just as a demonstration that it can be done if K2 wants 18:01 so that is definitely possible but I guess it would be savebreaking 18:01 Adding an option is usually savebreaking, yes, unless you have spare bytes and can shim it. 18:02 Or unless it's the kind of option that doesn't go in the save file. 18:02 But you'd want showmonsterrace to be the same kind of option as showrace, to avoid confusing the player entirely too much. 18:10 qt NEATO 18:11 the way i'd like to have it, is that player monsters, soldiers/watchmen/guards keep the @ glyph regardless of race 18:11 shopkeepers/priests show race glyph 18:11 so basically the way it is now 18:11 but just more betterly on the back end for those that show the glyph 18:11 'more betterly' 18:28 [hdf-us] [evil] terrapin (Pri Ith Mal Cha) killed Aphrodite, on T:6968 18:30 [hdf-us] [evil] dbanethacker (Mon Cen Mal Cha), 943 points, T:373, killed by a jellyfish 18:30 ok, here, try this k2... https://termbin.com/fz69 18:31 if it doesn't apply to soldiers and mplayers it won't do anything currently so I disabled that for testing purposes 18:31 just uncomment the stuff in use_racial_glyph to disable it for those types of monsters 18:46 it's very easy to add a showmonrace option btw. I just tried it and it takes like 3 lines of code lol 18:49 [hdf-us] [evil] dbanethacker (Val Gia Fem Neu) murdered Fido, her faithful little dog, on T:802 18:50 [hdf-us] [evil] dbanethacker (Val Gia Fem Neu), 180 points, T:942, zombified by a diseased gnome corpse 19:20 [hdf-us] [evil] dbanethacker (Val Gia Fem Neu) had a pair of leather gloves entrusted to her by Odin, on T:2024 19:35 qt thanks! I will give it a spin later tonight. today is my wife's birthday, we're celebrating 19:36 nice! happy birthday to her 19:36 thank you! 19:36 k, brb 19:50 -!- stenno has quit [Ping timeout: 240 seconds] 20:12 -!- rebatela has quit [Quit: Konversation terminated!] 20:13 -!- rebatela has joined #evilhack 20:19 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JOrBM 20:19 [EvilHack] k21971 b38c225 - Fix: create_pit_under() feedback being shown while not witnessing the target being affected. 20:19 aosdict you may be interested in that one, I dont know if you've already made your own changes for that function 20:55 -!- rebatela has quit [Ping timeout: 260 seconds] 21:07 The golden haze around the high high priest of Moloch becomes more dense. 21:07 hahah 21:08 >golden haze 21:08 Is that what they call it? 21:09 high² 21:11 the way too high priest 21:13 if (on_level(&sanctum_level, &u.uz)) 21:13 Strcat(pname, "high "); 21:14 ^ no idea why i added that 21:14 gone now 21:17 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://git.io/JOrgx 21:17 [EvilHack] k21971 84e4087 - Fix: seeing dobuzz() feedback while not viewing intended target. 21:18 ok now for the code you made recently qt 21:19 and then on to the thing with the mirror and medusa i forgot about way back when 21:20 Oh? o: 21:46 -!- stenno has joined #evilhack 21:51 -!- stenno has quit [Ping timeout: 245 seconds] 21:56 qt i know you already said this... so with mplayer and merc commented out, your termbin doesnt really do anything, it just lays the foundation 22:00 neat 22:07 -!- Umbire has quit [Remote host closed the connection] 22:07 -!- Umbire has joined #evilhack 22:35 yes once you disable the effect for soldiers and player monsters it will pretty much just allow you to shift priests and shks over to erac 22:37 it pretty much has no effect on the game currently, once you re-enable that commented out bit 22:38 cool 22:45 what would you call this as a commit? 22:46 like a commit message? maybe something like 'allow erac monsters to use racial glyphs'? 22:46 perfect 22:46 hah this is so cool 22:49 havent committed yet, still playing with it 22:49 lol 22:55 probably that's what's happening with readable hawaiian shirts in vanilla too 22:57 :) 22:58 I'm gonna go to bed, good night! happy birthday again to your wife 22:58 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±3] https://git.io/JOr7f 22:58 [EvilHack] k21971 d51ebfc - Allow erac monsters to use racial glyphs. 22:58 thanks qt! yeah i'm gonna crash too 22:58 running on 3 hrs sleep hah 22:59 gnite o/ 23:15 Night. 23:28 [hdf-us] [evil] bouquet (Sam Gia Fem Law) killed Orcus, on T:90699 23:41 -!- telegarn has quit [Ping timeout: 258 seconds] 23:58 -!- elenmirie__ has joined #evilhack