01:13 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JqM1H 01:13 [EvilHack] k21971 70ef241 - Fix: 'Couldn't place lregion type %d!' for various gehennom levels. 01:26 -!- stenno1 has joined #evilhack 01:30 -!- stenno1 has quit [Ping timeout: 246 seconds] 03:10 -!- Umbire has quit [Quit: Leaving] 03:31 -!- amateurhour has joined #evilhack 03:32 -!- mobileuser has joined #evilhack 05:02 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) hit with a wielded weapon for the first time, on T:3656 05:04 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) rejected atheism with a prayer, on T:3951 05:07 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) changed form for the first time, becoming a baby yellow dragon, on T:4299 05:07 Crap. 05:09 rip robe? 05:09 Yep. 05:10 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 5186 points, T:4468, petrified by a chickatrice 05:10 A chickatrice on aphrodite's level. Not great. 05:11 -!- stenno1 has joined #evilhack 05:16 > You see here a silver heavy mace named Demonbane (for sale, 48000 zorkmids). 05:16 Hmm. 05:18 Monks don't like finding artifact weapons 05:19 Indeed. 05:20 But that shop had one *extremely* good item. 05:20 A sack. 05:20 heh 05:21 This game is weird. I've now had a shop for each level, three times in a row. 05:21 No shop on dlvl 1, but... 05:21 dlvl 2 -> HUGE general store shop, with a sack. Biggest I've ever seen. 05:21 dlvl 3 -> Somewhat small armour shop - with a giant. 05:21 dlvl 4 -> Large food store. 05:22 Wonder what'll be on dlvl 5? 05:22 an army of soldier ants 05:22 someone's lava demon bones 05:23 That'd go with the demonbane! 05:23 -!- elenmirie_ has joined #evilhack 05:23 dlvl 5 is aphrodite level, I think. 05:24 I mean, dlvl 5 goes right into a room with a nymph and a tree. 05:24 dlvl 4 has the gnomish mines entrance. 05:25 dlvl 5 mines has a stethoscope... This is a _weird_ game. 05:26 -!- mobileuser has quit [Quit: Connection closed] 05:26 -!- mobileuser has joined #evilhack 05:27 -!- elenmirie has quit [Ping timeout: 246 seconds] 05:29 dlvl 6... Lockpick... 05:34 deep shaft. Went back up to... Minetown, on dlvl 8... 05:36 Which has a lizard! 06:02 -!- stenno1 has quit [Ping timeout: 265 seconds] 06:03 K2 bit of weirdness with an invisible NPC riding a green dragon. I am wearing a ring of see invisible, but I don't see the NPC ("green dragon, being ridden"). Moreover, when I attack, the green dragon gets attacked instead of the NPC.instead of the 06:05 An accidental feature? ;) 06:05 I mean, comon... Dragons are *huge*. And it's being ridden, what do you think you're going to hit if you just walk against it and wack your sword? ;) 06:06 maybe you need double see invisible :^) 06:06 It's weird. saving/reloading doesn't help. I have blinded myself now, still makes no difference. 06:06 I wonder if that happens in splicehack too, might just be one place that's missing a check 06:07 have you seen it happen before with intrinsic see invis? 06:07 yeah I wonder if this has to do with losing intrinsic see invis 06:08 didn't have this problem before 06:08 but I have extrinsic see invis, so it's weird 06:09 This wouldn't have been a problem is nethack was written in Haskell, or Rust. ;) 06:10 did you lose it whilst wearing the ring? 06:10 Right, I killed the green dragon and Andy the Reaver is visible to me now 06:10 amateurhour no 06:11 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) acquired the luckstone from Mines' End, on T:4341 06:11 could the rider of the dragon be something like a rock piercer or trapper? 06:11 Oh, wow. Totally random - the gnome had the luckstone. 06:11 no Idea amateurhour, Andy the Reaver was riding it :-) 06:12 ah so probably not a 'hider' if it's an npc 06:13 \ 06:15 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 12872 points, T:4570, killed by a boulder 06:15 So sad. :( 06:15 boulders r dangerous 06:15 Was ganged up on by 2 stone giants. Ran away only to then get squashed by a boulder by a third stone giant. 06:16 Was only a '1' on the warning scale, unfortunately. 06:16 But they have high HP, and boulders. :( 06:16 I should've teleported away instead, but again, it was only a 1, I hda no idea there was a third giant. 06:20 Such a sad, sudden end to an amazing, weird run. 06:21 -!- stenno1 has joined #evilhack 06:25 -!- mobileuser has quit [Quit: Connection closed] 06:26 -!- mobileuser has joined #evilhack 06:36 New game has a crappy minetown. :( No wishing lamps. 06:39 isn't that a normal minetown? :P 06:41 Normal is crappy. :) 07:09 -!- rebatela has joined #evilhack 07:15 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) became literate by reading a scroll, on T:3251 07:22 [hdf-au] [evil] Arahael (Mon Hum Fem Neu) acquired the luckstone from Mines' End, on T:3567 07:28 -!- mobileuser has quit [Quit: Connection closed] 07:29 -!- mobileuser has joined #evilhack 07:29 -!- mobileuser has quit [Client Quit] 07:30 -!- mobileuser has joined #evilhack 07:36 Hmm... Found the adventurer's journal? I thought you only get that on the ice queen's level? 07:36 Is there some other dire trap on this level? 07:37 I vaguely recall mobileuser found it can randomly generate in the main dungeon 07:37 could be remembering wrong though 07:37 Curious. 07:38 I saw someone else reading the adventurer's journal in the livelog 07:38 not a trap 07:39 it's not a unique item, so you can eg find it in a bookshop 07:40 Interesting, I just read all the entries - it's _definitely_ the ice queen's book, I guess it's just an extra book. 07:43 what, did you think it's a mimic or something? :P 07:45 bestseller in the dungeons ;-) 07:48 the journal has nonzero probability? 07:48 or is it implemented as a novel? 07:55 I suppose it is just a novel... 07:56 I believe it's just a novel. 07:58 i should address that 08:02 Hi K2 08:02 hi 08:02 Hello K2, Welcome to #evilhack 08:02 invisible rider weirdness in the backscroll :-) 08:02 i saw 08:03 added it to the pad 08:03 thx 08:03 i'm going to periodically leave you lil love notes on your evilhack notes page on the wiki 08:04 just fyi 08:04 :P 08:06 how's the new branch going K2? 08:07 its all still in my head 08:07 i wrapped up gehennom revamp last night 08:07 but i'm starting on the new lich boss branch next 08:07 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 23259 points, T:7792, killed by a bolt of cold 08:07 Not just one, freaking *10*, in a corridor. 08:08 aaaaaaand I just got my first round of covid vaccine shot scheduled for tomorrow wooop 08:08 But I should've stopped to think. Don't play tired. 08:08 K2: Awesome! 08:08 Will be quite a while before I get mine. 08:09 veterans affairs just opened it up to all veteras starting today 08:09 veterans 08:09 the email said dont call until 8:30am but i just called a few min ago and got in 08:09 wait time was 6 min hah 08:10 nice! 08:10 well, not the wait time, the appointment 08:10 I should get my first shot next week 08:10 sweet 08:11 Good stuff. 08:11 Modern medical technology is incredible. 08:12 lol K2, you noticed I started a page on the wiki? 08:12 [04:47] [[User:Mobileuser/Evilhack]] !N http://nethackwiki.com/mediawiki/index.php?oldid=138514&rcid=88962 * Mobileuser * (+30) My evilhack notes 08:13 wow, rodney announces new pages, TIL 08:13 mobileuser: Good page. ;) 08:14 yeah somewhere to jot down notes on differences between vanilla and evilhack strats 08:16 [hdf-us] [evil] post163 (Kni Hum Mal Law), 324 points, T:781, slipped while mounting a saddled pony 08:16 K2 is there an official repository for sporkhack somewhere? 08:17 asking because "From SporkHack" is not an illuminating evilhack commit message ;-) 08:18 yeah one sec 08:19 https://github.com/NHTangles/sporkhack/tree/hardfought <--- not the 'official' one but this is the version on hardfought 08:19 nice, thx! 08:23 yeah some of my earlier commits were not as verbose as they are now 08:23 its been a leaning experience 08:23 learning even 08:23 lean and learn 08:23 kujehfiwuefweifweiouf 09:00 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 8092 points, T:5366, killed by a watch captain 09:22 * hothraxxa sighs 09:22 this game is fucked. if i go downstairs i am surrounded by s[iders that i can't hit 09:25 yup. taken down to 5 hp before i can take a swing at one of them 09:25 mobileuser so far i cant reproduce the invisible rider thing you say you saw 09:26 invis humanoid mounts steed, i can see the steed and can tell its being ridden, i put on a ring of see invis, i can see the rider 09:27 did you lose intrinsic see invis before that? 09:27 newsym() is called twice in the monster mounting a steed routine 09:27 no i hadnt 09:28 no idea if that matters 09:28 it may 09:28 I changed levels, saved/reloaded, put on a towel, nothing worked 09:28 you had esp also? 09:29 not extrinsic 09:29 only if blind 09:29 from a corpse? 09:29 yeah 09:29 ok 09:29 weird 09:29 hothraxxa: what level were the spiders? I think that can start on DL 3? 09:29 they can 09:29 K2 NPC was visible after I killed the dragon 09:30 well, with the ring on 09:30 what kind of dragon? 09:30 green 09:30 ok 09:30 really weird 09:30 I may have been standing in poison cloud with magical breathing 09:31 [hdf-us] [evil] hothraxxa (Cav Gia Fem Neu), 873 points, T:3004, killed by a jumping spider 09:32 not gonna lie, I read that as 'humping spider' 09:32 that's already in slex 09:32 omg really 09:32 must be 09:32 :b 09:33 that was level 4. cave spider jumping spider giant spider 09:34 game was shit anyway. fudd killed by a falling rock almost immediately. no food anywhere 09:35 oh and only one boulder 09:39 i love when i'm playing giant and i find one of those rolling boulder rooms realy early on and just grab em all 09:42 but don't get killed by the rolling boulders ;-) 09:43 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 2128 points, T:2161, killed by a bolt of lightning 09:43 !lastgame 09:43 rebatela: [hdf-us] https://www.hardfought.org/userdata/r/rebatela/evilhack/dumplog/1615814993.evil.html :: [hdf-eu] https://eu.hardfought.org/userdata/S/SeamusMcRed/evilhack/dumplog/1615741689.evil.html :: [hdf-au] https://au.hardfought.org/userdata/A/Arahael/evilhack/dumplog/1615803652.evil.html 09:43 i got killed by a rolling boulder in the mines yesterday. i thought i had picked them all up. missed the critical one :( 09:56 damn the light shop is the only shop in minetown 09:56 what a gyp 10:10 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 4526 points, T:4606, killed by a bolt of lightning 10:10 !lastgame 10:10 rebatela: [hdf-us] https://www.hardfought.org/userdata/r/rebatela/evilhack/dumplog/1615815946.evil.html :: [hdf-eu] https://eu.hardfought.org/userdata/S/SeamusMcRed/evilhack/dumplog/1615741689.evil.html :: [hdf-au] https://au.hardfought.org/userdata/A/Arahael/evilhack/dumplog/1615803652.evil.html 10:11 i wonder if it was a death wand that exploded 10:11 probably not 10:12 -!- stenno2 has joined #evilhack 10:13 didn't even realize i got my bones level in mines 10:14 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±7] https://git.io/Jq7YX 10:14 [EvilHack] k21971 3f228e0 - Update level data on various platforms (Gehennom revamp). 10:14 [hdf-us] [evil] post163 (Wiz Dwa Mal Neu) performed his first genocide (dwarves), on T:1 10:15 [hdf-us] [evil] post163 (Wiz Dwa Mal Neu), 0 points, T:1, killed by a scroll of genocide 10:15 -!- stenno1 has quit [Ping timeout: 246 seconds] 10:15 so tedious 10:19 -!- stenno2 has quit [Ping timeout: 264 seconds] 10:20 pots must have had every first turn death by now, except maybe autopickup artifact 10:22 and even then, there are so many different possible artifacts to die from! 10:23 K2: hmm seems like if I figure out how to get a windows build going on github I will have to do similar things 10:23 ^ most definitely 10:24 I wonder what will happen if I just make a new branch and plop the evilhack travis.yml into it 10:24 and then push 10:24 the mingw windows bit is commented out in tavis.yml, but not the more modern vs2017 part 10:24 *travis.yml 10:24 *.travis.yml 10:24 :) 10:24 and for 3.7 all that stuff has been updated and changed even more i think 10:24 yeah 10:29 chromatic dragon scales are so fun... should have adeed them sooner 10:29 ah well better late than never 10:30 is the odds of getting them like 1/12 per game? 10:30 well lets see 10:30 guessing 4 possible demon lords on that floor, and 1/3 chance of dropping scales 10:30 yup 10:31 i think dnh has similar odds, but not sure, only seen tiamat in there once 10:31 you could increase those odds if you get a demon prince on hellc level and let them gate in tiamat 10:31 that's smart 10:31 but that would be risky 10:31 very risky 10:31 dnh also has the platinum dragon tower which can appear in the law quest (but I've never seen it) 10:32 platinum dragon is... Bahumut (sp) I think? 10:32 king of all the lawful/good dragons 10:32 https://nethackwiki.com/wiki/DNetHack_artifacts#Platinum_Dragon_Plate 10:32 tiamat and he are brother/sister 10:33 its weird you brought that up 10:33 idk why I said tiamat when they're just 'chromatic dragon' in dnh 10:33 tiamat is a weak monster in the chaos quest 10:33 i was kicking around the idea of having a boss creature on each plane, the platinum dragon would be perfect for plane of air 10:34 I'm really rusty on my d&d lore haha, I didn't realise asmodeus was meant to be head honcho till a recent campaign I was playing 10:34 oh yeah 10:34 he's like, top dog 10:34 and there are rivalries between the other demon/arch-devil bosses 10:35 yeah, discovering that quite quickly in Descent Into Avernus 10:35 i kinda wish nethack had made a distinction between demons and devils but oh well 10:35 we're possibly going to see Tiamat soon 10:35 nice 10:36 in 1st edition ad&d monster manual II, there's a chart that lays out the hierarchy of all the arch-devils, dukes, lords, etc 10:36 who they answer to, what circle of hell the preside over, how many and what type of devils they command, etc 10:38 we had to get an npc (via the DM) to give us a crash course in demon lore 10:38 because we found ourselves in avernus 10:38 lol 10:39 demons and devils, but cba consistently making the distinction 10:41 heh 10:41 devils you can at least attempt to bribe or reason with, they are super evil but lawful 10:41 demons are just fuckin nasty 10:46 [hdf-us] [evil] post163 (Wiz Elf Mal Neu), 0 points, T:1, killed by a bolt of lightning 10:50 are they distinguished in nethack by alignment? or do some not fit 10:53 0they are 10:54 devils are lawful evil, demons are chaotic evil 10:54 [hdf-us] [evil] hothraxxa (Cav Gia Fem Neu) rejected atheism with a prayer, on T:3316 10:54 daemons are neutral evil i think? or chaotic neutral 10:54 i forget 10:54 it gets complex 11:53 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 4957 points, T:3198, killed by an Uruk-hai 12:11 -!- Umbire has joined #evilhack 12:17 -!- rebatela has quit [Ping timeout: 256 seconds] 12:34 what's the safe spot to open this drawbridge? https://i.imgur.com/58xye4m.png 12:34 I don't want an avoidable crushing this late 12:35 ...that wall diggable by any chance 12:36 nope 12:37 figures 12:48 -!- rebatela has joined #evilhack 12:48 straight back 2 spaces was safe 13:29 yay 13:35 -!- stenno1 has joined #evilhack 14:12 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 43542 points, T:21124, killed by Yeenoghu 14:58 -!- Umbire_ has joined #evilhack 14:58 -!- Umbire has quit [Ping timeout: 240 seconds] 15:02 -!- Umbire_ is now known as Umbire 15:06 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JqdQ2 15:06 [EvilHack] k21971 16a9d46 - Small chance dragon scale mail will revert back to a set of scales if cancelled. 15:06 Interesting 15:06 ^ found that in unnethack 15:06 modified it slightly 15:19 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±4] https://git.io/JqdF5 15:19 [EvilHack] k21971 2806372 - Fix: entry message repeating every time the player enters the Ice Queen's realm. 15:19 [hdf-eu] [evil] mobileuser (Rog Elf Fem Neu) killed Dispater, on T:45097 15:44 [hdf-us] [evil] post163 (Wiz Gia Mal Neu), 24 points, T:209, killed by a jackal 15:44 [hdf-us] [evil] post163 (Wiz Ith Mal Cha) murdered his faithful pseudodragon, on T:1 15:45 [hdf-us] [evil] post163 (Wiz Ith Mal Cha), 43 points, T:23, caught himself in his own burning oil 15:48 small chance? 15:49 you should turn in the name of your variant and gets more fitting. like BabyEasyHack 15:49 depends if you consider 1/6 a small chance lol 15:51 1/6 is not small 15:52 considering monsters can zap you with cancellation multiple times, and that's not even counting all the gray dragon shenanigans 15:52 seems like dsm is pretty nonviable long-term now 15:55 that's already behind the chance of the armor being hit by cancellation in the first place 15:55 evilhack's monsters use wands of cancellation? 15:56 yup 15:56 never heard a complain about that 15:56 some higher-level spellcasting monsters can cast it 15:56 you really thought the variant that professes its love for grunthack wouldn't have that? 15:57 I mean GDSM renders you p. resistant to cancellation spells in itself 15:57 or so my experience's gone 15:57 no, I didn't think that BabyEasyHack had that 15:57 nothing makes you immune to cancellation 15:58 I had a nymph steal my cancellation wand and seemed to make it out of that alright 16:00 -!- elenmirie has joined #evilhack 16:00 !lastgame post163 16:00 nabru: [hdf-us] https://www.hardfought.org/userdata/p/post163/evilhack/dumplog/1615837492.evil.html :: [hdf-eu] https://eu.hardfought.org/userdata/p/post163/evilhack/dumplog/1586210611.evil.html 16:02 BabyEasyHack :') 16:03 maybe i'll change !rn2(6) to !rn2(8) or !rn2(10). but since objects in inventory are chosen at random when hit by cancellation, !rn2(6) felt pretty lenient 16:04 in testing it took quite a few zaps over multiple scenarios for dsm to revert to scales 16:04 and i was giving the test monster a 0:50 wand 16:05 it's actually nice for infidels 16:06 WAT 16:06 :P 16:06 unintended? ;-) 16:06 nah its fine 16:07 what's nice about it for infidels? 16:07 dragon scales don't restrict flying when in demon form 16:08 so if you find a nice DSM, zap cancel at it 16:08 ah nice 16:08 NiceHack 16:09 but it wont alwasy revert 16:09 always 16:09 1 in 6 :P 16:09 might have to zappy zap zap a lot 16:09 yeah, just keep zapping 16:09 no problem 16:09 zappity zap zap zap 16:09 heh 16:09 plenty of those horrible wands 16:10 :-) 16:10 i've started prelim work on the new branch 16:10 \o/ 16:10 MOAR branches 16:10 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 647 points, T:1217, killed by a giant spider 16:10 hardest part will be setting up the routine so genocide of liches wont work until branch boss is D E D dead 16:11 already got a bit of that hashed out 16:11 that doesn't sound that hard 16:11 it isnt 16:11 assuming you have a variable to track the D E D deadness of the boss 16:11 yeah, would set up a bitfield much like udemigod 16:11 set up a routine like wizdead() 16:12 I thought all liches would be immediately wiped out after killing the boss? 16:12 maybe 16:12 i'm debating 16:12 that would be kinda cool 16:12 that would be easier to implement 16:12 you cant geno them, but when boss is dead, they all go *poof* 16:12 So basically a sentient phylactery? 16:12 just call do_genocide() 16:12 is the boss, like, some cosmological keystone enabling liches to exist in the universe?' 16:13 yes 16:13 "sentient phylactery" 16:13 get it right aosdict 16:13 also I thought if you destroy a phylactery the lich is still around until someone manages to off him 16:14 i'm not tying it to an object 16:14 this wont be harry potter and he whose name we dont speak 16:14 L3 16:14 oops 16:14 Krowling didn't invent liches anyway who care 16:14 lol 16:15 it doesn't really change my argument whether the phylactery is an object or a being 16:15 "Phylactery (from Ancient Greek φυλακτήριον (phylakterion) 'protectant') originally referred to Tefillin, leather boxes containing Torah verses worn by some Jews when praying." 16:15 Huh. 16:15 if the boss is a phylactery for all other liches, it wouldn't immediately kill all other liches if he dies 16:15 the 'cosmological keystone enabling liches to exist in the universe' shall be... the stay puft marshmallow man! 16:16 maybe make them weaker? 16:16 "Since a lich's soul is mystically tied to its phylactery, destroying its body will not kill it. Rather, its soul will return to the phylactery, and its body will be recreated by the power keeping it immortal. Thus the only way to permanently destroy a lich is to destroy the phylactery as well." 16:16 i.e. kill the boss, then you can geno L 16:16 damn you and your logic 16:16 hence why I made that partly joking quip to begin with 16:17 [hdf-us] [evil] rebatela (Mon Gia Mal Neu), 1272 points, T:1108, quit 16:17 Umbire: yeah that bit is fine. the issue is if killing the boss automatically poofs all L forever 16:17 if i stay true to being evil, it wouldnt poof all L's 16:17 it would just make it possible to do so 16:19 K2: the Michelin Man 16:19 Ye 16:20 hah 16:21 https://www.youtube.com/watch?v=7aW8oyTgA60 16:22 :D 16:24 https://www.youtube.com/watch?v=CwnT3Iy1pyk 16:24 saving the planet, one tyre at a time 16:24 hahah 16:24 i remember that commercial 16:26 [hdf-us] [evil] post163 (Wiz Gno Mal Cha), 0 points, T:1, killed by a system shock 16:26 [hdf-us] [evil] post163 (Wiz Gia Mal Cha) performed his first genocide (two random monsters from class G), on T:1 16:27 >not immediately going with H 16:27 ...this an elaborate bit or somethin' 16:28 maybe typo'd H and it became G 16:28 no 16:28 it was on purpose 16:28 are they actually scumming for something ? 16:28 get rid of gnomes 16:28 kill zem 16:29 post163 passion is to kill themselves as quickly as possible in as many different ways as possible 16:30 and genociding G accomplishes that how? 16:30 look at their starting race that game 16:30 oh 16:31 i got confused 16:31 Giant? 16:31 maybe they did fuck up hahahah 16:31 https://nethackscoreboard.org/players/p/post163.all.html 16:31 anyone who can't figure out how to die in nethack isn't really trying 16:31 squared and cubed for evilhack! 16:31 probably same person - https://nethackscoreboard.org/players/p/pots164.all.html 16:32 definitely same person 16:33 I asked them in irc like a year ago why they had different alts and they said [alt name] is for falling off horses 16:33 lol 16:33 [hdf-us] [evil] post163 (Wiz Hob Mal Neu), 271 points, T:1369, killed by a dwarf 16:37 "The rust monster eats through the iron bars." releasing all the animals in Geryon's pen 16:38 go, fly, be free! 16:38 [hdf-eu] [evil] mobileuser (Rog Elf Fem Neu) killed Geryon, on T:45384 16:43 [hdf-us] [evil] hothraxxa (Cav Gia Fem Neu) completed Sokoban, acquiring a gold amulet of reflection, on T:13873 16:44 fuck 16:44 gold 16:44 geno leps 16:44 -!- Umbire has quit [Ping timeout: 258 seconds] 16:45 and you would prefer MR anyway I guess 16:45 right on both counts 16:47 also how does a large dog die and not leave a corpse? ridiculous 17:01 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law) had a dagger entrusted to him by Quetzalcoatl, on T:5104 17:11 -!- rebatela has quit [Remote host closed the connection] 17:12 -!- rebatela has joined #evilhack 17:30 everyone's trying to make sense tonight, its horrifying 17:54 is post### an actual person? I always assumed that was a bot 17:55 [hdf-us] [evil] rebatela (Mon Gia Mal Neu) eschewed atheism, by dropping a stone crude dagger on an altar, on T:3400 17:56 -!- amateurhour has quit [Ping timeout: 256 seconds] 17:59 actual person 17:59 [hdf-us] [evil] post163 (Wiz Orc Mal Cha) performed his first genocide (orcs), on T:1 18:01 so i'm looking at who/what the lich boss should be. i didnt want to use Vecna because he's already used in other variants, but Vecna would also be way cool 18:01 is it a person being held captive and forced to die thousands of times in every way imaginable? 18:01 bouquet hah 18:01 do we need to stage an intervention? 18:02 vecna is the natural choice. 18:03 you could go with Raistlin post black robes. He was likely going to be a lich. 18:04 I was gonna say, who's that lich from Greyhawk campaign... that's Vecna. 18:04 Lo Pan is a lich I think? 18:05 there are a few notable liches from greyhawk, forgotten realms, etc 18:05 you can add a new unique character though as boss of the liches and call it Ancev 18:05 but its a very short list of those that could be seen as the source of power for all liches 18:06 heh 18:06 so i had an Idea™ 18:06 you know how the eye and hand of vecna are a thing yeah? 18:07 for those not in the know, the eye of vecna and the hand of vecna are extremely powerful artifacts, some of the most coveted in ad&d 18:08 yeah? your idea? 18:08 Vecna means spring in Russian 18:08 if the player wields vorpal blade, if they land a roll to decapitate, instead it would cut of vecna's left hand 18:08 thereby squashing its ability to cast all/some spells 18:09 and that would be the only way to get the artifact 18:09 eek 18:09 that's pretty evil 18:09 * K2 bows 18:09 heh 18:10 not a bad idea though, flavour-wise 18:10 from lore, vecna has a 'right-hand man', a vampire known as Kas 18:10 Kas betrayed vecna, and that's how he lost his eye and left hand 18:11 Kas also had an artifact sword made by vecna 18:11 (that could be the already made sword of bheleu) 18:12 or i just change the name of the sword 18:12 i dunno 18:12 there's a lot we could do here 18:13 dammit... vecna keeps looking more and more attractive to use lol 18:14 copy/paste vecna level, done :-) 18:15 lol wut? 18:15 what vecna level 18:15 -!- stenno1 has quit [Ping timeout: 246 seconds] 18:15 does dnethack have vecna? (probably) 18:16 slash'em does 18:16 or at least the artifact 18:19 ah 18:19 yeah 18:20 vecna exists in dnh 18:22 https://nethackwiki.com/wiki/Chaotic_Quest 18:24 looks like dnh pulled some of this from slash'em 18:24 the eye and the hand 18:25 do the alignment quests originate in slash'em? 18:28 i'm reading the history of vecna and its artifacts on the wiki 18:28 very interesting 18:29 i think we can do better :) 18:30 brb 18:30 [hdf-us] [evil] post163 (Wiz Orc Mal Cha), 0 points, T:1, killed by a scroll of genocide 18:37 see I kinda think vecna and his various anatomical artifacts are played out by now 18:37 not original enough 18:38 https://nhqdb.alt.org/?3062 18:51 -!- rebatela has quit [Read error: No route to host] 18:51 -!- rebatela has joined #evilhack 18:54 [hdf-eu] [evil] mobileuser (Rog Elf Fem Neu) killed the invisible Demogorgon, on T:46543 18:56 -!- mobileuser has quit [Quit: Connection closed] 19:23 -!- rebatela has quit [Ping timeout: 245 seconds] 19:56 The Artificial Hairpiece of Vecna: +5 to Cha 20:01 heh 20:02 -!- stenno1 has joined #evilhack 20:03 I need to quit connecting to the ipv6 address. My ISP can't seem to manage the routes without disconnecting me constantly 20:06 -!- stenno1 has quit [Ping timeout: 246 seconds] 20:09 blah 20:37 -!- Umbire has joined #evilhack 20:49 the artificial hairpiece of vecna, on its original owner, caused luscious locks to appear on his skeletal head 21:05 -!- infinigon_ has joined #evilhack 21:12 -!- infinigon has quit [*.net *.split] 23:08 "hair that just won't stop!"... stun-locking the player 23:10 I have 3 (maybe 4) wishes left and I've found the vibrating square. What challenges are ahead that I should prepare for? 23:11 haven't gotten vlad or rodney yet. 23:14 None I can think of immediately, still an Evil newbie compared to y'all 23:22 WTF? 23:22 [hdf-us] [evil] bouquet (Sam Gia Fem Law), 1992872 points, T:76102, fell to her death 23:23 that would have been nice to know!! 23:23 vlad's is a hole? WTF??? 23:23 WWWWTTTTFFFFFF@@@@!!!!!!! 23:24 ...I somehow completely forgot about that. 23:27 But yeah, you need flight or levitation to safely enter his domain. 23:28 bouquet, when you entered vlad's cavern, did you read the entry text? 23:29 there wasn't any 23:29 weaksauce 23:29 oh there was 23:29 watch my ttyrec 23:29 !lastgame bouquet 23:29 K2: [hdf-us] https://www.hardfought.org/userdata/b/bouquet/evilhack/dumplog/1615204650.evil.html 23:31 You enter an enormous rock cavern, the bottom of which you cannot see. 23:31 Off in the distance, you can barely make out what appears to be a ladder dangling from a hole in the cavern ceiling. 23:31 You have an uncanny feeling... The heat and smoke are gone. 23:31 ^ that's the message you see when you enter vlad's tower for the first time 23:32 I don't see it there. 23:32 was this the first time to enter vlads? 23:32 or had you entered earlier and left? 23:32 I don't think I did. I remember seeing the stairs but pretty sure I left it for later. 23:33 so much sadness. 23:33 ...and it's passed. Back to another try 23:33 there's text burned into a tile on the ledge there too, you must not have walked over it 23:34 I'll let you off the hook this time, but you're not allowed to use my artificial hairpiece of vecna idea any more. 23:35 watching your ttyrec 23:37 yup you had already entered vlad's once before 23:37 you checked levels visited, it shows level 38: stairs down to vlad's tower 23:38 turn 75575 23:39 it's all water under the bridge 23:39 i'm just making sure there wasnt a bug with the entry message 23:40 !booze bouquet 23:40 * EvilBot pours bouquet a tall glass of the hard stuff, brewed by NotTheOracle\dnt at 33 Kelvin. 23:41 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 2060 points, T:1525, killed by a wand 23:42 i'm fairly surprised that no one has added that info about vlad's the the evilhack wiki page 23:42 *to the 23:43 normally I don't care, but that run was full of goodies that made it more tolerable. 23:44 so now that I know about that "pitfall", what other sudden unexpected slexy deaths did you put in there? 23:44 fwiw you're not the first to die this way :) 23:44 vlad's cavern is probably one of the most evil things i've added 23:45 even knowing about it, getting back out can be tricky if levitation is your only means and you're not careful 23:45 flying makes things a bit easier 23:46 I don't find it evil. 23:46 and for the record, this isnt 'slexy' - amy would never give you two different warnings 23:46 I think it's just bad design in an attempt to be challenging. 23:46 i disagree 23:46 i'm pretty proud of the vlad revamp 23:47 maybe if the cliff edge was better defined or something. 23:47 though there's no cliff glyph 23:47 a hand rail? 23:48 just blackness makes it look exactly like the edge of mines-end. That's what the player expects the first time. 23:48 that's why there's a verbose warning message as you enter 23:48 if the pit area was at least a different color it would make people question whether moving into it is a good idea 23:48 the message was easily missed, apparently 23:48 not on first entry, no way 23:49 maybe i should have it trigger everytime 23:49 I have zero recall of seeing it and this was my second game where I came across vlad's 23:49 but then seasoned players would find it spammy 23:50 maybe you just enter/space bar through all the messages. i've been known to do the same 23:50 triggering every time is fine, but I really think the squares representing the pit should be something other than black since that's the same color as impassible walls. 23:50 that's why I think it's a dirty trick. 23:50 bottomless pit 23:51 'the bottom of which you cannot see' 23:51 black 23:51 i stand by my design 23:51 ya, I get that it's black because it's bottomless, but in the rest of the game a floor glyph next to a blank spot is either an impassible wall or ghost. 23:52 not on the plane or water or air its not 23:52 also, if something is truly bottomless it'd probably be more gray. 23:52 so what happens if you enter the plane of air without already wearing flying or lev? 23:52 do you insta-die there also? 23:52 o, its a different mechanic there 23:52 *no 23:52 then that's inconsistent. 23:52 Yeah there's nowhere *to* fall 23:52 it's just air 23:53 all the way down 23:53 the plane isn't a bottomless pit so if you lack levitation or flight you sorta just 23:53 tumble along 23:53 bouquet then it's also inconsistient of nethack to have impassible wall and plane of air look the same 23:53 but if you're going to render bottomless environments with the same background color then pick something less absolutely black. 23:54 no, I'm good with the current design 23:55 it's your game and your prerogative. 23:56 I appreciate the feedback. but i've had this discussion a couple times before when this was first made. I weighed all the feedback and such, i'm not changing anything 23:57 at least spam the entry text every time. It's not like people go there over and over. 23:58 no first-timer should fall for that like I did. 23:58 i can prob do something like that