00:00 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 12423 points, T:10415, killed by a bolt of fire 00:01 bouquet: And you were doing so well! :( 00:37 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 442 points, T:1560, killed by a giant bat 00:39 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1611 points, T:2207, killed by a giant leech 00:39 panicked and fired my /oFire instead of magicmissile. 00:39 cooked myself. 00:39 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 43 points, T:281, killed by a lichen 00:39 do I win anything for dying to a lichen? 00:41 takes serious skill to perish in battle against a mossy blob. 00:44 YANI: Anything that would produce the death message "killed by a lichen" is eligible for the same Monopoly reference as dying on the first turn. 00:44 (YASI, really, but semantics :B) 01:02 [hdf-us] [evil] rebatela (Mon Elf Mal Neu), 5558 points, T:5643, quit 01:32 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) changed form for the first time by mimicking a pile of gold, on T:4387 01:58 -!- rebatela has quit [Quit: Konversation terminated!] 01:58 -!- rebatela has joined #evilhack 02:20 -!- stenno3 has quit [Quit: WeeChat 3.0] 02:40 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) acquired the luckstone from Mines' End, on T:7403 02:53 -!- mobileuser has joined #evilhack 02:55 [hdf-eu] [evil] mobileuser (Ran Cen Fem Neu) became Venus' Envoy of Balance, on T:12065 03:01 -!- amateurhour has joined #evilhack 03:18 -!- Umbire has quit [Ping timeout: 264 seconds] 03:49 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 25909 points, T:11474, killed by a chameleon imitating a minotaur 03:58 -!- elenmirie has joined #evilhack 04:22 [hdf-us] [evil] rebatela (Mon Elf Mal Neu), 8325 points, T:3899, killed by a system shock 04:31 !lastgame 04:31 rebatela: [hdf-us] https://www.hardfought.org/userdata/r/rebatela/evilhack/dumplog/1613110826.evil.html :: [hdf-eu] https://eu.hardfought.org/userdata/r/rebatela/evilhack/dumplog/1607971847.evil.html :: [hdf-au] https://au.hardfought.org/userdata/A/Arahael/evilhack/dumplog/1612950038.evil.html 04:32 We need more .au players! 04:32 I haven't played in _days_. 04:32 bastard threw poly potion at me 04:32 Bastard, indeed. 04:32 i had a marker and magic lamp ugh 04:33 marker from early fountain wish. i was gonna kick some ass lol 04:34 haha tangles is in AU i think! 04:34 and Andrio 04:35 all the australians i've encountered either in the states or in nethack world are the friendliest people 04:35 i need to visit some day 04:37 [hdf-eu] [evil] mobileuser (Ran Cen Fem Neu) killed Aphrodite, on T:12247 04:45 rebatela, did you ever solve the mystery of the level with the convict pets? 04:47 nope 04:47 died in that game, but searched the level pretty well 04:48 wtf is up with these early spider rooms? Did they fix that in vanilla, but l3 decided to keep it evil? 04:48 not sure on which level they can start in evilhack... 04:49 i think i was on dl3. 2 giant spiders. had no chance 04:50 MINDEPTH:3 04:50 yeah, pretty evil 04:53 but you do get poison res at XL 3 at least as monk 05:00 yeah... usually i don't have a problem with them 05:00 was just curious 05:00 how did you find the MINDEPTH:3 ? source code? like, can you link whatever you looked at plz? 05:00 i need to source dive more ;) 05:01 i know standard c (for the most part) 05:01 source is here: https://github.com/k21971/EvilHack/commits/master 05:01 I searched for "spider room" 05:02 it's in vaults.des 05:04 sweet thanks 05:05 vanilla changed it iirc 05:05 for their spider rooms 05:06 right 05:06 i wasn't really complaining. i'm fine with evil being hard 05:13 but yeah i seem to remember it being out of depth and fixed in vanilla 05:41 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) made his first wish - "blessed greased fixed +5 dragonhide speed boots", on T:4116 05:43 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) became literate by reading a scroll, on T:4384 05:56 nice i just found my own bones from a little while ago where i had the lamp and the marker! 06:07 that always feels like closure :-) 06:19 man this iron allergy or whatever SUCKS 06:20 dwarf lord has the gear from bones pile but he's gonna kill me 06:20 i was wondering why no one plays elves... 06:27 is the iron damage a fixed amount or like a percent of your hp or a die roll? 06:32 1d8 physical damage 06:34 mobileuserhack when? 06:34 I expect there'll be an android and iOS port? :) 06:36 uhm, what prompted that? :-) 06:39 oh ok thanks. that's not too bad 06:39 i'm having trouble killing the guy because he has my +5 robe and +5 leather gloves that I REALLY want for this game 06:40 i was wondering why his AC was -12 lol. he's got my stuff 06:40 all this reading of the evilhack sources 06:41 you'll know it inside out soon and then the natural next step is a variant 06:44 i'll play your variant mobileuser! 06:44 you think you'll get it out for junenethack? 06:46 lol! 06:46 [hdf-au] [evil] Arahael (Mon Hum Mal Neu), 516 points, T:918, killed by a bolt of lightning 06:47 Nothing you can do when you're in a corridor without reflection or... Anything, for that matter. But I did have an amulet... Which turned out to be changing. 06:58 I have whined about elves many times, but all K2 says is "but sleep resistance" :-) 06:59 And you have to hope the iron ring won't turn out to be important... 07:03 In evilhack, there's generally plenty of alternatives for most things. 07:04 are there actually any added benefits to being an elf? 07:04 racial armor 07:05 and sleep res 07:05 and they are hawt 07:05 and they get a boost to int and wis 07:06 and they know how to accessorize 07:06 ^ sleep res 07:06 what did I tell you :b 07:06 and their armor can go to +7 07:06 and elven long swords 07:06 and most importantly, Sting 07:06 ^ best artifact ever 07:08 in all seriousness, if any of you have ideas to help balance out elves a bit, i'm all for hearing them 07:08 -!- amateurhour has quit [Ping timeout: 246 seconds] 07:08 -!- amateurhour has joined #evilhack 07:16 oh man.. I didn't even consider the iron ring could be free action or something huh? 07:19 yeah that is the worst one 07:19 no alternatives to that 07:21 switch orcrist to elven long sword, confers free action hah 07:22 so what is the idea behind this? I know xnh has it too. Is it from Lord of the rings or DND? Or is it common knowledge that elves and iron don't mix ? Something I should have learned in school? 07:24 not sure where it comes from, but i do know its nothing new 07:25 the other thing that i'm confused about is the gnomes in the mines.. Half of them like me/half of them want to throw iron things at me. Do they have different alignments or something? It seems pretty arbitrary until i far look 07:26 K2: they could start with a leather helm 07:26 or mithril :) or dragonhide 07:26 elven knights start with appropriate gear 07:26 brb 07:27 i bet aosdict knows why elves don't like iron 07:28 i basically always play human or giant so having friendlies in the mines is new 07:29 the gnomish wizards those light blue ones seem to always be friendly, which is great! 07:34 elves vs iron comes from the more traditional non-LOTR portrayal of elves 07:34 like real historic elves? lol 07:34 where they, like all fey creatures, have an aversion to iron, the basis for those folk beliefs that hanging up a horseshoe or burying a nail under your doorstep would ward off evil spirits 07:35 hmmm i know of the horseshoe thing of course, still not getting why i get burned. I think you made it up ;) 07:36 first google result Metal Allergy: Elves are fatally allergic to all metallic substances, including iron, steel, nickel, copper, brass, adamanite, and silver, but excluding mithril 07:37 "cold iron hurts elves" is a pretty widespread thing in folklore 07:37 i believe you 07:41 damn i've found 3 of those magic staffs so far ! (of course, now that i'm not a giant and can wear a robe lol) 07:45 bleh, smashed potion of healing didn't cure my pet 07:46 Farvel ancient pseudodargon 07:46 *dragon 07:52 does that work sometimes? 07:53 dunno, maybe I should have had blessed healing. I almost never bother anyway :-) 07:55 it's just that in the past when we whined about pets getting ill, K2 usually started talking about smashing healing potions or something 07:55 never really looked into the mechanics 07:56 elves are SO smart in a world without zombies... (my Int is now 4) 07:57 heh 08:01 the nethack hero is that one guy who goes down at the start of every zombie movie confirmed? 08:01 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) completed Sokoban, acquiring a bag of holding, on T:13038 08:10 blessed healing, uncursed or blessed extra healing, or full healing 08:10 uncursed healing wont do it 08:22 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) made his first artifact wish - "blessed greased fixed platinum yendorian express card", on T:14232 08:22 oh no twoflower has wand of death. i'm done 08:23 luckily i was able to dig, but i gotta find some reflection lol 08:29 re the healing potion: no good, must be extra healing 08:30 you can cast sickness at it 08:30 er 08:30 cure sickness 08:30 hrm 08:30 i thought blessed regular healing worked 08:30 it does for the player 08:30 didn't work for me as i have 85% fail and three casts failed. then fierce died 08:31 i'm talking about potions 08:31 i didnt realize you were talking about the spell 08:31 well if it works for the player then it should work for the pet, and i'm wrong 08:31 you're talking about healing *spell* correct? 08:32 healing spell wont cure sickness, never has 08:32 no originally i was talking about the potion. you are right, blessed should work 08:32 the spell has to be cure sickness, that i know 08:32 ok 08:32 brb 08:33 be nice if you could cast blessed healing. add please tnx 08:34 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) acquired the luckstone from Mines' End, on T:15075 08:34 i got the fucking sewers at mine's end. turned right around and left without the luckstone 08:35 sewers horrid, please remove tnx 08:36 i don't like that level 08:36 i would rather get orcish town than the bloody sewers 08:36 the level filled with sewage? 08:36 less bad if you can levitate 08:36 especially if I dig down to it by accident and end up not near the stairs 08:36 i'll go back if i survive and ever get a) some offense and b) some ac 08:36 it's significantly harder than the other ones, even catacombs imo 08:36 * aosdict joins the sewage level rat king hate train 08:36 conga! 08:37 there IS good loot usually if you can open that crystal chest 08:37 it's not just harder, it's that the luckstone can be inaccessible without teleport control 08:37 i'd rather the catacombs and the books tho 08:37 it was in my last ascension, but i'd already found a luckstone 08:37 k2: is that just chance that twoflower spawned with a death wand ? 08:37 yes I really don't like spending thousands of turns repeatedly hitting teleports in the hopes that I'll randomly land in the right tiny area 08:38 the rat king is no pushover for most characters at that stage 08:38 extra fun if you're an infidel and can't even teleport whilst carrying the amulet 08:40 * hothraxxa hoists "remove sewers" banner, invites everyone to stand under 08:41 is the rat king level unique to evilhack or did it come from somewhere else? 08:41 whoa elder minotaur in catacombs 08:44 xnethack has the sewers too. i think they came from fourk 08:44 evilhack's implementation is nastier though 08:47 rebatela revenge of the catacombs ? 08:47 "we are nasty too!" 08:47 hrm. i don't see the sewers in fourk. i was thinking of the orc temple level, which i quite like 08:47 hmmm I am very fast and it says twoflower has no resistances. Maybe i can get the first turn and cast sleep before he death wands me? 08:48 extremely risky... 08:48 yeah 08:48 i guess i need to find reflection and come back 08:48 aren't all the quest leaders fast? 08:48 we're in minetown 08:49 twoflower is in minetown? i'm confused 08:49 came with the wish 08:49 ahhh 08:49 yeah i wished for pyec 08:49 and he fired the death wand. luckily it missed and i was able to zap digging 08:49 missed that, probably due to lack of wish qualifiers 08:50 with the right amount of wish qualifiers the quest leader won't show, little known fact 08:50 :b 08:51 "blessed greased fixed" that's just not enough 08:52 * hothraxxa sighs and goes off to get his gnome wizard killed 08:55 I think K2 made the sewers mines end variant themself 08:57 well he changed it. xnethack had it first but it's a lot different 08:58 I wouldn't consider the evilhack sewers to be "xnethack's but changed", it's a whole different level 08:58 so K2 did make it himself 08:58 whereas xnethack is "fourk's sewers but changed to be less annoying" 08:58 aosdict wants no part of the blame lol 08:59 "I disclaim everything and take no responsibility" 09:01 does fourk's and xnh's sewers have that annoying room you have to teleport into to access? 09:08 no 09:09 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) performed her first genocide (rust monsters), on T:2122 09:16 -!- qt has joined #evilhack 09:26 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) changed form for the first time, becoming a wraith, on T:17991 09:27 not sure i've ever been a wraith before 09:35 I'm surprised they are a valid polyform 09:44 can you bite your fingernails to gain XP 09:46 normal wraiths: lvl 6, neurotic wraiths: lvl 1000 09:46 lol 09:49 thank you for your contribution to the slex monsters list! ❤️❤️❤️ *bundlebundlebundle* 09:50 Amy should hang out here, she is missing lots of monster ideas 09:56 [hdf-us] [evil] rebatela (Mon Elf Mal Neu) killed Twoflower, on T:19844 09:57 is sewer level/sewage is something i made from scratch 09:58 *the 09:58 why are you asking us 09:58 oh 09:58 i am kboard challenged 09:59 he's one of *those* 09:59 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) rejected atheism with a prayer, on T:7116 09:59 do i ask myself questions and then answer them? 09:59 yes 09:59 does this annoy people? 09:59 of course 09:59 hehe 10:00 turns out i had a spellbook of reflection... later twoflower 10:00 should i remove the rat king sewers? 10:00 absolutely! 10:01 lol 10:01 i'm rather proud of it 10:01 could use a bit more polish maybe but i like it 10:02 it's a fine tradition to complain about the sewers 10:02 :) 10:02 nice, i just got sent an invite to a meeting that started 2 min ago 10:02 brb 10:02 if by "polish" you mean "don't allow the luckstone to be placed inside the area without doors" then i agree 10:05 sewers: you can't polish a turd 10:05 (sorry) 10:09 pick a finger 10:09 any finger 10:09 go ahead 10:23 i don't mind the sewers except for when i dig down to it unknowingly. If i go down the stairs to it, it's not bad at all.. You're either ready for it or you're not 10:24 the loot is good 10:24 it's better than that damn mimic level 10:25 the level of difficulty in accessing the 'hidden' room is on par with the final rogue quest level. i dont see anyone bitching about it 10:25 not changing it 10:27 what is the sewers, is it a mines end variant? 10:27 yes 10:27 its where the rat king resides 10:27 cool, I haven't encountered it yet 10:27 its challenging 10:28 the rat king isnt uber hard but given the typical experience level the player is when they reach mines end, he should not be taken lightly 10:28 right.. I mean, the first time you might die, but then you know! 10:29 hell there's an elder minotaur in my catacombs level. I had to leave 10:29 is the rat king a king of the rats or a bunch of rats with tails tied together 10:29 polytrap 10:29 that's a lot tougher than the rat king... 10:29 yeah must be 10:29 i once had a woolly mammoth greet me in the sewers 10:29 that's the other reason i left, but now i have mr 10:30 ha 10:30 qt - king of the rats 10:30 trying to a multi-headed rat with a bunch of tails seemed too weird 10:31 brb 10:32 doing the rogue quest isn't exactly an early game thing though 10:33 the difference is that you pick rogue knowing you gotta prepare 10:33 having the luckstone randomly in that room is like 'f u guess ur coming back l8r sonny jim' 10:34 https://www.youtube.com/watch?v=vDbs-0b8zAU 10:34 aaahh 10:37 amateurhour - oh well 10:37 this aint easyhack 10:37 still not changing it :) 10:38 could you repeat that sentiment but 10:39 could you use the word "intended" 10:39 -!- Umbire has joined #evilhack 10:39 of course its intended 10:39 i used the rogue final level as inspiration 10:41 even in the commit notes, its plain - https://github.com/k21971/EvilHack/commit/d0bc44711a1df71b103cadaf15fd92708e46fce9 10:42 'Players will need to be a bit creative and plan ahead to survive the sewers of Waterdeep.' 10:42 the only 'argument' i'm seeing so far is some of you want it to be easier. that's not a convincing argument 10:43 the intent was for it NOT to be easy 10:43 <--- winning 10:45 ? 10:45 if it's disproportionately hard compared to other mines end levels I can see why it might be frustrating for the same reason as getting orctown 10:45 the solution obviously is to make the other mines end levels harder :) 10:46 ^ that 10:46 :P 10:46 haha K2 what I was trying to get it is sounding exactly like Amy 10:46 the rewards to be had if you complete the sewers is worth it imo 10:46 which you did even moreso than I could have hoped 10:46 i dont sound like amy 10:46 thanks ❤️ 10:47 just imagine this in a fleecy voice 10:47 whaat?? of course its intended 10:47 the only 'argument' i'm seeing so far is some of you want it to be easier. that's not a convincing argument 10:47 the intent was for it NOT to be easy 10:47 amy doesnt type like that 10:47 you can tell when its amy 10:47 ^ not amy 10:48 she has said p much that when we argued over etherealoids haha 10:48 and she was probably right 10:48 lol :P 10:49 i've said it before, sometimes amy makes decent content 10:49 just give in and ackowledge that you like slex 10:49 its just buried under all the crazy shit 10:50 troll me all you want, still not changing it :) 10:50 * K2 wears an amulet of resistance to peer pressure 10:54 :^) 11:06 quick, everyone surround K2, get that amulet off, and all read scrolls of taming at the same time 11:07 * K2 wields a blessed fixed +7 long sword of gfy 11:10 do u pronounce it as gify or gify 11:12 -!- hothraxxa has quit [Remote host closed the connection] 11:15 gify 11:18 -!- Umbire has quit [Quit: Leaving] 12:24 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a helmet entrusted to her by Odin, on T:10713 12:33 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a pair of leather gloves entrusted to her by Odin, on T:10925 12:44 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu) had a magical pair of buckled boots entrusted to her by Thoth, on T:7265 12:55 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 29109 points, T:12538, killed by Mr. Aksaray; the shopkeeper, while moving through the air 13:00 -!- hothraxxa has joined #evilhack 13:29 [hdf-us] [evil] qt (Sam Hum Fem Law) killed Juiblex, on T:71168 13:45 K2: I think "CLOUD" in the ACCESSIBLE #define (rm.h:98) should be changed to "SEWAGE", because monsters can stand on those squares 13:45 "those squares" being PUDDLE and SEWAGE 13:46 I just got a message "You harmlessly attack an unknown obstacle" when fighting a monster standing on a puddle, because puddles aren't considered 'accessible' by that macro 13:46 hrm 13:47 i thought i had fixed that 13:48 hmm what am I missing? I just fought and killed a rothe standing on a puddle 13:49 he had a cloak of displacement, I was using F-direction to attack, and the message showed up when I missed him because he "shimmered and vanished" 13:49 ah hell i see 13:50 lemme review past commits, i coulda swore this was something resolves awhile back 13:50 -!- stenno has joined #evilhack 13:52 hmm maybe not 13:54 welp this is an easy enough fix 13:54 just replace CLOUD with SEWAGE 13:55 yeah 13:55 good catch qt 13:56 it also currently blocks you from dismounting into shallow water 13:57 https://0x0.st/-Xod.png 13:57 hah 13:57 fixing now 13:58 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/Jt6Mt 13:58 [EvilHack] k21971 07df5eb - Fix: adjust ACCESSIBLE to accept shallow water and sewage tiles. 14:02 I guess one potentially undesired side effect is that it will print "you attack thin air" instead of "you attack the shallow water" after that change 14:02 when using F-direction 14:03 that's fine 14:03 shallow water is shallow 14:03 like, shin deep 14:03 if that 14:03 confirmed this does not break saves 14:03 i get a little leary of include files 14:04 i'll push this to 0.6.0 branch soon 14:05 I don't really have a great sense of what updates break saves beyond changes to weapon and monster lists 14:06 I guess changes to structs like permonst would also break saves. is there other stuff beyond that? 14:08 changing or adding certain bitfields can do it 14:09 i've learned that the hard way 14:09 that wont necessarily 'break' the save but it screws it all up 14:13 [hdf-us] [evil] qt (Sam Hum Fem Law) killed Geryon, on T:71434 14:14 [EvilHack] k21971 pushed 1 commit to 0.6.0 [+0/-0/±2] https://git.io/Jt6Mx 14:14 [EvilHack] k21971 4ccd413 - Fix: adjust ACCESSIBLE to accept shallow water and sewage tiles. 14:50 [hdf-eu] [evil] mobileuser (Ran Cen Fem Neu) had a dusty cloak entrusted to her by Venus, on T:16436 14:51 well, at least it's not shoes 14:53 qt: interestingly changing struct permonst will not break saves in vanilla or most variants, but will in evilhack 14:54 interesting, why is that? 14:54 evilhack saves the entire contents of mons[] in order to preserve shambling horror data 14:54 which I know I've complained about 14:55 it really only needs to save one permonst and overwrite the shambling horror one during load 14:56 I see 14:56 but still, saving even 1 permonst would mean that changes to struct permonst would savebreak 14:57 so evilhack save files are unnecessarily large now? 14:58 by maybe a couple kb per save, yeah 14:59 ah nothing dramatic 14:59 look, if K2 wants to have HORRENDOUS INEFFICIENCIES like that, then it's his server 15:00 and still pales in comparison to nh4 saves :P 15:00 aosdict no that was changed 15:00 evilhack doesnt save the entire contents of mons[] anymore 15:01 that fix has been in for quite awhile now 15:01 ok now change shambling horrors to do them the cool more evil way 15:02 where they're randomized per monster 15:02 hah 15:02 dont tempt me 15:02 go for it, it's cooler 15:02 TIL there is actually a special room for horrors 15:03 which explains why I see them early in the dungeon sometimes 15:03 (my reasoning for wanting horrors to behave like that is because it removes another source of "game decides invisible factors at the beginning that can make your life either easy or hell") 15:04 not sure if that actually makes a lot of difference for me 15:04 I don't dare to melee them anyway 15:04 aosdict that change would make shamblers even more dangerous 15:05 I did say more evil 15:05 yup 15:10 ranger home quest level: maybe something could be changed so that by the time you arrive at the quest leader, the minotaur hasn't killed all the hunters 15:11 perhaps by making the 2 arrow traps "known" so the minotaur won't cross them? 15:12 the layout works for vanilla, but in evilhack the poor hunters all die 15:16 its the berserker grudge thing i did 15:16 i need to look at that again 15:17 ooooh before i forget, mini-me wanted me to tell everyone playing evilhack 'i'm sorry if I kill you on my birthday. I'm 9' 15:18 and then she giggled and ran off 15:20 [hdf-us] [evil] qt (Sam Hum Fem Law) killed Baalzebub, on T:72945 15:21 thanks for sharing that K2, we will try not to get killed ;-) 15:21 lol 15:25 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/Jt69G 15:25 [EvilHack] k21971 979cb79 - Fix: wrong race with racial identifier for racial priests. 15:26 if (kathryn_bday()) verbalize("I'm%s sorry if I kill you on my birthday. I'm %d.", (mtmp->mdata == &mons[PM_KATHRYN_THE_ICE_QUEEN]) ? " NOT" : "", getyear() - 2012); 15:26 lol 15:27 LOL 15:27 so awesome 15:27 totally adding that 15:28 :P 15:43 [hdf-us] [evil] nabru (Val Dwa Fem Law), 847 points, T:910, fell into a pit 15:44 [hdf-eu] [evil] mobileuser (Ran Cen Fem Neu) polymorphed her first object, on T:16853 15:56 this is so fucked. a gel cube is speed 6, i'm unemcumbered so i'm 12, but this asshole cube is matching me step for step for about 6-7 moves now 15:57 9 out of 11 moves 15:58 11 of 13 15:59 how is this possible? am i just that unlucky? 15:59 hothraxxa gelcubes are not speed 6 in evilhack. they are faster 16:00 oh thanks k2. i feel so much better now 16:00 what speed are they, 15? 16:00 16:00 8 16:00 randomized movement makes the game more interesting and challenging! 16:00 or thats what i get told at least 16:00 ok so that's still a pretty shitty string of rolls 16:01 aren't you enjoying how much more _skill_ it requires now 16:01 complain to the devteam 16:01 off to get the kiddo, cya later 16:01 the gelcube is energized by the scent of fear 16:01 bye K2 16:01 well it's not like evilhack gelcubes will engulf you then paralyze you and then suffocate you or anything 16:02 the spork (or was it grunt?) treatment 16:02 grunt 16:02 yeah thats super hardcore 16:03 paralyze + suffocate is a mean combo 16:03 one of my earliest grunthack deaths came from not realizing what a gelcube could do 16:03 same actually 16:04 my best game 16:04 https://em.slashem.me/userdata/stenno/grunthack/dumplog/1496421948.txt 16:06 my condolences 16:06 you gave up on grunt? 16:06 well i gave up on anything nethack related for quite some time 16:06 only really started playing again last tnnt 16:06 don't think i will look into other variants for now 16:07 gotta get that paci win and also a foodless win and maybe another illit win 16:14 -!- Umbire has joined #evilhack 16:22 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Cha), 26039 points, T:17717, killed by a giant leech 16:22 that did not work out :( 16:23 K2 is (will be?) probably the first parent to leak his child's personal details by implementing them in an obscure roguelike 16:24 beats heck out of plastering them all over farcebook 16:36 -!- stenno has quit [Ping timeout: 256 seconds] 18:02 -!- qt has quit [Ping timeout: 240 seconds] 18:18 -!- mobileuser has quit [Quit: Connection closed] 18:22 -!- stenno has joined #evilhack 18:27 -!- stenno has quit [Ping timeout: 264 seconds] 18:33 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Cha) became permanently transformed into a gnome zombie, on T:2368 18:34 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Cha), 1034 points, T:2372, killed while stuck in creature form 18:45 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1539 points, T:2243, poisoned by a gray fungus 19:08 -!- rebatela has quit [Ping timeout: 256 seconds] 19:12 -!- amateurhour has quit [Ping timeout: 246 seconds] 19:15 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) rejected atheism with a prayer, on T:3301 19:28 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Cha), 427 points, T:1662, killed by a giant spider 20:08 -!- qt has joined #evilhack 20:13 * K2 doesnt have facebook anymore 20:17 YASI: an ice monster exclusively summoned by Kathryn. Their speed is equal to her current age. 20:18 monkaS 21:28 -!- qt has quit [Ping timeout: 272 seconds] 21:44 what reasons a tame dog might attack me? Conflict? Hunger? Aggravation? I'm not wearing any rings and I threw him a tripe ration. 21:46 is there a monster effect that would cause him to remain "tame" but attack me? 21:46 -!- Umbire has quit [Ping timeout: 264 seconds] 21:48 well, he chilled out after a prayer. 22:23 -!- stenno has joined #evilhack 22:28 -!- stenno has quit [Ping timeout: 240 seconds] 22:30 -!- Umbire has joined #evilhack 22:31 -!- qt has joined #evilhack 22:35 -!- qt has quit [Ping timeout: 264 seconds] 22:43 -!- Umbire has quit [Quit: Leaving] 22:47 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 8316 points, T:7646, suffocated by a gelatinous cube, while paralyzed by a monster 22:47 -!- Umbire has joined #evilhack