00:18 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±11] https://git.io/JtwXz 00:18 [EvilHack] k21971 2c5df69 - True dwarf/gnome placeholder templates, bit of a racial shopkeeper revamp. 00:20 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 32647 points, T:14088, killed by a winged gargoyle 02:58 -!- mobileuser has joined #evilhack 02:59 -!- amateurhour has joined #evilhack 03:06 -!- Umbire has quit [Ping timeout: 260 seconds] 03:46 -!- stenno has joined #evilhack 03:50 -!- stenno has quit [Ping timeout: 246 seconds] 04:15 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) genocided mind flayers, on T:50913 05:22 -!- stenno has joined #evilhack 06:36 -!- rebatela has joined #evilhack 06:44 any suggestions on interesting things to do with blursed water? 06:46 can't think of anything... 06:47 I mean, I guess the pets will avoid it like its cursed, but it will bless things, right? 06:52 somebody reported it did, I haven't actually tried myself 06:59 i guess I'll save it until I feel like re-tracing the dipping code. if nothing else, that way I'll know when I find more. 07:05 or maybe I should carry at it around in a container, so that it can outlive whatever bugfix gets applied via bones files 07:07 Woah. Levelteleported to the Big Room... As Xp 5. 07:09 as a monk I'm pretty sure you have intrinsic speed? so you'd have a better chance to run for it than many other roles 07:10 [hdf-au] [evil] Arahael (Mon Hum Fem Neu), 1382 points, T:2347, killed by withering away 07:10 RIP, arahael 07:10 tinklebear: Yes, slightly better chance. I had to get two squares to the stairs - downstairs, actually. But a giant mummy beat me to it there. 07:10 In any case, a good excuse to get to bed! G'night! 07:11 those guys are fast. why so fast, giant mummy? 07:11 good night, arahael 07:16 why *does* the speed of a mummy increase with its size? 07:16 because a small movement of their giant legs corresponds to massive distance 07:16 e z 07:17 lol! you had that one ready to go, amateurhour 07:18 macro'ed 07:18 'giant mummy explanation key' 07:18 *push* 07:44 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) entered the Planes, on T:51916 07:45 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) genocided krakens, on T:51920 07:46 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) genocided electric eels, on T:51921 08:14 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) killed Pestilence, on T:52199 08:23 [hdf-us] [evil] nabru (Val Dwa Fem Law) averted death (killed by a giant cockroach), on T:1287 08:23 [hdf-us] [evil] nabru (Val Dwa Fem Law), 1426 points, T:1292, killed by a sewer rat 08:26 [hdf-us] [evil] karibou (Rog Elf Fem Neu) had a copper elven dagger entrusted to her by Mog, on T:44080 08:29 [hdf-us] [evil] karibou (Rog Elf Fem Neu) had an elven long sword entrusted to her by Mog, on T:44201 08:47 [hdf-us] [evil] karibou (Rog Elf Fem Neu) had Trollsbane bestowed upon her by Mog, on T:44749 08:59 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a robe entrusted to her by Odin, on T:984 09:10 Just noticed how bouquet died in the ice queen realm 09:10 "The frost salamander zaps a wand of fire!" 09:11 bastards 09:11 you really need lev or flying there 09:12 shame, that looked like a promising game 09:13 maybe if you were prepared to swim? 09:14 but yeah, that was some bad luck 09:19 i wonder was the saddled orange dragon in the dumplog messages tame? 09:23 -!- qt has joined #evilhack 09:24 !who 09:24 K2: [hdf-us] coplate [evil] karibou [evil] tinklebear [evil] dbanethacker [evil] :: [hdf-eu] No current players :: [hdf-au] No current players 09:27 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 2203 points, T:3611, killed by a giant beetle 09:28 K2, is this a good time to ask if you know about the problem with OPTIONS=nudist ? 09:28 sure 09:29 what problem? 09:29 other than someone being crazy enough to try evilhack nudist conduct 09:29 if I set OPTIONS=nudist, the game won't start, I get some errors, and kicked back to dgamelaunch menu 09:30 huh 09:30 i tried this on eu server, if that matters 09:30 lemme try that on my wizbox 09:30 yeah it's happening for me 09:31 crashed yeah 09:31 aoei had it set in her config, and when I tried troubleshooting, that's what turned out to be the problem. 09:31 * tinklebear subtly points out who is crazy 09:32 https://termbin.com/qgrc 09:32 ^ backtrace 09:33 otyp=-17152 looks suspect 09:33 yup 09:33 i wonder if this also happens in xnethack 09:33 I didn't realise I even had nudist set in my rcfile when I copied my vanilla rcfile to evilhack lol 09:34 no, xnh is good 09:34 weirdly tho it didn't crash every time 09:38 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 274 points, T:815, poisoned by a rotted gnome corpse 09:41 oh I think I figured it out K2 09:41 [hdf-us] [evil] karibou (Rog Elf Fem Neu) had an elven long sword entrusted to her by Mog, on T:46068 09:42 oh good because i'm still trying to grok it 09:42 doesnt help that my boss wants to, like... talk to me about work things 09:42 damn work 09:45 u_init.c:1445 is the issue 09:45 trop is incremented but there's no test to make sure it's still valid 09:45 I think maybe it should be origtrop++ instead 09:46 can try that 09:47 that appears to work 09:48 hah... monk starts with *nothing* 09:49 real monks don't take snacks into the dungeon 09:51 u.init.c #1341 09:51 that's something i pulled from xnethack when incorporating obj materials, but xnh no longer has that line there 09:52 i see what aosdict did 09:53 i wonder if he had the same issue prior 09:53 K2: it should be origtrop++ but you also need to add memcpy(&temptrop, origtrop, sizeof(struct trobj)); under it 09:54 xnh still just uses one variable, 'trop', but you have it split into 'trop' and 'origtrop' 09:54 yeah, because NPC's 09:55 so this? 09:55 if (u.uroleplay.nudist && obj->oclass == ARMOR_CLASS) { 09:55 dealloc_obj(obj); 09:55 origtrop++; 09:55 memcpy(&temptrop, origtrop, sizeof(struct trobj)); 09:55 continue; 09:55 } 09:56 yeah it seems to work for me locally 09:56 I don't remember fixing an obj materials crash related to nudist 09:57 aosdict: it's because K2 has origtrop and trop and you just have trop 09:57 aosdict i doubt you ever had to. 09:57 so it wouldn't affect xnh 09:57 what qt said 09:57 does vanilla have just trop 09:57 yes 09:57 at the beginning I added grunthacks way of handling gear for npc's 09:58 why there's origtrop and trop 09:58 brb work 10:00 oof 10:01 about half of our FL office is now infected with covid, including company owner and 2 senior vp's 10:02 what happens when you subscribe to the trump model of 'covid? oh no big deal/doesnt exist' 10:03 you need to spin it in a more positive way 10:03 maybe the company should shift gears and start distributing COVID, sounds like they are pretty efficient at it 10:03 half of the FL office has received the organic vaccine 10:03 lol amateurhour 10:04 comes with a complimentary bobble hat for your doggo 10:04 btw I reckon address sanitizer would catch the above 10:04 this post sponsored by asan 10:04 y 10:05 I think Demo made a docker setup for fuzzing dnh with asan, might be possible to steal with grabby hands it for evilhack 10:06 though dnh gets so far now with fuzzing and asan 10:07 you're saying qt's fix would throw a warning/error using address sanitizer? 10:07 I mean it would show where the problem is, no idea about the fix 10:08 compile with asan, set rc file, get error report 10:14 we should turn address sanitizer into covid sanitizer 10:14 clean out K2's office in florida 10:17 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1707 points, T:1660, killed by a black unicorn 10:18 not my office 10:18 :P 10:19 good thing they haven't said "hey you need to come down here" again 10:21 no doubt 10:21 no way you're 1) getting me an a plane and 2) especially to a place like FL 10:21 *on 10:43 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 8770 points, T:3821, killed by a piranha, while helpless 10:46 -!- qt has quit [Quit: be back later] 10:47 "red rain" created. I wonder how red dragons will do on astral. 10:48 why red? 10:54 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) killed Famine, on T:52247 10:54 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu) killed the saddled Black Horse, on T:52247 10:55 rider and horse with one shot. why does that never happen for me? 10:57 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 6353 points, T:3510, killed by a saber-toothed tiger 10:58 -!- qt has joined #evilhack 11:04 red because if they hit them they get fire damage, plus red dragons hit real hard 11:04 harder than others? i did not know that 11:05 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/JtrCP 11:05 [EvilHack] k21971 d64a160 - Fix: crash when setting nudist option in config. 11:05 hothraxxa yeah red dragons can dish out a bit more damage than other dragons 11:05 physical attacks 11:05 huh 11:05 its slight 11:05 but over time can make a difference 11:05 better than black rain? 11:06 i'm sticking with black, although i know you're "fixing" that 11:06 ? 11:06 YASI: purple wyrm, evolved form of purple worm 11:06 black rain is still a viable option 11:06 yes i just used it 11:06 i'm fond of it because afaik i invented it 11:08 what do you mean by i'm 'fixing' it? 11:09 there were some recent changes for the better from a player standpoint 11:09 i thought i saw a comment that dragonbane would somehow affect taming dragons but i can't find it in the despository so i must have misunderstood something 11:10 ^ that 11:10 ah that 11:10 https://github.com/k21971/EvilHack/commit/9a52a7b017b13cad91da69d38c2b0821cc6c0b5d 11:11 aha! "fixed" 11:11 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed the Wizard of Yendor, on T:67721 11:11 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) acquired the Book of the Dead, on T:67722 11:11 giant monks which are coerced into using dragonbane now can't black rain 11:11 evil 11:11 well you can it's just trickier 11:11 i didnt single out dragonbane though 11:11 :P 11:12 that's why i couldn't find it 11:12 if wielding vorpal blade you cant jabberwock rain 11:12 [hdf-eu] [evil] mobileuser (Val Hum Fem Neu), 4029358 points, T:52288, ascended 11:12 https://eu.hardfought.org/userdata/m/mobileuser/evilhack/dumplog/1612041712.evil.html 11:12 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) performed the invocation, on T:67729 11:12 congrats mobileuser \o/ 11:12 good job mobileuser 11:12 huzzah! 11:12 gratz mobileuser!! 11:12 thanks! 11:12 hothraxxa i want to see 'carl rain' 11:12 hah 11:12 lol all those dragons 11:12 reverse geno woodchucks 11:12 2-streak :b 11:12 read the encyclopedia 11:12 K2 u have a variant follow ur dreams 11:13 scroll of encarlment 11:13 you could do carl rain in vanilla 11:13 Oh is this the game you got grayswandir off a gnome or something? 11:13 lol scroll of encarlment 11:14 for real summoning a crazy number of tame woodchucks could be epic for digging paths in gehennom 11:15 even better would be honey badgers 11:15 but those are Carl 11:15 arent 11:16 VaderFLAG yeah some gnome dropped grayswandir 11:16 hah 11:17 Odin didn't give me Mjollnir 11:17 the bastard 11:17 fucker 11:17 did you all see my commits from last night? 11:17 I did! 11:17 lots 11:17 LOTS 11:17 heh 11:18 i think i have racial priests dialed in, and racial shopkeepers will be improved 11:18 Looking forward to sea dwarves and swamp dwarves 11:18 i may add a nymph placeholder just so i can add nymphs back into shopkeeper role :P 11:18 dunno yet 11:18 Sigh, the sanctum alhoon got scared and now I have to sit at the upstairs and wait and wait and wait 11:19 why? dont you have the amulet? 11:19 naomi the shopkeeper smiles engagingly. you gladly hand over all your gold. 11:19 No, just arrived 11:19 hah 11:19 oh i see 11:19 Hm how come cancelation stopped my vampire mage from casting but not non-pet monsters 11:20 Oop there he goes to flee again 11:20 i dont know... 11:20 are the non-pets actually cancelled? 11:21 unless you check with a stethoscope you can't be sure 11:23 an Angel in the sanctum :O 11:23 Boy did he get lost 11:24 i want NPC races next 11:24 that might be more difficult 11:25 i'll have to revert a few things and redo 11:25 when will we get item races 11:26 is this some kind of slex thing, amateurhour? 11:27 haha I was just joking that races are getting added to everything, not even slex has that I think 11:28 itym amateurhour the farting shoe 11:28 but as a non-ironic suggestion, long swords for example could be elven or dwarvish etc and it'd totally make sense 11:28 no dwarvish long swords, that's just wrong 11:28 evilhack has evlen long swords 11:29 elven 11:29 eleven 11:29 then they stop generating 11:30 i put this on the therpad last week: 11:30 New object: dwarvish war axe, one-handed that does damage output on par with a long sword ← will break saves 11:34 i don't have much call for breaking saves, but that's a nice feature i suppose 11:37 bit more flavor 11:37 any addition (or removal) of objects will break saves 11:37 why it'll be for 0.7.0 11:38 hey elbe and surv were added as conducts on nhs 11:38 oh, fantastic 11:39 yeah aoei 'fixed' conduct reporting for evilhack last night 11:39 nice 11:39 oh and retroactive too, thanks aoei 11:39 older games (version 0.4.1? .0?) and older are now borked hah 11:40 but for now newer games is fine 11:40 she fixed the links issue too with first to ascend 11:40 well it's not fixed really. my last game had both elbe and surv but it says all conducts broken 11:40 ^ look aoei i remembered to say 'she' 11:41 ah it's fixed in one place but not the other 11:41 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed the high priest of Moloch, on T:68050 11:41 recent games is still broken 11:41 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) acquired the Amulet of Yendor, on T:68052 11:41 VaderFLAG: don't forget the marker (like me) 11:41 thanks, I actually forget like half the time :| 11:43 This is the most time I've spent in the sanctum by like 100% 11:43 what was the deal about the alhoon? 11:43 is there something i'm missing (i geneocided them before i got to the sanctum) 11:43 Oh, you were right, I just misremembered the stethoscope message 11:43 Oh no it's just regular alhoon behavior 11:44 Even if you're on upstairs, they low-health flee and are impossible to chase 11:44 yeah but why wait for it to come back? 11:44 even if you're not in the sanctum 11:44 Becuase otherwise it ganks you in the middle of the level and zips back to upstairs 11:44 can't be walking around on a level with an alhoon alive 12:06 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 642 points, T:1385, killed by a hallucinogen-distorted gnome lady 12:15 -!- tinklebear has quit [Quit: "again?!"] 12:15 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a leather cloak entrusted to her by Odin, on T:1369 12:28 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 792 points, T:2170, killed by a rabid rat 12:39 where should a wielding_artifact macro be defined? you.h? 12:39 it's not /really/ about a property of the hero, but it sort of is... I don't know where it would fit best 12:42 everything has to be a macro and that makes me sad 12:42 what's wrong with the humble function 12:43 artifact.h ? 12:43 amateurhour: do you really think it would be better as a function? it's just ((uwep && uwep->oartifact == a) || (u.twoweap && uswapwep->oartifact == a)) 12:43 * K2 passes amateurhour a bobble hat 12:43 here, put this on 12:43 I thought artifact.h isn't imported by anything but artifact.c 12:43 ah 12:44 yeah, more extensible in the future if it ever gets more complicated and lets mariliths wield 4 weapons 12:45 oh snap they have 6 arms not 4 12:46 yeah well dwarves and gnomes wield 5 daggers on me all the time, how does that work? 12:46 its in one hand 12:47 monkey paws 12:47 a really big hand 12:47 reminds me of the time i went shopping for a desert eagle .50cal 12:47 held it for the first time and was like 'nope' 12:47 it's only me that prefers functions btw qt, should see the number of macros in dnh :P 12:48 qt you do what you do. pay no heed to the rabble-rouser :P 12:49 well, it would be easier to decide where to put it if it were a function... lol 12:51 [hdf-us] [evil] karibou (Rog Elf Fem Neu) killed the Abominable Snowman, on T:48366 13:00 is karibou someone we know using a different player name? 13:00 never seen that nick in irc 13:02 they have # junethack karibou 13:02 in their nethack rc file so probs really them 13:04 yes but it could be someone with a different nick in irc is what i mean 13:05 because it's unusual to see someone playing evilhack who isn't in irc 13:05 oh I see 13:05 It's me 13:05 I play 2 games at a time 13:05 I KNEW IT! 13:05 you're tariru aren't you 13:05 Shhhhh 13:08 actually you'd be terrified if you knew who was still running windows xp 13:08 oops 13:09 XP for LYFE 13:11 that message was meant to go to #xp-phobics 13:12 or amy 13:13 i think i still have an iso image of winxp (sp3) somewhere 13:13 and i'm currently looking at a floppy disk set for windows 3.1 13:13 like, i physically see it right now hah 13:17 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) entered the Planes, on T:69654 13:19 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed the Wizard of Yendor (5 times), on T:69684 13:22 qt just saw your latest PR 13:22 VaderFLAG: when you are ready i'd like to ask you how you deal with the plane of water 13:22 good lookin out 13:22 oh look who's on the plane of water 13:23 YASI: on the plane of water, along with the portal there's also a drain plug. players can pull the drain plug to empty out the plane of water 13:23 k2: just stop the portal from floating please 13:23 hmm no 13:23 that's part of the struggle 13:24 floating the portal made some sort of sense in 3.4.3when you could levitate/waterwalk to it 13:24 makes no sense at all now and just infuriates players 13:24 so evilhack endorses meaningless struggle i guess 13:24 i have an Idea™ for plane of water 13:25 ohno 13:25 hothraxxa you work for fox news? 13:25 maybe. who wants to know? 13:25 :) 13:26 just noticing the taking discussion way out of context. figured you worked there 13:26 it's not out of context. you said it was part of the struggle. i simply pointed out that that particular struggle is meaningless 13:27 that's your opinion, not fact 13:27 opinion != fact 13:27 it's an alternative fact 13:27 hah 13:27 hi kelleyanne 13:28 do you want to explain how it isn't meaningless? 13:29 hothraxxa works for 5d news? 13:30 fixing the portal down would still mean waiting god knows how much for a bubble to move to it. i would argue that it would make the player move instead of standing on a scroll of scare monster waiting for it to come by 13:30 red d news sounds like a news channel for blue dog democrats 13:31 or for the left wing of the democratic party, depending on how you interpret "red" 13:31 that would be our conservative party 13:31 that would obviously be 2d news 13:31 although they have actually moved towards the right a bit 13:31 for a blue dog 13:31 oh shit... qt, would this PR allow sunsword to shine in the offhand? 13:32 this looks great btw 13:33 oh one thing though about the edits in worn.c 13:33 yasi: dipping a lawful artifact into unholy water turns it chaotic 13:33 obj properties, if you have a of fire, it purposely is only supposed to do fire damge, not also confer fire res 13:33 only for worn armor pieces 13:34 and of frost, venom, et al 13:34 the worn.c stuff is for monsters deciding when to wear rings that confer resistances I thought 13:34 oh... 13:34 yeah nevermind me 13:35 as soon as i typed that i looked again and was like 'durrr' 13:35 also I don't think it will make offhand weapons light up (neither sunsword nor sting et al) 13:35 I didn't really touch any of that stuff since I think it's probably complicated lol 13:35 it is 13:35 i looked at doing that for sunsword once awhile ago. it made my head hurt 13:37 sunsword and sting work differently 13:37 actually sting might work already in the off hand 13:37 it does 13:37 i had made a few function for it 13:37 and orcrist 13:37 *new 13:37 cool 13:37 long time ago 13:37 its probably shit but it works 13:41 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±28] https://git.io/Jtrgb 13:41 [EvilHack] entrez 62f7244 - Add new wielding_artifact function 13:41 [EvilHack] k21971 f7282ee - Merge pull request #44 from entrez/wielding_artifact 13:42 -!- stenno has quit [Ping timeout: 265 seconds] 13:42 you leave such nice comments on PRs K2 :) 13:46 :P 13:49 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) rejected atheism with a prayer, on T:3115 13:50 crap, we have another applicant interview in 10 min 13:50 guess i better read their resume 13:50 -!- stenno has joined #evilhack 13:52 [hdf-us] [evil] karibou (Rog Elf Fem Neu) had an elven spear entrusted to her by Mog, on T:51486 13:52 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 4070 points, T:3354, poisoned by a gray fungus 13:57 ooof 13:57 bet he ran into one be accident 13:57 by 13:58 maybe he confused it with a statue, i've done that 14:00 same 14:01 hrm. looks like he might have tried to move onto one that was covered by an orc corpse 14:02 https://www.hardfought.org/userdata/d/dbanethacker/evilhack/dumplog/1612891696.evil.html 14:03 not sure why he didn't try to pray 14:04 !whereis vaderflag 14:04 mobileuser: [hdf-us] VaderFLAG [evil]: (Arc Dwa Fem Cha) T:69838 The Elemental Planes level: -4 (with Amulet) 14:14 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1962 points, T:2095, killed by a magic missile 14:22 -!- elenmirie_ has joined #evilhack 14:25 -!- elenmirie has quit [Ping timeout: 240 seconds] 14:25 omg that was painful 14:26 K2: I noticed that I missed a bunch of places to use wielding_artifact in my PR, here are some more https://termbin.com/c5f3 14:26 ah hah! 14:26 thanks 14:26 painful applicant? 14:26 i'll patch it 14:26 mobileuser yeah 14:27 one of those types where you ask a specific question and they answer with everything except what you asked them 14:27 time wasters 14:27 yeah 14:27 this was the best moment: 14:28 my boss 'what is one area you feel you excel in' applicant 'being punctual and always on time' me: 'but you were six minutes late to today's interview' 14:28 awkward silence 14:28 hah! 14:29 this is starting to get ridiculous. we've interview over a dozen people, we hired two, each one then quit before they even started 14:30 oh? 14:30 better offers? 14:30 and one of those two called 3 weeks later asking if they could come back because the job they really wanted didnt pan out i guess 14:30 ah... 14:30 NO 14:30 we're about to get a shit ton more work and we need a help desk in a bad way 14:31 but we also dont have time to train someone on the basics, they gotta know at least something 14:31 ah well 14:31 are you the help desk now? ;-) 14:32 technically i'm the sysadmin for the entire company 14:32 maybe you could lure one of the microsoft windows guys who are always trying to help me with my computer 14:32 been wearing the help desk hat also for past 1.5 yrs 14:32 hothraxxa hah 14:32 it is the way 14:32 my boss and I both have been divying up the help desk stuff 14:33 which means the stuff we really need to focus on suffers 14:33 as mobileuser said, this is the way :) 14:33 so often it is... 14:34 pizza time (4-cheese) 14:35 dont get me wrong, i dont mind doing help desk level stuff. gets me away from the desk, reminds me where i came from. but gdammit I got servers and firewalls and switches to tend to also :P 14:35 all my VLAN cutover work has come to a standstill :( 14:36 ok i'm done bitching 14:36 :P 14:38 K2: https://0x0.st/-HtW.mp4 :) 14:40 oooh snap 14:42 patch -p1 < meh.patch 14:42 patching file src/dog.c 14:42 patching file src/minion.c 14:42 patching file src/sit.c 14:42 \o/ 14:42 dog-minion, sit! good boy 14:45 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±18] https://git.io/Jtrr4 14:45 [EvilHack] k21971 8632462 - Artifact wielding function update. 14:45 [EvilHack] k21971 d38e9cc - Merge branch 'master' of https://github.com/k21971/EvilHack 14:53 Patch notes: Players may no longer wield artifacts. Only monsters are now allowed to wield artifacts 14:55 :) 14:56 the newt wields a blessed +7 grayswandir! 14:56 wtf newt! 15:00 [EvilHack] k21971 pushed 2 commits to master [+0/-0/±2] https://git.io/Jtrot 15:00 [EvilHack] entrez 69b6960 - Enable Sunsword's shining effect in the off hand 15:00 [EvilHack] k21971 5fe31d2 - Merge pull request #45 from entrez/sunsword-offhand 15:01 ^ hell yeah 15:01 Artifacts may be enchanted past +7. Monsters may read enchant weapon scrolls. All scrolls are enchant weapon scrolls. 15:01 yay sunsword 15:05 one thing that is a little hinky is that when you go from twoweaponing with Sunsword in the offhand to wielding Sunsword in the main hand by pressing 'x', it prints "Sunsword stops shining." (when you unwield the offhand weapon) then "Sunsword starts shining!" immediately after (when you wield it in the main hand) 15:05 legit 15:05 gotta switch hands 15:05 'Balfor, keep your pinky on it so it stays shining!' 15:05 lol, yeah I guess so 15:06 sunsword in the 21st century - 'hey sunsword, turn off main light' *boop* 15:10 The implication is of course that 'x' means tossing each weapon through the air into the opposite hand. I love it. 15:12 VaderFLAG: and if twoweaponing, you juggle them momentarily 15:15 yes exactly! 15:17 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed Famine, on T:69949 15:17 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed the Black Horse, on T:69949 15:17 it's no use adventuring if you can't do it in style 15:26 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed Pestilence, on T:70017 15:26 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) killed the White Horse, on T:70017 15:27 going for the trifecta? 15:27 Red horse kicked a saddled black dragon :( so sad 15:27 my last game was the first time i had riding trained. red horse lasted all the way 15:30 feature request: artifact saddle of stoning resistance 15:33 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) put Death down for a little nap, on T:70078 15:33 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha) destroyed the Pale Horse, on T:70081 15:35 it's really a little nap now i guess. 6 turns? 15:35 does evilhack have the rider teleporting thing? 15:36 no 15:37 if you mean that 3.7 bug 15:37 i do 15:37 i wasn't sure it was a bug though 15:38 peanut! 15:38 \o/ 15:38 that's sweet 15:39 [hdf-us] [evil] VaderFLAG (Arc Dwa Fem Cha), 2037136 points, T:70104, ascended https://www.hardfought.org/userdata/V/VaderFLAG/evilhack/dumplog/1612387131.evil.html 15:39 LOL Peanut with the last minute deadly poison kill 15:39 Badass 15:39 congrats!! 15:39 seconded 15:39 who or what was peanut? 15:39 queen ants are so badass 15:39 ah 15:39 Peanut is one of my RL cats, set up to by my default starting cat name 15:40 So that was my starting pet, poly'd into queen ant, stoned by a beholder, and brought back to life on astral 15:40 to come... uh cuddle? with me in the eternal 15:40 i never used the name of any of my real pets because they die so often 15:40 that is quite an accomplishment, getting a starting pet all the way in evilhack 15:41 i have done it only once and i don't think it was evilhack 15:41 I wonder why there's a newline between "You and Peanut" and "went to your reward" 15:41 She stayed stoned through all of hell and the planes so kind of a cheat 15:41 oh. you carried her? that's sweet 15:42 ah statues of small creatures wieigh less? 15:42 *weigh 15:42 how much does a stoned queen ant weigh 15:42 Not much 15:42 ants are pretty light 15:43 i had three mounts stoned out from under me in my last game, including pegasus 15:43 hence my feature request 15:43 worse, i had no stf 15:43 congrats VaderFLAG 15:44 \o/ 15:44 feature request: artifact wand of stone to flesh 15:44 tell you what, not even an artifact. just a rare wand will do 15:44 e - an expensive camera named strobe to flash 15:45 BUT NOT AS RARE AS MARKERS 15:46 yeah stone to flesh should be a wand type 15:47 i hear we'll get them right after doggo bobble hats 15:49 congrats VaderFLAG 15:51 gratz VaderFLAG 16:08 ah I see that VaderFLAG also went for ranger next :-) 16:08 hothraxxa: One of my ideas was to make stone to flesh a wand (removing the spell) and give one to starting Healers in lieu of the spell. it would have to be fairly rare though, you're right 16:09 grats VaderFLAG 16:15 haha mobileuser which ranger are you doing? 16:16 neutral centaur 16:16 free jumping boots 16:16 nice 16:17 elf for you? 16:17 yeah, so few elf ascensions, seemed they needed some love 16:17 may the all the iron rust away 16:19 !whereis mobileuser 16:19 VaderFLAG: mobileuser is not playing. 16:19 only just started 16:42 !whereis waldo 16:42 K2: waldo is not playing. 16:49 elves need a FUN advantage that other roles don't have 16:50 the iron aversion is challenging but not fun 16:50 sleep res maybe? that sounds fun 16:50 no it doesn't 16:51 FUN 16:51 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) had a steel etched helmet entrusted to her by Mars, on T:3080 16:54 [hdf-us] [evil] dingotron (Con Hob Fem Cha), 4490 points, T:4827, killed by a watch captain 16:54 -!- Umbire has joined #evilhack 16:56 [hdf-us] [evil] dingotron (Con Hob Fem Cha), 59 points, T:176, killed by a sewer rat 17:05 we call them Wally in the UK K2 17:05 no idea why 17:11 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Cha), 1072 points, T:2531, killed by a dingo 17:23 K2: thanks for the 10x6 book store. The check is in the mail ;) 17:35 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) became literate by engraving "Up", on T:5850 17:37 the only way is... 17:38 the level 5 dwarf shopkeeper just disappeared from telepathy view 17:41 K2: "The gremlin flees from the painful light of dagger." <-- silly bug caused by offhand sunsword 17:41 https://termbin.com/swor 17:42 https://termbin.com/(sun)swor(d) is a good mnemonic if anyone needs to memorize that link lol 17:44 Monnam(mtmp), bare_artifactname(litwep) can actually go on the same line too 17:51 -!- amateurhour has quit [Ping timeout: 256 seconds] 17:52 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 1016 points, T:2575, killed by a rothe 17:54 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1557 points, T:2394, killed by a dwarf lord 18:02 -!- mobileuser has quit [Quit: Connection closed] 18:08 K2: "The gremlin flees from the painful light of dagger." <-- silly bug caused by offhand sunsword <--- HEH 18:08 fear the awesome light of... DAGGER 18:10 [hdf-us] [evil] rebatela (Mon Gia Mal Law) killed Croesus, on T:47210 18:13 [hdf-us] [evil] coplate (Wiz Gno Fem Cha) had a wooden dagger entrusted to her by Anhur, on T:11711 18:13 [EvilHack] k21971 pushed 1 commit to master [+0/-0/±2] https://git.io/Jtr9U 18:13 [EvilHack] k21971 6e546a4 - Enable sunsword's shining effect when wielded in the offhand. 18:13 bah forgot to edit the commit title 18:14 ^ that's the gremlin light of dagger thing fix qt 18:21 cool 18:21 "dagger of light" might be a cool object property 18:23 more objects with light emitters 18:24 i remember from playing ad&d there was a high level wizard spell, could cast permanent light onto any object so it'd act as a magical light source and would reveal hidden things that normal light would not 18:24 like astral vision 18:29 I feel like I read about that at some point 18:30 oh it was your comment on #296 lol: https://github.com/NetHack/NetHack/issues/296#issuecomment-582447460 18:30 I think the modern d&d version is to do a temporary spell and then cast permanence? 18:30 [hdf-us] [evil] rebatela (Mon Gia Mal Law) killed Cerberus, on T:48094 18:30 [hdf-us] [evil] rebatela (Mon Gia Mal Law) entered Gehennom, on T:48105 18:31 [hdf-us] [evil] rebatela (Mon Gia Mal Law) killed Asmodeus, on T:48117 18:32 hi 18:32 Hello Umbire, Welcome to #evilhack 18:42 [hdf-us] [evil] bouquet (Wiz Gno Fem Neu), 432 points, T:1027, killed by a mithril crossbow bolt 18:42 thats another method, yeah 18:42 permamence spell is uber powerful, can make just about any temp spell permanent 18:53 yeah but it has a steep xp cost iirc 19:03 [hdf-us] [evil] bouquet (Rog Hum Fem Cha), 208 points, T:991, killed by a large mimic 19:19 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1127 points, T:1781, killed by a hallucinogen-distorted baby owlbear 19:23 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) had an elven dagger entrusted to her by Mars, on T:10471 19:33 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) killed the Oracle, on T:11475 19:36 Would make wizards way too OP, imho. 19:47 [hdf-us] [evil] coplate (Wiz Gno Fem Cha) acquired the luckstone from Mines' End, on T:15104 19:55 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a leather studded armor entrusted to her by Odin, on T:1764 20:05 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) completed Sokoban, acquiring a gold amulet of magic resistance, on T:15144 20:05 [hdf-us] [evil] qt (Sam Hum Fem Law) wished for "blessed greased fixed +3 Dragonbane", on T:55200 20:14 Pegasus got killed by a disintegration ray :( 20:15 Now I have no pegasus and no bag of the hesperides; I guess my only remaining reward from the ice queen branch is the satisfaction of having freed Kathryn from her curse 20:17 Does Kathryn say something special if you show her the Amulet of Yendor on your way up, like your quest leader does? 20:17 no 20:17 but that would be cool if she did 20:17 great idea 20:18 !rn2(100) she snatches the amulet from you and runs off giggling 20:18 lol yeah I was going to say maybe she should become evil again and steal the amulet, old habits die hard 20:18 [hdf-us] [evil] coplate (Wiz Gno Fem Cha), 17288 points, T:18976, killed by a bolt of lightning 20:18 i've been looking at how grunthack does racial monsters. my head hurts 20:19 oh no(?) 20:24 and of course it wasnt its own separate commit, it was wrapped up in the 'grunthack 0.1.0 release' commit 20:24 sgrunt liked to do that shit, pile a ton of unrelated changes into one giant commit 20:25 i may just do my own thing for racial soldiers and NPC's and see what happens 20:25 doing racial shopkeepers and priests was one thing, doing these will have to do it differently i think 20:26 getting out of my comfort zone here :) 20:29 -!- stenno has quit [Ping timeout: 264 seconds] 20:31 pls send K2 help 20:32 heh 20:32 Save Ferris 20:32 food, back later 20:32 !lastgame coplate 20:32 VaderFLAG: [hdf-us] https://www.hardfought.org/userdata/c/coplate/evilhack/dumplog/1612855394.evil.html 20:34 K2: maybe you can take cues from the way monster sex/gender has been implemented recently in vanilla 20:36 and use a similar sort of approach with a race flag in the monst struct 20:44 hasn't splice also done it 20:49 splice has done it. 20:58 -!- qt has quit [Ping timeout: 260 seconds] 21:23 [hdf-us] [evil] VaderFLAG (Ran Elf Fem Cha) acquired the luckstone from Mines' End, on T:19531 21:29 splice has racial monsters? 21:30 and qt yeah thats a good idea, i was already considering grabbing what vanilla did on the gender bit 21:31 splice has it but iirc it was one of the things antigulp has done some moaning and groaning about 21:43 -!- qt has joined #evilhack 21:44 qt i just realized you were here when i replied to you 21:44 [21:29] <@K2> splice has racial monsters? 21:44 [21:30] <@K2> and qt yeah thats a good idea, i was already considering grabbing what vanilla did on the gender bit 21:44 [21:31] splice has it but iirc it was one of the things antigulp has done some moaning and groaning about 21:44 ^ what you missed 21:46 *werent here 21:48 -!- qt has quit [Ping timeout: 246 seconds] 22:15 -!- stenno has joined #evilhack 22:19 -!- stenno has quit [Ping timeout: 240 seconds] 22:28 -!- Umbire has quit [Ping timeout: 264 seconds] 22:44 -!- Umbire has joined #evilhack