00:00 DIED: Mandevil (Val-Dwa-Fem-Law), 418 points, 1079 turns, killed by a small mimic on hdf-eu 00:00 -!- raisse is now known as raisse\splat 00:10 who did a 14-conduct 00:10 porkman? 00:12 [08un] KickyMcAssingtn (Val Hum Fem Law), 14370 points, T:5366, killed by Mr. Siverek, the shopkeeper 00:12 Arrhythmia 00:17 -!- Guest11600 has quit [Changing host] 00:17 -!- Guest11600 has joined #hardfought 00:18 QUIT: nht (Wiz-Elf-Fem-Cha), 1001 points, 405 turns, quit on hdf-eu 00:18 -!- Guest11600 is now known as stenno 00:18 ah 00:18 did that person make a post about the experience by chance? 00:19 -!- Jonathanhanes_ has quit [Read error: Connection reset by peer] 00:19 well he mostly posted about it on 4chan 00:19 so all records are gone 00:19 alas 00:19 -!- Jonathanhanes_ has joined #hardfought 00:20 there's a 15 conduct by solarflare!!! 00:20 they are the same person :D 00:20 oh 00:20 improssive stoff 00:20 where do they chill 00:20 didn't realize it was 15, even :D 00:21 roguelike thread on 4chan, http://boards.4chan.org/vg/thread/195574348 (although everyone is just posting anonymously there) 00:22 I'm following those threads mainly because the people there keep mentioning slex :P 00:24 that.... does seem like the appropriate forum, yes 00:26 occasionally I've even managed to get Solarflare to join the IRC ;) 00:27 also, I like how they made the opening post say "http://hardfought.org/ (Nethack and variants, including slex)" :D 00:27 -!- raisse\splat has quit [Ping timeout: 248 seconds] 00:27 what are some roguelikes which let you consume soy products as a male character? 00:27 important questions 00:32 CHALLENGE IGNORED! attie ignored the ZAPM challenge. 00:44 -!- raisse\splat has joined #hardfought 00:44 -!- mode/#hardfought [+v raisse\splat] by ChanServ 00:52 shpingrlde: you got an answer, it seems :) 00:55 -!- Jonathanhanes has quit [Ping timeout: 240 seconds] 00:55 -!- Jonathanhanes has joined #hardfought 00:56 yep! 00:57 the reason guard farming worked so well for him is apparently the chance of them dropping dynahack-enchanted gear, which is of course not possible in vanilla 00:58 yeah, in fiqhack's first draft of object properties I got a lot of stuff like that in ludios 00:58 endgame-kit random gear that was originally nonmagical. leather gloves of reflection, crystal plate of power, etc 01:08 -!- mcnick has quit [Ping timeout: 248 seconds] 01:10 [10fh] KickyMcAssington (KickyMcAssingtn) (Kni Dwa Mal Law), 33498 points, T:4278, zombified by a human zombie 01:20 DIED: Kontroller (Val-Hum-Fem-Law), 72676 points, 23135 turns, killed by an air elemental on hdf-eu 01:26 DIED: Grasshopper (Ran-Elf-Mal-Cha), 4544 points, 4354 turns, killed by a bolt of fire on hdf-au 01:38 -!- stenno has quit [Ping timeout: 248 seconds] 01:47 -!- bug_sniper has quit [Ping timeout: 268 seconds] 01:47 DIED: nht (Tou-Hum-Mal-Neu), 383 points, 134 turns, killed by a gecko on hdf-eu 01:49 -!- raisse\splat has quit [Read error: Connection reset by peer] 01:51 -!- Wolfechu has quit [Quit: Leaving] 01:53 i got the weirdest message 01:54 https://ptpb.pw/_a9E.png "named object not in disco Program in disorder - perhaps you'd better #quit.--More--" 01:55 mind flayer made you forget an item identity and the game somehow cannot handle it correctly when it's named; in any case, don't #quit, that's such a stupid advice, it should really be changed :P 01:55 it should say "perhaps you'd better save and reload" 01:55 damn amnesia 01:56 oh hm it's not too bad 01:56 only forgot some old stuff 01:57 !tell ais523 NetHack 3.6.0 still has that age-old, very bad advice "Program in disorder - perhaps you'd better #quit." Wouldn't you agree that it's time to finally replace that message by a more sensible one, like "perhaps you'd better save and load"? Many variants already do that :) 01:57 Will do, LarienTelrunya! 01:58 DIED: nht (Tou-Hum-Mal-Neu), 178 points, 373 turns, killed by a boulder on hdf-eu 01:58 -!- raisse\splat has joined #hardfought 01:58 -!- mode/#hardfought [+v raisse\splat] by ChanServ 01:58 i feel like *not* two weaponing was a bad idea (tm) 02:01 DIED: nht (Tou-Hum-Mal-Neu), 228 points, 197 turns, killed by a dwarf, while sleeping on hdf-eu 02:01 -!- fatty has quit [Ping timeout: 260 seconds] 02:09 DIED: nht (Tou-Hum-Mal-Neu), 452 points, 500 turns, killed by a magic missile on hdf-eu 02:23 [13dnh] KickyMcAssingtn (Kni Hum Mal Law), 50 points, T:1301, died of starvation 02:23 ASCENDED: Entitas (Cav-Gno-Fem-Cha), 815864 points, 32798 turns, ascended on hardfought https://www.hardfought.org/userdata/E/Entitas/dn36/dumplog/1510742440.dn36.txt 02:24 DIED: nht (Tou-Hum-Mal-Neu), 2174 points, 1227 turns, killed by a wolf on hdf-eu 02:26 DIED: nht (Tou-Hum-Mal-Neu), 207 points, 141 turns, fell into a pit on hdf-eu 02:40 !tlel jonadab remember your funny YASIs with Gehennom having hundreds of levels full of mazes? Well... https://abload.de/img/ultralonggehennomg9uo6.png :D 02:42 -!- Grasshopper has joined #hardfought 02:42 -!- mode/#hardfought [+v Grasshopper] by ChanServ 02:44 hi 02:44 Hello FIQ, Welcome to #hardfought 02:44 !tell jonadab remember your funny YASIs with Gehennom having hundreds of levels full of mazes? Well... https://abload.de/img/ultralonggehennomg9uo6.png :D 02:44 Will do, LarienTelrunya! 02:44 LarienTelrunya: might want to point out that nethack4 has almost ceased developing 02:44 "almost"? 02:45 well it hasn't stopped completely 02:45 also, ais is a member of the vanilla devteam; obviously he should make it so that the message is fixed in vanilla :D 02:45 I meant for the 4chan stuff 02:45 -!- Grassy has quit [Ping timeout: 268 seconds] 02:45 I didn't even know there was a RL thread there 02:46 it's not larien's job to educate 4channers tho 02:46 But yes, 4chan does seem like the kind of place for slex 02:46 shpingrlde: totally is 02:46 :p 02:46 their impression of the game is kinda curious and interesting, tho 02:46 the "pasta" indicates that you should never #offer on an altar that's not your alignment :D 02:46 hmm got a link or something? 02:46 http://boards.4chan.org/vg/thread/195574348 02:47 that 4chan thread is about roguelikes in general though, not just nethack but also angband and others 02:47 I guess a RL thread is mostly safe to browse 02:47 LarienTelrunya: mhm 02:47 also, I managed to make Gehennom have 500 levels in slex, but now I get a segfault upon trying to levelport in wizard mode when it tries to display the menu :D 02:48 (that's only for testing purposes, obviously; the real game will not have such a long Gehennom) 02:49 I'm surprised there is a roundrobin account for 4chan 02:49 [06nh4] KickyMcAssington (KickyMcAssingtn) (Wiz Elf Fem Cha), 16101 points, T:1058, killed by a Ms. Aklavik, the shopkeeper 02:49 4chan seems like the kind of place where such an account would last for maybe 5 minutes 02:49 until someone changed the password 02:49 * jonadab is not certain he wants 4chan to take an interest in NetHack. 02:50 wtf, why does Beholder not process my tell? 02:51 jonadab: apparently 4chan is where Solarflare came from? 02:51 the guy that got like 02:51 all the dyna conducts 02:51 I see. 02:51 jonadab: Message from LarienTelrunya at 2017-11-16 05:44 EST: remember your funny YASIs with Gehennom having hundreds of levels full of mazes? Well... https://abload.de/img/ultralonggehennomg9uo6.png :D 02:51 fwiw, !tell isn't necessary for jdab; he logs pings specially 02:52 I get hilights, yes. 02:54 -!- raisse\splat has quit [Ping timeout: 268 seconds] 02:55 -!- raisse\splat has joined #hardfought 02:55 -!- mode/#hardfought [+v raisse\splat] by ChanServ 02:57 -!- katung has quit [Quit: Leaving] 02:59 QUIT: nht (Tou-Hum-Mal-Law), 8358 points, 1706 turns, quit on hdf-eu 03:10 LarienTelrunya: hmm you had a tal in roguelikecon? 03:11 haha, nope, 4chan guys somehow assuming I did 03:11 yeah I am seeing that lol 03:16 DIED: Raisse (Arc-Dwa-Fem-Law), 7706 points, 9610 turns, killed by a sergeant on hdf-eu 03:23 -!- raisse\splat has quit [Ping timeout: 250 seconds] 03:33 -!- stenno has joined #hardfought 03:34 -!- stenno is now known as Guest51199 03:35 DIED: Grasshopper (Ran-Elf-Fem-Cha), 2667 points, 2068 turns, killed by a wolf on hdf-au 03:38 -!- Guest51199 has quit [Ping timeout: 240 seconds] 03:48 ASCENDED: arnibald (Pri-Hum-Mal-Cha), 1426530 points, 53293 turns, ascended on hardfought https://www.hardfought.org/userdata/a/arnibald/dn36/dumplog/1509861791.dn36.txt 03:49 TROPHY: arnibald just earned the Dilithium Star 04:08 -!- honu_ has quit [Ping timeout: 268 seconds] 04:09 -!- honu has joined #hardfought 04:11 Evil Patch Idea: a monster that goes around picking up any objects they find on the floor, and marking them as NOT type-identified for the player. 04:12 yani for some des file 07:06 Heh... someone put a teleporter in the path of a boulder trap. 04:14 DIED: Rex (Wiz-Elf-Fem-Cha), 275138 points, 40840 turns, choked on a black dragon corpse on hdf-eu 04:14 "You kill the centipede! Welcome to experience level 6." 04:14 now I want to feel healthy 04:15 TROPHY: Rex just earned the Iron Star 04:22 Slash'EM Extended updated 04:24 K2: woohoo! thanks! :) the game should be quite a bit easier now, since I realized I had made it too hard 04:24 what did you change exactly to make it easier? 04:26 the player now has better to-hit and damage bonuses from skills, stats and stuff, body armor/shield skill also gives better bonuses, and the "kop station" special roon is less deadly ;) 04:26 *room 04:32 CHALLENGE COMPLETED! bebing completed the Pac-Man challenge. 04:34 so was there an error with to-hit/dmg bonuses before? or did you just beef them up? 04:34 (same ? for armor/shield bits) 04:37 no error, I just beefed them up because I felt the player had no chance (or at least, fighting monsters was annoyingly difficult) 04:39 it used to be nearly impossible to hit AC -20 monsters, and slex has a few monsters whose ACs go down to -40 or something... at least with the new system it's theoretically possible for a well-equipped character to sometimes hit those now :) 04:40 -!- Haudegen has quit [Remote host closed the connection] 04:46 -!- noty has quit [Quit: WeeChat 1.9.1] 04:53 DIED: Kontroller (Kni-Hum-Mal-Law), 718 points, 2112 turns, killed by a small mimic on hdf-eu 04:58 -!- LarienTelrunya has quit [Quit: Page closed] 05:01 DIED: Grasshopper (Ran-Elf-Mal-Cha), 2395 points, 3040 turns, poisoned by a rabid rat on hdf-au 05:05 -!- Grasshopper has quit [Read error: Connection reset by peer] 05:08 DIED: Kontroller (Kni-Hum-Mal-Law), 1040 points, 2364 turns, killed by a werejackal, while frozen by a monster's gaze on hdf-eu 05:10 -!- joemaro has quit [Ping timeout: 250 seconds] 05:42 DIED: larry (Wiz-Elf-Fem-Cha), 1320 points, 1460 turns, poisoned by a killer bee on hardfought 05:42 shpingrlde: Hmm, thinking of that made me think of putting the triggers to rolling boulder traps in each others' way, to create a chain reaction. 05:42 And then that made me wonder, if it's possible to either get A) an infinite loop, or B) some other kind of weird bug. 05:47 DIED: Kontroller (Kni-Hum-Mal-Law), 678 points, 751 turns, killed by a small mimic on hdf-eu 06:05 -!- bug_sniper has joined #hardfought 06:27 -!- Chris_ANG has quit [Read error: Connection reset by peer] 06:33 -!- stenno has joined #hardfought 06:34 -!- stenno is now known as Guest91138 06:38 [10fh] Satoshi VIII (puck) (Sam Hum Mal Law) wished for "amulet of magical breathing", on T:28134 06:39 -!- firemonkey\splat has joined #hardfought 06:40 ASCENDED: wooble (Val-Dwa-Fem-Law), 2111270 points, 33307 turns, ascended on hardfought https://www.hardfought.org/userdata/w/wooble/dn36/dumplog/1510599536.dn36.txt 06:42 -!- Schrubber1 has joined #hardfought 06:49 DIED: FIQ (Mon-Hum-Mal-Cha), 0 points, 58 turns, killed by a falling object on hdf-eu 06:50 DIED: FIQ (Hea-Gno-Mal-Neu), 84 points, 106 turns, killed by a kobold on hdf-eu 06:50 DIED: FIQ (Hea-Gno-Mal-Neu), 130 points, 67 turns, killed by a jackal on hdf-eu 06:51 DIED: FIQ (Hea-Gno-Mal-Neu), 92 points, 258 turns, killed by a water moccasin on hdf-eu 06:52 DIED: FIQ (Hea-Gno-Mal-Neu), 57 points, 109 turns, killed by a jackal on hdf-eu 06:53 DIED: FIQ (Hea-Gno-Mal-Neu), 34 points, 782 turns, killed by a jackal on hdf-eu 06:56 DIED: FIQ (Wiz-Gno-Mal-Neu), 156 points, 328 turns, killed by a vampire bat on hdf-eu 06:56 DIED: Kontroller (Kni-Hum-Mal-Law), 192 points, 1104 turns, killed by a magic missile on hdf-eu 06:57 -!- Guest91138 has quit [Ping timeout: 248 seconds] 06:58 DIED: FIQ (Wiz-Gno-Mal-Neu), 154 points, 19 turns, killed by a bolt of fire on hdf-eu 07:00 DIED: FIQ (Wiz-Gno-Mal-Neu), 418 points, 190 turns, killed by a fire elemental of Thoth, while praying on hdf-eu 07:00 DIED: tilia (Pri-Elf-Fem-Cha), 533 points, 1226 turns, killed by a hobgoblin on hardfought 07:02 DIED: FIQ (Kni-Hum-Mal-Law), 382 points, 355 turns, killed by a gnome lord on hdf-eu 07:03 DIED: FIQ (Hea-Gno-Mal-Neu), 60 points, 124 turns, killed by a goblin on hdf-eu 07:04 DIED: FIQ (Hea-Gno-Mal-Neu), 14 points, 170 turns, killed by a kobold zombie on hdf-eu 07:05 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 9 turns, killed by a djinni on hdf-eu 07:06 DIED: FIQ (Hea-Gno-Mal-Neu), 4 points, 69 turns, killed by the ghost of Wilmar on hdf-eu 07:06 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 36 turns, killed by kicking something weird on hdf-eu 07:07 DIED: FIQ (Wiz-Gno-Mal-Neu), 0 points, 1 turns, zapped himself with a wand on hdf-eu 07:08 DIED: FIQ (Wiz-Gno-Mal-Neu), 0 points, 1 turns, killed by a bolt of lightning on hdf-eu 07:11 DIED: dgoddard (Wiz-Hum-Mal-Cha), 1704 points, 2344 turns, killed by a bolt of lightning on hardfought 07:12 DIED: FIQ (Wiz-Gno-Mal-Neu), 222 points, 876 turns, choked on a food ration on hdf-eu 07:13 DIED: FIQ (Wiz-Gno-Mal-Neu), 48 points, 34 turns, killed by a scroll of earth on hdf-eu 07:15 DIED: FIQ (Tou-Hum-Mal-Neu), 40 points, 217 turns, choked on a lichen corpse on hdf-eu 07:15 so much death 07:16 -!- raisse\splat has joined #hardfought 07:16 -!- mode/#hardfought [+v raisse\splat] by ChanServ 07:17 DIED: FIQ (Tou-Hum-Mal-Neu), 8 points, 27 turns, choked on an orange on hdf-eu 07:19 DIED: FIQ (Wiz-Gno-Mal-Neu), 0 points, 31 turns, killed by a scroll of genocide on hdf-eu 07:20 DIED: FIQ (Wiz-Gno-Mal-Neu), 16 points, 11 turns, caught himself in his own magical blast on hdf-eu 07:22 DIED: dgoddard (Wiz-Hum-Mal-Neu), 214 points, 483 turns, killed by a grid bug on hardfought 07:24 DIED: FIQ (Wiz-Gno-Mal-Neu), 377 points, 479 turns, killed by a giant bat on hdf-eu 07:25 DIED: FIQ (Wiz-Gno-Mal-Neu), 50 points, 92 turns, killed by a water moccasin on hdf-eu 07:27 DIED: FIQ (Wiz-Gno-Mal-Neu), 221 points, 281 turns, killed by a giant rat on hdf-eu 07:27 aw, no fruitname abuse 07:27 -!- raisse\splat has quit [Ping timeout: 240 seconds] 07:28 DIED: FIQ (Tou-Hum-Mal-Neu), 4 points, 10 turns, choked on a deadly slime mold on hdf-eu 07:28 -!- raisse\splat has joined #hardfought 07:28 -!- mode/#hardfought [+v raisse\splat] by ChanServ 07:31 DIED: FIQ (Tou-Hum-Mal-Neu), 8 points, 19 turns, choked on a tripe ration on hdf-eu 07:32 DIED: FIQ (Tou-Hum-Mal-Neu), 0 points, 8 turns, choked on a candy bar on hdf-eu 07:32 How can you become poisoned by yellow glass exactly? 07:39 ASCENDED: Tangles (Hea-Gno-Mal-Neu), 923062 points, 17521 turns, ascended on hdf-au https://au.hardfought.org/userdata/T/Tangles/dn36/dumplog/1510752726.dn36.txt 07:39 DIED: FIQ (Wiz-Gno-Mal-Neu), 271 points, 452 turns, killed by a water moccasin on hardfought 07:39 DIED: FIQ (Wiz-Gno-Mal-Neu), 16 points, 249 turns, poisoned by a rotted newt corpse, while helpless on hardfought 07:40 TROPHY: Tangles just earned the Double Top 07:47 grind it up into fine silicates then breathe it? 07:47 aosdict: Message from LarienTelrunya at 2017-11-16 01:51 EST: problem with the hunger system (at least as I see it) is that usually the RNG decides how much food you find; IIRC in the original Rogue it could happen that the entire dungeon generated too little total food to be able to win, making the game unwinnable since you can't pray for food in Rogue! 07:49 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 4 turns, escaped (with a fake Amulet) on hardfought 07:50 DIED: dgoddard (Wiz-Hum-Mal-Neu), 3961 points, 4064 turns, killed by a gnome lord, while sleeping off a magical draught on hardfought 07:51 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 1386 turns, died of starvation, while fainted from lack of food on hardfought 07:52 DIED: FIQ (Arc-Dwa-Mal-Law), 0 points, 35 turns, deliberately plunged into a pit on hardfought 07:55 DIED: FIQ (Hea-Gno-Mal-Neu), 96 points, 157 turns, killed by an unsuccessful polymorph on hardfought 07:56 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 135 turns, killed by a system shock on hardfought 07:58 DIED: FIQ (Wiz-Elf-Mal-Cha), 78 points, 102 turns, killed by a kobold zombie on hardfought 07:58 !tell LarienTelrunya yes, hunger rebalance will probably need to include some early game derandomization of food sources. How, I don't know. 07:58 Will do, aosdict! 08:00 https://nethackwiki.com/wiki/Unlocking_tool#History 08:02 DIED: Raisse (Cav-Dwa-Fem-Law), 2555 points, 3626 turns, killed by a giant beetle on hdf-eu 08:06 -!- katung has joined #hardfought 08:07 DIED: FIQ (Wiz-Elf-Mal-Cha), 918 points, 1058 turns, killed by a kitten on hardfought 08:09 DIED: FIQ (Wiz-Elf-Mal-Cha), 301 points, 402 turns, killed by a gnome on hardfought 08:11 -!- StinkyGreene has quit [Ping timeout: 255 seconds] 08:12 DIED: knaveightt (Rog-Hum-Mal-Cha), 910 points, 2323 turns, killed by a pony on hardfought 08:12 -!- ais523 has joined #hardfought 08:17 -!- NeroOneTrueKing has joined #hardfought 08:18 -!- ais523 has quit [Quit: sorry for my connection] 08:18 -!- ais523 has joined #hardfought 08:18 -!- elenmirie\splat has quit [Read error: No route to host] 08:18 -!- elenmirie\splat has joined #hardfought 08:20 DIED: FIQ (Wiz-Elf-Mal-Cha), 3 points, 52 turns, killed by a water moccasin on hardfought 08:23 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 26 turns, killed by a thrown potion on hardfought 08:25 DIED: tilia (Pri-Elf-Fem-Cha), 2689 points, 4056 turns, killed by an orcish dagger on hardfought 08:26 DIED: FIQ (Wiz-Elf-Mal-Cha), 55 points, 133 turns, killed by genocidal confusion on hardfought 08:27 DIED: knaveightt (Wiz-Gno-Mal-Neu), 45 points, 86 turns, killed by a master lich on hardfought 08:30 DIED: Raisse (Cav-Dwa-Fem-Law), 105 points, 55 turns, killed by a fox on hdf-eu 08:32 DIED: Raisse (Arc-Dwa-Fem-Law), 150 points, 463 turns, killed by a jackal on hdf-eu 08:32 Beholder: messages? 08:32 ais523: Message from LarienTelrunya at 2017-11-16 01:53 EST: whoa, that would be quite the nasty trap ;) I'd have to figure out where the function for item selection is if I want to implement that 08:32 ais523: Message from LarienTelrunya at 2017-11-16 04:57 EST: NetHack 3.6.0 still has that age-old, very bad advice "Program in disorder - perhaps you'd better #quit." Wouldn't you agree that it's time to finally replace that message by a more sensible one, like "perhaps you'd better save and load"? Many variants already do that :) 08:33 that sounds like a good change 08:33 anyone know of a reliable way to cause an impossible() so that I can test it? (requiring wizmode is OK and probably obligatory) 08:34 DIED: FIQ (Kni-Hum-Mal-Law), 431 points, 750 turns, caught himself in his own burning oil on hardfought 08:35 DIED: FIQ (Arc-Dwa-Mal-Law), 0 points, 4 turns, killed himself with his bullwhip on hardfought 08:36 huh, FIQ's doing unique deaths? 08:36 DIED: FIQ (Arc-Dwa-Mal-Law), 0 points, 9 turns, killed by his own pick-axe on hardfought 08:38 DIED: FIQ (Wiz-Elf-Mal-Cha), 4 points, 74 turns, fell onto a sink on hardfought 08:38 DIED: FIQ (Pri-Elf-Mal-Cha), 0 points, 9 turns, killed by a sewer rat on hardfought 08:39 DIED: FIQ (Pri-Elf-Mal-Cha), 0 points, 69 turns, killed by a potion of holy water on hardfought 08:39 -!- oh6 has joined #hardfought 08:39 -!- mode/#hardfought [+v oh6] by ChanServ 08:41 DIED: khamul (Bar-Hum-Mal-Cha), 21420 points, 9661 turns, killed by a winged gargoyle on hdf-eu 08:41 DIED: FIQ (Wiz-Elf-Mal-Cha), 125 points, 227 turns, killed by an iron ball collision on hardfought 08:42 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 25 turns, killed by a contaminated potion on hardfought 08:43 DIED: FIQ (Wiz-Elf-Mal-Cha), 117 points, 192 turns, killed by a jackal on hardfought 08:44 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 13 turns, killed by a magic missile on hardfought 08:46 DIED: FIQ (Wiz-Elf-Mal-Cha), 3 points, 13 turns, killed by a falling object on hardfought 08:50 DIED: FIQ (Wiz-Elf-Mal-Cha), 111 points, 205 turns, dragged downstairs by an iron ball on hardfought 08:51 [10fh] Satoshi VIII (puck) (Sam Hum Mal Law) wished for "blessed greased fixed +3 cloak of displacement", on T:32360 08:51 good wish 08:54 [10fh] Satoshi VIII (puck) (Sam Hum Mal Law) wished for "blessed fixed greased +3 T-shirt", on T:32370 08:55 -!- aoei\splat has joined #hardfought 08:57 DIED: FIQ (Wiz-Elf-Mal-Cha), 1439 points, 1099 turns, crunched in the head by an iron ball on hardfought 08:58 [10fh] Satoshi VIII (puck) (Sam Hum Mal Law) wished for "blessed greased fixed +3 speed boots", on T:32411 09:03 -!- LarienTelrunya has joined #hardfought 09:07 DIED: FIQ (Wiz-Elf-Mal-Cha), 163 points, 395 turns, killed by a small mimic on hardfought 09:07 . 09:07 LarienTelrunya: Message from aosdict at 2017-11-16 10:58 EST: yes, hunger rebalance will probably need to include some early game derandomization of food sources. How, I don't know. 09:08 ais523: uhh, I dunno, you might just make a local testing version, and hijack some function to call impossible() whenever it's called ;) 09:08 ais523: kind of want to start working on a thief stone implementation, but not sure if the idea is fleshed out enough. 09:08 other than that I don't really know about reliable impossible calls that would occur during normal play; maybe filling a level with monsters and then leaving and entering it again to call a mnexto() error 09:09 DIED: FIQ (Wiz-Elf-Mal-Cha), 77 points, 103 turns, killed by a hallucinogen-distorted water moccasin on hardfought 09:12 DIED: AmyBSOD (Sam-Hum-Fem-Law), 3314 points, 1587 turns, killed by a wand on hardfought 09:17 -!- StinkyGreene has joined #hardfought 09:17 LarienTelrunya: I tried injecting calls with a debugger 09:17 but it's not perfect because the game doesn't expect pline() calls in the middle of the keyboard input code 09:18 btw, I'm planning to say "thanks for … for reminding me" in the commit message 09:18 what name should I use for you? 09:18 AmyBSOD 09:18 :) 09:18 (LarienTelrunya is "Amy Bluescreen" put into an elvish name generator) 09:19 -!- raisse\splat has quit [Ping timeout: 268 seconds] 09:19 DIED: FIQ (Wiz-Elf-Mal-Cha), 1648 points, 1849 turns, committed suicide on hardfought 09:19 OK, vanilla changed 09:19 Neat 09:20 the change will become public in a few hours, IIRC; definitely within 24, I think it's less though 09:20 yay! 09:20 * aosdict zaps a wand of polymorph at vanilla NetHack... now it's chocolate NetHack 09:20 (there's a time delay in case we commit something that really shouldn't be committed by mistake, it gives us a chance to obliterate the commit before it becomes public; we've never actually had to do this) 09:20 aosdict: heh, I actually ate chocolate ice-cream a few hours ago :) 09:20 DIED: jackofclubs (Cav-Dwa-Mal-Law), 49 points, 252 turns, killed by a bolt of lightning on hardfought 09:22 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 8 turns, killed by kicking a wall on hardfought 09:22 go team - 09:23 gah, a small mimic death-dropped a tripe ration and I reflexively ate it! 09:23 good thing it wasn't a chameleon imitating a brown monster :P 09:23 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 12 turns, killed by an exploding ring on hardfought 09:24 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 26 turns, killed by a burning potion of oil on hardfought 09:27 EPI: foxes can drop werejackal corpses, or whatever the red werecreature is. And jackals/wolves/etc. can drop corpses of the brown werefoo. 09:28 -!- NeroOneTrueKing has quit [Quit: Leaving] 09:28 DIED: FIQ (Wiz-Elf-Mal-Cha), 3287 points, 141 turns, killed by a contaminated potion on hardfought 09:29 EPI: any corpse has a 0.1% chance to grant lycanthropy. 09:29 jonadab: what do you think of slex's wereform trap? It makes it so that for the next few thousand or so turns, you'll have polymorphitis, but it only polymorphs you into werecreatures. 09:32 -!- Haudegen has quit [Read error: Connection reset by peer] 09:32 DIED: FIQ (Wiz-Elf-Mal-Cha), 414 points, 712 turns, killed by a cue boulder on hardfought 09:36 [12slex] kenanbit (Art Min Mal Neu), 119 points, T:340, killed by a kick in the nuts 09:36 LarienTelrunya: btw, my nasty trap suggestion was based on an actual FIQhack bug 09:36 oh, nice :) 09:36 it's possibly less nasty than some of the others because it doesn't actually make any input impossible, just frustrating 09:37 I'll have to see whether I can make it work as a nasty trap, but for now the dungeon overhaul has higher priority (I already increased slex's dungeon size to 100 and added the 100-level extra dungeon after you claim the amulet :D) 09:38 ASCENDED: elenmirie (Rog-Orc-Fem-Cha), 1168938 points, 30457 turns, ascended on hdf-eu https://eu.hardfought.org/userdata/e/elenmirie/dn36/dumplog/1510765889.dn36.txt 09:38 at some point you're going to get driven insane by your own game and end up ragequitting 09:38 LarienTelrunya: You should make the slex dungeon size conform to the "zero, one, infinity" rule. 09:39 TROPHY: elenmirie just earned the Hat Trick 09:39 heh... ais523: it's possible to play in ironman mode, which means that every normal room becomes a (usually monster-filled) special room, and traversing 200+ dungeon levels in that mode will be *fun*! 09:39 LarienTelrunya: that is not the normal definition of "ironman" 09:39 which is typically a ban on backtracking 09:40 DIED: jackofclubs (Cav-Dwa-Mal-Law), 937 points, 1136 turns, killed by a giant ant, while praying on hardfought 09:40 yeah; it's "ironman rooms", from Angband 09:40 actual ironman, where you cannot backtrack, would be impossible in nethack for a variety of reasons, one of them being the quest branch, but also other branches 09:40 aren't they normally called "vaults" in Angband? 09:40 well, unless you want to ban all of them in an actual ironman mode 09:41 also FIQ and I had a conversation about this a while ago 09:41 we think it's possible to play the game with no backtracking other than the ascension run 09:41 what about the quest? allow downstairs only while it's incomplete and upstairs only if it is? 09:41 although it relies on an early wish for the Eye of the Aethiopica and a lot of levport scrolls 09:41 hahaha :D 09:42 DIED: ab5ni (Bar-Orc-Mal-Cha), 4071 points, 5024 turns, killed by a large dog called Idefix on hardfought 09:42 DIED: FIQ (Wiz-Orc-Mal-Cha), 1802 points, 1302 turns, killed by a carnivorous bag on hardfought 09:43 let's see, what about this: start off by levporting to dl4 which is the mines branch level, enter mines, levport to dl2 then quest branch, do quest, branchport to mines, levport to dl3 then valley then rodney's, scare him out of the tower, levport to vlad-branch, do vlad's, levport to VS, you now have all 3 invocatio n items and the only levels you've visited twice are the first levels of mines and the quest 09:43 OK, I misremembered the rules slightly 09:43 they were that you could visit each level only twice, /including/ on the asc run 09:44 EPI: Grabbing the amulet causes the dungeon to quake around you, remaking every level above the wizard's tower 09:44 heh, how about "can only use each staircase once until the ascension run" 09:44 LarienTelrunya: that's my usual working definition 09:45 but it interacts oddly with things like holes and levport scrolsl 09:45 hm 09:45 ah 09:45 only have 25 deaths left until I match Wooble 09:45 hmm, what about a more direct sort of ironman? when you step off a map square you can't step back onto it 09:45 ais523: heh, DYWYPI once you enter a dead end :D 09:45 LarienTelrunya: you could pray 09:46 having no legal moves is a major trouble 09:46 the game spawns grues at every square you step on, and they will eat you if you do? 09:46 I was thinking walls popping up behind you 09:46 you could make it holes to make it slightly less evil 09:46 NH4's draw_stepped helps here 09:46 or yes, draw_stepped 09:46 you *can* escape holes 09:46 Radnom traps 09:46 ais523: or pits, fits slex frustration nicely 09:46 *Random 09:46 so you can go on 09:46 it's just really annoying to do so 09:47 if you did that you could make it only apply to normal room and corridor squares 09:47 in slex, your standard ascension kit includes a source of flying so everyone just ignores pits ;) 09:47 so that you could re-enter a level via the stairs if you left it that way 09:47 LarienTelrunya: is that why you made inverse water that only affects people /if/ they're flying? 09:47 yeah, it's a way to make sure flying is not a cure-all 09:47 why is it called crystal water anyway 09:48 I still think that slex should have 'paranoid' traps that only exist if searched for 09:48 How about every tile you've stepped on becomes an extremely nasty trap? 09:49 well, I'm picturing the "crystal water" as especially crystal-clear water that looks a bit like https://images.fineartamerica.com/images-medium-large/crystal-blue-water-erik-albright.jpg and just imagine the water clinging from the ceiling to be such water 09:49 FIQ: it is only the best water from the purest crystal springs, all yours for the low low price of 10000 zorkmids 09:49 *per bottle 09:49 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 6 turns, killed by a falling object on hardfought 09:50 Tarmunora: slex has invisible traps, do they qualify? They cannot be made visible at all, no matter how much you search, and see invisible or triggering them or seeing a monster trigger them doesn't help either. 09:50 And slex has a trap that makes all future spawned traps invisible. 09:50 * ais523 imagines a trap that's invisible but doesn't actually do anything 09:50 LarienTelrunya: where is this elvish name translator thing you mentioned earlier? 09:51 heh, wand of striking is crystal this game 09:51 er, glass 09:51 Not quite the same; invisible traps don't punish you for searching, paranoid ones would 09:51 K2: http://chriswetherell.com/Elf/ 09:51 Tarmunora: oooooooh :D 09:52 a trap that makes it so every time you search, a trap comes into existence? 09:52 I think I suggested that one earlier too :P 09:52 -!- K2 is now known as AerandirAnwamane 09:52 I think I really need to spend less time around LarienTelrunya, these slex conversations make my head hurt so much :-D 09:52 somehow 'K2' translates to Aerandir Anwamanë 09:53 :D 09:53 ais523: maybe the headache fades away if you actually play it! just kidding ;) 09:53 -!- Porkman has joined #hardfought 09:54 -!- Grasshopper has joined #hardfought 09:54 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:55 -!- Tarmunora is now known as ElweCulnamo 09:55 -!- AerandirAnwamane is now known as K2 09:55 My usual 'Nora Tarm' translates to Elwë Culnámo 09:55 Neat 09:56 ElweCulnamo: oh, so you're a woman too? 09:56 No, it's just my standard pseudonym 09:56 huh, but Nora is a female name! 09:56 In English it is. 09:56 i call shenanigans on that website 09:56 It's a play on 'Tarmunora', my goto username :P 09:57 it doesnt account for all gender types 09:57 male or female is soooo 20th century 09:57 K2: It accounts for all genders that are relevant for elves. 09:57 At least in Tolkein. 09:57 K2: suggest the flying toaster gender to the maintainer of the name generator! :) 09:57 i didnt see an entry for 'toaster oven' 09:58 -!- ElweCulnamo is now known as Tarmunor-away 09:58 this makes me sad 09:58 How about meat popsicle? 09:58 ^^^ 09:58 splitting up into aos|dict gives me Valandil Telemmaitë 09:58 Actually, if you really wanted to translate your name into Quenya, you'd want to know the etymology of your name first. 10:00 My given name, if you trace it back to its origins, originally meant either "he gives" or "he gave", depending on context. So logically if we were translating my name into Quenya, the result should also mean something like that. 10:00 Hello, Tarmunora bones pile 10:01 you mean ElweCulnamo bones pile 10:02 http://genderfluidsupport.tumblr.com/gender - this needs to be implemented 10:02 LarienTelrunya make it so 10:02 * aosdict is not sure why some tumblr blogs use HTTPS but the majority don't 10:03 DIED: FIQ (Wiz-Elf-Mal-Cha), 2625 points, 2392 turns, zapped himself with a wand on hardfought 10:03 K2: uhh that looks complicated 10:03 really 10:04 you just said THAT was complicated 10:04 the author of slex 10:04 where is amy and what did you do with her 10:05 DIED: AmyBSOD (Sam-Hum-Fem-Law), 3115 points, 2471 turns, killed by a fire ant on hardfought 10:05 -!- ais523 has quit [Quit: quit] 10:05 well apparently she just died to something that she'd squish without a second thought if the variant she's playing were slex 10:05 i want to be able to roll a demifluid borg incantifier wizard hybrid whatever 10:07 I want to propose an alternate definition: "demigender" = any gender that you managed to ascend to demigodhood :D 10:07 DIED: FIQ (Wiz-Elf-Mal-Cha), 311 points, 543 turns, squished under a boulder on hardfought 10:07 sorry that already exists 10:07 Demigender: a gender that is partially one gender and partially another 10:09 -!- StinkyGreene has quit [Ping timeout: 248 seconds] 10:09 -!- mcnick has joined #hardfought 10:12 DIED: FIQ (Wiz-Elf-Mal-Cha), 49 points, 100 turns, killed by life drainage on hardfought 10:14 still noone ascend slex? 10:14 do i really have to do it? 10:19 DIED: FIQ (Wiz-Elf-Mal-Cha), 278 points, 525 turns, teleported out of the dungeon and fell to his death on hardfought 10:19 nooo, you'll break jonadab's preconception that it's unwinnable by anyone except Amy 10:20 but she apparently made it easier now 10:20 by adding hundreds of more levels? 10:20 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 9 turns, killed by a falling object on hardfought 10:20 she buffed up players to hit dmg and armor bonuses 10:21 DIED: FIQ (Wiz-Elf-Mal-Cha), 4 points, 21 turns, killed by a gas cloud on hardfought 10:22 -!- aeoi has joined #hardfought 10:25 DIED: FIQ (Wiz-Orc-Mal-Cha), 202 points, 353 turns, killed by handling Sting on hardfought 10:25 -!- aoei\splat has quit [Ping timeout: 246 seconds] 10:27 DIED: FIQ (Wiz-Orc-Mal-Cha), 196 points, 337 turns, killed by a hobbit on hardfought 10:31 DIED: FIQ (Wiz-Elf-Mal-Cha), 281 points, 649 turns, killed by a scroll of genocide on hardfought 10:32 [13dnh] porkman (Hea Inc Mal Neu), 11803 points, T:4587, killed by an owlbear 10:33 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 1 turns, killed by a scroll of genocide on hardfought 10:34 [13dnh] porkman (Hea Inc Mal Neu), 10 points, T:15, zapped himself with a wand 10:35 Porkman: The world is waiting for someone to prove that slex is not only ascendable, but also streakable. 10:35 Gogogo. 10:39 aosdict: my toon has -26 ac now, i feel like i might actually have a chance without #twoweaponing 10:40 Porkman: you don't have to ascend slex, but I'd like to watch you attempt it :D 10:40 aosdict: the bigger dungeon isn't on the server yet, so everyone who wants to ascend slex should do so while the dungeon is still relatively short, hahaha! 10:41 once the 200+ level version goes live, the game will become sort of like a marathon ;) 10:41 -!- raisse\splat has joined #hardfought 10:41 -!- mode/#hardfought [+v raisse\splat] by ChanServ 10:42 DIED: FIQ (Wiz-Elf-Mal-Cha), 443 points, 913 turns, killed by a small mimic on hardfought 10:49 DIED: FIQ (Wiz-Elf-Mal-Cha), 997 points, 1080 turns, fell into a pit of iron spikes on hardfought 10:50 -!- raisse\splat has quit [Ping timeout: 248 seconds] 10:51 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 27 turns, killed by a kitten on hardfought 10:51 [13dnh] porkman (Hea Inc Mal Neu) entered Minetown for the first time, on T:1552 10:52 DIED: knaveightt (Cav-Dwa-Mal-Law), 1418 points, 2924 turns, poisoned by a centipede on hardfought 10:56 -!- deadnoob has joined #hardfought 11:03 K2: idea: create a deathrobin account on hardfought, who can compete in tournaments (but can't be in any clans) for unique deaths. 11:04 heh 11:05 I'd be interested in that, because I don't really want to spend time on unique deaths myself but it'd be nice to contribute a couple 11:06 -!- tacco\unfoog has joined #hardfought 11:07 -!- raisse has joined #hardfought 11:07 -!- mode/#hardfought [+v raisse] by ChanServ 11:15 DIED: FIQ (Wiz-Elf-Mal-Cha), 1617 points, 1686 turns, killed by an exploding wand on hardfought 11:21 -!- Porkman has quit [Ping timeout: 248 seconds] 11:26 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 1 turns, killed by a scroll of genocide on hardfought 11:27 DIED: FIQ (Wiz-Elf-Mal-Cha), 102 points, 272 turns, killed by a system shock on hardfought 11:28 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 1 turns, killed by an unsuccessful polymorph on hardfought 11:28 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 11 turns, killed by a water elemental on hardfought 11:30 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 81 turns, killed by a kobold zombie on hardfought 11:32 DIED: FIQ (Wiz-Elf-Mal-Cha), 120 points, 313 turns, fell into a pit on hardfought 11:32 -!- StinkyGreene has joined #hardfought 11:32 oh, are there pits on hardfought? perhaps we should tell k2 so he can fill them 11:33 save the pits 11:33 march for pits' rights 11:33 The pits must be saved! We will not give up on the pits! We will not capitulate! 11:34 -!- Porkman has joined #hardfought 11:34 lol 11:34 Have you no pity? 11:35 where did the bot go 11:35 It contracted botulism. 11:36 it stopped reporting stuff 11:36 actually devnull did too 11:39 -!- StinkyGreene has quit [Ping timeout: 240 seconds] 11:39 !players 11:39 aosdict: eitwinston [15dn36] tilia [15dn36] firemonkey [15dn36] squolly [15dn36] hothraxxa [15dn36] porkman [13dnh] Nobbs [06nh4] tkirby [10fh] puck [10fh] 11:39 -!- ais523 has joined #hardfought 11:40 !ping 11:40 aosdict: Pong! 11:40 DIED: FIQ (Wiz-Elf-Mal-Cha), 101 points, 55 turns, killed by tumbling down a flight of stairs on hardfought 11:40 um 11:40 hmm 11:41 I think my charon boat death might have been counted as a startscum 11:41 not fair lol 11:42 oh wait 11:42 I don't understand 11:42 what did I do wrong 11:42 https://www.hardfought.org/userdata/F/FIQ//dn36/dumplog/1510860802.dn36.txt 11:43 oh, you have to *quit*? 11:43 ok 11:43 you escaped instead 11:44 yep 11:44 poly into something, genocide @, then qut 11:44 quit 11:49 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 41 turns, killed by an unsuccessful polymorph on hardfought 11:49 -!- ais523 has quit [Remote host closed the connection] 11:49 that didn't go right either :-( 11:49 DIED: FIQ (Wiz-Elf-Mal-Cha), 0 points, 3 turns, quit while already on Charon's boat on hardfought 11:49 there 11:50 yes! 11:50 -!- deadnoob has quit [Remote host closed the connection] 11:50 -!- ais523 has joined #hardfought 11:54 -!- stenno has joined #hardfought 11:55 -!- stenno is now known as Guest67250 11:55 -!- mcnick has quit [Ping timeout: 240 seconds] 11:59 hmm... I need to come up with a YAFM for when you are confused and try to read a scroll of blank paper. Any ideas? 12:00 hmm 12:01 ideally, starting with "Being confused, you mispronounce" 12:01 -!- mcnick has joined #hardfought 12:01 you mispronounce your own name? 12:02 there must be better 12:04 -!- deadnoob has joined #hardfought 12:10 -!- Guest67250 has quit [Changing host] 12:10 -!- Guest67250 has joined #hardfought 12:10 -!- Guest67250 is now known as stenno 12:12 "Being confused, you mispronounce the lack of words on this scroll." 12:13 (aosdict: ^) 12:14 FIQ: re Charon's boat, the "quit while self-genocided and polymorphed" method of getting it is actually a bug 12:14 the intended method to get it is to ctrl-c quit during the death sequence 12:14 but the intended method is much harder because the timing is fairly precise 12:14 -!- StinkyGreene has joined #hardfought 12:16 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha), 47624 points, T:6416, killed by a leocrotta 12:19 "Being confused, you mispronounce the words you imagine might be on this scroll, if it weren't blank." ? 12:21 ais523: oh? even if it was technically a bug when introduced, it is the much more sensible way to accomplish it IMO 12:21 as in, it should be made a feature 12:22 -!- StinkyGreene has quit [Ping timeout: 240 seconds] 12:22 the death message makes enough sense that there isn't much of a pressing call to fix it 12:23 jonadab: getting a bit longwinded there 12:24 -!- joemaro has quit [Ping timeout: 248 seconds] 12:26 -!- raisse has quit [Ping timeout: 250 seconds] 12:26 ais523: I know you dislike statue letters. Is there a particular reason as to why you haven't messed with them? 12:26 maybe because everyone else likes them for the most part? 12:26 I feel that at least it should be possible to do something like SYMBOL=S_statue:` 12:26 ugh, backticks. 12:26 or whatever the syntax is for adjusting symset 12:27 the only worse thing than backticks is S_GHOST 12:27 aosdict: Really? 12:27 FIQ: I'm planning to (eventually) write a new windowport that lets me do all this stuff my way 12:27 I'̈́ve never heard people say that they *like* it 12:27 and don't really want to have to understand the existing code, especially as whatever I did would likely lead to controversy 12:27 either not saying anything, or expressing frustration about it 12:27 you could do what DCSS does and put statues on 8 12:27 that's nice and visible and makes some sort of sense 12:28 and it's not like we don't have non-warning numbers already 12:28 ADOM uses 8 too 12:28 FIQ: well I personally really like it 12:28 er 12:28 no it uses & 12:28 for immersion, primarily 12:28 -!- joemaro_ has quit [Read error: Connection reset by peer] 12:28 but yeah, 8 is better 12:28 (especially since & would conflict) 12:29 ais523: I've considered doing some work on the curses UI to make it potentially ready for a mainline inclusion. However, I think this would be redundant with what you are doing 12:29 my big annoyance at lettered statues is that they clash with some actual monsters 12:29 ais523: fair 12:29 FIQ: I'm going to be slow, if you can do that quickly it'll still likely be worth it 12:30 although getting a change that touches a lot of code into 3.6.1 may be hard; we're mostly holding those back for 3.7 (or a possible 3.6.2), 3.6.1 is meant to be fairly easy to test 12:30 the other reason I like statue glyphs is that it prevents statue trap shenanigans like "You see here a statue of a master mind flayer. The statue comes to life!" 12:30 because IMO curses is a mostly viable replacement for the full NH4 UI without the need to touch engine parts of the code 12:30 ais523: I am talking about getting something like the 3.4.3 curses UI 12:30 aosdict: grey h, that's much less dangerous than purple h right? 12:31 -!- joemaro_ has quit [Read error: Connection reset by peer] 12:31 which doesn't touch the underlying engine at all aside from adding some options 12:31 FIQ: yes, I know what you mean by the curses UI 12:31 ok 12:36 DIED: FIQ (Kni-Hum-Mal-Law), 580 points, 1168 turns, killed by a dwarf on hardfought 12:36 -!- Tarmunor-away is now known as Tarmunora 12:38 DIED: FIQ (Kni-Hum-Mal-Law), 243 points, 403 turns, killed by jumping out of a bear trap on hardfought 12:41 DIED: elenmirie (Cav-Gno-Fem-Neu), 8087 points, 4459 turns, killed by a fire ant, while frozen by a potion on hdf-eu 12:41 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 3 turns, petrified by elementary physics on hardfought 12:49 -!- LarienTelrunya has quit [Quit: Page closed] 13:00 -!- mcnick has quit [Ping timeout: 248 seconds] 13:00 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:04 DIED: Luxidream (Sam-Hum-Mal-Law), 506 points, 1380 turns, killed by a dwarf on hardfought 13:05 -!- mcnick has joined #hardfought 13:11 -!- NeroOneTrueKing has joined #hardfought 13:14 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 12 turns, killed by the wrath of Hermes on hardfought 13:16 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:18 hmm 13:19 I know that I managed to trick myself during testing by starting games too fast 13:19 but can't reproduce now D: 13:20 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:22 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 4 turns, killed by a bolt of fire on hardfought 13:22 FIQ: maybe try starting games simultaneously from multiple different connections? 13:22 Porkman: Which of my bones did you find? 13:23 FIQ: btw, is "4.3.0" the fiqhack mainline? 13:24 yes 13:26 7e3f82ed3ca07ec8a2d56068eb01b330ca9b857f 13:26 this is a great bug 13:27 which repo? 13:27 oh, vanilla 13:27 3.6.0 bug, yes 13:27 that seems more like a griefing bug than anything else 13:27 helps a lot for several unique deaths 13:28 so you don't need to get to Astral and then die like 5 times 13:28 right, I see 13:28 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:33 Tarmunora, it was inc tou in minetown. nothing much interesting 13:33 A splat then, I guess 13:33 ais523: updating yani lists and just got to the thief stone. Not sure the idea is fleshed out enough to start implementing, do you have any other thoughts on it? 13:33 DIED: FIQ (Hea-Gno-Mal-Neu), 0 points, 14 turns, petrified by a cockatrice egg, while getting stoned on hardfought 13:35 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:39 In particular, how should its beatitude alter its behavior? 13:40 thinking blessed = any item, uncursed = magical non-artifact item, cursed = any random item(s), including artifacts 13:52 -!- dave__ has joined #hardfought 13:54 aosdict: I'm opposed to having it be able to affect junk items under any circumstances, as that would encourage people to stash all the junk in the dungeon 13:54 apart from that I don't mind much 13:54 maybe a cursed version should sometimes randomly affect items when you pick them up? 13:54 -!- joemaro_ has quit [Read error: Connection reset by peer] 13:55 -!- mcnick has quit [Ping timeout: 248 seconds] 13:55 ooh, and (possibly EPI): picking up a cursed stone will *always* teleport it back to the location 13:56 in general it's more important for items to have cursed effects than blessed effects, loads of items have no special blessed effects other than additional damage to undead 13:56 so you can't just drop, pick up other stuff, and pick it back up 13:56 or perhaps cursed stones randomly affect items in your inventory every few hundred turns 13:57 -!- mcnick has joined #hardfought 14:02 -!- deadnoob has quit [Ping timeout: 260 seconds] 14:03 DIED: davez (Wiz-Elf-Mal-Cha), 8533 points, 5700 turns, killed by an invisible stalker on hdf-eu 14:03 ais523: how about blessed works on gold and gems 14:04 but nothing else nonmagical 14:04 oh, that would work 14:04 I'm assuming worthless glass works too? so that touchstones don't become redundant 14:04 mhm 14:05 DIED: davez (Mon-Hum-Mal-Cha), 100 points, 204 turns, killed by a kobold on hdf-eu 14:05 anyway, time to leave IRC again I think, although this is productive in a way I'm getting too distracted from things that are more directly productive 14:05 -!- ais523 has quit [Quit: quit] 14:05 well I think I have slightly more to go on now 14:10 DIED: FIQ (Wiz-Elf-Mal-Cha), 5044 points, 5739 turns, killed by a human mummy on hardfought 14:12 -!- deadnoob has joined #hardfought 14:17 -!- deadnoob has quit [Ping timeout: 240 seconds] 14:21 jonadab: I think I came up with a good idea for the Caveman-ammo problem 14:22 First, make flint stones much lighter, like weight 2 or 1, they don't need to be 10 14:23 DIED: davez (Mon-Hum-Mal-Cha), 3478 points, 2159 turns, killed by a dwarf on hdf-eu 14:23 then, you can produce some non-guaranteed number of flint stones by rubbing a rock on a touchstone, or a less likely chance by rubbing rocks on other rocks 14:24 then, cavemen can get all the ammo they need literally by banging rocks together, and that is great 14:29 -!- Porkman has quit [Ping timeout: 248 seconds] 14:32 -!- joemaro_ has quit [Read error: No route to host] 14:39 aosdict: EPI: statue traps trigger when farlooked, bringing the statue to life. 14:41 RIP all of the bots that repeatedly farlook the entire map every turn. 14:46 aosdict: Note that ais523's defintion of "junk item" probably matches exactly zero other players' idea of what the phrase means. 14:46 And inability to use the thief stone on items just means people will have to carry them to their stash by hand the way we already do now. 14:46 DIED: ab5ni (Bar-Orc-Mal-Cha), 4406 points, 4225 turns, killed by a soldier ant, while praying on hardfought 14:47 ais' definition of junk item is anything that isn't oc_magic, I think? 14:47 at least, for thief stones. 14:48 But I see his point, you don't want to make it *easier* for people to pick up every weapon and armor piece in the hopes of selling it in some shop. 14:48 I don't pick up every piece of weapon and armor. 14:48 But I do pick up every tool that weighs less than a pick-axe. 14:49 well he says he's talked to lots of people who quit the game because they feel like that stuff is necessary to win. 14:49 this bleeds into his headroom essay a bit, I believe 14:53 -!- dave__ has quit [Quit: leaving] 15:00 ASCENDED: micromoog (Val-Dwa-Fem-Law), 5111426 points, 57769 turns, ascended on hardfought https://www.hardfought.org/userdata/m/micromoog/dn36/dumplog/1510177989.dn36.txt 15:05 -!- Schrubber1 has quit [Ping timeout: 268 seconds] 15:14 -!- deadnoob has joined #hardfought 15:15 -!- mcnick has quit [Ping timeout: 240 seconds] 15:25 -!- mcnick has joined #hardfought 15:28 -!- oh6 has quit [Quit: Page closed] 15:52 -!- notzmv has joined #hardfought 15:56 wow I just got 2 wishes in a row from Vlad's throne 15:56 not really sure what to wish for XD 15:56 can't go wrong with markers 15:56 -!- oh6 has joined #hardfought 15:56 -!- mode/#hardfought [+v oh6] by ChanServ 15:56 yeah I could wish for another one 15:58 that throne lasted a while 16:00 what turn? 16:01 shit i should just sleep 16:01 already past 15k your place is probably safe stenno :P 16:01 lol! 16:01 T:15389 currently 16:01 alright 16:01 you had like 17k right 16:02 idk 16:02 something like that 16:02 maybe 18k 16:02 you can still do it 16:02 17,468 16:02 still possible if you get an alright force 16:02 are you cha wiz? 16:02 still have to do quest 16:03 elf ran 16:03 ah neat 16:03 ok 16:03 but I have controlled levport now, that helps 16:03 ah mkot? 16:03 no i just wished up a =oTC 16:03 oh lol 16:03 mkot ftw :v 16:03 too many artis 16:03 fair 16:04 Bist du noch zu dem Ding gegangen? 16:04 ne 16:04 ok 16:04 Ich gehe jetzt schlafen, gute Nacht und viel Glueck1 16:04 ! 16:05 ja gute idee... ich soll auch 16:19 -!- Schrubber has joined #hardfought 16:27 DIED: jmcunx (Val-Dwa-Fem-Law), 1027 points, 2430 turns, killed by a pony on hardfought 16:28 -!- noty has joined #hardfought 16:34 -!- aeoi has quit [Quit: Leaving] 16:43 -!- elenmirie_ has joined #hardfought 16:44 -!- elenmirie\splat has quit [Ping timeout: 248 seconds] 16:44 -!- elenmirie_ is now known as elenmirie\splat 16:49 -!- oh6 has quit [Ping timeout: 260 seconds] 16:58 -!- Haudegen has quit [Remote host closed the connection] 17:08 -!- tacco\unfoog has quit [] 17:10 -!- greqrg has joined #hardfought 17:34 -!- deadnoob has quit [Ping timeout: 240 seconds] 17:54 DIED: jmcunx (Rog-Orc-Mal-Cha), 323 points, 1096 turns, killed by a wand on hardfought 17:55 DIED: k2 (Wiz-Hum-Mal-Neu), 62 points, 200 turns, killed by Mr. Ardjawinangun, the shopkeeper, while sleeping on hardfought 17:57 DIED: k2 (Wiz-Hum-Mal-Neu), 399 points, 401 turns, killed by a gnome on hardfought 18:01 -!- stenno has quit [Ping timeout: 240 seconds] 18:09 DIED: dgoddard (Mon-Hum-Mal-Neu), 13510 points, 8106 turns, killed by a kobold mummy, while frozen by a monster's gaze on hardfought 18:10 DIED: k2 (Wiz-Hum-Mal-Neu), 20 points, 95 turns, killed by a jackal on hardfought 18:17 DIED: eitbo (Wiz-Elf-Mal-Cha), 962 points, 748 turns, killed by a pony on hardfought 18:18 -!- Schrubber1 has joined #hardfought 18:20 -!- Chris_ANG has joined #hardfought 18:20 -!- Schrubber has quit [Ping timeout: 248 seconds] 18:22 -!- deadnoob has joined #hardfought 18:30 DIED: ab5ni (Bar-Orc-Mal-Cha), 7101 points, 6935 turns, killed by a leocrotta on hardfought 18:31 DIED: Qwesti (Tou-Hum-Mal-Neu), 1743 points, 2341 turns, killed by a rabid rat on hardfought 18:31 DIED: jmcunx (Rog-Hum-Fem-Cha), 268 points, 1790 turns, killed by a fox on hardfought 18:31 -!- Noims has quit [Ping timeout: 260 seconds] 18:33 DIED: larry (Hea-Gno-Fem-Neu), 4686 points, 5207 turns, killed by a bolt of fire on hardfought 18:42 DIED: larry (Hea-Gno-Fem-Neu), 273 points, 876 turns, killed by a fox on hardfought 18:43 ASCENDED: brad (Val-Dwa-Fem-Law), 1772680 points, 30534 turns, ascended on hardfought https://www.hardfought.org/userdata/b/brad/dn36/dumplog/1509670880.dn36.txt 18:45 that sounds like an eit name 18:46 brad? yes it does 18:46 it's got that sam, tyler, brad, greg, tim, jeff kinda sound 18:46 eit has a lock on the "clan identity of normal english male names" 18:47 paging all brogressives and techbros :D 18:47 DIED: Luxidream (Hea-Gno-Fem-Neu), 540 points, 807 turns, killed by a homunculus, while sleeping on hardfought 18:53 -!- Porkman has joined #hardfought 18:54 f - 0 flint stones. 18:54 whoops... 19:02 aosdict: throw one and see if you can get -1 :) 19:03 jonadab: could you point me to some description of how Fourk buffs flint? (I know about the dual wielding slings thing, but nothing else.) 19:04 Tangles: I threw the 0 flint stones across the room, now I can't pick them back up haha 19:05 well, apparently Kiltamagh doesn't like having 0 flint stones thrown at him 19:09 -!- Porkman has quit [Read error: Connection reset by peer] 19:12 -!- Grasshopper has quit [Read error: Connection reset by peer] 19:12 -!- Grassy has joined #hardfought 19:12 -!- mode/#hardfought [+v Grassy] by ChanServ 19:19 aosdict: you know the master changelog right? 19:21 not familiar with it 19:22 https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt 19:23 I find changelog entries like this frustrating https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt#L1328 but it's a pretty good changelog at the end of the day 19:24 what is "significantly"? what is "a bit"? what is "somewhat"? 19:25 hmm, so it seems a bit like the buff is mostly to _slings_, not flint 19:26 the only changes related to flint itself seem to be reducing its mulch rate and increasing its generation. 19:26 both of which are made redundant by this change I made. 19:27 you're pulling commits from fourk? 19:27 no 19:27 what I did was: flint is now lighter, and you can obtain it by smashing rocks on other rocks or gray stones 19:28 with more flint coming from touchstones or if you're a caveman 19:28 DIED: bleeko (Kni-Hum-Mal-Law), 9225 points, 7690 turns, killed by a mountain centaur on hardfought 19:30 -!- stenno has joined #hardfought 19:30 -!- stenno is now known as Guest78852 19:31 that's pretty cool 19:32 what's the hotkey for smash? 19:32 > he asked the incubus 19:34 if you have a touchstone you can apply that, or if you just have rocks you can #rub them 19:35 -!- Guest78852 has quit [Ping timeout: 240 seconds] 19:35 I kind of want to do a thing where you can get gems and gold and stuff out of rocks, but that is very farmable 19:36 -!- hpardis has joined #hardfought 19:36 is farming a problem, when credit cloning is in the game? 19:38 I would like to continue the trend of reducing and eliminating opportunities to farm 19:38 so yes, it is, to me 19:44 hm, cool 19:45 i used to steal from shops because I felt like, it's possible to tediously acquire it all, so I deserve it and I may as well just teleport out with it faster 19:51 -!- greqrg has quit [Quit: Disconnected] 20:01 TROPHY: micromoog now holds the Highest Scored Ascension (aka the Berry) and Highest Scored Valkyrie 20:01 TROPHY: brad just earned the Dilithium Star 20:01 TROPHY: micromoog just earned the Dilithium Star 20:10 DIED: k2 (Val-Hum-Fem-Law), 24 points, 248 turns, killed by a newt on hdf-au 20:18 [12slex] kenanbit (Ele Tro Mal Law), 9200 points, T:5395, killed by a monster (Mr. Akalapi, the shopkeeper) 20:28 dilithium and berry in one run, that's pretty cute 20:29 do I still have highest priest? if so, yay! 20:30 wow, Luxidream already has the Grand Slam 20:31 DIED: Kontroller (Kni-Hum-Mal-Law), 639 points, 1074 turns, killed by a cave spider on hdf-eu 20:48 K2: for some reason, the #terrain option "show map without monsters" seems to remove all objects from the map too 20:49 are you talking about devnull port? 20:49 yes, sorry 20:49 np 20:49 that's a bug we wont address 20:50 in keeping with the original dev/null tradition for the tribute tourney, we're only fixing any game ending bugs 20:51 !rng death ray the Master of Thieves | saber him to death | saber him to death 20:51 aosdict: death ray the Master of Thieves 20:52 Hey guys, I'd like to name an item on my discoveries list but I fail. Used "#name" then "d" for discoveries list, which gives me a two-pages list. But wenn I go on to page 2, the list closes. What am I doing wrong? 20:52 Schrubber1: 3.6.0 bug, use > to get to page 2 20:53 aosdict: Thx. 21:01 [07nd] Menche (Ran Gno Mal Neu) made his first wish - "wand of death", on T:919 21:02 HAHAHA 21:02 CHALLENGE COMPLETED! k2 completed the Pac-Man challenge. 21:02 rubbed a magic lamp in a shop 21:02 got a usage fee I could not repay 21:02 wished for a WoD and WoDded that shopkeep 21:02 now I have plenty of money 21:02 hm 21:02 I think I still would have paid for the lamp 21:03 the usage fee was 113zm and I only had 20zm 21:03 and wished for DSM or something 21:03 I mean I would have bought the lamp before rubbing it 21:03 also too expensive 21:04 got a couple attack wands 21:04 What if you hadn't gotten the wish? 21:05 then I would have been very dead 21:06 Heh, lucky you then 21:30 -!- stenno has joined #hardfought 21:30 -!- stenno is now known as Guest15724 21:34 -!- Guest15724 has quit [Ping timeout: 248 seconds] 21:37 -!- NeroOneTrueKing_ has joined #hardfought 21:38 -!- Tarmunora_ has joined #hardfought 21:40 hm, I wonder if I could get away with turning door states into an enum 21:40 currently it defines NODOOR, BROKEN, ISOPEN, CLOSED, LOCKED, and TRAPPED 21:41 but all of those are separate bits 21:41 -!- NeroOneTrueKing has quit [Ping timeout: 248 seconds] 21:41 -!- Tarmunora has quit [Ping timeout: 248 seconds] 21:42 so a door state of 11001 (trapped locked broken) doesn't make sense, for example 21:44 aosdict: but some combinations do (trapped+locked+closed), you'd have to take that into account somehow if you enumerated them. 21:44 Right, I need to enumerate the possible combinations. 21:45 What I'm trying to do here is squeeze IRON into a bit. 21:45 I guess locked implies closed, so really you could just keep the trapped bit as a separate flag. 21:46 yeah, so I think you can squeeze (nodoor, broken, open, closed) into 2 bits 21:46 -!- katung has quit [Quit: Leaving] 21:46 then there's 1 bit for trapped, 1 for iron, and 1 to spare 21:46 but then you need to find everywhere that checks for closed, and check for closed||locked. 21:46 mhm 21:47 or write some macros to do it. 21:47 oh right, you would need the extra bit for locking 21:48 so trapped and locked can only be applied to closed doors, but they're completely independent if the door is closed - it could be any combination of trapped and locked 21:50 if you really needed _2_ bits, you could enum (nodoor, broken, open, closed !locked !trap, closed locked !trap, closed !locked trap, closed locked trap) into 3 bits 21:52 Interestingly, in a 3.6.0 game the other day, I closed a shop door from the inside, and locked it, then got harrassed by a watchman (also inside the shop) for unlocking it, but proceeded to do it anyway, then it exploded when I opened it. 21:53 so something weird happened with the trapping of that door (since it must have either started opened, or I opened it before without triggering the trap). 21:54 ...unless I followed a dwarf in who dug through the wall or someting. 21:54 -!- raisse has joined #hardfought 21:54 -!- mode/#hardfought [+v raisse] by ChanServ 21:57 are shop doors *ever* supposed to be trapped? 21:58 Interestingly, the shopkeeper didn't get angry. 21:59 DIED: Kontroller (Val-Hum-Fem-Law), 4660 points, 5776 turns, killed by an ogre on hdf-eu 22:10 bleh, will return to doors tomorrow. Need sleep. 22:10 -!- Grassy has quit [Ping timeout: 240 seconds] 22:30 -!- Grasshopper has joined #hardfought 22:30 -!- mode/#hardfought [+v Grasshopper] by ChanServ 22:30 -!- stenno has joined #hardfought 22:31 -!- stenno is now known as Guest53998 22:35 CHALLENGE ACCEPTED! k2 accepted the Waldo challenge. 22:35 -!- Guest53998 has quit [Ping timeout: 248 seconds] 22:38 -!- stenno_ has joined #hardfought 22:40 -!- notzmv has quit [Ping timeout: 260 seconds] 22:42 -!- LarienTelrunya has joined #hardfought 22:43 LarienTelrunya: grats to release 22:43 huh? what release? 22:44 2.1.1 22:44 heh, thanks :) I'm working on something even bigger though - 2.1.2 will greatly increase the size of the dungeon! 22:52 -!- raisse has quit [Ping timeout: 255 seconds] 22:54 -!- Ninetale has quit [Quit: Page closed] 23:02 DIED: Kontroller (Val-Hum-Fem-Law), 2445 points, 3138 turns, killed by a gold golem, while frozen by a monster's gaze on hdf-eu 23:02 -!- elenmirie\splat has quit [Ping timeout: 248 seconds] 23:04 -!- elenmirie has joined #hardfought 23:04 -!- mode/#hardfought [+v elenmirie] by ChanServ 23:05 -!- elenmirie is now known as elenmirie\splat 23:09 DIED: elenmirie (Cav-Gno-Fem-Neu), 230 points, 599 turns, killed by a giant rat, while sleeping on hdf-eu 23:22 -!- raisse has joined #hardfought 23:22 -!- mode/#hardfought [+v raisse] by ChanServ 23:23 YANI for dnethack: why are there just plain priests on the Astral Plane? There should clearly be a couple hostile elder priests, because it may not be that players are surviving the endgame. :D 23:25 YASI for aosdict's YANI: failing to untrap a falling rock trap dumps all the remaining rocks at once on *you*. 23:31 DIED: Raisse (Cav-Dwa-Fem-Law), 1918 points, 5271 turns, killed by an elf zombie on hdf-eu 23:33 DIED: elenmirie (Wiz-Gno-Fem-Neu), 1885 points, 2647 turns, killed by tumbling down a flight of stairs on hdf-eu 23:42 -!- raisse has quit [Ping timeout: 255 seconds] 23:52 8[ 23:53 DIED: Kontroller (Val-Hum-Fem-Law), 2429 points, 4431 turns, petrified by a cockatrice egg, while getting stoned on hdf-eu