00:01 DIED: buffy (Cav-Dwa-Fem-Law), 1163 points, 3804 turns, killed by an Uruk-hai on altorg 00:05 -!- Grasshopper has joined #hardfought 00:05 -!- mode/#hardfought [+v Grasshopper] by ChanServ 00:07 DIED: Kontroller (Val-Hum-Fem-Law), 1793 points, 2333 turns, killed by a gray ooze on hdf-eu 00:10 !tell ais523 FIQHack commit c987c24 fixes the autopickup rules bug 00:10 Will do, FIQ! 00:16 -!- hpardis has quit [Quit: WeeChat 1.9.1] 00:19 theoretically, can you ascend 6 qualifying valkyries in a best of 13 string? chaotic+neutral+lawful * mal+fem? 00:19 best of 13 only counts ascensions I think? 00:19 it doesn't care about anything besides that 00:20 basically 00:20 Best of 13 – 10 pts – Achieved by player with most ascensions with different role/race/gender/alignment combination within 13 game window. 00:20 most ascensions within 13 games 00:20 ah 00:20 hmm but I think this only matters if you tie asc-wise 00:20 not sure though 00:25 DIED: Kontroller (Val-Hum-Fem-Law), 1567 points, 3007 turns, killed by a water moccasin on hdf-eu 00:26 -!- LarienTelrunya has quit [Quit: Page closed] 00:27 FIQ: there is nothing wrong in itself - but there's a special way that unnethack does realtime 00:28 FIQ: i think there is a upper cut on how long a turn can take 00:28 forgot the actual value 00:29 DIED: Tangles (Hea-Gno-Mal-Neu), 4547 points, 1886 turns, killed by a hobbit, while frozen by a monster's gaze on hdf-au 00:29 hmm 00:29 interesting 00:29 so that would explain why I somehow have a 3h30min unnethack asc I guess? 00:30 yeah unnethack ascs tend to be quick :) 00:30 hm do you know where the unique deaths regexes for devnull is? 00:30 no, i just know that the list is public 00:31 wooble was happy that he doesn't have to use a script he wrote 00:32 you are a guest btw 00:32 -!- Guest79705 has quit [Changing host] 00:32 -!- Guest79705 has joined #hardfought 00:32 -!- Guest79705 is now known as stenno 00:32 there 00:35 DIED: Tangles (Hea-Gno-Fem-Neu), 211 points, 230 turns, killed by a small mimic on hdf-au 00:40 -!- Webmant has quit [Ping timeout: 240 seconds] 00:46 -!- raisse\splat has joined #hardfought 00:46 -!- mode/#hardfought [+v raisse\splat] by ChanServ 00:48 DIED: buffy (Cav-Dwa-Fem-Law), 2177 points, 4735 turns, killed by a killer bee on altorg 00:50 DIED: Kontroller (Val-Hum-Fem-Law), 4796 points, 4121 turns, killed by a lizard, while frozen by a monster's gaze on hdf-eu 00:51 DIED: arckex (Pri-Hum-Fem-Neu), 5162 points, 4048 turns, killed by a dwarf on hardfought 00:55 -!- noty has quit [Quit: WeeChat 1.9.1] 01:04 DIED: Raisse (Arc-Dwa-Fem-Law), 2527 points, 2256 turns, killed by a jackal on hdf-eu 01:05 DIED: Raisse (Arc-Dwa-Fem-Law), 16 points, 55 turns, killed by a fox on hdf-eu 01:13 -!- bug_sniper has quit [Ping timeout: 248 seconds] 01:20 DIED: Rex (Val-Dwa-Fem-Law), 2345 points, 3816 turns, poisoned by a killer bee on hdf-eu 01:27 DIED: Rex (Wiz-Orc-Mal-Cha), 478 points, 1001 turns, killed by a giant bat on hdf-eu 01:31 DIED: Rex (Rog-Hum-Fem-Cha), 414 points, 506 turns, killed by a gas spore's explosion on hdf-eu 01:39 -!- raisse\splat has quit [Ping timeout: 246 seconds] 02:26 CHALLENGE COMPLETED! FIQ completed the Dig-Dug challenge. 02:31 -!- katung has quit [Quit: Leaving] 03:05 yani - blessed charging upgrades a nonmagical instrument to a magical one 03:12 CHALLENGE IGNORED! scp1014 ignored the Grue challenge. 03:12 CHALLENGE IGNORED! scp1014 ignored the Dig-Dug challenge. 03:12 CHALLENGE IGNORED! scp1014 ignored the Joust challenge. 03:12 CHALLENGE IGNORED! scp1014 ignored the Pac-Man challenge. 03:12 CHALLENGE IGNORED! scp1014 ignored the Waldo challenge. 03:12 CHALLENGE IGNORED! scp1014 ignored the ZAPM challenge. 03:51 -!- stenno has quit [Ping timeout: 268 seconds] 04:28 -!- Haudegen has quit [Remote host closed the connection] 04:37 -!- raisse\splat has joined #hardfought 04:37 -!- mode/#hardfought [+v raisse\splat] by ChanServ 05:01 DIED: Raisse (Arc-Dwa-Fem-Law), 5841 points, 6059 turns, killed by a killer bee, while praying on hdf-eu 05:04 DIED: blackshift (Val-Hum-Fem-Law), 857 points, 718 turns, killed by a kitten on hdf-eu 05:07 DIED: Mandevil (Sam-Hum-Fem-Law), 972 points, 761 turns, killed by a dart on hdf-eu 05:17 -!- raisse\splat has quit [Ping timeout: 248 seconds] 05:19 CHALLENGE ACCEPTED! bleeko accepted the ZAPM challenge. 05:21 ASCENDED: elenmirie (Pri-Elf-Fem-Cha), 990462 points, 29497 turns, ascended on hdf-eu https://eu.hardfought.org/userdata/e/elenmirie/dn36/dumplog/1510484094.dn36.txt 05:22 -!- bug_sniper has joined #hardfought 05:22 TROPHY: elenmirie just earned the Double Top 05:27 DIED: Eleven (Val-Dwa-Fem-Law), 7629 points, 11209 turns, killed by an ogre, while sleeping on hardfought 05:28 DIED: Mandevil (Sam-Hum-Fem-Law), 2108 points, 2537 turns, killed by a soldier ant on hdf-eu 05:34 [10fh] Kirk (puck) (Rog Hum Mal Cha), 38444 points, T:6471, killed by a bolt of cold 05:34 -!- ais523 has joined #hardfought 05:34 -!- StinkyGreene has quit [Ping timeout: 248 seconds] 05:36 ais523: hi 05:36 -!- Webmant has joined #hardfought 05:37 hi FIQ 05:37 ais523: Message from FIQ at 2017-11-13 03:10 EST: FIQHack commit c987c24 fixes the autopickup rules bug 05:38 currently just trying out a new desktop environment 05:38 I see 05:38 what DE? 05:40 MATE 05:40 ah 05:42 bleh, this is annoying, it has many but not all of the features I want, but seems generically buggy in other ways 05:44 ^ 05:44 more promise than payoff 05:44 just customize xfce to taste 05:45 well, I was forced into a new DE recently because Unity is no longer supported 05:45 I've been using Cinnamon, which is fine but not perfect 05:45 hm, I would think Unity -> gnome3 would be the fallback 05:46 it's got swish and whoosh 05:47 shpingrlde: gnome3 was the default replacement but it is unusably terrilbe 05:47 MATE is basically just Gnome 2. 05:47 jonadab: Message from ais523 at 2017-11-12 12:05 EST: huh, fun coincidence that you sent that then; I've been working on libuncursed2 over the past few days, mostly pre-emptive documentation as I sort out how everything works (there's not much implemented but I've got quite some way through documenting it), 24-bit and 8-bit color is already documented 05:47 part of the reason I'm on IRC right now is to check that it actually works 05:47 Although I assume it will eventually diverge. 05:47 on gnome 3 the keyboard was "sticking" and outputting letters in burst 05:47 *bursts 05:48 There's really no excuse for Gnome 3. 05:48 I might have been willing to learn it if it actually worked 05:48 but it doesn't 05:48 -!- stenno has joined #hardfought 05:48 its application matcher is even buggier than bamfdaemon, for example 05:48 -!- stenno is now known as Guest3511 05:48 Its perf issues on even moderately non-cutting-edge hardeware are out of all proportion for its actual functionality. 05:49 And its UI design is horrific. 05:49 I put up with gnome 3 for a few days, and got to like a few things about it. especially once I found out it actually *can* be customized. but if you're willing to put in the effort to customize, just use xfce tbh 05:49 And its customizability reminds me of something out of Cupertino. 05:49 ais523: Will libuncursed2 allow 8bit color on Konsole? 05:49 Considering that apparently while Konsole does support it, it can't be detected? 05:49 FIQ: why wouldn't it? 05:49 FIQ: I assume it'll allow 24-bit color on Konsole. 05:49 Ah, maybe I misremember 05:50 oh, I see, you'd have to specify an option then 05:50 nethack --interface tty=colordepth:24 05:50 Oh, that works for me. 05:50 I'm planning to have a per-account config file too for this sort of thing 05:50 what about dgl 05:50 I mean, in the absense of the ability to autodetect. 05:50 OH, hmm. 05:50 That's a good point. 05:51 FIQ: there's an API for specifying this from inside the program 05:51 although that's unsatsifactory as I don't really want to push this onto NetHack-from-inside 05:51 perhaps we could get it to parse the nethackrc somehow? 05:52 that sounds like a bad idea 05:52 yes 05:52 or perhaps dgl could allow people to update their uncursedrc 05:52 well 05:52 I'm willing to help make solutions for this at the libuncursed end 05:53 -!- Guest3511 has quit [Ping timeout: 240 seconds] 05:53 a bunch of roguelikes use something called NotEye 05:53 it also has its own config 05:53 so I guess you could do the same for uncursed 05:54 actually, the easiest fix is probably just to put a libuncursed configuration string in as one of the nethack options 05:54 why is this master mind flayer not moving 05:54 it has been sitting in the water 05:54 spamming mental static 05:54 and doing nothing else 05:54 in 3.6 05:55 seems like a pretty great strategy for it 05:55 I mean 05:55 yes 05:56 but it's probably a bug 05:59 DIED: thiandre (Mon-Hum-Fem-Cha), 33579 points, 14214 turns, killed by an owlbear on hardfought 06:00 urgh 06:00 having to do # every time 06:00 to get hover descriptions 06:00 is annoying 06:02 DIED: shadowcat (Val-Hum-Fem-Law), 693 points, 2164 turns, killed by a manes, while frozen by a monster's gaze on hardfought 06:04 I'm going back to Cinnamon I think 06:04 MATE does a lot right, but Cinnamon is a) closer to what I want, b) more customizable 06:04 -!- ais523 has quit [Quit: rebooting] 06:06 DIED: shadowcat (Val-Hum-Fem-Law), 294 points, 703 turns, killed by a coyote on hardfought 06:08 -!- ais523 has joined #hardfought 06:09 FWIW, the only part of MATE I use is the panel. 06:09 oh wow, the mere fact of installing MATE has had some positive side effects on Cinnamon 06:09 I think Cinnamon is using parts of one of MATE's themes 06:09 because I set it over in MATE and the settings are shared 06:10 Interesting. 06:10 does anyone know why 3.6 monsters seem to ignore boulders when it comes to hitting you with ranged combat? 06:12 anyway, I had a YANI that I rather like earlier today 06:12 let's hear it 06:13 it's a new item, the "thief stone" (grey stone); each thief stone is keyed to a particular location in the dungeon (normally somewhere fairly safe / suitable for a stash, occasionally a vault) 06:13 when you pick up an unIDed thief stone, it teleports a random magical (oc_magic) non-artifact item in your inventory to the keyed location and IDs itself 06:13 you can apply it, or rub it on an item, to teleport a magical non-artifact item to the keyed location 06:13 and you can drop it on a pile of items to teleport all the magical items in it to the keyed location 06:14 that's an evil patch idea 06:14 so the idea is that it gives you a 1-way method of sending things to a stash (which might not be perfectly placed, but is reasonably placed) or to transfer items between stashes 06:14 hopefully cutting down on stashing tedium 06:14 but it doesn't help you take things back out of stashes, so it doesn't give much of a strategic advantage 06:14 why only magical items? 06:15 oh, I see 06:15 and it also acts as a bit of a trap, meaning it fits better into the flavour 06:15 a banking stone 06:15 aosdict: to prevent people feeling like they have to stash all the junk in the dungeon 06:15 I feel like that should be left to the player 06:15 if an item has a magical base type it's usually at least mildly useful, meaning that players may consider not stashing it 06:16 aosdict: I don't, too many people quit NetHack due to doing something ridiculous and tedious due to falsely thinking it's necessary 06:16 you don't meet these people because they aren't in the NetHack community for obvious reasons, but there's quite a number of them 06:16 also, my larger issue with the idea 06:16 a thief stone could teleport your stuff into a DL24 vault, when you first find it 06:17 and then it's more or less lost to you unless you go looking really hard 06:17 I would assume it would be generated on the same level as its keyed location. 06:17 ??deathonastick 06:17 aosdict: oh, they always generate on the same level as the keyed location 06:17 and that shows up in the description to give unspoiled players a clue as to how they work 06:17 "thief stone (keyed to Dungeons:4)" or whatever 06:18 deathonastick[2/5]: He polypiled rocks for a year and a half, only to drink an unBUCed (cursed) potion of gain level on level one - leaving his hundreds of thousands of valuables behind. 06:18 Only when identified, I assume. 06:18 (type-identified at least) 06:18 Although type-identifying them would be trivial under NH4 rules. 06:19 jonadab: it type-IDs when it steals an item 06:19 And if you're adding a new item, even to NH3, you could make the new item follow NH4 rules for identifying itself. 06:19 Yeah. 06:19 which is likely to be the first time you pick it up 06:19 YEah. 06:19 So you kick-test it, pick it up, and it's identified. 06:19 right 06:20 I assume you get a message about your item disappearing. 06:20 yes 06:20 hmm, if people like this enough I might try to get it into 3.7 06:20 It doesn't sound unreasonable to me. 06:20 would prefer to have it tested in some form first 06:21 ugh, do I have to get NH4 4.3 out so that I can put it in 4.4? :-P 06:21 can't be tested in Fourk because magic chests would change the results of the test 06:21 DIED: shadowcat (Val-Hum-Fem-Law), 689 points, 1385 turns, killed by a manes, while frozen by a monster's gaze on hardfought 06:21 ais523: you really ought to get at least beta3 out anyway, because there are people out there still using beta2, and then they come to the channel with bug reports. 06:21 And beta2 is horrifically out of date. 06:21 jonadab: yes 06:22 if I did it, and actually did some sort of release, we would get to see what it looks like in what is basically vanilla 3.6.1 06:22 Well, you could test that the thief stone _works_ in Fourk, but yeah, it wouldn't be a good venue for testing the balance implications. 06:22 Though I'm not sure magic chests really change balance much. They're mainly a convenience feature. 06:22 (Well, the _initial magic chest contents_ are balance relevant, especially for some races and roles.) 06:23 (But that's a separate issue from the existence of the chests.) 06:23 ais523: Suppose a .des file specifies a thief stone. How does the game decide where its x,y coords are? 06:24 (For where it sends things, I mean.) 06:24 aosdict: Yes. 06:24 That should work for testing. 06:24 jonadab: I assume a random suitable location on the level, with the most obvious way to program it 06:25 "suitable" meaning, hmm, only walkable terrains... not sure if there should be other restrictions. 06:25 jonadab: I personally wait a bit to mull this over and let the idea mature a bit, but I'd be willing to program it, probably. 06:25 Well, walkable non-door terrains. 06:26 jonadab: locations like "inside a shop" would be imperfect for stashes, at least unless you killed the shk first 06:26 I do like the idea of having more gray stones, but the ones Slash'em adds are either really boring/useless in practice (whetstone) or would have balance implications I prefer not to deal with (healthstone). 06:26 corridors also aren't a great location, except for dead ends 06:26 Ah, true, maybe avoid special rooms in general. 06:27 And non-dead-end corridors, that also makes sense. 06:27 and a room in the centre of the level with lots of doors doesn't make a great stash location either, especially if it's a long way from the stairs 06:27 I see. 06:27 That's less trivial to program, but makes sense. 06:27 I guess you could make it so that thief stones had random locations and not all were great for stashing, but make them a bit more common 06:27 Idea: place a chest wherever it is keyed to. 06:27 yes, could work 06:27 And items go into that chest. 06:27 That would be neat. 06:27 what if the chest is moved? 06:27 If the chest is moved, then the items go on the floor. 06:28 oh, that would be OK I think 06:28 or it could be tied to object ID? 06:28 (And if a different container is put there, say, an icebox...) 06:28 aosdict: that'd be a real pain to program 06:28 Indeed, it would. 06:28 Especially in NH3. 06:28 migrating to a given (x, y, z) isn't too bad, migrating to a particular item is really hard 06:29 jonadab: if you have a problem with useless gray stones, then let's get rid of or buff flint stones 06:29 migrating to a given (x, y, z) then entering a container if there's one there isn't something that's currently possible in vanilla but it should be easy enough to wriet 06:29 *write 06:29 aosdict: I have _somewhat_ buffed flint in Fourk already, but yes, it likely needs more. 06:29 jonadab: incidentally, the effect of the item came first, then it took me a while to figure out the item class 06:29 If nothing else, it should generate in larger stacks. 06:29 and then I realised that "gray stone" was pretty much perfect 06:30 Yes, gray stone is a very reasonable choice for this. 06:30 Bag of Thieving would be the other sane option. 06:30 YANI: You can apply a pickaxe to yourself to break apart a loadstone in your inventory, destroying it. 06:30 I quite like thief stone. at least, I like it if we assume magic chests are off the table. :P 06:30 yes, it doesn't play well with magic chests 06:30 It's partly redundant with magic chests. 06:31 aosdict: rub the pickaxe on the loadstone, surely? 06:31 They make each other less compelling. 06:31 hmm, I wonder what happens if you rub a loadstone on a cursed touchstone 06:31 YASI: rubbing anything iron on a loadstone breaks the iron item. 06:31 YASillierI: rubbing anything iron on a loadstone magnetises it, causing it to become much heavier and impossible to drop 06:32 Oh, ouch. 06:32 game physics: magnetizing something gives it more mass 06:32 THat's pun physics. 06:32 yes, pun physics 06:34 * aosdict starts a devnull tourist, kitten promptly dies to falling rock trap 06:34 I am so tempted to remove those things from dlvl 1 06:34 unrelatedly: is the existence of clumsy kicking serving any useful purpose? 06:34 how annoyed would people be if I gave them a minimum generation depth of 2 or 3? 06:35 You know, one of the changes Fourk makes that no player has ever complained about, is removing falling rock traps from the first couple of dungeon levels. 06:35 3 seems good 06:35 And it was a _early_ change, too. 06:35 Like, before there was a public server, I think, I had already done that. 06:35 shpingrlde: there are some very fun bugs with it, but I doubt that's intentional; I suspect the original aim was either for flavour, or just to make sure that kicking was generally a bad idea compared to attacking normally 06:37 ais523: there are also arrow traps, dart traps, magic traps, pits, which can also kill starting pets 06:37 here's some boots for kicking, they make kicking cool! unless you have equipment 06:37 aosdict: Those traps are far less _frequent_ early pet killers, though. 06:37 and boulder traps can also generate at DL 2+, well within the range of killing a pet 06:37 aosdict: yes, but falling rock traps are by far the most common cause of that 06:37 these are balanced for player damage, not pet 06:38 also, after the first room, the pet is generally behind you 06:38 so normally it's the player who encounters the trap first 06:38 the very first room of D:1 is an exception here, which is why you get so many reports of pets instantly dying 06:38 Do pets learn about traps if they see you trigger them? 06:38 jonadab: pets are aware of a trap if you're aware of the trap 06:38 Ah. 06:38 Interesting. 06:40 in this case, my pet and I were walking across the 5th room or so and it stepped on a rock trap on a space I hadn't visited. 06:43 -!- spontiff has joined #hardfought 06:43 the aim isn't to give pets perfect early safety 06:43 just to cut down on the number of ridiculous starts 06:44 Right. 06:44 Also, it's not a bad thing if going deeper into the dungeon introduces new dangers. 06:45 hmm, remember that question a while back about what items you could give your pets? I'm imagining putting a hard hat on your pet cat 06:45 Heh. 06:46 ever tried to put a hat on a pet? they'll just shake it off 06:46 I'd imagine it'd depend on the pet 06:47 I mean IRL 06:47 so do I 06:48 oh lovely, the magic helm in this armor shop was opposite alignment 06:49 hey Boyabai, if you can help me get this helm off, I'll buy your dunce cap and wear that instead 06:49 that'll be useful for Astral then 06:49 assuming you can afford to buy it 06:49 if not you could be in trouble 06:50 am tourist, have money 06:50 also have 18 Cha 06:51 aosdict: People with little foofy dogs dress them up. 06:51 But yeah, probably not so easy with a cat. 06:52 well, I think the dogs in nethack might be *slightly* more hardened killers than little foofy dogs 06:52 especially since the game calls it "little dog" and not "puppy" 06:52 Yes, true. 06:52 I changed that to puppy in Fourk. 06:52 For symetry with kitten. 06:53 jonadab: thus breaking a tradition that's existed ever since the start of Hack? 06:53 CHALLENGE ACCEPTED! Delraven accepted the Pac-Man challenge. 06:54 it'd make more sense to change "kitten", but bloodthirsty killer kittens are hilarious 06:58 DIED: eitbo (Wiz-Elf-Mal-Cha), 3394 points, 4313 turns, killed by an orcish arrow on hardfought 06:58 I think "puppy" -> "dog" -> "large dog" makes significantly more sense than "little dog" -> "dog" -> "large dog" 06:59 Chihuahuas don't grow up into dobermans. 07:00 One back-burner project in dnh is to make the uppermost dungeon levels more distinct from lower ones, in the form of 'errosion', the idea being the upper dungeon levels are more exposed to the elements than the lower ones are. 07:00 Which is to say: 07:00 You should make rock traps on shallow levels come 'pre-disarmed', 07:01 Oh, interesting. 07:01 either just generate a pile of rocks, or generate a pile of rocks with a non-functional trap that gives a flavor message. 07:01 more exposed to the elements... also more exposed to hapless adventurers 07:01 you could just use the existing message for a rock trap not functioning 07:01 Or a pre-identified trap with a pile of rocks? (Brogue does pre-identified traps on very early levels, since 1.7.4 IIRC.) 07:01 it could also be a bit more "picked-over" - no lamps or wands or whatn... yeh, what aos said 07:01 aosdict: well according to the typical NetHack plotline, other people have been seeking the Amulet 07:01 so they've probably vandalised the shallow levels already 07:02 That makes sense. 07:02 you could possibly avoid the GwtWoD problems by making monsters on the first few levels generate with 0-charge wands 07:02 because they've already used them all up on previous adventurers 07:02 but! for total flavor sense, there should also be a lot of detritus of dead starting adventurers too, but it doesn't make that much sense to add them 07:02 (Currently, the only thing along these lines in dnh is the dilapitated armory/barracks transition) 07:03 I like the idea of including lots of used-up items, too. 07:03 aosdict: this reminds me of a scumming technique found in AceHack: entering multiplayer mode, inviting a lot of new players into your dungeon, and having them suicide so that you can loot their starting inventory 07:03 For that matter, YANI: you can #untrap falling rock traps, which basically triggers the trap on that space until there are no more rocks. 07:03 Chris_ANG: there was a Dudley's Dungeon comic with a showjunk option 07:03 This can be used to kill stuff 07:04 which added a really large number of bits of broken glass and the like 07:04 don't untrap your pet from a falling rock trap 07:04 aosdict: you can do that with dart traps and the like already, does it not work on rock traps? 07:05 it does not 07:05 That's a good room YANI, actually. Fake bones pile, containing damaged starting equipment from some role. 07:05 but instead of getting a safe pile of rocks deposited on the space 07:05 Chris_ANG: there's one of those on the Rogue level 07:05 you actually repeatedly trigger the trap 07:05 actually, it'd make some sort of sense if falling rock traps only worked once 07:06 and were called something like "unstable ceiling" 07:06 dumping all the remaining rocks on whatever was on the space 07:06 ais523: I think Chris_ANG was going for something much more accessible to starting players 07:06 also, nothing in the Rogue bone pile is any good, except the food 07:06 maybe later in the game (e.g. Gehennom), the trap drops multiple boulders and so blocks the corridor unless you can dig through 07:06 aosdict: I think that's intentional 07:07 True re rogue level.... more fake bones files earlier would make that one less of an oddity, though. 07:07 having falling rock traps scale as the game progresses is a good idea 07:08 heck, doing it to other traps too 07:08 In dnh a player might possibly have a use for the rogue level plate mail, though I don't think anyone's ever used it :/ 07:09 YANI: pit damage increases rather severely towards the late game. 07:09 YASI: bottomless pit 07:09 Deeper pits, designed by demonsto hurt and kill. 07:10 aosdict: YANI: deeper into the dungeon, rust traps use acid, so they can also cause corrosion and acid damage. 07:15 I like that rust trap yani. Makes them a bit more relavant late-game. 07:15 -!- HTTPS has quit [Remote host closed the connection] 07:15 If #untrapped they could also give you potions of acid. 07:15 (useful for variants with acid/gem alchemy) 07:16 Would it be better just to make a different acid trap? 07:16 Probably. 07:19 DIED: jmcunx (Ran-Orc-Fem-Cha), 443 points, 1236 turns, killed by a water moccasin on hardfought 07:19 -!- callforjudgement has joined #hardfought 07:19 -!- ais523 has quit [Disconnected by services] 07:19 -!- callforjudgement is now known as ais523 07:19 hmm, this PDF could really do with a better stylesheet 07:19 -!- HTTPS has quit [Remote host closed the connection] 07:22 Hm. D&D does a lot with monster lairs, while nethack only has a few (l halls, a nests, c nests, and bee hives?) 07:22 Should try to create more nest types. 07:22 (Other variants have (ancient) dragon lairs, right?) 07:22 Fourk's dragon halls. 07:23 I think that monster lairs should perhaps not be filled wall-to-wall with that kind of monster. 07:23 and dork's flagon halls! 07:23 Chris_ANG: also throne rooms 07:23 Also, I guess dilapitated armories are Rust monster/brown pudding lairs 07:23 and treasure zoos (maybe) 07:24 Ah, right re throne rooms. 07:24 "abandoned armory" might be a better name for that 07:24 dilapidated. 07:24 DIED: Tangles (Hea-Gno-Mal-Neu), 7109 points, 8527 turns, killed by a chameleon imitating a soldier ant on hdf-au 07:24 (dnh even has race-specific thone rooms) 07:24 I can probably spell abandoned better than dilapidated, at least. 07:25 I've always wondered whether the misspelling or the mispronunciation came first :D 07:26 they're popular though 07:26 for that word 07:26 DIED: eitbo (Wiz-Elf-Mal-Cha), 63 points, 90 turns, killed by an electric shock on hardfought 07:26 and they support each other! 07:27 DIED: elenmirie (Wiz-Gno-Fem-Neu), 4763 points, 9840 turns, killed by a giant bat on hdf-eu 07:27 ais523: would, eventually, a role + race + "special" (polymorph, lycantrophy, zombie, whatever) system be a good idea you think? 07:27 i.e. have monsters have 3 permonsts 07:27 one for "role" (the base type) 07:27 one for race 07:27 and one for potential special cases/polyform 07:27 But: YANI: Rat nest: occurs high up in the dungeon. Contains a few giant rats, maybe some damaged (negatively enchanted?) armor, and some partially eaten comestibles. 07:28 and quicksand? 07:29 FIQ: role, race, temporary race? 07:29 I think that's plausible 07:30 YANI: jackal kill: a few jackals around a fresh corpse (though unless the character finds it quickly, won't be fresh anymore when they get there) 07:30 Has some probability of being a fake bones file, in which case the grave will report that the 'player' was killed by a jackal. 07:31 FIQ: I want to be a zombie werewolf polyed ninja pirate robot! 07:31 CHALLENGE COMPLETED! wooble completed the Joust challenge. 07:31 aosdict: heh 07:31 how can I do all that if it's only stored in one place? 07:32 Clearly it should use a linked list. 07:32 my plan was to have a 3rd permonst when *not* considering polyform 07:32 so role + race + "special" + polyform 07:32 "special" being were, lich, zombie, vampire 07:32 which can't be combined 07:33 YASI: scroll of destroy amour, cancels all incubi and succubi on the current level 07:34 role, race, template? 07:34 YASI: reading a scroll while hallucinating does some random scroll-like effect, one possibility is destroy amour 07:34 template? 07:35 D&D term. 07:35 but what does it mean 07:35 'Zombie' is an example of a template. 07:35 in this context 07:35 ah 07:36 this was to be part of my "race-ish" monster restructure 07:36 where I wanted to remove the static assignments to monsters like gnome lords, dwarf king, etc 07:36 and make them possible to combine arbitrarily 07:37 kinda like how players work atm, but going further 07:37 -!- stenno has joined #hardfought 07:37 -!- stenno is now known as Guest3724 07:37 so a lategame possibility would be e.g. mage + elf + lich 07:38 yeah, sounds like a template :D 07:38 and early you would find stuff like kobold + fighter 07:39 ghost, half-dragon, vampire, quarter-vampire, werefoo, lich, gigantosized, lord, fencing master, sky ace, froggified, frogtaur, possessed by the spirit of christmas past, possessed by a demon. 07:39 etc. 07:39 ^ most of those are in D&D 3.5 07:39 okay now, let's get you back in slex land 07:39 it's the kitchen sink edition 07:39 it was part of this thing I made a while back 07:39 http://sprunge.us/NTdh 07:40 "a while back" being 1 and a half years ago at this point :P 07:41 shpingrlde: suggest that to LarienTelrunya 07:42 -!- Guest3724 has quit [Ping timeout: 248 seconds] 07:42 Sigh. Seriously, how do shops work -_- 07:43 magic 07:43 -!- HTTPS has quit [Remote host closed the connection] 07:43 create a shop with a locked door 07:43 and it will automatically get an engraving, "Closed for inventory" 07:44 Yes, mine get that engraving on the same square as the door. 07:44 lol 07:44 Because it isn't able to recognize inside the shop vs outside, 07:44 despite the shopkeeper greeting me whenever I enter his shop. 07:46 When I stuck that shopkeeper back in Orctown, he became closed for inventory as an unintentional side effect 07:46 DIED: spontiff (Val-Dwa-Fem-Law), 47183 points, 26972 turns, petrified by a cockatrice, while getting stoned on hdf-eu 07:46 this is so hilarious that I left it in 07:46 it only makes sense :-) 07:47 I would like to know how many orcs it would actually take to defeat minetown 07:47 about 30 of them 07:47 is there an AI deathmatch mode like in DCSS? 07:47 no 07:47 shpingrlde: monster vs. monster combat doesn't actually work in vanilla 07:47 shopkeepers would probably take out 20 orcs each 07:47 it's faked by giving monsters passives that damage other monsters that attack them 07:47 ais523: at least in 3.6.1 monster learned how to do ranged 07:47 oh, that's nice 07:48 it's not using the grunt patch though 07:48 (I don't blame them, it has several severa bugs) 07:48 somehow I'm not surprised 07:48 that thing caused so much trouble 07:48 but it means less functionality 07:48 no mvm casting 07:48 just weapons and dragonbreath 07:48 and only for pet involvement IIRC, not conflict 07:52 -!- ais523 has quit [Quit: quit] 07:53 DIED: scp1014 (Arc-Dwa-Fem-Law), 2338 points, 310 turns, fell into a pit on hdf-eu 07:54 shpingrlde: YANI: stick some orc corpses in orctown too, after all they couldn't have conquered it without some losses like you said 07:55 -!- raisse\splat has joined #hardfought 07:55 -!- mode/#hardfought [+v raisse\splat] by ChanServ 07:56 [10fh] Satoshi VII (puck) (Sam Hum Mal Law) killed the ghost of Satoshi IV, the former Ronin, on T:2775 07:57 DIED: scp1014 (Arc-Dwa-Mal-Law), 232 points, 476 turns, fell into a pit on hdf-eu 07:58 DIED: scp1014 (Arc-Dwa-Mal-Law), 100 points, 29 turns, killed by a magic missile on hdf-eu 08:00 DIED: scp1014 (Arc-Dwa-Mal-Law), 100 points, 70 turns, killed by a wand on hdf-eu 08:02 DIED: bugsniper (Arc-Hum-Mal-Neu), 152 points, 194 turns, killed by kicking something weird on hardfought 08:04 DIED: Raisse (Arc-Dwa-Fem-Law), 2070 points, 4033 turns, killed by a rothe on hdf-eu 08:06 does the d8 of extra damage only apply to jabberwocks, or to all? http://i.imgur.com/GGWCsnj.png 08:12 DIED: scp1014 (Arc-Dwa-Mal-Law), 454 points, 1955 turns, killed by a homunculus, while sleeping on hdf-eu 08:13 DIED: scp1014 (Arc-Dwa-Mal-Law), 204 points, 43 turns, killed by a kitten on hdf-eu 08:13 DIED: scp1014 (Arc-Dwa-Mal-Law), 466 points, 76 turns, killed by an imp, while praying on hdf-eu 08:14 DIED: Delraven (Bar-Hum-Mal-Neu), 8627 points, 5365 turns, killed by a hallucinogen-distorted chameleon imitating a queen bee, while paralyzed by a monster on hardfought 08:15 DIED: scp1014 (Arc-Dwa-Mal-Law), 550 points, 84 turns, killed by a giant rat on hdf-eu 08:17 DIED: scp1014 (Arc-Dwa-Mal-Law), 4427 points, 187 turns, killed by a zruty on hdf-eu 08:18 DIED: scp1014 (Arc-Dwa-Mal-Law), 908 points, 128 turns, killed by a troll on hdf-eu 08:19 DIED: scp1014 (Arc-Dwa-Mal-Law), 370 points, 56 turns, killed by a paper golem, while praying on hdf-eu 08:19 DIED: scp1014 (Arc-Dwa-Mal-Law), 500 points, 68 turns, killed by an Uruk-hai on hdf-eu 08:20 DIED: scp1014 (Arc-Dwa-Mal-Law), 450 points, 82 turns, killed by a bat on hdf-eu 08:20 DIED: scp1014 (Arc-Dwa-Mal-Law), 4 points, 18 turns, killed by a falling rock on hdf-eu 08:21 DIED: spontiff (Val-Dwa-Fem-Law), 1771 points, 4307 turns, killed by a black unicorn on hdf-eu 08:22 [114k] Arkanoid (arkanoid) (Pri Hum Mal Neu), 10872 points, T:2521, killed by a leocrotta 08:30 -!- hf_guest_67152 has joined #hardfought 08:35 pretty sure vorpal blade instakills jabberwocks anyway 08:38 -!- stenno has joined #hardfought 08:38 -!- stenno is now known as Guest69381 08:43 -!- Guest69381 has quit [Ping timeout: 258 seconds] 08:49 -!- raisse\splat has quit [Ping timeout: 240 seconds] 08:50 -!- raisse\splat has joined #hardfought 08:50 -!- mode/#hardfought [+v raisse\splat] by ChanServ 08:59 DIED: spontiff (Val-Dwa-Fem-Law), 2211 points, 5067 turns, killed by a water moccasin on hdf-eu 09:01 -!- Grasshopper has quit [Read error: Connection reset by peer] 09:02 -!- HTTPS has quit [] 09:05 -!- hf_guest_67152 has quit [Quit: *poof*] 09:09 -!- raisse\splat has quit [Ping timeout: 240 seconds] 09:09 -!- raisse has joined #hardfought 09:09 -!- mode/#hardfought [+v raisse] by ChanServ 09:10 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 09:14 DIED: spontiff (Val-Dwa-Fem-Law), 206 points, 1686 turns, killed by an elven dagger on hdf-eu 09:14 -!- Grasshopper has joined #hardfought 09:14 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:15 ASCENDED: Grasshopper (Val-Dwa-Fem-Law), 2883330 points, 55688 turns, ascended on hdf-au https://au.hardfought.org/userdata/G/Grasshopper/dn36/dumplog/1510099484.dn36.txt 09:16 TROPHY: Grasshopper just earned the Birdie (with bells on!) and Birdie 09:16 woohoo 09:18 -!- raisse is now known as raisse\splat 09:18 congrats 09:19 CHALLENGE COMPLETED! Luna completed the ZAPM challenge. 09:19 ZAPM: Luna the Programmer Activated the Bizarro Orgasmatron in Robot Town at depth 8. [41875 points] 09:28 -!- Grassy has joined #hardfought 09:28 -!- mode/#hardfought [+v Grassy] by ChanServ 09:29 -!- Grasshopper has quit [Ping timeout: 240 seconds] 09:29 -!- raisse\splat has quit [Ping timeout: 248 seconds] 09:52 -!- Grassy has quit [Remote host closed the connection] 09:55 CHALLENGE ACCEPTED! Grasshopper accepted the Pool challenge. 09:55 -!- Grassy has joined #hardfought 09:55 -!- mode/#hardfought [+v Grassy] by ChanServ 09:56 -!- Grassy has quit [Remote host closed the connection] 09:56 -!- Haudegen has quit [Read error: Connection reset by peer] 09:56 -!- Grassy has joined #hardfought 09:56 -!- mode/#hardfought [+v Grassy] by ChanServ 09:58 -!- dave__ has joined #hardfought 10:07 [13dnh] porkman (Pri Inc Fem Cha) wished for "blessed fireproof greased +3 gauntlets of spell power", on T:55680 10:07 -!- joemaro has quit [Ping timeout: 240 seconds] 10:09 oooh congrats Grassy! 10:10 on the AU server too :P 10:10 maybe I'll find some grave of a valkyrie named Grasshopper now! 10:12 ASCENDED: wooble (Wiz-Gno-Fem-Cha), 699578 points, 26838 turns, ascended on hardfought https://www.hardfought.org/userdata/w/wooble/dn36/dumplog/1510150761.dn36.txt 10:13 wooo wooble! 10:13 -!- mcnick has joined #hardfought 10:13 TROPHY: 💩 now holds the Best In Show 10:13 TROPHY: wooble now holds the Lowest Scored Ascension 10:13 TROPHY: wooble just earned the Dilithium Star 10:13 DIED: jmcunx (Hea-Gno-Fem-Neu), 457 points, 898 turns, eaten by a Grue on hardfought 10:13 -!- aoei\splat has joined #hardfought 10:13 i love it that my irc client displays the poo symbol correctly 10:14 whatups 10:14 o/ 10:14 -!- ais523 has joined #hardfought 10:15 CHALLENGE COMPLETED! Grasshopper completed the Pool challenge. 10:15 -!- noty has joined #hardfought 10:17 aoei\splat how goes the re-integration into nethack? ;) 10:17 well so far I only died a few times 10:17 so I guess it's going alright 10:17 :) 10:19 how's your stuff going 10:19 It menaces with spikes. 10:21 ZAPM: bleeko the Web Designer Killed by a pink horror in the space base at depth 9. [11985 points] 10:22 DIED: jmcunx (Wiz-Elf-Fem-Cha), 251 points, 806 turns, killed by a coyote on hardfought 10:25 DIED: davez (Wiz-Elf-Mal-Cha), 1974 points, 3056 turns, killed by a bat on hdf-eu 10:26 -!- joemaro has quit [Read error: Connection timed out] 10:26 aoei\splat: its going ok i think 10:26 semi promising game atm 10:27 I robbed a jewellery store for massive gains but now I wasted a lot of resources trying to convert an altar and getting -3 luck points for my efforts 10:28 YASI: hallutiles. Alternate tiles that get substituted in for the regular ones when you are hallucinating. 10:29 now I feel like a total idiot :( 10:29 * aoei\splat abuses his wisdom 10:30 * aosdict reaches monkeytown 10:31 do luck timeouts still work the same in 3.6.0? 10:31 if so I should now have -2 luck, which is less bad than -3 luck 10:32 coaligned though so that's nice 10:38 -!- ais523 has quit [Remote host closed the connection] 10:38 -!- hpardis has joined #hardfought 10:39 -!- stenno has joined #hardfought 10:39 -!- ais523 has joined #hardfought 10:39 -!- stenno is now known as Guest33294 10:43 DIED: spontiff (Hea-Gno-Mal-Neu), 250 points, 6023 turns, killed by a grid bug on hdf-eu 10:43 -!- Guest33294 has quit [Ping timeout: 240 seconds] 10:46 hey, actual bones 10:46 I think my priest game was entirely bonesless 10:46 woop woop, first shk kill 10:46 nice, arc bones 10:47 I'm on fire 10:47 thanks Entitas! 10:49 -!- joemaro has quit [Read error: Connection timed out] 10:50 -!- joemaro has quit [Read error: No route to host] 10:52 -!- stennowork has quit [Quit: Leaving] 10:55 * Grassy appears with fire extinguisher and hoses aoeisplat down 10:55 [13dnh] porkman (Pri Inc Fem Cha) destroyed Vlad the Impaler, on T:59466 10:56 DIED: Eleven (Arc-Gno-Fem-Neu), 649 points, 9741 turns, killed by a hobbit on hardfought 10:59 -!- Grasshopper has joined #hardfought 10:59 -!- mode/#hardfought [+v Grasshopper] by ChanServ 11:00 -!- Grassy has quit [Ping timeout: 248 seconds] 11:01 -!- raisse\splat has joined #hardfought 11:01 -!- mode/#hardfought [+v raisse\splat] by ChanServ 11:04 DIED: Kontroller (Val-Hum-Fem-Law), 2384 points, 3803 turns, killed by a jaguar on hdf-eu 11:06 DIED: shadowcat (Val-Hum-Fem-Law), 395 points, 841 turns, killed by a gnome zombie on hardfought 11:07 -!- ais523 has quit [Quit: quit] 11:07 -!- stenno_ has joined #hardfought 11:07 DIED: spontiff (Val-Dwa-Fem-Law), 514 points, 2354 turns, killed by a fox on hdf-eu 11:09 [06nh4] Nobbs (Wiz Elf Mal Cha), 53536 points, T:15161, killed by a soldier ant 11:13 DIED: shadowcat (Val-Hum-Fem-Law), 819 points, 1088 turns, killed by a giant bat on hardfought 11:14 -!- joemaro has quit [Read error: Connection reset by peer] 11:26 DIED: eitbo (Wiz-Elf-Mal-Cha), 3097 points, 3352 turns, killed by a giant spider on hardfought 11:28 DIED: aoei (Wiz-Elf-Fem-Cha), 6256 points, 1963 turns, killed by a hallucinogen-distorted jaguar on hdf-eu 11:28 YANI: one possible prayer boon is that if you have more than a certain number/total difficulty/whatever of hostile monsters in your vicinity, your god will teleport you horizontally, or lift you one level up a la cursed gain level if on a no-teleport level. 11:28 -!- raisse\splat has quit [Ping timeout: 248 seconds] 11:31 DIED: davez (Mon-Hum-Mal-Cha), 10128 points, 5892 turns, killed by a rothe on hdf-eu 11:31 DIED: shadowcat (Val-Hum-Fem-Law), 2159 points, 2509 turns, killed by a hill orc on hardfought 11:33 -!- joemaro has quit [Ping timeout: 268 seconds] 11:38 ASCENDED: firemonkey (Sam-Hum-Mal-Law), 2197986 points, 26684 turns, ascended on hardfought https://www.hardfought.org/userdata/f/firemonkey/dn36/dumplog/1510233457.dn36.txt 11:38 -!- katung has joined #hardfought 11:39 -!- mcnick has quit [Ping timeout: 258 seconds] 11:39 TROPHY: firemonkey now holds the Highest Scored Samurai 11:41 nice! 11:43 grats firemonkey\splat! 11:44 thanks ! 11:44 again for restoring the game! 11:44 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha) wished for "blessed greased +2 silver dragon scale mail", on T:13244 11:46 DIED: davez (Wiz-Elf-Mal-Cha), 2399 points, 1832 turns, killed by a soldier ant on hdf-eu 11:47 -!- joemaro has quit [Ping timeout: 250 seconds] 11:48 [06nh4] Nobbs (Wiz Elf Mal Cha), 25413 points, T:1087, killed by a gnome king 11:49 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha), 64491 points, T:13390, killed by a soldier ant 11:51 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha), 12498 points, T:482, killed by a small mimic 11:52 welcome! 11:52 DIED: eitbo (Wiz-Elf-Mal-Cha), 2093 points, 2589 turns, killed by a giant ant on hardfought 11:56 -!- raisse\splat has joined #hardfought 11:56 -!- mode/#hardfought [+v raisse\splat] by ChanServ 12:00 -!- bouquet has joined #hardfought 12:03 DIED: Raisse (Arc-Dwa-Fem-Law), 8508 points, 6961 turns, killed by a water elemental on hdf-eu 12:05 [06nh4] Nobbs (Wiz Elf Mal Cha), 9572 points, T:1020, killed by a Mr. Adjama, the shopkeeper 12:05 a Mr. Adjama 12:06 that's as strange a bug as "You finish eating the the Wizard of Yendor's corpse" 12:06 raisse\splat: Message from aosdict at 2017-11-12 17:21 EST: Poes managed to get in a bones kill for you 12:06 lol 12:06 awesome 12:06 who did it kill? 12:06 someone else on teamsplat, forgot who :P 12:06 aoei\splat maybe 12:07 not me 12:07 [06nh4] Nobbs (Wiz Elf Mal Cha), 7982 points, T:167, killed by an electric shock 12:07 raisse\splat, that was me xD 12:07 "friendly fire" 12:08 CHALLENGE ACCEPTED! jmcunx accepted the Pac-Man challenge. 12:13 DIED: Raisse (Arc-Dwa-Fem-Law), 534 points, 172 turns, killed by a fox on hdf-eu 12:15 DIED: spontiff (Val-Dwa-Fem-Law), 605 points, 3368 turns, killed by an exploding crystal ball on hdf-eu 12:19 DIED: aoei (Wiz-Elf-Fem-Cha), 4865 points, 2415 turns, killed by an arrow on hdf-eu 12:22 [06nh4] Nobbs (Wiz Elf Mal Cha), 35452 points, T:1976, quit 12:23 [06nh4] Nobbs (Wiz Elf Mal Cha), 8976 points, T:131, quit 12:24 -!- tacco\unfoog has joined #hardfought 12:26 DIED: Raisse (Arc-Dwa-Fem-Law), 1097 points, 1661 turns, killed by a kitten on hdf-eu 12:26 DIED: jmcunx (Sam-Hum-Mal-Law), 747 points, 3091 turns, killed by a rabid rat on hardfought 12:29 DIED: davez (Pri-Hum-Mal-Cha), 5337 points, 4023 turns, killed by a hell hound on hdf-eu 12:34 -!- Grassy has joined #hardfought 12:34 -!- mode/#hardfought [+v Grassy] by ChanServ 12:36 -!- Grasshopper has quit [Ping timeout: 248 seconds] 12:41 DIED: davez (Pri-Hum-Mal-Cha), 2010 points, 1692 turns, killed by a killer bee on hdf-eu 12:41 -!- raisse has joined #hardfought 12:41 -!- mode/#hardfought [+v raisse] by ChanServ 12:42 -!- raisse\splat is now known as Guest70772 12:43 -!- Grassy has quit [Remote host closed the connection] 12:44 -!- Grassy has joined #hardfought 12:44 -!- mode/#hardfought [+v Grassy] by ChanServ 12:44 -!- Guest70772 has quit [Ping timeout: 240 seconds] 12:46 -!- Grassy has quit [Remote host closed the connection] 12:47 -!- Webmant7 has joined #hardfought 12:48 -!- Grasshopper has joined #hardfought 12:48 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:51 -!- Grasshopper has quit [Remote host closed the connection] 12:52 DIED: tacco (Ran-Elf-Fem-Cha), 1738 points, 2174 turns, killed by a gold golem on hdf-eu 12:55 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 12:56 DIED: spontiff (Val-Dwa-Fem-Law), 437 points, 2432 turns, killed by a kitten on hdf-eu 12:58 QUIT: davez (Wiz-Elf-Mal-Cha), 2079 points, 1799 turns, quit on hdf-eu 13:01 DIED: eitbo (Wiz-Elf-Mal-Cha), 456 points, 700 turns, killed by a gnome on hardfought 13:06 -!- Porkman has quit [Ping timeout: 248 seconds] 13:07 -!- spontiff has joined #hardfought 13:08 -!- Porkman has joined #hardfought 13:17 -!- StinkyGreene has joined #hardfought 13:20 DIED: FIQ (Wiz-Gno-Mal-Neu), 1134154 points, 78316 turns, petrified by a cockatrice corpse on hdf-eu 13:21 TROPHY: FIQ now holds the "Who Wants to be a Killionaire?" 13:22 DIED: Luna (Wiz-Elf-Fem-Cha), 655 points, 2157 turns, killed by a dwarf on hdf-eu 13:22 CHALLENGE COMPLETED! noims completed the Waldo challenge. 13:26 DIED: Raisse (Arc-Dwa-Fem-Law), 1649 points, 1444 turns, killed by an iguana, while frozen by a monster's gaze on hdf-eu 13:31 -!- raisse has quit [Ping timeout: 240 seconds] 13:33 ASCENDED: Entitas (Bar-Orc-Mal-Cha), 1960794 points, 36642 turns, ascended on hardfought https://www.hardfought.org/userdata/E/Entitas/dn36/dumplog/1510493552.dn36.txt 13:33 [06nh4] Nobbs (Wiz Elf Mal Cha), 1536 points, T:5, escaped 13:34 -!- Jendic has joined #hardfought 13:34 TROPHY: Entitas now holds the Highest Scored Barbarian 13:34 [06nh4] Nobbs (Wiz Elf Mal Cha), 7633 points, T:9, escaped 13:41 DIED: spontiff (Val-Dwa-Fem-Law), 2506 points, 4240 turns, zapped herself with a wand on hdf-eu 13:41 DIED: jmcunx (Sam-Hum-Mal-Law), 4129 points, 4538 turns, killed by a leocrotta on hardfought 13:41 [06nh4] Nobbs (Wiz Elf Mal Cha), 27116 points, T:635, quit 13:52 DIED: elenmirie (Wiz-Gno-Fem-Neu), 1966 points, 3972 turns, killed by a brown mold on hdf-eu 13:52 -!- StatueSurfer has joined #hardfought 13:54 -!- bouquet has quit [Ping timeout: 240 seconds] 13:56 DIED: elenmirie (Wiz-Gno-Fem-Neu), 582 points, 960 turns, killed by a hobgoblin on hdf-eu 13:57 DIED: elenmirie (Wiz-Gno-Fem-Neu), 116 points, 291 turns, killed by a fox on hdf-eu 14:01 DIED: davez (Val-Hum-Fem-Neu), 2142 points, 2253 turns, killed by a dwarf on hdf-eu 14:07 -!- bouquet has joined #hardfought 14:07 -!- Webmant has quit [Ping timeout: 268 seconds] 14:08 CHALLENGE COMPLETED! Jendic completed the Pac-Man challenge. 14:16 DIED: Eleven (Bar-Orc-Fem-Cha), 248 points, 783 turns, killed by a sewer rat on hardfought 14:21 -!- Webmant7 has quit [Ping timeout: 240 seconds] 14:24 !tell K2 I pushed another dnethack fix earlier today. 14:24 Will do, Chris_ANG! 14:30 haha, 2 trap doors next to each other, that between them have eaten the entire army of the Mines 14:36 -!- bleeko has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 14:43 it's that time again--one scroll of genocide, should I blast L or h first? decisions, decisions... 14:44 !rng L h 14:44 aosdict: L 14:44 -!- bouquet has quit [Ping timeout: 250 seconds] 14:46 sayonara, Team L! 14:46 -!- Porkman has quit [Remote host closed the connection] 14:46 -!- Porkman has joined #hardfought 14:47 ZAPM: bleeko the Web Designer Killed by a radscorpion in the sewer at depth 9. [10073 points] 14:52 DIED: davez (Mon-Hum-Mal-Cha), 3224 points, 2650 turns, killed by a dwarf on hdf-eu 15:04 DIED: davez (Mon-Hum-Mal-Cha), 2212 points, 1232 turns, killed by a wand on hdf-eu 15:04 -!- dave__ has quit [Quit: leaving] 15:05 -!- Jendic has quit [Quit: *poof*] 15:21 -!- shpingrlde has joined #hardfought 15:25 -!- Announcy has quit [Ping timeout: 268 seconds] 15:26 -!- aoei\splat has quit [Quit: Leaving] 15:29 -!- Webmant has joined #hardfought 15:34 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 15:35 DIED: spontiff (Val-Dwa-Fem-Law), 688 points, 3539 turns, killed by a giant spider on hdf-eu 15:38 DIED: zaga (Val-Hum-Fem-Neu), 3806 points, 3542 turns, killed by a hallucinogen-distorted killer bee, while fumbling on hardfought 15:40 [13dnh] porkman (Pri Inc Fem Cha) killed the Wizard of Yendor, on T:61805 15:40 DIED: zaga (Val-Hum-Fem-Neu), 35 points, 48 turns, killed by a water moccasin on hardfought 15:40 -!- StatueSurfer has quit [Quit: Page closed] 15:46 DIED: zaga (Val-Hum-Fem-Neu), 538 points, 963 turns, killed by a dwarf on hardfought 15:50 [13dnh] porkman (Pri Inc Fem Cha) performed the invocation, on T:62672 15:51 lol 15:51 the third spellbook of secrets is in there 15:54 -!- Tariru has quit [Quit: Leaving] 15:57 DIED: jmcunx (Rog-Hum-Mal-Cha), 179 points, 1139 turns, eaten by a Grue on hardfought 16:05 DIED: 1dc (Val-Hum-Fem-Law), 3970 points, 3267 turns, killed by a salamander on hardfought 16:08 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 16:09 [13dnh] porkman (Pri Inc Fem Cha) killed the elder priestess of Moloch, on T:63115 16:13 Why can the NetHack character identify ruby rings and potions, emerald rings and potions, and so on, and yet not recognize an emerald? 16:13 -!- greqrg has joined #hardfought 16:13 DIED: zaga (Val-Dwa-Fem-Law), 2621 points, 3640 turns, killed by a fog cloud, while frozen by a monster's gaze on hardfought 16:22 -!- shpingrlde has joined #hardfought 16:27 dear goddess. How many corpses is it going to take to placate your rnz()-driven prayer timeout, The Lady? 16:29 DIED: jmcunx (Bar-Hum-Fem-Cha), 779 points, 2644 turns, killed by a little dog, while fainted from lack of food on hardfought 16:33 aosdict: Well, we're assuming there aren't worthless-cut-glass rings and potions. 16:33 Though Fourk has dime store rings, in bleeding-edge. 16:40 jonadab: ah, so it could be the character saying "Hmm, what a pretty green stone in this ring, I bet it's an emerald"? 16:41 DIED: Eleven (Ran-Orc-Fem-Cha), 1990 points, 5546 turns, killed by a gnome lord on hardfought 16:41 -!- Porkman has quit [Ping timeout: 248 seconds] 16:46 oh, FINALLY she's satisfied. 16:56 -!- Noims has quit [Ping timeout: 260 seconds] 17:03 CHALLENGE ACCEPTED! eitkrog accepted the Pac-Man challenge. 17:06 -!- mcnick has joined #hardfought 17:14 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 17:16 -!- elenmirie_ has joined #hardfought 17:16 -!- elenmirie\splat has quit [Read error: Connection reset by peer] 17:16 -!- elenmirie_ is now known as elenmirie\splat 17:17 hi 17:17 Hello K2, Welcome to #hardfought 17:17 K2: Message from Chris_ANG at 2017-11-13 17:24 EST: I pushed another dnethack fix earlier today. 17:17 dNetHack updated 17:24 aosdict: Yes. 17:30 ZAPM: jonathanhanes the Web Designer Killed by a radscorpion in the sewer at depth 11. [13003 points] 17:35 CHALLENGE ACCEPTED! tilia accepted the Pool challenge. 17:36 DIED: tilia (Pri-Elf-Fem-Cha), 397 points, 577 turns, killed by a newt on hardfought 17:37 -!- Grasshopper has joined #hardfought 17:37 -!- mode/#hardfought [+v Grasshopper] by ChanServ 17:37 -!- tacco\unfoog has quit [] 17:40 CHALLENGE ACCEPTED! tilia accepted the Grue challenge. 17:45 CHALLENGE ACCEPTED! tilia accepted the Pac-Man challenge. 17:47 ZAPM: jonathanhanes the Q/A Tester Killed by an alien princess in the space base at depth 7. [7997 points] 17:52 -!- ais523 has joined #hardfought 17:56 -!- mcnick has quit [Ping timeout: 268 seconds] 18:14 CHALLENGE COMPLETED! tilia completed the Pool challenge. 18:15 DIED: jmcunx (Pri-Elf-Mal-Cha), 479 points, 1569 turns, eaten by a Grue on hardfought 18:18 DIED: jmcunx (Tou-Hum-Fem-Neu), 33 points, 169 turns, killed by a bear trap on hardfought 18:18 -!- shpingrlde has joined #hardfought 18:20 -!- Haudegen has quit [Remote host closed the connection] 18:21 -!- mcnick has joined #hardfought 18:27 [12slex] Uruwi (Mah Mim Fem Neu), 1589 points, T:2278, killed by a cowardly attack on her breasts 18:34 -!- Grassy has joined #hardfought 18:34 -!- mode/#hardfought [+v Grassy] by ChanServ 18:36 ZAPM: bleeko the Help Desk Jockey Killed by an acid splash in the space base at depth 10. [14617 points] 18:36 -!- Grasshopper has quit [Ping timeout: 240 seconds] 18:38 [12slex] Uruwi (Spa Ski Fem Cha) averted death, on T:912 18:39 [12slex] Uruwi (Spa Ski Fem Cha), 1257 points, T:915, killed by a monster (giant ant) 18:50 DIED: tilia (Pri-Elf-Fem-Cha), 9662 points, 6862 turns, killed by a human mummy on hardfought 18:53 DIED: tilia (Pri-Elf-Fem-Cha), 29 points, 638 turns, eaten by a Grue on hardfought 19:00 ZAPM: bleeko the Q/A Tester Died during childbirth in the space base at depth 5. [6272 points] 19:02 DIED: tilia (Pri-Elf-Fem-Cha), 763 points, 2014 turns, killed by a large mimic on hardfought 19:04 DIED: ab5ni (Bar-Hum-Mal-Neu), 7892 points, 5537 turns, killed by a wand on hardfought 19:05 DIED: jmcunx (Rog-Orc-Fem-Cha), 706 points, 3959 turns, killed by a guard, while frozen by a potion on hardfought 19:07 [07nd] Terumasa (Val Hum Fem Law) had Mjollnir bestowed upon her by Tyr, on T:1639 19:16 -!- mcnick has quit [Ping timeout: 268 seconds] 19:17 DIED: tilia (Pri-Elf-Fem-Cha), 938 points, 2124 turns, killed by a giant bat on hardfought 19:19 -!- mcnick has joined #hardfought 19:19 DIED: k2 (Val-Dwa-Fem-Law), 33984 points, 11629 turns, killed by a priest of Odin, while praying on hardfought 19:24 DIED: hothraxxa (Wiz-Orc-Mal-Cha), 8828 points, 13954 turns, killed by a black dragon on hardfought 19:25 [07nd] Terumasa (Val Hum Fem Law) had Frost Brand bestowed upon her by Tyr, on T:2981 19:27 [07nd] Terumasa (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:3134 19:43 -!- stenno_ has quit [Ping timeout: 240 seconds] 19:48 -!- greqrg has quit [Quit: Disconnected] 19:51 ZAPM: bleeko the Web Designer Killed by an alien warrior in the space base at depth 9. [10078 points] 19:51 DIED: tilia (Pri-Elf-Fem-Cha), 1778 points, 3635 turns, killed by a gray unicorn on hardfought 19:54 ZAPM: bleeko the Summer Intern Killed by kicking a door in the space base at depth 1. [792 points] 19:57 -!- Grasshopper has joined #hardfought 19:57 -!- mode/#hardfought [+v Grasshopper] by ChanServ 19:58 -!- SenseiTav has joined #hardfought 19:58 Hi 19:58 Hello SenseiTav, Welcome to #hardfought 19:59 this friendly nymph stole me my amulet of life saving :/ 20:00 -!- Grassy has quit [Ping timeout: 260 seconds] 20:04 ESCAPED: tilia (Pri-Elf-Fem-Cha), 1018 points, 3087 turns, escaped on hardfought 20:05 run run run away! 20:07 [12slex] Uruwi (Fig Wim Mal Cha), 11904 points, T:6921, killed by a monster (invisible the hidden) 20:24 -!- ais523 has quit [Quit: quit] 20:36 -!- hpardis has quit [Ping timeout: 240 seconds] 20:38 ASCENDED: Luxidream (Hea-Gno-Mal-Neu), 1938748 points, 44098 turns, ascended on hardfought https://www.hardfought.org/userdata/L/Luxidream/dn36/dumplog/1510590161.dn36.txt 20:39 TROPHY: OrderOfTheCockatrice now holds the Best In Show 20:39 TROPHY: Luxidream just earned the Double Top (with bells on!) 20:39 [13dnh] NeroOneTrueKing (Tou Inc Fem Neu) wished for "blessed +5 lightsaber named The Sliver of Infinity", on T:20047 20:39 -!- stenno has joined #hardfought 20:40 -!- stenno is now known as Guest44803 20:41 -!- mcnick has quit [Ping timeout: 260 seconds] 20:44 -!- Guest44803 has quit [Ping timeout: 248 seconds] 20:48 -!- mcnick has joined #hardfought 20:49 nice trophy for lux 21:00 -!- raisse has joined #hardfought 21:00 -!- mode/#hardfought [+v raisse] by ChanServ 21:00 [12slex] Uruwi (Unb Vgo Mal Neu), 13883 points, T:3591, killed by a monster (giant mummy) 21:02 -!- mcnick has quit [Ping timeout: 240 seconds] 21:05 [12slex] Uruwi (Mid Unm Fem Neu), 1266 points, T:341, killed by a monster (inertia troll) 21:07 [12slex] Uruwi (Lib Hep Mal Neu), 31 points, T:102, killed by a monster (minor ogre) 21:11 [12slex] Uruwi (Alt Rog Fem Law), 560 points, T:102, killed by a monster (athol) 21:11 DIED: Entitas (Val-Dwa-Fem-Law), 232696 points, 20229 turns, killed by brainlessness on hardfought 21:18 -!- stenno has joined #hardfought 21:18 -!- stenno is now known as Guest50631 21:18 -!- theRaisse has joined #hardfought 21:18 -!- mode/#hardfought [+v theRaisse] by ChanServ 21:19 -!- raisse has quit [Read error: Connection reset by peer] 21:22 DIED: eitbo (Wiz-Elf-Mal-Cha), 18976 points, 12181 turns, killed by a human mummy on hardfought 21:27 DIED: Luxidream (Ran-Elf-Fem-Cha), 2182 points, 4379 turns, killed by a bolt of fire on hardfought 21:31 -!- SenseiTav has quit [Quit: Page closed] 21:36 -!- hpardis has joined #hardfought 21:39 DIED: Raisse (Arc-Dwa-Fem-Law), 928 points, 1479 turns, killed by a homunculus, while sleeping on hdf-eu 21:43 DIED: Luxidream (Bar-Hum-Fem-Cha), 911 points, 1413 turns, killed by an arrow on hardfought 21:47 DIED: Raisse (Arc-Dwa-Fem-Law), 478 points, 1288 turns, killed by a wand on hdf-eu 21:47 DIED: Entitas (Cav-Dwa-Mal-Law), 0 points, 175 turns, killed by a little dog called Slasher on hardfought 22:01 DIED: Raisse (Arc-Dwa-Fem-Law), 3196 points, 1761 turns, killed by a giant spider on hdf-eu 22:05 [07nd] Terumasa (Val Hum Fem Law) had Snickersnee bestowed upon her by Tyr, on T:5545 22:11 DIED: Raisse (Arc-Dwa-Fem-Law), 1161 points, 3662 turns, killed by a gecko, while frozen by a monster's gaze on hdf-eu 22:13 DIED: Raisse (Arc-Dwa-Fem-Law), 317 points, 950 turns, killed by a sewer rat on hdf-eu 22:14 DIED: buffy (Cav-Dwa-Fem-Law), 1004 points, 2378 turns, killed by a paper golem on altorg 22:29 -!- theRaisse is now known as raisse\splat 22:30 DIED: Raisse (Arc-Dwa-Fem-Law), 1320 points, 7027 turns, killed by a hobgoblin on hdf-eu 22:33 DIED: buffy (Cav-Dwa-Fem-Law), 848 points, 2343 turns, killed by a rabid rat on altorg 22:45 -!- Announcy has joined #hardfought 22:56 -!- LarienTelrunya has joined #hardfought 23:00 -!- raisse\splat has quit [Quit: Raisse suddenly disappears!] 23:00 -!- raisse\splat has joined #hardfought 23:00 -!- mode/#hardfought [+v raisse\splat] by ChanServ 23:02 DIED: Entitas (Hea-Gno-Fem-Neu), 4462 points, 6382 turns, killed by a mumak on hardfought 23:03 -!- hpardis has quit [Quit: WeeChat 1.9.1] 23:06 DIED: buffy (Cav-Dwa-Fem-Law), 869 points, 1433 turns, killed by a kitten on altorg 23:06 -!- noty has quit [Ping timeout: 248 seconds] 23:14 -!- raisse\splat has quit [Ping timeout: 248 seconds] 23:35 DIED: buffy (Cav-Dwa-Fem-Law), 1820 points, 3062 turns, killed by a plains centaur on altorg 23:36 !tell K2 slex update (game crash segfault terminal panic freeze :D) on the current master branch, doesn't break saves *bundlebundlebundle* :) 23:36 Will do, LarienTelrunya! 23:40 -!- raisse\splat has joined #hardfought 23:40 -!- mode/#hardfought [+v raisse\splat] by ChanServ 23:44 DIED: Raisse (Arc-Dwa-Fem-Law), 596 points, 1875 turns, killed by a little dog on hdf-eu 23:45 DIED: Raisse (Arc-Dwa-Fem-Law), 83 points, 81 turns, killed by a jackal on hdf-eu 23:56 DIED: Raisse (Arc-Dwa-Fem-Law), 1021 points, 1641 turns, killed by a giant spider on hdf-eu 23:57 -!- mcnick has joined #hardfought 23:59 [07nd] Terumasa (Val Hum Fem Law) acquired the luckstone from Mines' End, on T:8045