00:01 DIED: Raisse (Wiz-Hum-Mal-Neu), 116 points, 288 turns, killed by a grid bug on hdf-eu 00:02 Meowrning 00:02 DIED: qp (Tou-Hum-Mal-Neu), 325 points, 793 turns, killed by a gnome on hardfought 00:03 * raisse\splat purrs. 00:07 How is the tournament going? 00:08 DIED: Raisse (Wiz-Hum-Mal-Neu), 300 points, 1605 turns, killed by a gecko on hdf-eu 00:08 in general, excellent; for me personally, very badly 00:09 DIED: Raisse (Wiz-Hum-Mal-Neu), 180 points, 246 turns, killed by a water moccasin on hdf-eu 00:09 -!- Webmant has quit [Ping timeout: 240 seconds] 00:10 DIED: qp (Tou-Hum-Mal-Neu), 177 points, 446 turns, killed by a water moccasin on hardfought 00:10 DIED: Raisse (Wiz-Hum-Mal-Neu), 67 points, 133 turns, killed by a sewer rat on hdf-eu 00:11 DIED: Raisse (Wiz-Hum-Mal-Neu), 97 points, 341 turns, killed by a newt on hdf-eu 00:11 Aww. :( 00:15 QUIT: ninetale (Mon-Hum-Mal-Neu), 2893 points, 1961 turns, quit on altorg 00:15 DIED: qp (Tou-Hum-Mal-Neu), 218 points, 250 turns, killed by a gnomish wizard on hardfought 00:18 CHALLENGE ACCEPTED! prozacelf accepted the Dig-Dug challenge. 00:19 DIED: qp (Tou-Hum-Mal-Neu), 325 points, 207 turns, killed by the ghost of eitbo, while sleeping off a magical draught on hardfought 00:20 DIED: bebing (Rog-Orc-Mal-Cha), 1346 points, 2274 turns, killed by a giant ant on altorg 00:21 DIED: Raisse (Wiz-Hum-Mal-Neu), 1226 points, 1624 turns, killed by a gnome on hdf-eu 00:22 !tell ais523 nice that you finally addressed foodpois spoiler-wise, I think my own approach would have been to change the death reason, but yours might be better 00:22 Will do, FIQ! 00:23 huh, I should have closed IRC ages ago, I haven't actually been reading it 00:23 ais523: Message from FIQ at 2017-11-06 03:22 EST: nice that you finally addressed foodpois spoiler-wise, I think my own approach would have been to change the death reason, but yours might be better 00:23 thanks for the feedback though 00:23 unilateral change, anyway, let's see if anyone on the devteam complains 00:23 -!- ais523 has quit [Quit: quit] 00:24 bye 00:25 DIED: prozacelf (Arc-Gno-Mal-Neu), 316 points, 589 turns, killed by a wand on hardfought 00:27 DIED: chuggy (Bar-Orc-Mal-Cha), 39218 points, 5856 turns, killed by an Aleax on hdf-eu 00:27 TROPHY: chuggy just earned the Zinc Star 00:28 DIED: Raisse (Wiz-Hum-Mal-Neu), 482 points, 2163 turns, killed by a manes on hdf-eu 00:29 DIED: Raisse (Wiz-Hum-Mal-Neu), 22 points, 34 turns, killed by a newt on hdf-eu 00:30 -!- stenno\PoP has joined #hardfought 00:30 DIED: prozacelf (Wiz-Elf-Mal-Cha), 481 points, 724 turns, killed by a newt on hardfought 00:38 DIED: Raisse (Wiz-Hum-Mal-Neu), 1845 points, 5025 turns, killed by a dwarf on hdf-eu 00:43 -!- noims has quit [Ping timeout: 260 seconds] 00:49 -!- stenno\PoP has quit [Ping timeout: 264 seconds] 00:55 -!- ninetale has quit [Quit: Page closed] 01:00 -!- Grasshopper has quit [Ping timeout: 248 seconds] 01:06 -!- raisse\splat has quit [Ping timeout: 252 seconds] 01:10 -!- raisse\splat has joined #hardfought 01:10 -!- mode/#hardfought [+v raisse\splat] by ChanServ 01:10 -!- stenno\PoP has joined #hardfought 01:21 DIED: qp (Tou-Hum-Mal-Neu), 250 points, 482 turns, killed by a small mimic on hardfought 01:26 DIED: ab5ni (Bar-Hum-Mal-Cha), 1234 points, 2485 turns, killed by a goblin, while fainted from lack of food on hardfought 01:31 DIED: ab5ni (Bar-Orc-Mal-Cha), 158 points, 464 turns, killed by a small mimic on hardfought 01:35 DIED: qp (Tou-Hum-Mal-Neu), 451 points, 1279 turns, killed by a goblin on hardfought 01:38 DIED: qp (Tou-Hum-Mal-Neu), 31 points, 259 turns, killed by a jackal on hardfought 01:42 -!- raisse\splat has quit [Ping timeout: 246 seconds] 01:53 DIED: qp (Tou-Hum-Mal-Neu), 425 points, 939 turns, killed by a carnivorous bag on hardfought 01:59 DIED: qp (Tou-Hum-Mal-Neu), 587 points, 665 turns, killed by a hobbit on hardfought 02:24 ZAPM: Luna the Summer Intern Killed by a mutant human in the space base at depth 4. [3138 points] 02:28 -!- mcnick has quit [Ping timeout: 240 seconds] 02:31 DIED: Eleven (Wiz-Hum-Fem-Cha), 719 points, 3232 turns, killed by a pony, while unconscious from rotten food on hardfought 02:36 ZAPM: Luna the Q/A Tester Killed by a crite in the space base at depth 5. [5523 points] 02:43 ZAPM: Luna the Q/A Tester Killed by a tapioca pudding in the space base at depth 5. [4249 points] 02:51 -!- stenno\PoP has quit [Ping timeout: 264 seconds] 02:51 ZAPM: Luna the Q/A Tester Killed by a smart missile's explosion in Robot Town at depth 8. [7320 points] 02:57 DIED: Eleven (Wiz-Hum-Fem-Cha), 731 points, 4370 turns, killed by a homunculus on hardfought 03:04 ZAPM: Luna the Q/A Tester Killed by a cylon centurion's laser pistol in the space base at depth 5. [4322 points] 03:11 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 03:13 -!- shpingrlde has joined #hardfought 03:16 ZAPM: Luna the Q/A Tester Pwned by a low ping bastard in Robot Town at depth 8. [8085 points] 03:34 -!- dtype has quit [Ping timeout: 264 seconds] 03:35 -!- dtype has joined #hardfought 03:38 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 03:40 -!- shpingrlde has joined #hardfought 03:52 DIED: Kontroller (Val-Hum-Fem-Law), 7416 points, 4781 turns, killed by a warhorse on hdf-eu 04:05 DIED: Kontroller (Val-Hum-Fem-Law), 512 points, 1964 turns, killed by a goblin, while frozen by a monster's gaze on hdf-eu 04:15 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 04:23 DIED: Eleven (Wiz-Hum-Fem-Neu), 6510 points, 8172 turns, killed by a rothe, while frozen by a monster's gaze on hardfought 04:23 -!- dave__ has joined #hardfought 04:29 -!- Webmant has joined #hardfought 04:30 -!- raisse\splat has joined #hardfought 04:30 -!- mode/#hardfought [+v raisse\splat] by ChanServ 04:31 -!- noty has quit [Quit: WeeChat 1.9.1] 04:47 -!- hpardis has joined #hardfought 04:47 -!- stenno\PoP has joined #hardfought 04:52 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 04:52 -!- Haudegen has quit [Read error: Connection reset by peer] 04:57 * Mandevil\splat is here 05:01 o/ 05:01 \o 05:01 heh 05:17 DIED: Kontroller (Val-Hum-Fem-Law), 2491 points, 2854 turns, killed by a soldier ant on hdf-eu 05:27 !tell K2 pushed a fix 05:27 Will do, FIQ! 05:43 -!- NeroOneTrueKing has quit [Quit: Leaving] 05:52 DIED: Kontroller (Val-Hum-Mal-Law), 2386 points, 3761 turns, killed by a rothe, while frozen by a monster's gaze on hdf-eu 05:52 -!- rikersan has joined #hardfought 05:55 got ya FIQ 05:55 K2: Message from FIQ at 2017-11-06 08:27 EST: pushed a fix 05:55 busy day at work so it may be awhile 05:55 ok 06:18 DIED: Kontroller (Kni-Hum-Mal-Law), 788 points, 1914 turns, killed by a large mimic on hdf-eu 06:27 -!- LarienTelrunya has quit [Quit: Page closed] 06:34 DIED: Kontroller (Val-Hum-Fem-Law), 670 points, 2325 turns, killed by a giant bat, while frozen by a monster's gaze on hdf-eu 06:34 -!- Haudegen has quit [Remote host closed the connection] 06:41 -!- stenno\PoP has joined #hardfought 06:46 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 06:57 -!- joemaro_ has quit [Ping timeout: 250 seconds] 06:59 DIED: bebing (Rog-Orc-Mal-Cha), 27 points, 159 turns, killed by a sewer rat on altorg 07:08 DIED: Eleven (Wiz-Hum-Fem-Neu), 5844 points, 7933 turns, killed by a bolt of cold on hardfought 07:20 -!- Bugpowder has joined #hardfought 07:22 DIED: Kontroller (Val-Hum-Fem-Law), 150 points, 1186 turns, eaten by a Grue on hdf-eu 07:28 DIED: StinkyGreene (Sam-Hum-Fem-Law), 6230 points, 5570 turns, killed by an ogre on altorg 07:30 -!- spontiff has joined #hardfought 07:31 FIQhack updated 07:32 ok 07:37 DIED: bebing (Rog-Orc-Mal-Cha), 4347 points, 2996 turns, killed by a magic missile on altorg 07:40 drat 07:40 I just canceled myself in desperation 07:41 DIED: aosdict (Wiz-Elf-Fem-Cha), 13362 points, 8449 turns, killed by a winter wolf on hardfought 07:42 -!- StinkyGreene has quit [Ping timeout: 240 seconds] 07:51 DIED: bebing (Rog-Orc-Mal-Cha), 618 points, 1303 turns, killed by a wand on altorg 07:51 DIED: eitbo (Wiz-Elf-Mal-Cha), 3996 points, 3755 turns, killed by a gold golem on hardfought 07:53 is there a justification for why the game only lets you gain one XL per kill? 07:53 DIED: eitbo (Wiz-Elf-Mal-Cha), 120 points, 210 turns, killed by a bear trap on hardfought 07:53 aosdict: probably flavor, principle of least surprise. 07:55 -!- Bugpowder has quit [Quit: Bugpowder] 07:56 aosdict: yes 07:57 it's even in the comments 07:57 * Make experience gaining similar to AD&D(tm), whereby you can at most go 07:57 * up by one level at a time, extra expr possibly helping you along. 07:57 * After all, how much real experience does one get shooting a wand of death 07:57 * at a dragon created with a wand of polymorph?? 07:59 so it's anti-xp farming? 07:59 -!- katung has joined #hardfought 08:00 "farming" to me indicates a slow tedious process. 08:00 This would be anti XP sequence breaking, more. 08:01 revgeno jabberwocks in an E cage, kill them all, go from XL4 to XL14. 08:01 (Except you'd only actually get to at most XL12, because anything much beyond that requires a LOT of XP.) 08:02 I don't consider this a _strong_ justification, nor my flavor/surprise argument. 08:02 BUt I also don't know of any substantive argument in the other direction. 08:02 -!- hpardis has quit [Remote host closed the connection] 08:03 -!- hpardis has joined #hardfought 08:07 -!- hpardis has quit [Ping timeout: 250 seconds] 08:11 -!- Porkman has joined #hardfought 08:19 CHALLENGE IGNORED! Eleven ignored the ZAPM challenge. 08:21 oinkz 08:23 -!- dave__ has quit [Quit: leaving] 08:27 ASCENDED: Entitas (Wiz-Elf-Mal-Cha), 1885806 points, 31067 turns, ascended on hardfought https://www.hardfought.org/userdata/E/Entitas/dn36/dumplog/1509913700.dn36.txt 08:28 TROPHY: Entitas just earned the Birdie 08:30 are daggers not polymorphable? 08:30 i dipped one into a potion which i found out is polymorph, thankfully i was polymorphed into a new dwarf (better stats anyway) 08:31 DIED: eitbo (Wiz-Elf-Mal-Cha), 5073 points, 3200 turns, killed by a white unicorn on hardfought 08:32 ZAPM: HTTPS the Q/A Tester Killed by radiation sickness in the space base at depth 5. [5926 points] 08:32 DIED: eitbo (Wiz-Elf-Mal-Cha), 28 points, 68 turns, killed by a fox on hardfought 08:32 ZAPM: HTTPS the Summer Intern Killed by kicking a door in the space base at depth 1. [528 points] 08:33 ZAPM: HTTPS the Summer Intern Killed by kicking a door in the space base at depth 1. [0 points] 08:33 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 08:35 ZAPM: HTTPS the Summer Intern Killed by an explosion in the space base at depth 1. [1428 points] 08:35 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 08:35 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 08:37 CHALLENGE ACCEPTED! oh6 accepted the Waldo challenge. 08:38 [114k] sullysully (Wiz Elf Mal Cha), 5580 points, T:2185, quit 08:41 ZAPM: HTTPS the Q/A Tester Killed by a space goblin's laser pistol in the space base at depth 4. [4569 points] 08:42 -!- stenno\PoP has joined #hardfought 08:45 -!- hpardis has joined #hardfought 08:47 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 08:50 ZAPM: HTTPS the Q/A Tester Killed by a space orc boss's laser rifle in the space base at depth 6. [6997 points] 08:52 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 08:53 [13dnh] porkman (Bin Inc Fem Non) killed Cerberus, on T:76408 08:55 [13dnh] porkman (Bin Inc Fem Non) destroyed Vlad the Impaler, on T:76476 09:10 DIED: eitbo (Wiz-Elf-Mal-Cha), 3546 points, 2733 turns, killed by a lynx on hardfought 09:13 [13dnh] porkman (Bin Inc Fem Non) killed the Wizard of Yendor, on T:77137 09:17 does reading a cursed scroll of destroy armor when confused do something different on the /dev/null version? 09:17 it doesn't appear to make anything fooproof 09:18 you should ensure you're wearing only one thing 09:18 there were no changes to that mechanic 09:20 indeed i was wearing only one thing 09:20 it shows all the armor i applied it to as unchanged 09:21 i did repair and fooproof with non-cursed enchant armor, that worked fine 09:21 DIED: eitbo (Wiz-Elf-Mal-Cha), 928 points, 1160 turns, killed by a gnome on hardfought 09:22 i did it on my shoes, leather gloves, cloak of protection, and it doesn't show any of it as fooproof 09:22 it doesn't repair it 09:22 and you may need to reidentify it 09:22 ^ 09:22 correct, those items were not damanged 09:23 on the discoveries list, does the * mean formally identified? 09:23 that means you know that object 09:23 eg steel wand is a wand of sleep or w/e 09:23 so i know of some of the objects i did destroy armor on 09:23 but formal identify is more like casting/reading identify on the object 09:23 ah ok 09:24 you know of them but you don't really _know_ them 09:24 it pays to get to know your stuff 09:24 im just gunna have to assume they are fooproofed 09:24 good call 09:24 I love assuming 09:24 personally 09:24 :D 09:30 DIED: eitbo (Wiz-Elf-Mal-Cha), 731 points, 969 turns, killed by a dwarf on hardfought 09:35 [114k] sullysully (Wiz Elf Mal Cha), 7281 points, T:2333, killed by an electric chair 09:42 -!- StinkyGreene has joined #hardfought 09:48 TROPHY: Luxidream just bagged the first ascension! 09:48 TROPHY: Luxidream now holds the Lowest RealTime ascension, Highest Scored Tourist, and Highest Scored Monk 09:48 TROPHY: ninetale now holds the Best Behaved Ascension and Lowest Turn-count Ascension 09:48 TROPHY: k2 now holds the Highest Scored Archeologist 09:48 TROPHY: Mandevil now holds the Highest Scored Ranger 09:49 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 09:49 TROPHY: sluggoman now holds the Highest Scored Wizard 09:49 TROPHY: khamul now holds the Highest Scored Knight 09:49 TROPHY: stenno just earned the Lead Star 09:49 TROPHY: davez just earned the Plastic Star 09:49 TROPHY: spontiff just earned the Plastic Star 09:49 TROPHY: elenmirie now holds the Highest Scored Barbarian 09:49 TROPHY: Tariru now holds the Lowest Turn-count Ascension 09:49 TROPHY: Katung now holds the Highest Scored Ranger 09:49 TROPHY: Raisse now holds the Highest Scored Archeologist 09:49 TROPHY: elenmirie just earned the Lead Star 09:49 TROPHY: Tariru just earned the Dilithium Star 09:49 TROPHY: deki just earned the Dilithium Star 09:49 TROPHY: joosa just earned the Lead Star 09:49 what "bagged the first ascension"? 09:50 TROPHY: k2 now holds the Highest Scored Archeologist 09:50 TROPHY: ninetale now holds the Lowest Turn-count Ascension 09:50 TROPHY: elenmirie just earned the Copper Star 09:51 * raisse\splat tosses NotTheOraclednt a blessed unicorn horn 09:51 because I think it's confused 09:51 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 09:51 TROPHY: stenno just earned the Lead Star 09:51 and now it's doing it again? 09:52 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 09:52 TROPHY: Tariru just earned the Dilithium Star 09:52 what, I didn't re-earn the dilithium star? ugh 09:52 -!- StinkyGreene has quit [Ping timeout: 250 seconds] 09:52 did HF just get laggy or is my internet bad :s 09:53 I wouldn't be surprised if it was laggy with the bot going spare like that 09:53 mtf just mentioned lag too 09:53 TROPHY: Luxidream now holds the Highest Scored Tourist 09:53 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 09:53 TROPHY: ninetale now holds the Best Behaved Ascension 09:54 wait is it running on the same server? 09:54 TROPHY: Luxidream now holds the Highest Scored Monk 09:54 TROPHY: Mandevil now holds the Highest Scored Ranger 09:54 TROPHY: noims now holds the Highest Scored Wizard 09:54 TROPHY: ninetale now holds the Lowest Turn-count Ascension 09:54 TROPHY: Raisse just earned the Platinum Star 09:54 TROPHY: noims just earned the Dilithium Star 09:54 TROPHY: chuggy just earned the Zinc Star 09:54 TROPHY: Kontroller just earned the Lead Star 09:54 TROPHY: stenno just earned the Lead Star 09:54 TROPHY: spontiff just earned the Lead Star 09:54 TROPHY: Luna just earned the Lead Star 09:54 TROPHY: Tariru just earned the Plastic Star 09:54 TROPHY: davez just earned the Plastic Star 09:54 mtf is playing on hardfought, yes 09:55 there it goes again... 09:55 nice cronjob? lol 09:55 K2! Tangles! can one of you give the bot a kick? 09:55 TROPHY: sluggoman now holds the Highest Scored Wizard 09:55 TROPHY: spontiff just earned the Plastic Star 09:56 -!- Guest82318 is now known as Haudegen 09:56 * aosdict gives K2 and Tangles a +3 pair of kicking boots 09:56 between them? 09:56 they're on opposite sides of the world 09:56 TROPHY: Katung now holds the Highest Scored Ranger 09:56 you only need one boot 09:56 true, on your best kicking foot 09:58 TROPHY: elenmirie just bagged the first ascension! 09:58 TROPHY: elenmirie now holds the Lowest Turn-count Ascension 09:58 TROPHY: elenmirie just earned the Dilithium Star 09:58 TROPHY: Luxidream just bagged the first ascension! 09:58 TROPHY: ninetale now holds the Lowest Turn-count Ascension 09:59 TROPHY: Raisse just earned the Platinum Star 09:59 TROPHY: Luna just earned the Lead Star 09:59 TROPHY: Tariru just earned the Plastic Star 09:59 TROPHY: davez just earned the Plastic Star 09:59 TROPHY: spontiff just earned the Lead Star 09:59 -!- MTF has joined #hardfought 10:00 -!- MTF has quit [Client Quit] 10:00 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:00 TROPHY: noims now holds the Highest Scored Wizard 10:00 TROPHY: elenmirie just earned the Zinc Star 10:00 TROPHY: Rex just earned the Lead Star 10:00 TROPHY: chuggy just earned the Zinc Star 10:00 TROPHY: Kontroller just earned the Lead Star 10:00 TROPHY: noims just earned the Dilithium Star 10:00 TROPHY: Widmo just earned the Lead Star 10:00 TROPHY: spontiff just earned the Plastic Star 10:00 TROPHY: Tariru just earned the Dilithium Star 10:00 -!- MTF has joined #hardfought 10:01 -!- Bugpowder has joined #hardfought 10:01 TROPHY: sluggoman now holds the Highest Scored Wizard 10:01 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 10:01 TROPHY: elenmirie just earned the Copper Star 10:01 * raisse\splat kicks in the bot's general direction 10:02 not having ops here, I can't actually kick with any effect 10:02 what is going on here… stenno’s ascention got deleted? 10:02 -!- oh6 has quit [Disconnected by services] 10:02 [06nh4] blah (mtf) (Wiz Orc Mal Cha), 1382 points, T:13, quit 10:02 TROPHY: Raisse now holds the Highest Scored Archeologist 10:02 TROPHY: Luxidream now holds the Highest Scored Tourist 10:02 TROPHY: noims now holds the Highest Scored Wizard 10:02 TROPHY: ninetale now holds the Best Behaved Ascension 10:02 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:02 TROPHY: tacco now holds the Highest Scored Ranger 10:02 TROPHY: FIQ just earned the Plastic Star 10:02 TROPHY: chuggy just earned the Zinc Star 10:02 TROPHY: Kontroller just earned the Lead Star 10:02 TROPHY: noims just earned the Dilithium Star 10:02 TROPHY: tacco just earned the Lead Star 10:02 TROPHY: davez just earned the Plastic Star 10:02 -!- oh6_ is now known as oh6 10:02 well, I'm ignoring NotTheOracle\dnt here 10:02 Bugpowder: no, the bot has gone crazy 10:02 so everything looks normal to me 10:02 oh dear 10:03 Is HDF super laggy for anybody else? 10:03 aosdict: how do you ignore something locally and not globally? 10:03 see kids, this is why the world isn't ready for the bot revolution 10:03 i suspect the bot is soaking up the server cpu 10:03 MTF: I play on eu, that's normal speed (lightning fast for me) 10:03 TROPHY: sluggoman now holds the Highest Scored Wizard 10:03 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:03 TROPHY: Tariru now holds the Lowest Turn-count Ascension 10:03 TROPHY: Katung now holds the Highest Scored Ranger 10:03 TROPHY: k2 now holds the Highest Scored Archeologist 10:03 TROPHY: elenmirie just earned the Lead Star 10:03 TROPHY: stenno just earned the Lead Star 10:03 TROPHY: deki just earned the Dilithium Star 10:03 TROPHY: Tariru just earned the Dilithium Star 10:03 TROPHY: joosa just earned the Lead Star 10:03 -!- oh6 has joined #hardfought 10:03 -!- mode/#hardfought [+v oh6] by ChanServ 10:03 the tourney website page is screwed up tho, not just the bot. stenno only has 2 games listed. Something to do with adf-au being down? 10:03 about 15ms 10:03 I'm on US and it is sloooooow right now 10:03 -!- spontiff has joined #hardfought 10:04 * raisse\splat ignores NotTheOraclednt 10:04 yea I could see the bot maxing the server out =P 10:04 TROPHY: noims now holds the Highest Scored Wizard 10:04 TROPHY: Mandevil now holds the Highest Scored Knight 10:04 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 10:04 TROPHY: Tariru now holds the Best Behaved Ascension, Highest Scored Tourist, and Highest Scored Monk 10:04 TROPHY: davez now holds the Highest Scored Barbarian 10:04 TROPHY: elenmirie just earned the Zinc Star 10:04 TROPHY: Rex just earned the Lead Star 10:04 TROPHY: noims just earned the Dilithium Star 10:04 TROPHY: chuggy just earned the Zinc Star 10:04 TROPHY: Kontroller just earned the Lead Star 10:04 TROPHY: stenno just earned the Dilithium Star 10:04 TROPHY: Widmo just earned the Lead Star 10:04 TROPHY: spontiff just earned the Lead Star 10:04 TROPHY: Mandevil just earned the Zinc Star 10:04 TROPHY: davez just earned the Brass Star 10:04 raisse\splat: using irssi, I have NotTheOracle\dnt set to ignore ALL in #hardfought, and NO_ACT ALL in #devnull_nethack 10:04 ah right 10:05 I'm using irssi only for my logging account (irina|log) and konqueror when I'm actually online 10:05 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:05 TROPHY: Raisse now holds the Highest Scored Archeologist 10:05 TROPHY: Luxidream now holds the Lowest RealTime ascension, Highest Scored Tourist, and Highest Scored Monk 10:05 TROPHY: ninetale now holds the Best Behaved Ascension 10:05 TROPHY: sluggoman now holds the Highest Scored Wizard 10:05 TROPHY: Tariru now holds the Lowest Turn-count Ascension 10:05 TROPHY: khamul now holds the Highest Scored Knight 10:05 TROPHY: elenmirie just earned the Lead Star 10:05 TROPHY: stenno just earned the Lead Star 10:05 TROPHY: spontiff just earned the Plastic Star 10:05 TROPHY: deki just earned the Dilithium Star 10:05 TROPHY: joosa just earned the Lead Star 10:05 NotTheOracle\dnt: "You feel that the players are ignoring you." 10:05 -!- groovejumper has joined #hardfought 10:06 -!- MTF has quit [Quit: *poof*] 10:06 TROPHY: k2 now holds the Highest Scored Archeologist 10:06 TROPHY: ninetale now holds the Lowest Turn-count Ascension 10:06 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:06 Am I the only one experiencing multi-second lag? 10:06 No 10:06 Ok. 10:06 -!- MTF has joined #hardfought 10:06 no. it's sporadic though 10:07 right now it's fine for me 10:07 the bot is sucking up all the cpu capacity 10:07 Ah. 10:07 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:07 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 10:07 TROPHY: elenmirie just earned the Copper Star 10:07 TROPHY: Raisse just earned the Platinum Star 10:07 TROPHY: spontiff just earned the Lead Star 10:07 TROPHY: Luna just earned the Lead Star 10:07 TROPHY: Tariru just earned the Dilithium Star 10:07 TROPHY: davez just earned the Plastic Star 10:07 why is the bot re-awarding all these trophies? 10:07 DIED: eitbo (Wiz-Elf-Mal-Cha), 4137 points, 2558 turns, killed by a mumak on hardfought 10:07 NotTheOracle\dnt hits. NotTheOracle\dnt's tentacles suck the CPU. The CPU is eaten! You feel laggy! 10:07 probably quaffed a potion of hallucination 10:08 and i crashed 10:08 not even logged in 10:08 TROPHY: Luxidream now holds the Highest Scored Tourist 10:08 TROPHY: ninetale now holds the Best Behaved Ascension 10:08 TROPHY: Tariru just earned the Plastic Star 10:08 bad bot 10:08 -!- MTF has quit [Client Quit] 10:09 -!- MTF has joined #hardfought 10:09 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:09 TROPHY: spontiff just earned the Plastic Star 10:09 -!- Porkman has quit [Read error: Connection reset by peer] 10:10 -!- MTF has quit [Client Quit] 10:10 -!- MTF has joined #hardfought 10:10 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:10 TROPHY: elenmirie just earned the Copper Star 10:10 TROPHY: stenno just earned the Lead Star 10:11 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 10:11 TROPHY: elenmirie just earned the Lead Star 10:11 TROPHY: Tariru just earned the Birdie (with bells on!) and Birdie 10:11 TROPHY: deki just earned the Dilithium Star 10:11 TROPHY: joosa just earned the Lead Star 10:12 TROPHY: Luxidream now holds the Highest Scored Monk 10:12 TROPHY: ninetale now holds the Lowest Turn-count Ascension 10:12 TROPHY: elenmirie just earned the Copper Star 10:12 -!- dave__ has joined #hardfought 10:12 * FIQ zaps NotTheOraclednt with a wand of sleep! 10:13 TROPHY: Mandevil now holds the Highest Scored Ranger 10:13 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:13 TROPHY: stenno just earned the Lead Star 10:13 TROPHY: davez just earned the Plastic Star 10:14 Scoreboard just lost a bunch of games I played 10:14 What is it doing, reprocessing the backlog of all the trophies earned since the beginning of the tournament, every minute? 10:14 TROPHY: Mandevil now holds the Highest Scored Knight 10:14 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 10:14 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 10:14 TROPHY: davez now holds the Highest Scored Barbarian 10:14 TROPHY: tacco now holds the Highest Scored Ranger 10:14 TROPHY: FIQ just earned the Plastic Star 10:14 TROPHY: stenno just earned the Dilithium Star 10:14 TROPHY: spontiff just earned the Lead Star 10:14 TROPHY: Mandevil just earned the Zinc Star 10:14 TROPHY: Tariru just earned the Dilithium Star 10:14 TROPHY: tacco just earned the Lead Star 10:14 TROPHY: davez just earned the Brass Star 10:15 dave__: devnull scoreboard, or scoreboard.xd.cm ? 10:15 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:15 TROPHY: Raisse now holds the Highest Scored Archeologist 10:15 TROPHY: Luxidream now holds the Lowest RealTime ascension and Highest Scored Tourist 10:15 TROPHY: ninetale now holds the Best Behaved Ascension 10:15 TROPHY: Mandevil now holds the Highest Scored Ranger 10:15 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 10:15 TROPHY: khamul now holds the Highest Scored Knight 10:15 TROPHY: elenmirie just earned the Lead Star 10:15 TROPHY: stenno just earned the Lead Star 10:15 TROPHY: deki just earned the Dilithium Star 10:15 TROPHY: spontiff just earned the Plastic Star 10:15 TROPHY: joosa just earned the Lead Star 10:15 TROPHY: Tariru just earned the Birdie (with bells on!) and Birdie 10:15 TROPHY: davez just earned the Plastic Star 10:16 * FIQ pokes K2 and Tangles 10:16 devnull 10:16 TROPHY: Luxidream now holds the Highest Scored Monk 10:16 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 10:16 TROPHY: k2 now holds the Highest Scored Archeologist 10:16 TROPHY: Mandevil now holds the Highest Scored Knight 10:16 TROPHY: davez now holds the Highest Scored Barbarian 10:16 TROPHY: Katung now holds the Highest Scored Ranger 10:16 TROPHY: Mandevil just earned the Zinc Star 10:16 TROPHY: stenno just earned the Dilithium Star 10:16 TROPHY: davez just earned the Brass Star 10:16 TROPHY: spontiff just earned the Lead Star 10:16 but I see that it's working on it :-) 10:17 -!- groovejumper has quit [Quit: *poof*] 10:17 -!- groovejumper has joined #hardfought 10:17 TROPHY: Luxidream now holds the Lowest RealTime ascension 10:17 TROPHY: Raisse now holds the Highest Scored Archeologist 10:17 TROPHY: ninetale now holds the Lowest Turn-count Ascension 10:17 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:17 TROPHY: khamul now holds the Highest Scored Knight 10:17 TROPHY: spontiff just earned the Plastic Star 10:17 -!- stennowork has quit [Quit: Leaving] 10:17 Packets: Sent = 100, Received = 65, Lost = 35 (35% loss) 10:17 Minimum = 62ms, Maximum = 78ms, Average = 64ms 10:18 TROPHY: Mandevil now holds the Highest Scored Knight 10:18 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 10:18 TROPHY: davez now holds the Highest Scored Barbarian 10:18 TROPHY: Raisse just earned the Platinum Star 10:18 TROPHY: stenno just earned the Dilithium Star 10:18 TROPHY: Luna just earned the Lead Star 10:18 TROPHY: spontiff just earned the Lead Star 10:18 TROPHY: Mandevil just earned the Zinc Star 10:18 TROPHY: Tariru just earned the Plastic Star 10:18 TROPHY: davez just earned the Brass Star 10:19 TROPHY: Luxidream now holds the Lowest RealTime ascension 10:19 TROPHY: noims now holds the Highest Scored Wizard 10:19 TROPHY: ninetale now holds the Lowest Turn-count Ascension 10:19 TROPHY: k2 now holds the Highest Scored Archeologist 10:19 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 10:19 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 10:19 TROPHY: khamul now holds the Highest Scored Knight 10:19 TROPHY: noims just earned the Dilithium Star 10:19 TROPHY: Kontroller just earned the Lead Star 10:19 TROPHY: spontiff just earned the Plastic Star 10:19 TROPHY: Tariru just earned the Dilithium Star 10:19 TROPHY: chuggy just earned the Zinc Star 10:19 -!- MTF has quit [Quit: *poof*] 10:20 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 10:20 TROPHY: Luxidream now holds the Highest Scored Tourist 10:20 TROPHY: ninetale now holds the Best Behaved Ascension 10:21 TROPHY: sluggoman now holds the Highest Scored Wizard 10:21 TROPHY: davez just earned the Plastic Star 10:22 -!- MTF has joined #hardfought 10:22 TROPHY: noims now holds the Highest Scored Wizard 10:22 TROPHY: elenmirie now holds the Highest Scored Barbarian 10:22 TROPHY: Mandevil now holds the Highest Scored Ranger 10:22 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 10:22 TROPHY: Raisse now holds the Highest Scored Archeologist 10:22 TROPHY: elenmirie just earned the Zinc Star 10:22 TROPHY: Rex just earned the Lead Star 10:22 TROPHY: noims just earned the Dilithium Star 10:22 TROPHY: chuggy just earned the Zinc Star 10:22 TROPHY: Kontroller just earned the Lead Star 10:22 TROPHY: stenno just earned the Lead Star 10:22 TROPHY: Widmo just earned the Lead Star 10:22 TROPHY: joosa just earned the Lead Star 10:22 TROPHY: Tariru just earned the Birdie (with bells on!) and Birdie 10:22 TROPHY: deki just earned the Dilithium Star 10:22 pls 10:22 DIED: eitbo (Wiz-Elf-Mal-Cha), 1274 points, 1378 turns, killed by a gnome on hardfought 10:23 -!- NotTheOracle\dnt has quit [Excess Flood] 10:23 -!- card.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org ¤ /dev/null/nethack tribute tournament has officially started! - https://www.hardfought.org/devnull 10:23 -!- mode/#hardfought [+v NotTheOracle\dnt] by K2 10:24 -!- raisse\splat has quit [Ping timeout: 268 seconds] 10:24 hm, server is almost unplayable 10:25 -!- MTF has quit [Client Quit] 10:26 -!- MTF has joined #hardfought 10:26 IRC is almost unplayable too 10:27 -!- groovejumper has quit [Quit: *poof*] 10:27 :) 10:27 -!- groovejumper has joined #hardfought 10:29 -!- groovejumper has quit [Client Quit] 10:30 -!- groovejumper has joined #hardfought 10:32 -!- groovejumper has quit [Client Quit] 10:33 -!- groovejumper has joined #hardfought 10:34 -!- groovejumper has quit [Client Quit] 10:34 -!- groovejumper has joined #hardfought 10:36 -!- raisse\splat has joined #hardfought 10:36 -!- mode/#hardfought [+v raisse\splat] by ChanServ 10:38 -!- Bugpowder has quit [Quit: Bugpowder] 10:38 -!- groovejumper has quit [Client Quit] 10:39 -!- MTF has quit [Quit: *poof*] 10:39 -!- groovejumper has joined #hardfought 10:39 -!- Bugpowder has joined #hardfought 10:40 You feel very stupid! named object not in disco 10:40 -!- MTF has joined #hardfought 10:40 -!- groovejumper has quit [Client Quit] 10:40 * raisse\splat feels very stupid indeed 10:41 -!- groovejumper has joined #hardfought 10:41 raisse\splat: have observed that as well 10:42 -!- groovejumper has quit [Client Quit] 10:43 -!- spontiff has joined #hardfought 10:43 -!- stenno\PoP has joined #hardfought 10:43 tracereroute is showing a fair amount of lag several hops away before reaching hdf main 10:43 -!- MTF has quit [Client Quit] 10:43 hmm 10:44 -!- MTF has joined #hardfought 10:45 -!- Jendic has joined #hardfought 10:45 what the heck 10:45 are you guys hosting this on comcast 10:46 my friend said he was having comcast issues earlier too btw, he operates a small pastebin/email/blog/git service 10:46 -!- MTF has quit [Client Quit] 10:46 processes on box are fine 10:46 winny: yes hdf main is on comcast network 10:46 -!- MTF has joined #hardfought 10:46 rip 10:46 that seems mildly risky 10:47 -!- mcnick has joined #hardfought 10:47 traceroute shows issues starting in boston area 10:47 just gotta ride it out 10:47 ever used mtr btw, it's really nice 10:47 it can show graphs of latency for all hops over time 10:48 my friend is west coast btw 10:48 -!- MTF has quit [Client Quit] 10:48 we meet again, sokoban 2a 10:48 maybe nationwide? :s 10:48 -!- stenno\PoP has quit [Ping timeout: 250 seconds] 10:48 -!- MTF has joined #hardfought 10:48 not mtr no 10:48 -!- groovejumper has joined #hardfought 10:48 -!- MTF has quit [Client Quit] 10:49 -!- MTF has joined #hardfought 10:49 -!- Webmant7 has joined #hardfought 10:49 running a trace from the hdf us west coast server 10:49 interestingly, when i traceroute from my server in manchester uk, it routes through some nodes that appear unaffected 10:50 hmm, I don't think my connection would go through boston 10:50 yeah boston router has some issues 10:50 -!- oh6 has quit [Quit: Page closed] 10:50 not really seeing anything on my end latencywise--where's the east coast server located again? 10:50 on the other hand, I don't seem to see any lag anymore 10:50 -!- groovejumper has quit [Client Quit] 10:50 this server is also on comcast - teknik.io, has some narly packet loss far worse than hf 10:51 hdf main is in vermont 10:51 -!- groovejumper has joined #hardfought 10:51 nevermind, but it's still pretty bad 10:51 most traffic has to pass through a node in boston to get to hdf main 10:51 -!- MTF has quit [Client Quit] 10:52 -!- MTF has joined #hardfought 10:52 i was able to login to hdf main from here, processes on the box are fine, well within normal parameters 10:52 its just the outside network :/ 10:52 K2: then what explains NotTheOracle\dnt's meltdown? 10:52 hdf on west coast, eu and au appear to be fine latency wise 10:52 -!- groovejumper has quit [Client Quit] 10:52 K2: here is an example of what mtr does https://ptpb.pw/FExq.png 10:53 aosdict: unknown, but it may not handle network disruptions well 10:53 -!- groovejumper has joined #hardfought 10:53 nice 10:53 -!- MTF has quit [Client Quit] 10:53 looks somewhat like what pathping does on windows 10:54 that sounds like a similar tool, just by name 10:54 good stuff 10:54 -!- groovejumper has quit [Client Quit] 10:55 -!- shpingrlde has joined #hardfought 10:55 -!- khoR has quit [Quit: Connection closed for inactivity] 10:55 We are lucky! Full moon tonight. 10:57 -!- groovejumper has joined #hardfought 10:57 k2: i saw the comcast problems, but i also get lots of packet lossage with ping 10:57 -!- tacco\unfoog has joined #hardfought 10:57 Packets: Sent = 100, Received = 54, Lost = 46 (46% loss) 10:58 cant keep a game up 10:58 Minimum = 62ms, Maximum = 93ms, Average = 65ms 10:58 right 10:58 that would be expected 10:59 -!- groovejumper has quit [Client Quit] 10:59 we'll have to wait for comcast to resolve the issue it's having. as it's affected a wide number of users across the region, i imagine it's something they'll address sooner rather than later 10:59 -!- groovejumper has joined #hardfought 11:00 -!- MTF has joined #hardfought 11:00 -!- groovejumper has quit [Client Quit] 11:00 and there's still us west coast/EU/AU servers 11:00 -!- groovejumper has joined #hardfought 11:01 -!- MTF has quit [Client Quit] 11:01 -!- MTF has joined #hardfought 11:02 -!- MTF has quit [Client Quit] 11:02 -!- groovejumper has quit [Client Quit] 11:02 come and play on eu and leave yummy bones~ 11:03 :) 11:03 reason #37 to have multiple servers... 11:04 -!- MTF has joined #hardfought 11:04 -!- MTF has quit [Client Quit] 11:05 -!- MTF has joined #hardfought 11:06 -!- groovejumper has joined #hardfought 11:07 * jonadab zaps a wand of speed monster at comcast. 11:08 comcast is a monster? can see that 11:08 * raisse\splat has left a lot of yummy wizard bones there, all with CoMR and some with Magicbane 11:08 * jonadab should play caveman, leave bones with sling, club. 11:09 sceptre of might! 11:09 but that means you have to play caveman. 11:09 yes? what's wrong with that? 11:09 * raisse\splat likes cav 11:09 -!- MTF has quit [Client Quit] 11:09 -!- groovejumper has quit [Client Quit] 11:10 -!- MTF has joined #hardfought 11:10 -!- groovejumper has joined #hardfought 11:10 https://nhqdb.alt.org/?2075 11:11 aosdict: don't mince words, tell us how you really feel about the role. 11:12 -!- Webmant9 has joined #hardfought 11:13 -!- Webmant9 has quit [Read error: Connection reset by peer] 11:13 -!- Webmant9 has joined #hardfought 11:13 how did caveman go in the dtsund proposal? was that the original "forced illiterate" one? 11:14 -!- SenseiTav has joined #hardfought 11:15 -!- groovejumper has quit [Quit: *poof*] 11:15 hi 11:15 Hello SenseiTav, Welcome to #hardfought 11:15 -!- Webmant7 has quit [Ping timeout: 240 seconds] 11:17 -!- MTF has quit [Quit: *poof*] 11:18 -!- MTF has joined #hardfought 11:19 -!- MTF has quit [Client Quit] 11:20 -!- groovejumper has joined #hardfought 11:20 hah... wow 11:20 https://twitter.com/BurlingtonPress?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor 11:20 -!- groovejumper has quit [Client Quit] 11:21 -!- groovejumper has joined #hardfought 11:21 that's a lot of red 11:21 yes it is :( 11:22 -!- MTF has joined #hardfought 11:22 well hey. at least it's not *us* 11:23 that could be all day 11:23 if not the plural 11:23 YAFM: Invisible cat ate a mimic corpse: You see a large dog appear where it was! 11:23 lol if you said something K2, I didnt get it... being disconnected from the IRC constantly 11:23 -!- puck1 has joined #hardfought 11:23 -!- StatueSurfer has joined #hardfought 11:27 looks like we're good 11:27 MTF right when you said that 11:28 was explaining how comcast was having a major network outage/issue nationwide 11:28 and then boom my network monitor cleaned up 11:31 -!- Webmant9 has quit [Ping timeout: 250 seconds] 11:35 -!- StinkyGreene has joined #hardfought 11:36 -!- oh6 has joined #hardfought 11:36 -!- mode/#hardfought [+v oh6] by ChanServ 11:42 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha), 24194 points, T:2163, killed by a gas spore's explosion 11:48 !tell K2 pushed fixes 11:48 Will do, FIQ! 11:49 -!- Bugpowder_ has joined #hardfought 11:50 -!- Bugpowder has quit [Ping timeout: 240 seconds] 11:50 -!- Bugpowder_ is now known as Bugpowder 11:51 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 11:51 Murphy's Law: if you're doing Sokoban with 2+ pets, none of the rings will be cursed. 11:52 -!- raisse\splat has quit [Quit: Raisse suddenly disappears!] 11:52 -!- raisse has joined #hardfought 11:52 -!- mode/#hardfought [+v raisse] by ChanServ 11:56 -!- Bugpowder has quit [Quit: Bugpowder] 11:57 [10fh] TKirby (tkirby) (Wiz Elf Mal Cha), 37893 points, T:3681, killed by an incubus, while praying 11:59 -!- stenno\PoP has joined #hardfought 12:02 -!- Grasshopper has joined #hardfought 12:02 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:02 -!- raisse has quit [Ping timeout: 268 seconds] 12:05 -!- Bugpowder has joined #hardfought 12:06 [10fh] TKirby (tkirby) (Wiz Elf Fem Cha), 26718 points, T:1752, killed by a rothe 12:20 EPI: if your pet is between you and an enemy it wants to flee from, it can displace you, in order to get you between it and the scary monster. 12:23 -!- dave__ has quit [Quit: leaving] 12:33 -!- Bugpowder has quit [Quit: Bugpowder] 12:34 -!- Grasshopper has quit [Read error: Connection reset by peer] 12:37 -!- Grasshopper has joined #hardfought 12:37 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:38 -!- Chris__ANG has joined #hardfought 12:38 -!- Chris_ANG has quit [Read error: Connection reset by peer] 12:42 all i want to do is play nethack but being an adult sucks 12:47 -!- Webmant9 has joined #hardfought 12:48 -!- StinkyGreene has quit [Ping timeout: 268 seconds] 12:59 -!- Jendic has quit [Quit: *poof*] 13:04 winny: same 13:05 truth 13:05 K2: Message from FIQ at 2017-11-06 14:48 EST: pushed fixes 13:06 -!- mcnick has quit [Ping timeout: 250 seconds] 13:09 -!- raisse has joined #hardfought 13:09 -!- mode/#hardfought [+v raisse] by ChanServ 13:11 -!- mcnick has joined #hardfought 13:12 -!- Haudegen has quit [Read error: Connection reset by peer] 13:13 -!- groovejumper has quit [Quit: *poof*] 13:14 -!- groovejumper has joined #hardfought 13:14 -!- Bugpowder has joined #hardfought 13:15 -!- groovejumper has quit [Client Quit] 13:16 -!- stenno\PoP has quit [Changing host] 13:16 -!- stenno\PoP has joined #hardfought 13:31 -!- puck1 has quit [Quit: WeeChat 2.0-dev] 13:38 lol just polymorphed my large dog into a mastodon 13:41 I hope you brought lots of apples! 13:41 is that all they can eat? 13:41 I think they're vegan 13:42 lichen corpses are probably a good bet 13:42 i could try polymorphing it into another creater too 13:44 one time i got a minotaur 13:50 -!- Webmant has quit [Ping timeout: 268 seconds] 13:50 -!- Bugpowder has quit [Quit: Bugpowder] 13:53 -!- StatueSurfer has joined #hardfought 13:56 -!- bleeko has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 14:01 -!- dave__ has joined #hardfought 14:04 [114k] sullysully (Wiz Elf Mal Cha), 9498 points, T:2845, killed by a dog, while praying 14:19 -!- ais523 has joined #hardfought 14:19 -!- ais523 has quit [Changing host] 14:19 -!- ais523 has joined #hardfought 14:19 Beholder: messages? 14:19 apparently not 14:21 -!- Webmant9 has quit [Ping timeout: 252 seconds] 14:25 YANI: make open doors far less likely to "resist!" when trying to close them 14:26 -!- NeroOneTrueKing has joined #hardfought 14:28 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 14:28 -!- raisse has quit [Ping timeout: 250 seconds] 14:29 weird, the game is giving me some lag even though my ping times are still well under 100 ms... 14:29 no packet loss either 14:29 i suspect unhelpful doors are to balance out the fact that some powerful monsters can be stymied by a simple door 14:31 A lot of monsters _can't_ be, though. A surprising variety of them, for different reasons. 14:31 There are monsters that open doors, monsters that fit under doors, monsters that break down doors, monsters that phase through doors, monsters that dig through walls, ... 14:32 Monsters that teleport... 14:32 do gelatinous cubes eat doors? 14:32 I don't know. That is a good question. 14:33 They probably should. 14:33 EPI: gelatinous cubes should also be able to eat stairs. 14:33 but stairs are rock 14:33 Oh, are they? 14:33 they should be able to eat ladders though 14:33 EPI: ^ 14:34 jonadab: well, most tilesets make them look like rock anyway. 14:34 Ah. 14:34 They look like wood in the default tileset. 14:35 Hmm, rock in the 32x32 one though. 14:35 Which I think _some_ windowports use. 14:36 of all the books in the shop, my cat had to steal the novel... 14:36 Heh. 14:36 You need that for the experience! 14:36 And the quotes! 14:36 I already got my blasted experience! 14:36 I was being facetious. 14:36 Figured. 14:37 well, he stole the 4 cursed scrolls of enchant weapon I wanted to bless and read, so we're good. 14:37 s/cursed/uncursed 14:38 Maybe only bless three of them. In case your weapon lands at +3 14:38 Err, +4 I mean. 14:38 eh, it went to +5 and then to +6, so can't do much now 14:38 Ah. 14:38 WEll, you could engrave with it, but. 14:38 now, let's go give those gnomes some religion 14:39 But honestly, +6 is pretty good. 14:39 jonadab: it's a mace, won't work 14:40 nice, now a 13x3 general store 14:53 aosdict: Ah, you're a Priest? 14:53 yes 14:53 Yeah, weapons are kinda tough then. 14:53 not with a +6 mace they're not :D 14:55 A +6 mace does, what, roughly the same damage as a +0 long sword? 14:55 Eh, a bit higher, average. 14:55 Same max, though. 14:56 ais523: oh hey, you're here 14:56 I was asking paxed something, got no reply, not sure if an issue or not 14:57 was just going to ask -- 4fad1ba3cca44c2a8553c92531912fa05de4ab8a references #H6285 when it in fact fixed #H6283 14:57 might just be a typo? 14:57 did it also close the wrong ticket by accident? 14:57 [114k] sullysully (Bar Hum Mal Cha), 5160 points, T:1466, caught himself in his own magical blast 14:57 ais523: Probably yes, but I don't know how your ticketing system works 14:57 Hence asking if it also closed the wrong report 14:58 there wasn't a ticked closed that day 14:58 *ticket 14:58 ok 14:58 let me see if it's still open, I suspect they'd both still be open 14:58 so it isn't an issue then 14:58 it's fairly rare for the devteam to actually close tickets in the tracker, although it happens on occasion 14:58 ahh 14:59 yeah I just figured I'd ask in case the wrong ticket was closed, and thus the actual #H6285 would be left ignored until someone else reported it 15:00 the devteam bug tracker is really hard to use 15:00 if you forget to log in most of the interface features work, it just pretends all the bugs don't exist 15:01 and I keep forgetting about this and wondering why my searches never find anything 15:01 also the numbers we use internally in the bug tracker are different from the ticket numbers used on the website 15:02 the bug corresponding to email H6283 is resolved fixed, the bug corresponding to email H6285 is open unconfirmed 15:02 is that correct? 15:02 Wait, are there _three_ sets of bug numbers, then? Or by "ticket numbers used on the website" do you mean e.g. C360-nnn 15:02 no, three sets 15:02 at least 15:03 ais523: yes that sounds correct 15:03 the C343- / C360- numbers have never been used by the devteam for anything, AFAICT 15:03 they're just an extra column made up for the bugs page on the website 15:03 -!- Chris__ANG is now known as Chris_ANG 15:03 are they just made on the fly on a whim? 15:04 or when are they actually used 15:04 I haven't noticed any consistency whatsoever in how Cxxx works 15:04 I think they're made up when adding bugs to the website, then not used for anything 15:04 I thought the DT had stopped using them 15:04 then all of a sudden, one of my reports got a Cxxx number 15:04 and I didn't understand why *that* one in particular got one 15:04 there's only one dev who updates the website 15:04 and they're active in bursts 15:05 made no sense to me... it is one of the most obscure bugs I reported 15:05 damn 15:05 ahh 15:05 just got zapped with a deathray 15:05 i should have known better than to go on the quest without reflection 15:05 presumably the Cvvv-nnn numbers are used on the website because the #Hnnnn numbers refer to individual emails sent to the devteam, so they wouldn't remotely be in order if used on the website 15:05 and most/many of them aren't bugs at all 15:05 we had someone bug report an out-of-depth monster a while back (I had to explain the existence of polymorph effects to them) 15:05 heh 15:06 Right, the Cnnn-nnn numbers are _usually_ assigned after the bug is fixed. 15:07 !players 15:07 K2: hothraxxa [15dn36] flump [15dn36] firemonkey [15dn36] micromoog [15dn36] mtf [15dn36] eitbo [15dn36] Skeral [15dn36] aosdict [15dn36] Eleven [15dn36] ab5ni [15dn36] oh6 [15dn36] sullysully [114k] puck [10fh] 15:07 occasionally the devteam email turns into more of a game tips hotline 15:07 and we have to be careful in working out exactly how much we want to spoil 15:07 heh 15:08 -!- moon.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org ¤ /dev/null/nethack tribute tournament has officially started! - https://www.hardfought.org/devnull 15:08 -!- mode/#hardfought [+v NotTheOracle\dnt] by K2 15:08 DIED: winny (Kni-Hum-Fem-Law), 0 points, 13 turns, killed by an Aleax of Lugh, while praying on hardfought 15:09 uhitm code is one of the most special case-ridden parts of the entire codebase 15:09 -!- StatueSurfer has quit [Quit: Page closed] 15:09 DIED: winny (Kni-Hum-Mal-Law), 0 points, 3 turns, slipped while mounting a saddled pony called Seabiscuit on hardfought 15:09 DIED: eitbo (Wiz-Elf-Mal-Cha), 11814 points, 8209 turns, killed by a pony, while praying on hardfought 15:10 DIED: winny (Arc-Gno-Fem-Neu), 35 points, 90 turns, caught herself in her own magical blast on hardfought 15:10 FIQhack updated 15:11 so I'm trying to write new melee/ranged-weapon combat code 15:12 DIED: Eleven (Wiz-Hum-Fem-Neu), 1186 points, 8396 turns, killed by a jackal, while fainted from lack of food on hardfought 15:12 and trying to figure out how much I have forgotten 15:12 DIED: winny (Sam-Hum-Mal-Law), 0 points, 4 turns, killed by a falling object on hardfought 15:14 DIED: tacco (Ran-Elf-Fem-Cha), 484154 points, 32554 turns, killed by Demogorgon on hdf-eu 15:14 DIED: winny (Ran-Hum-Fem-Cha), 166 points, 268 turns, killed by a gecko on hardfought 15:14 what do you do after finishing the pacman floor? 15:14 you leave it? 15:15 TROPHY: tacco just earned the Brass Star 15:15 DIED: winny (Bar-Hum-Fem-Cha), 0 points, 48 turns, killed by a sewer rat on hardfought 15:15 OHHH. there's no portal to the next level of it? just the one floor? 15:16 yes 15:16 DIED: winny (Rog-Hum-Mal-Cha), 0 points, 30 turns, killed by a black pudding on hardfought 15:16 CHALLENGE COMPLETED! flump completed the Pac-Man challenge. 15:16 the game should claim when you completed the challenge 15:16 ... :P 15:16 well that was a lot less involved than I expected 15:16 DIED: winny (Arc-Dwa-Mal-Law), 4 points, 64 turns, killed by a jackal on hardfought 15:17 pacman is one of the easiest challenges 15:17 I regret extremely blowing an id scroll on the fruit 15:17 ah well 15:18 shpingrlde: no, FIQ is lying, you actually have to clear 255 different levels 15:18 maybe the fruit are super nutritious or something hopefully. or exercise a stat 15:18 aosdict: shhh 15:18 DIED: winny (Pri-Elf-Fem-Cha), 78 points, 220 turns, killed by a kobold on hardfought 15:20 oracle does nothing special in vanilla right? 15:20 DIED: winny (Mon-Hum-Fem-Cha), 116 points, 181 turns, killed by an acid blob on hardfought 15:20 consultations 15:21 DIED: winny (Pri-Elf-Mal-Cha), 0 points, 22 turns, killed by a jackal on hardfought 15:22 ais523: did anyone object to foodpois 15:22 DIED: winny (Arc-Dwa-Mal-Law), 21 points, 58 turns, zapped himself with a wand on hardfought 15:22 DIED: eitbo (Wiz-Elf-Mal-Cha), 435 points, 471 turns, killed by a gnome lord on hardfought 15:22 FIQ: not yet 15:22 have you considered removing *random* poison instadeath? 15:22 my commit messages are really long, especially when making a unilateral change, in the hope of pre-empting any objections 15:23 FIQ: yes! at least on the early levels 15:23 I imagine it would be less controversial than poison instadeath in general 15:23 currently leaning towards removing the causes rather than the mechanic 15:23 when you said "forget it, I'm changing it unilaterally" I assumed you were doing more than adding a message 15:23 aosdict: it's "just" a UI change, and obviously doesn't affect spoiled players 15:23 ais523: I feel like the main issue is spiked pits and (very rarely) dart/arrow traps 15:23 ais523: you would remove poison attacks? 15:23 also there was some in-devteam communication earlier that suggested that adding a message would be the least controversial way to fix the problem 15:24 aosdict: current plan is to make poisonedness of spiked pits consistent somehow (without affecting save data or tile sequence) and prevent them generating on shallow levels 15:24 but I personally don't really see why restricting it to earlygame is a significant improvement, unless earlygame means pre-quest depth 15:24 FIQ: so that you have time to get poison res first 15:25 if RNG decides "nope, no poison res for you", I don't feel like *later* spike pits is any more fairy 15:25 *fair 15:25 poison res is something that you can intentionally try to get 15:25 eating bees, for example 15:25 ais523: yes, but what about uruk-hai and poisoned arrows and stuff 15:25 of course 15:25 DIED: winny (Wiz-Gno-Fem-Neu), 312 points, 463 turns, killed by tumbling down a flight of stairs on hardfought 15:25 but it's still a major crapshoot 15:25 especially if vegetarian 15:25 earlygame poison res rates are never above like 30% 15:25 uruk-hai are difficulty 5 15:26 aosdict: active sources of poison instadeath is much more fair than traps IMO 15:26 that's upper mines depth, I guess 15:26 given the typical levelling curve 15:26 don't spawn spiked pits until an altar has been generated :3 15:26 once you see an altar, you must get crowned to move on 15:26 I mean, I would personally have removed it alltogether in favour of another penalty 15:26 but if trying to maximize the chance of it being implemented in 3.6 15:26 while actually providing a benefit 15:26 shpingrlde: my current thoughts would be to prevent spiked pits being poisoned above max minetown depth 15:26 I would target traps first 15:27 FIQ: currently my implementation is "The poison was potent..." and reduces HP to half and maxHP to 2/3 15:27 ais523: why not make it like polytraps/etc? 15:27 use Dlvl8 15:27 DIED: winny (Tou-Hum-Fem-Neu), 27 points, 109 turns, choked on a food ration on hardfought 15:27 deepest minetown is 4th level of the mines, deepest 0th level of the mines is 4, so that's level 8 15:27 as barrier 15:27 FIQ: looks like we came to the same conclusion 15:27 ais523: I think this approach of removing the sources doesn't address the underlying problem 15:27 aosdict: what FIQHack does is make the attribute score penalty permanent 15:27 as in "can't use restore ability" 15:27 if vanilla would have done an instadeath 15:27 aosdict: what you see as a problem isn't necessarily what I see as a problem 15:27 unavoidable instadeaths are bad 15:28 DIED: bebing (Wiz-Elf-Mal-Cha), 3342 points, 4402 turns, killed by a fire ant on altorg 15:28 and the underlying problem is that the RNG can decide to end your game instantly without you having a choice to do anything 15:28 avoidable instadeaths but you have to make a decision about how much effort you'll put into avoiding them are less bad 15:28 I think I'd also ban falling rock traps from dlvl 1, and maybe 2 15:28 ais523: fwiw, I do partially agree with aosdict with uruk-hai in one regard 15:28 along similar lines 15:28 move+attack is not fair 15:28 an uruk-hai can pop up from around a corner, shoot 3 arrows, one hits you, you're dead 15:28 (this extends beyond uruk-hai fwiw) 15:29 multishot + deadly poison is not a great combination, to be fair 15:29 DIED: Kontroller (Val-Hum-Fem-Law), 2660 points, 3349 turns, killed by a bolt of lightning on hdf-eu 15:29 ais523: my point is 15:29 an uruk-hai can 15:29 if you are out of line 15:29 but yes, a monster can get first hit on you with a ranged attack without you knowing it's there 15:29 move in line 15:29 shoot 3 poisoned arrows 15:29 in a single turn 15:29 this is actually one of the few things that nerfs corridors 15:29 that is *not fair* 15:29 but that's not really fair because you can't avoid corridors all game 15:29 unless, hmm 15:29 and IMO one of the most stupid AI features in vanilla 15:29 I think I feel a new stupid conduct idea coming on 15:30 you would probably have to play Arc 15:30 the same thing with wands 15:30 major reason wands are so deadly earlygame 15:30 -!- Webmant has joined #hardfought 15:30 is because move+attack 15:30 DIED: winny (Hea-Hum-Mal-Neu), 310 points, 1185 turns, killed by a fox, while fainted from lack of food on hardfought 15:30 ais523: what I don't like about just pushing poison instadeath sources further down into the dungeon is what FIQ said, there's no guarantee of the hero getting poison resistance 15:31 so this makes optimal strategy to hang above that depth and farm for shriekers or death-drops or whatever 15:31 this is IMO one of the only cases where I consider spork resistance logic actually good 15:31 (this is also the optimal strategy to deal with polymorph traps, which I also have a problem with) 15:31 because it removes the RNG part 15:32 ideally indefinte farming wouldn't happen until you were a bit deeper 15:32 DIED: winny (Sam-Hum-Mal-Law), 0 points, 1464 turns, died of starvation, while fainted from lack of food on hardfought 15:32 *indefinite 15:32 oh lame that's note a unique death 15:32 DIED: Eleven (Wiz-Hum-Fem-Neu), 415 points, 1753 turns, killed by a grid bug, while fainted from lack of food on hardfought 15:32 aosdict: polymorph traps can be fixed 15:32 make it a delayed polymorph 15:32 winny: I was wondering what was going on, then thought "unique death" 15:32 :DDDDD 15:33 ais523: hmm that is the kind of death NH4 would spit out 15:33 didn't know NH3 had it too 15:33 I thought it filtered out that helpless reason for starvation 15:33 FIQ: only if the polymorph is preventable by prayer or something other that's easily accessible 15:33 FIQ: there's an NAO patch from a while back 15:33 which I assume got ported into 3.6, most of them did for obvious reasons 15:33 can't expect an early game hero to have polycontrol or unchanging, not reasonable 15:33 vanilla 3.4.3 is "starvation, while helpless" 15:33 aosdict: Why? 15:34 The only issue with polymorph traps is armor 15:34 aosdict: wait, you're treating polymorph of the /player/ as a problem with early polytraps? 15:34 So let the player, if armor isn't cursed, take it off 15:34 FIQ: and the fact that it breaks a conduct that the player did not choose to break 15:34 Like pacifist? 15:34 Pacifist is *much* worse in that regard 15:34 no, polyselfless 15:34 put it this way: I'd love it if polymorph didn't have the "second HP bar" effect because seeing unspoiled players try to deal with polytraps without knowing that they can just throw stuff upwards is really interesting and a lot of fun 15:35 ais523: I've considered doing that 15:35 but I can't just make that change because the game isn't balanced around it 15:35 to make polymorph more dangerous and less abuseable 15:35 there are so many crappy polyforms though 15:35 and so that I can get away with making polymorph from polymorph traps permanent 15:35 the crappy ones are the most fun in that respect 15:35 the problem is that some of them are basically unplayable 15:35 er, "permanent" rather -- timeless 15:35 FIQ: wait, how do you heal it? 15:36 few games ago, I turned into an iguana near the bottom of the mines... 7 HP, could not do anything except wait for something to come along and kill me 15:36 Prayer, polymorphing again.. 15:36 DIED: winny (Sam-Hum-Mal-Law), 208 points, 554 turns, killed by a wand on hardfought 15:36 ais523: lol 15:36 sorry, aosdict 15:36 perhaps polytraps should always pick a form that's at least playable 15:37 you mean like 15:37 one with hands? 15:37 DIED: winny (Rog-Orc-Mal-Cha), 0 points, 19 turns, killed by the wrath of Kos on hardfought 15:37 which I'd define as "fast enough to run after dropping equipment, or good enough defences to tank hits until you turn back, or enough item manipulation ability to let you use escape items" 15:37 -!- Bugpowder has joined #hardfought 15:37 blue jelly is playable on this basis 15:37 and then a winter wolf cub comes along... 15:37 blue jelly is basically rip 15:37 without a 2nd hp bar 15:37 normally if you just randomly polymorph into a blue jelly 15:38 you'll turn back surrounded by tame jellies and still on most of your hitpoints 15:38 ais523: btw, speaking of removal of 2nd hp bar 15:38 hmm, maybe you could greatly increase HPregen while polymorphed, IIRC D&D does something like that 15:38 and then turn the player back fully healed 15:38 patr did some tweaks to hp regen a while back 15:38 he apparently considered how hp worked while polymorphed a bug 15:38 so you no longer restore original form HP 15:38 while polymorph 15:38 ed 15:39 I'd consider that a bug too with the way things work 15:39 but be willing to consider changing the whole mechanic 15:39 03> As you read the scroll, it disappears. This is an identify scroll. You have already identified all the rest of your possessions. 15:39 EHEHEHE 15:39 the intended behaviour of polymorphed HP at the moment is that the first HP bar stops existing and you use the second one until it runs out. 15:39 winny: unIDed ID scroll? 15:39 :D 15:40 like i said random deaths 15:40 so it only IDed itself because it had no other targets 15:40 something I want to figure out at some point 15:40 was gunna hope it was genocide 15:40 that's clever 15:40 is a good way to make it possible to upgrade your pet 15:40 that doesn't involve overpowered spells or polymorph dancing 15:40 add the adjacent pet's equipment to the A menu? 15:41 DIED: winny (Bar-Orc-Fem-Cha), 117 points, 167 turns, killed by strangulation on hardfought 15:41 ais523: what equipment could a cat or dog use? 15:41 ais523: I wonder if the solution to poison is to transfer _it_ to a delayed effect. 15:41 Like, all poison. 15:41 Damage and Str loss over time. 15:41 that's how it works in basically every other roguelike 15:42 losing HP over time 15:42 Then no more arguments about poison instadeath because the player will have some time to react, regardless of how serious it is. 15:42 dcss and ADOM both has this 15:42 and MD games 15:42 brogue doesn't 15:43 Brogue uses a second HP bar for poison 15:43 where damage transfers to the main bar over time 15:43 that makes it easy to see how much damage you can take before the poison will become unsurvivable without healing 15:44 DIED: winny (Wiz-Gno-Fem-Neu), 504 points, 567 turns, killed by a little dart on hardfought 15:44 it's true; brogue is the perfect roguelike 15:44 tbh i never really enjoyed brogue 15:45 brogue is very different from NetHack 15:45 it does what it does very well, which is to create a game where you have to cobble together a strategy from what you find on the floor 15:45 I like Brogue for completely different reasons than I like NetHack. 15:45 it even says Fatal Poison if you're definitely gonna die. if it's off by one due to rounding, it's in your favor (you live, barely) 15:45 But I'd get very frustrated if I _only_ had Brogue to play. 15:45 but it doesn't really let you play the game you want, unless you massively startscum 15:45 Because it just doesn't give you the leeway to do certain kinds of things. 15:46 right 15:46 jonadab: E nerf suggestion: keep 3.4.3 E for animals/mindless, make more intelligent non-elven monsters unable to attack in melee with no other issues 15:46 FIQ: do you not like 3.6.1 E? 15:47 I guess jonadab might consider it too lenient 15:47 3.6.1 E is fair IMO 15:47 DIED: winny (Arc-Gno-Fem-Neu), 418 points, 174 turns, killed by a rothe on hardfought 15:48 I do however consider 3.6.1 scare monster too OP 15:48 I thought the 3.4.3 scare monster scroll was ok 15:48 didn't need a buff 15:48 much less a buff that trivialies all quests 15:48 and dealing with demon lords 15:49 DIED: winny (Arc-Dwa-Fem-Law), 348 points, 57 turns, killed by a red naga hatchling on hardfought 15:49 I feel like it's "on ground" effect ought to be it's "on read" effect for 1-3 turns 15:49 rip Kaen 15:50 DIED: eitbo (Wiz-Elf-Mal-Cha), 2669 points, 3732 turns, killed by an ape on hardfought 15:50 -!- StatueSurfer has joined #hardfought 15:51 -!- Haudegen has quit [Read error: Connection reset by peer] 15:51 DIED: winny (Arc-Dwa-Mal-Law), 354 points, 79 turns, killed by a giant ant on hardfought 15:51 oh that reminds me 15:52 jonadab: speaking of early/lategame difficulty 15:52 DIED: Kontroller (Val-Hum-Fem-Law), 1335 points, 2395 turns, killed by a giant rat on hdf-eu 15:52 Luxidream seemed to be of the opinion that fiqhack had a significantly easier earlygame 15:52 DIED: winny (Arc-Hum-Mal-Neu), 362 points, 155 turns, killed by a giant rat on hardfought 15:52 but also a significantly harder lategame 15:52 Hmm. 15:52 [10fh] Eir IV (puck) (Val Hum Fem Law) received advice from The Oracle, on T:21410 15:52 Folks have claimed that Fourk lategame is harder than vanilla. 15:53 of course it is 15:53 damage reduction nerf 15:53 I _think_ mostly due to the damage reduction change. 15:53 is no joke 15:53 it makes things much more danerous 15:53 in a rather nasty surprising way 15:53 that you don't see coming 15:53 if used to vanilla 15:54 an elder dragon who does less damage than a minotaur dice-wise 15:54 killed me in 2 hits 15:54 in the end of midgame 15:54 I see. 15:54 with like -25ac 15:54 does armor like 15:54 if you find a damage reduction change that works I'd consider it for 3.7 15:54 it actually does *more* damage 15:54 do anything in Fourk 15:54 DIED: winny (Arc-Gno-Mal-Neu), 568 points, 209 turns, killed by a pony on hardfought 15:55 than a minotaur 15:55 in 4k 15:55 but might have to reduce the power of late-game monsters to compensate 15:55 despite what the numbers claim 15:55 StatueSurfer: It has the same effect on hit probabilities as in vanilla, IIRC. 15:55 because minotaurs still use vanilla damage reduction 15:55 i see 15:55 Minotaurs have a flag that causes them to honor vanilla damage reduction, yes. 15:55 but other than that it may as well be a wet paper sack? 15:55 ais523: curiously, adom has similar issues to nethack to-hit-wise 15:55 it's just far more obvious 15:56 because it actually tells you the to-hit 15:56 if you check 15:56 you have like 15:56 +40 or more to-hit 15:56 latergame 15:56 StatueSurfer: In the long term, what I want to do is kind of the opposite: make armor _only_ do damage reduction, no to-hit benefit, and in some cases (if heavy/cumbersome) a to-hit penalty. 15:56 DIED: winny (Arc-Gno-Fem-Neu), 374 points, 160 turns, killed by the Oracle on hardfought 15:56 (It already has a stealth penalty if heavy.) 15:56 okay 15:56 jonadab: this is dice-based reduction, right? 15:57 DIED: Kontroller (Val-Hum-Fem-Law), 167 points, 594 turns, eaten by a Grue on hdf-eu 15:57 ais523: I attempted to implement roughly what you suggested. Not sure if I got it entirely the way you intended. 15:57 dungeons of dredmor comprehensively proved to me that unless all the numbers involved are very small, flat damage reduction is one of the least fun game mechanics in existence and should never be used 15:57 jonadab: ? 15:57 The logic is, roughly, that if a monster (other than a minotaur) just barely hits you (its diceroll was only barely enough), the damage gets reduced like in 3.x 15:57 DIED: winny (Arc-Gno-Fem-Neu), 550 points, 234 turns, killed by a paper golem on hardfought 15:58 * aosdict checks the proposal damage reduction formula 15:58 But if its diceroll is much better than needed to hit you, then the damage is reduced. 15:58 Err, not reduced as much. 15:58 jonadab: I don't remember suggesting anything like that 15:58 Ah right. 15:59 int ac_threshhold = mtmp->m_lev + (u_helpless(hm_all) ? 4 : 0) - 15:59 ais523: One moment, let me check my log. 15:59 (((Invis && !perceives(mtmp->data)) || !mtmp->mcansee) ? 2 : 0) - 15:59 (mtmp->mtrapped ? 2 : 0); 15:59 ac_threshhold = (!(mtmp->data->mflags3 & M3_VANDMGRDUC) && 15:59 my suggestion was d(attack) vs. d(defence) 15:59 (ac_threshhold > 0)) ? ac_threshhold : 0; 15:59 rather than d(attack) vs. defence 15:59 FIQ: pastebins? 15:59 ais523: you know that is what vanilla does, right 15:59 also "threshold" only has one "h" 15:59 FIQ: for hit chance 15:59 not for damage 16:00 DIED: thisisdeuce (Wiz-Gno-Mal-Neu), 390 points, 859 turns, killed by an exploding wand on hardfought 16:00 damage reduction happens at -1 or less ac 16:00 damage in vanilla is attack diceroll minus d(10-AC) 16:00 where effective ac is between -1 16:00 and true ac 16:00 hit chance, though, is d(attack) versus defence 16:00 ais523: my (and NeroOneTrueKing's) idea for damage reduction was to reduce by AC/8, with a (AC%8)/8 percent chance of one more point. 16:00 this value is used for damage reduction 16:00 I'm suggesting changing hit chance to d(hitchance) vs. d(Def) 16:00 err, the formula for whether y ou hit 16:00 DIED: winny (Arc-Gno-Fem-Neu), 514 points, 292 turns, killed by a jackal on hardfought 16:00 But this is assuming a) AC is harder to get than in vanilla because b) there is an evasiveness stat. 16:00 so if you have -10 ac 16:00 so that it's still possible to miss into the late game 16:00 monster does 15 16:01 it will do between 5 and 14 16:01 aosdict: so basically like movement speeds in 3.6.1? 16:01 (I went to implement that change recently and discovered that I already had and just forgot I'd done it) 16:01 I don't know how movement speeds in 3.6.1 work 16:01 was not aware they changed 16:01 and not 5 always 16:02 like what you claim 16:02 the issue with damage reduction is 16:02 DIED: winny (Arc-Dwa-Fem-Law), 110 points, 71 turns, killed by kicking something weird on hardfought 16:02 there are basically no monsters with a single large attack 16:02 something weird 16:02 ais523: this is also assuming AC = NH4 Def, i.e. it starts at 0 and increases 16:03 damage reduction does far more for 2d4, 2d4, 2d4, 2d4 16:03 aosdict: a speed of (x.yy) × 12 gives monsters x actions per turn, plus a y% chance of an additional action 16:03 compared to a single 8d4 16:03 ais523: yep, sounds the same then 16:03 winny: what /did/ you kick? 16:03 i thought i kicked an iron ball chained to be 16:03 me* 16:03 "something weird" lol 16:03 aosdict: in 3.6.1 the same mechanics apply to bonus speed from the trinsic and from galloping 16:03 StatueSurfer: that's an error placeholder 16:04 when the game isn't sure what happened 16:04 to prevent a crash 16:04 ais523: does this also apply for player speed? 16:04 well an iron ball definitely wouldn't move if you kicked it, so... 16:04 DIED: winny (Arc-Dwa-Mal-Law), 330 points, 78 turns, killed by a small mimic on hardfought 16:04 but i don't know why that would be an error 16:04 ais523: Found it in my IRC log. 2015 Aug 16. 23:21 < ais523+> oh, jonadab, Fourk FR: make the "Def above 10 gives damage reduction instead of dodge" thing a "Def that's more than 10 above the enemy's hit chance gives damage reduction instead of dode" instead 16:04 FIQ: if your natural speed is not 12, which I think can only happen due to polymorph, it uses bitstream rounding like in 3.4.3; the random rounding is only used for bonus speed 16:04 I think at least 16:05 ais523: so this is a mostly flat damage reduction, which you said you do not like. Out of curiosity, why is that? 16:05 It is entirely possible I misunderstood this request. 16:05 jonadab: ah, hmm, I don't remember saying that, but that's more like the sort of thing I'd come up with (because it's stepped rather than gradual) 16:05 your version is better though 16:05 aosdict: so if you have a flat damage reduction and your enemies are doing mostly consistent damage 16:05 4k's version makes lategame monsters basically have no damage reduction at all 16:05 without compensation 16:06 then every extra point of damage reduction is worth /more/, until you equal the enemy damage, then it isn't worth anything 16:06 meaning with conflict disabled 16:06 but later in the game, when the monsters become harder-hitting, your damage reduction can't keep up any more 16:06 astral becomes a huge pain 16:06 DIED: winny (Arc-Dwa-Fem-Law), 948 points, 136 turns, killed by a warhorse on hardfought 16:06 so in 4k i guess half physical damage is a lot more important? 16:06 this means that the game strongly encourages players to adopt a strategy that makes the early-game trivial and the late game impossible (because they're relying too much on their near-immunity to hits) 16:07 DIED: winny (Arc-Dwa-Fem-Law), 150 points, 32 turns, killed by a sewer rat on hardfought 16:07 StatueSurfer: yes 16:07 take into account the fact that Dredmor often has rooms containing over 50+ monsters that all attempt to attack at once (limited only by their ability to surround you), and the game forces you into situations where you're basically focusing more or less entirely on flat damage reduction to be able to tank them, then can't beat the final boss because his stats are much higher 16:07 iirc someone posted on reddit a while back 16:07 4k astral 16:08 DIED: Kontroller (Val-Hum-Fem-Law), 402 points, 1097 turns, killed by a fox, while frozen by a monster's gaze on hdf-eu 16:08 got his worn ring of conflict destroyed by a wand of lightning 16:08 DIED: eitbo (Wiz-Elf-Mal-Cha), 964 points, 1637 turns, killed by a dwarf on hardfought 16:08 CHALLENGE COMPLETED! oh6 completed the Waldo challenge. 16:08 well, the correct solution in that case would be to balance AC progression over the course of the game 16:08 DIED: winny (Arc-Gno-Fem-Neu), 386 points, 160 turns, killed by her own pick-axe on hardfought 16:08 he then died after like 16:08 3 hits 16:08 you know, I think I might actually prefer the ant-flooded version of Astral 16:08 compared to? 16:08 it's clearly much easier than the version without, but it gives more scope for interesting tactics 16:08 heh 16:08 i didn't realize u could apply pickaxe to . 16:08 FIQ: compared to a version that's identical except without the ants 16:08 -!- fatty has joined #hardfought 16:08 ais523: ah 16:08 -!- Bugpowder has quit [Quit: Bugpowder] 16:09 winny: NetHack lets you do basically anything that should logically be possible with the items you have 16:09 :) 16:09 i love it 16:09 fiqhack replaces the ants with whatever create monster generates :) 16:09 even if it makes no sense 16:09 that's the entire heart of the game 16:09 including self-disembowelment! 16:09 makes astral... interesting 16:09 DIED: winny (Arc-Gno-Mal-Neu), 0 points, 3 turns, killed by a fox on hardfought 16:09 StatueSurfer: strangely enough F. doesn't work, you have to throw the weapon upwards instead 16:09 FIQHack has a disproportionate amount of astral splats 16:09 compared to other variants 16:09 DIED: winny (Arc-Gno-Mal-Neu), 16 points, 4 turns, killed himself with his bullwhip on hardfought 16:09 I wonder if this is a bit too evil atm 16:09 well fighting yourself doesn't really even make logical sense as a thing to do 16:10 in GruntHack and NH4 you can attack walls 16:10 DIED: winny (Bar-Hum-Mal-Neu), 0 points, 6 turns, killed by his own axe on hardfought 16:10 FIQ: i once told you i was replacing summon insects with summon titans 16:10 and ladders, etc. 16:10 remember that? 16:10 it's not very useful 16:10 winny: did you mean to apply your pick downwards? a d > 16:10 StatueSurfer: yes 16:10 shpingrlde: I think winny is doing unique deaths 16:10 im getting the unique deaths shpingrlde 16:10 aha 16:10 i only have 28 currently :( 16:10 rip 16:10 titans summoning monsters and more titans which summon more monsters and titans which summon more monsters... 16:10 and yeah you just die 16:10 heh 16:11 please no 16:11 you get nothing for being the 2nd place player in the unique deaths race right? 16:11 StatueSurfer: were you the one who suggested that monsters should use altars to summon demon lords? 16:11 yes but only ones it makes flavor sense for 16:11 other demons 16:11 mhm 16:11 since i immediately regretted that suggestion 16:11 haha 16:11 but I like it 16:11 i think chaotic player monsters were the only ones who left corpses that it made flavor sense for 16:12 surely orcs would also do it 16:12 are orcs that smart though? 16:12 shpingrlde: it's /dev/null/nethack, nobody really understands the scoring or who cares if it works 16:12 the main aim is to do something that's individually impressive 16:12 normally we decide unofficially who "won" the tournament based on who did the thing that's most worth talking about, regardless of how it fits into the tournament scoring structure 16:13 tribute has a much saner scoring system 16:13 FIQ: i need some tips on editing roles pls 16:13 more akin to junethack 16:13 StatueSurfer: then you are asking the wrong person 16:13 oh 16:13 DIED: fatty (Val-Dwa-Fem-Law), 729 points, 716 turns, killed by a hobbit on hardfought 16:14 fiqhack hasn't added any roles 16:14 did you edit any roles 16:14 nor edited them beyond starting inv and some other small stuff 16:14 okay well starting inventory was just what i wanted 16:14 where is it in the source 16:14 dear god I thought only dnh loaded up the U, TIL slex has a U/E special room 16:14 u_init 16:15 thank you 16:15 DIED: thisisdeuce (Wiz-Gno-Mal-Neu), 91 points, 298 turns, killed by a grid bug on hardfought 16:16 @le?dnethack horror 16:16 dnethack horror (05,01U) | Lvl: 5 | Diff: 6 | Spd: 12 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 0 | Attacks: none | Alignment: 0 | Flags: carnivore, nopoly, infravisible 16:17 ah, so it's like playing Munchkin, or Risk 16:17 OH MY FUCKING GOD THAT WAS A BLESSED MAGIC LAMP 16:17 whoever has the best social skills wins :D 16:17 damnit slex 16:19 DIED: winny (Wiz-Elf-Mal-Cha), 817 points, 706 turns, killed by a jackal on hardfought 16:19 ew 16:19 i thought a were creater killed me 16:20 DIED: eitbo (Wiz-Elf-Mal-Cha), 1299 points, 1557 turns, killed by a dwarf on hardfought 16:20 DIED: winny (Kni-Hum-Mal-Law), 0 points, 31 turns, killed by kicking a wall on hardfought 16:21 DIED: eitbo (Wiz-Elf-Mal-Cha), 31 points, 30 turns, killed by a sewer rat, while praying on hardfought 16:22 DIED: winny (Hea-Hum-Mal-Neu), 4 points, 157 turns, killed by kicking something weird on hardfought 16:22 again? 16:22 what a cliched death 16:22 does 3.6 just have some sort of general brokenness for kicking things? 16:23 this may be worth a bug report 16:23 DIED: eitbo (Wiz-Elf-Mal-Cha), 164 points, 264 turns, killed by a goblin on hardfought 16:23 i kicked a boulder to death that time 16:23 well most players don't die from kicking things 16:23 unique deaths is possibly the best human-driven fuzz tester in the game 16:26 DIED: winny (Kni-Hum-Fem-Law), 540 points, 453 turns, killed by a little dog on hardfought 16:28 DIED: winny (Wiz-Hum-Fem-Cha), 76 points, 180 turns, zapped herself with a spell on hardfought 16:30 [13dnh] rikerw (Kni Dwa Mal Law), 32 points, T:56, killed by a system shock 16:30 >.> 16:30 uh 16:30 ASCENDED: firemonkey (Ran-Elf-Mal-Cha), 1615040 points, 30614 turns, ascended on hardfought https://www.hardfought.org/userdata/f/firemonkey/dn36/dumplog/1509783881.dn36.txt 16:30 high floor polytraps or? 16:31 quaff-id'ed polymorph 16:31 I do that with potions 16:31 uh huh 16:31 not always a bright idea but I figured 18 hp I'd be fine 16:31 congrats firemonkey 16:31 DIED: eitbo (Wiz-Elf-Mal-Cha), 382 points, 1169 turns, killed by a gas spore's explosion on hardfought 16:32 TROPHY: firemonkey now holds the Highest Scored Ranger 16:32 TROPHY: firemonkey just earned the Double Top 16:32 -!- noty has joined #hardfought 16:32 DIED: winny (Mon-Hum-Fem-Law), 266 points, 466 turns, killed by kicking something weird on hardfought 16:32 loool 16:32 DIED: eitbo (Wiz-Elf-Mal-Cha), 0 points, 9 turns, killed by a falling rock on hardfought 16:32 winny: are those counted as unique deaths? 16:33 kicking smth weird 16:33 like, each one of them 16:33 nope 16:33 stop kicking weird stuff then 16:34 -!- remirol is now known as lorimer 16:35 i should have a plastic star but i don't weird 16:36 -!- SenseiTav has left #hardfought 16:37 is it possible to have access to both numpad and arrow keys? 16:37 DIED: rikersan (Mon-Hum-Mal-Cha), 280 points, 165 turns, killed by kicking a fountain on hardfought 16:37 winny: there's a unique death for ya 16:37 :p 16:38 shpingrlde: what version of NetHack are you using? vanilla-unix-tty's key parser isn't good enough 16:38 lol 16:38 in nh4etc i find it safer to do soko with arrow keys than vi or num 16:38 wanna do it in 3.6/devnull too 16:38 NH4 uses an entirely different key parser 16:38 my guess is that to make it work in devnull you'd need some sort of key translation wrapper at your end to make it work 16:39 butts 16:39 will look into xkeys or whatever it's called if I'm in soko again later maybe 16:40 -!- ninetale has joined #hardfought 16:44 shpingrlde: I think NH4 doesn't distinguish numpad from arrow keys. 16:44 And allows hjkl/yubn too, if you want. 16:45 shpingrlde: but frankly, I consider it safer to _mostly move diagonally_ in Sokoban, except when deliberately pushing boulders. 16:46 right. I mentioned in another channel that I normally use vi keys when I'm doing mixed actions and want to be near letter keys, numpad for a lot of pure movement 16:46 and, now that I"m in soko, I want arrow keys too so I don't find myself off-by-one physically any pushing the wrong boulder :D 16:47 -!- StatueSurfer has quit [Quit: Page closed] 16:47 s/any/and 16:48 DIED: fatty (Val-Dwa-Fem-Law), 1178 points, 1125 turns, killed by a dwarf on hardfought 16:49 DIED: Kontroller (Val-Hum-Fem-Law), 2920 points, 3762 turns, killed by a hobgoblin on hdf-eu 16:49 well ok then this has to be a bones file 16:49 mines has at least 20 monsters in a tight square 16:51 -!- Jendic has joined #hardfought 16:52 ugh, I'm never making an invisible pet without see invisible ever again 16:54 Heh. 16:55 fiq: can gloves have properties ala weapons? 16:55 such as lightning, fire, etc. 16:55 Wouldn't gloves have properties like armor? 16:56 DIED: tacco (Ran-Elf-Fem-Cha), 16966 points, 6732 turns, killed by a yeti on hdf-eu 16:56 jonadab: I am currently a monk and desire magical gloves 16:56 I get them having armor properties 16:56 but it would be really cool to have weapon ones 16:57 It would make more sense if gloves were armor, rather than weapons. 16:57 I mean, if you wanted armor to also be weapons, you could play slex and wield shoes. 16:58 tried that 16:58 turns out artifact shoes don't deal enough damage 16:58 fuck 16:58 I forgot how much I hate leocrotta 16:58 DIED: fatty (Val-Dwa-Fem-Law), 620 points, 1915 turns, killed by a cave spider, while reading a book on hardfought 16:58 s 16:59 [10fh] riker (rikerw) (Mon Hum Mal Neu), 43479 points, T:2270, killed by a leocrotta 17:00 i wonder if fatty is gunna win the deaths 17:00 DIED: qp (Tou-Hum-Mal-Neu), 233 points, 682 turns, killed by a gnome on hardfought 17:00 how many does he have right now? 17:00 hm, 40 17:01 only 40? 17:01 yes 17:01 53 games 40 unique deaths 17:01 I guess there's a lot of easy cheap ones you can get fast at the end 17:01 -!- mcnick has quit [Ping timeout: 252 seconds] 17:01 winny: talk to Wooble, if you see him around 17:01 well, we've got "petrified by elementary physics 17:01 that's a bit tricky :p 17:01 aosdict: about unique deaths? 17:02 yeah 17:02 and "petrified by trying to help a chickatrice out of a pit 17:02 how do you even do elementary physics? 17:02 which one is that? 17:02 winny: also, startscumming wizards is a good bet to get unique deaths 17:02 throwing stuff up? 17:02 aosdict: wands? 17:02 rikersan: throwing a c corpse up 17:02 ah ok 17:02 rikersan: yes, and you can also get stuff like scrolls of genocide 17:03 ah true 17:03 -!- mcnick has joined #hardfought 17:04 -!- dave__ has quit [Quit: leaving] 17:06 -!- greqrg has joined #hardfought 17:06 TIL K is polymorphable 17:06 DIED: rikersan (Wiz-Orc-Fem-Cha), 1 points, 167 turns, zapped herself with a wand on hardfought 17:09 DIED: Kontroller (Val-Hum-Fem-Law), 852 points, 1980 turns, eaten by a Grue on hdf-eu 17:13 DIED: firemonkey (Sam-Hum-Mal-Law), 4076 points, 2108 turns, killed by a black unicorn on hardfought 17:18 exactly what triggers the plastic star trophy? 17:18 cleared the zoo and got the amulet 17:19 DIED: eitbo (Wiz-Elf-Mal-Cha), 2633 points, 4286 turns, killed by a werewolf on hardfought 17:19 jendic: I think it's awarded on death 17:21 Jendic: I think you have to pick up the amulet while on the Sokoban prize level? not sure. And yes, the tournament won't notice until it hits the xlogfile, once the game ends. 17:22 ah, no wonder I didn't get a notification 17:22 was thinking it worked like the challenges did 17:22 right, if you pick up the Sokoban trophy on the top level of Sokoban (where it'll almost certainly be unless something really weird happens) 17:23 it sets a flag that gives you the trophy at the end of the game 17:23 the tournament structure doesn't learn about a game until it ends, with some exceptions related to challenges 17:25 You know, it would make _sense_ to have a tournament that runs off livelog, as well as xlogfile. 17:25 Maybe that is something that can be considered for next year. 17:26 DIED: Kontroller (Val-Hum-Fem-Law), 554 points, 1771 turns, killed by a small mimic on hdf-eu 17:27 yes 17:27 livelog isn't vanilla though, AFAIK 17:27 it's possible it was added recently, I guess? unlike xlogfile though it only really makes sense for public servers 17:27 Neither is digdug. 17:27 Or Pacman. 17:27 or perhaps statistical analysis 17:28 also pacman might make for an interesting special level if done a bit differently 17:28 DIED: noims (Val-Dwa-Fem-Law), 98279 points, 18572 turns, killed by a soldier ant, while paralyzed by a monster on hdf-eu 17:28 livelog really only makes sense for servers, yes; I'd have said the same about xlogfile, frankly. 17:28 just the basic mechanics of "squares unlight when you step on them, step on every square to win" and the semimaze structure 17:28 xlogfile is basically a statistics thing 17:28 you can get that from local players the same way as from server players 17:29 although they'd have to send in the xlogfiles manually at presentn 17:29 because the devteam is opposed to data collection from the players 17:29 the vast majority of games just send that data automatically, nowadays 17:29 -!- Noims has quit [Quit: Page closed] 17:29 a few games have it as opt-in, e.g. Wesnoth 17:30 Opt-in doesn't bother me. I'd be rather opposed to a non-opt-in data collection system. 17:30 Though I consider it ok to ask a yes/no question at install time. 17:31 (Or first run.) 17:31 -!- ab5ni has quit [Quit: Leaving] 17:32 I'd personally be OK with something like this as an opt-in but I know several devteam members are worried about it even as an opt-in 17:32 (there are some concerns about liability for storing the data, IIRC) 17:33 Personally, I'd just consider running the data collection infrastructure an unnecessary hassle. 17:33 I wouldn't trust the data collected anyway, because opt-in is all kinds of selection bias. 17:40 -!- Bugpowder has joined #hardfought 17:45 oh my god leocrottas are dicks 17:45 1 turn, 5 hp left 17:45 this is why sleep exists 17:47 oh my god now it's a zombie 17:47 that is no better 17:47 it's slow now so you can run awaaay! 17:48 DIED: Entitas (Cav-Gno-Fem-Neu), 1387 points, 2024 turns, killed by a rothe on hardfought 17:48 neronetrueking: it still hits 3x per turn ;-; 17:51 9 speed 17:51 kite that thing 17:52 it's dead already no worries 17:52 sleep OP 17:52 also, omg magical darts are satisfying 17:52 eat lightning gas spore 17:59 -!- Bugpowder has quit [Quit: Bugpowder] 18:01 woah, 2 bags of holding? lol 18:03 brave sir rikersan bravely ran away 18:06 CHALLENGE ACCEPTED! jonathanhanes accepted the Pool challenge. 18:08 I tried to jump *over* the magic portal to Joust 18:08 the portal still activated, and I didn't bring a saddle 18:08 rip? 18:09 oh, hot 18:09 I can jump out 18:10 -!- ais523 has quit [Quit: sorry for my connection] 18:10 -!- ais523 has joined #hardfought 18:17 Wow, lembas wafer, parchment spellbook, silver spellbook, potion of oil, and a gem in a random chest. 18:17 I think I found someone's doomsday prep stash. 18:18 DIED: Kontroller (Val-Hum-Fem-Law), 1611 points, 3780 turns, killed by a human zombie, while frozen by a monster's gaze on hdf-eu 18:18 DIED: jonathanhanes (Kni-Hum-Fem-Law), 727 points, 1163 turns, killed by a rabid rat on hardfought 18:19 -!- Jendic has quit [Quit: *poof*] 18:21 news about our little network issue from earlier today - http://money.cnn.com/2017/11/06/technology/business/internet-outage-comcast-level-3/index.html 18:34 DIED: eitbo (Wiz-Elf-Mal-Cha), 8847 points, 6896 turns, killed by a hill orc on hardfought 18:37 aosdict: yes, incredibly brave 18:39 -!- mcnick has quit [Ping timeout: 250 seconds] 18:40 DIED: ninetale (Mon-Hum-Mal-Neu), 3843 points, 2115 turns, killed by a fire ant on altorg 18:40 -!- tacco\unfoog has quit [] 18:46 -!- Grassy has joined #hardfought 18:46 -!- mode/#hardfought [+v Grassy] by ChanServ 18:46 DIED: 1dc (Val-Dwa-Fem-Law), 462 points, 1004 turns, killed by a watchman on hardfought 18:47 -!- SenseiTav has joined #hardfought 18:48 hi 18:48 Hello SenseiTav, Welcome to #hardfought 18:48 just lost all my gold by reading a spellbook. It seems like the most weird out of all the effects. 18:48 Everything else makes sort of sense. 18:49 you accidentally tried to transmute air to gold but got it backwards. 18:49 concentrated magic energy is like a gold magnet... 18:50 just count yourself lucky it doesn't suck up your gold rings 18:50 -!- Grasshopper has quit [Ping timeout: 252 seconds] 18:50 I think I would probably replace that effect with something else. 18:50 Also, move the confusion effect down to level 1 or 2, probably. 18:55 ASCENDED: Luxidream (Ran-Elf-Mal-Cha), 1226802 points, 34666 turns, ascended on hardfought https://www.hardfought.org/userdata/L/Luxidream/dn36/dumplog/1509952767.dn36.txt 18:55 FIQ: another reason to hate move+attack: nymphs can appear to be at a safe distance, but then steal from you and teleport away before you can respond. 18:56 "The Nazgul drinks a potion of invisibility!" 18:56 why tf would a Nazgul bother drinking a potion of invisibility? 18:56 they start with a ring of invisibility 18:57 -!- ais523 has quit [Remote host closed the connection] 18:57 QUIT: qp (Tou-Hum-Mal-Neu), 1410 points, 6724 turns, quit on hardfought 18:57 TROPHY: Luxidream just earned the Birdie (with bells on!) 18:57 it's cursed and they're too smart to put something cursed on grassy? 18:58 -!- ais523 has joined #hardfought 19:01 DIED: Entitas (Pri-Hum-Fem-Neu), 3397 points, 4084 turns, killed by a gelatinous cube on hardfought 19:01 -!- Bugpowder has joined #hardfought 19:02 DIED: Kontroller (Val-Hum-Fem-Law), 2303 points, 3961 turns, killed by a killer bee, while praying on hdf-eu 19:06 DIED: fatty (Val-Dwa-Fem-Law), 19340 points, 6383 turns, killed by a magical explosion on hardfought 19:07 -!- ais523 has quit [Quit: quit] 19:08 -!- rikersan has quit [] 19:12 DIED: fatty (Val-Dwa-Fem-Law), 627 points, 763 turns, poisoned by a rotted watchman corpse, while helpless on hardfought 19:13 CHALLENGE COMPLETED! jonathanhanes completed the Pool challenge. 19:20 can you get killed by crashing into something wierd? 19:20 -!- rikersan has joined #hardfought 19:20 !lastgame 19:20 rikersan: https://www.hardfought.org/userdata/r/rikerw/fiqhack/dumplog/2017-11-07%2000%3A59%3A15%2C%20riker-Mon-Hum-Mal-Neu%2C%20died.txt 19:20 like fatty did with iron bars, but with a boulder instead 19:21 -!- rikersan has quit [Client Quit] 19:21 DIED: Kontroller (Val-Hum-Fem-Law), 1250 points, 1819 turns, killed by a rothe on hdf-eu 19:21 * aosdict turns into a blue dragon 19:21 rip my robe... literally 19:23 DIED: fatty (Val-Dwa-Fem-Law), 565 points, 927 turns, poisoned by a rotten lump of royal jelly on hardfought 19:24 yes you can die by crashing into a boulder 19:24 you can #monster now aosdict 19:24 DIED: eitbo (Wiz-Elf-Mal-Cha), 1913 points, 2207 turns, killed by a dingo on hardfought 19:24 yeah but what's the point? can already smite any of these gnomes and dwarves just by biting them 19:25 -!- Bugpowder has quit [Quit: Bugpowder] 19:25 yeah, that's true 19:25 DIED: aosdict (Pri-Elf-Fem-Cha), 9651 points, 6843 turns, killed by a giant spider on hardfought 19:25 and the ascii graphics don't make it that cool 19:25 welp 19:25 I didn't notice I had reverted 19:26 this is like the third time I've died in the gnome king's wine cellar 19:26 in devnull 19:27 CHALLENGE ACCEPTED! jonathanhanes accepted the Grue challenge. 19:27 DIED: fatty (Val-Dwa-Fem-Law), 186 points, 258 turns, killed by a dwarf on hardfought 19:28 DIED: jonathanhanes (Bar-Orc-Mal-Law), 979 points, 1987 turns, killed by a water moccasin on hardfought 19:38 -!- greqrg has quit [Quit: Disconnected] 19:45 DIED: eitbo (Wiz-Elf-Mal-Cha), 3092 points, 2149 turns, killed by a giant ant, while praying on hardfought 19:46 DIED: eitbo (Wiz-Elf-Mal-Cha), 86 points, 219 turns, killed by a jackal on hardfought 19:47 DIED: Kontroller (Val-Hum-Fem-Law), 2708 points, 2917 turns, poisoned by a killer bee on hdf-eu 19:48 DIED: Qwesti (Tou-Hum-Mal-Neu), 1767 points, 1923 turns, killed by a plains centaur on hardfought 19:49 DIED: eitbo (Wiz-Elf-Mal-Cha), 203 points, 363 turns, killed by a gnome on hardfought 19:52 -!- Tarmunora_ has joined #hardfought 19:54 -!- FTL2 has quit [Remote host closed the connection] 19:55 -!- hpardis has quit [Remote host closed the connection] 19:56 -!- Tarmunora has quit [Ping timeout: 260 seconds] 19:59 DIED: fatty (Val-Dwa-Fem-Law), 8669 points, 3755 turns, poisoned by a unicorn horn, while helpless on hardfought 20:00 DIED: Eleven (Wiz-Hum-Fem-Neu), 1654 points, 6010 turns, killed by a killer bee on hardfought 20:04 -!- Grassy is now known as Grasshopper 20:08 DIED: k2 (Arc-Dwa-Mal-Law), 542 points, 1240 turns, killed by a coyote on hardfought 20:09 DIED: k2 (Arc-Dwa-Mal-Law), 16 points, 126 turns, killed by a jackal on hardfought 20:09 DIED: k2 (Arc-Dwa-Mal-Law), 199 points, 106 turns, killed by a gecko on hardfought 20:11 DIED: k2 (Arc-Dwa-Mal-Law), 465 points, 273 turns, killed by a hill orc on hardfought 20:12 DIED: k2 (Arc-Dwa-Mal-Law), 268 points, 67 turns, killed by a killer bee on hardfought 20:14 DIED: k2 (Arc-Dwa-Mal-Law), 452 points, 67 turns, killed by a pony on hardfought 20:20 DIED: k2 (Arc-Dwa-Mal-Law), 685 points, 960 turns, killed by a hobbit, while sleeping on hardfought 20:22 DIED: k2 (Arc-Dwa-Mal-Law), 508 points, 280 turns, eaten by a Grue on hardfought 20:24 DIED: k2 (Arc-Dwa-Mal-Law), 744 points, 137 turns, eaten by a Grue on hardfought 20:25 DIED: k2 (Arc-Dwa-Mal-Law), 358 points, 67 turns, killed by a giant bat on hardfought 20:26 DIED: k2 (Arc-Dwa-Mal-Law), 200 points, 133 turns, killed by a gas spore's explosion on hardfought 20:27 DIED: k2 (Arc-Dwa-Mal-Law), 550 points, 81 turns, killed by a fire ant on hardfought 20:29 -!- SenseiTav has quit [Quit: Page closed] 20:37 -!- Chris_ANG has quit [Read error: Connection reset by peer] 20:39 -!- StatueSurfer has joined #hardfought 20:40 just the one floor, yes - you finish the level by walking onto the portal 20:41 oh whoops replied to scrollback again 20:42 DIED: jonathanhanes (Sam-Hum-Fem-Law), 328 points, 371 turns, eaten by a Grue on hardfought 20:42 -!- Bugpowder has joined #hardfought 20:44 DIED: ninetale (Mon-Hum-Mal-Neu), 914 points, 437 turns, killed by a hobbit on altorg 20:44 -!- Chris_ANG has joined #hardfought 20:48 DIED: qp (Tou-Hum-Mal-Neu), 289 points, 751 turns, killed by a small mimic on hardfought 20:49 dungeon level 1 magic marker 20:49 now how is the RNG going to kill me 20:53 throw away it's just a bait 20:53 well apparently it's curse day today in the dungeons 20:53 cursed amulet, cursed spellbook, cursed candles 20:54 may the killer bees welcome you .. 20:55 moccasins if you try to quaff the fountains .. 20:55 pshh 20:57 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 20:59 DIED: Eleven (Mon-Hum-Fem-Cha), 4964 points, 3927 turns, killed by a white unicorn, while praying on hardfought 20:59 -!- hpardis has joined #hardfought 21:04 -!- hpardis has quit [Ping timeout: 260 seconds] 21:05 DIED: ab5ni (Bar-Hum-Mal-Neu), 9100 points, 5996 turns, killed by a dwarf, while sleeping on hardfought 21:07 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 21:09 DIED: qp (Tou-Hum-Mal-Neu), 510 points, 2166 turns, caught himself in his own magical blast on hardfought 21:09 DIED: ab5ni (Bar-Hum-Mal-Neu), 401 points, 384 turns, killed by a dwarf on hardfought 21:11 DIED: qp (Tou-Hum-Mal-Neu), 158 points, 370 turns, killed by a dwarf on hardfought 21:11 another magic marker 21:12 Feeling good about this run… Might be my first 3.6 ascension. Almost have a kit and haven’t even reached medusa yet (no WoW tho). 21:12 I'm doomed 21:14 DIED: qp (Tou-Hum-Mal-Neu), 100 points, 166 turns, killed by a bear trap on hardfought 21:21 just need some sdsm 21:22 DIED: qp (Tou-Hum-Mal-Neu), 324 points, 563 turns, killed by a magic missile on hardfought 21:25 DIED: qp (Tou-Hum-Mal-Neu), 222 points, 208 turns, killed by an unsuccessful polymorph on hardfought 21:27 -!- ab5ni has quit [Quit: Leaving] 21:32 DIED: qp (Tou-Hum-Mal-Neu), 253 points, 643 turns, killed by a water moccasin on hardfought 21:34 -!- katung has quit [Quit: Leaving] 21:35 -!- raisse has joined #hardfought 21:35 -!- mode/#hardfought [+v raisse] by ChanServ 21:40 ASCENDED: mtf (Pri-Elf-Mal-Cha), 1963288 points, 28086 turns, ascended on hardfought https://www.hardfought.org/userdata/m/mtf/dn36/dumplog/1509989138.dn36.txt 21:41 TROPHY: mtf just earned the Birdie 21:41 ah, it's finally my turn to get orcto 21:41 orctown* 21:41 DIED: qp (Tou-Hum-Mal-Neu), 383 points, 760 turns, killed by a gnome on hardfought 21:45 DIED: qp (Tou-Hum-Mal-Neu), 200 points, 311 turns, killed by an invisible goblin on hardfought 21:45 DIED: aosdict (Pri-Elf-Fem-Cha), 3534 points, 4299 turns, killed by a winter wolf on hardfought 21:45 DIED: qp (Tou-Hum-Mal-Neu), 0 points, 10 turns, killed by a water demon on hardfought 21:46 that's the second run I've had today where I died just by being swarmed by summoned wolves from a werewolf 21:47 da birdyyyyy 21:47 I'm happy =D 21:47 YANI: bump up werewolves' difficulty some to account for the fact that they bring in a mob of difficulty 6-7 monsters. 21:48 congrats MTF 21:54 DIED: qp (Tou-Hum-Mal-Neu), 327 points, 771 turns, killed by a gnome, while frozen by a potion on hardfought 21:54 -!- raisse is now known as raisse\splat 22:01 thanks aodict 22:02 shpingrlde: yes they share a key 22:03 "the word tariru" 22:04 gloves can have properties but not in the offensive sense no 22:04 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 22:11 MTF: gz! 22:12 congrats MTF 22:13 -!- shpingrlde has joined #hardfought 22:14 -!- shpingrlde has quit [Client Quit] 22:14 -!- shpingrlde has joined #hardfought 22:17 -!- shpingrlde has quit [Client Quit] 22:20 DIED: qp (Tou-Hum-Mal-Neu), 1451 points, 1637 turns, killed by a giant ant on hardfought 22:23 -!- StatueSurfer has joined #hardfought 22:26 DIED: qp (Tou-Hum-Mal-Neu), 123 points, 141 turns, killed by a fox on hardfought 22:29 DIED: qp (Tou-Hum-Mal-Neu), 127 points, 129 turns, killed by a dagger on hardfought 22:29 nooooo… can’t wish without finishing ZAPM 22:30 or turn it off on the website (but then it's turned off forever) 22:31 good luck! 22:32 -!- shpingrlde has joined #hardfought 22:35 DIED: buffy (Cav-Dwa-Fem-Law), 557 points, 1966 turns, killed by a giant bat, while sleeping on altorg 22:35 DIED: qp (Tou-Hum-Mal-Neu), 105 points, 240 turns, killed by an unsuccessful polymorph on hardfought 22:43 -!- LarienTelrunya has joined #hardfought 23:01 -!- raisse\splat has quit [Ping timeout: 268 seconds] 23:01 -!- Bugpowder has quit [Quit: Bugpowder] 23:04 do the wishless conduct then 23:08 -!- Chris__ANG has joined #hardfought 23:09 hey i'm modding nethack right now and i'm trying to add in a piece of armor 23:09 but i have no idea what the "delay" parameter means 23:09 -!- Chris_ANG has quit [Ping timeout: 248 seconds] 23:10 delay is how many turns it takes to put the thing on; some types are coded in do_wear.c so that they expect to have a delay, I've run into problems when making something have a delay of 0 occasionally 23:11 okay thank you 23:13 -!- Grasshopper has quit [Remote host closed the connection] 23:13 -!- Grassy has joined #hardfought 23:13 -!- mode/#hardfought [+v Grassy] by ChanServ 23:14 what's "can" mean? 23:16 magic cancellation; values range from 0 to 3 in vanilla 23:16 okay thank you 23:16 that makes those values make a lot more sense 23:24 DIED: ninetale (Mon-Hum-Mal-Neu), 6099 points, 1660 turns, killed by a dwarf mummy, while frozen by a monster's gaze on altorg 23:33 okay what are all the steps you have to take to add a piece of armor to the game? 23:35 i wrote the armor into the objects.c 23:35 and i guess i have to put the name into objnam.h 23:35 and it looks like add its case into do_wear.c 23:35 you mean onames.h? that one is automatically generated 23:35 yeah, add a case to do_wear.c 23:37 er right yeah 23:37 onames.h 23:37 onames.h is automatically generated when you compile, don't edit it :) 23:37 oh okay 23:38 that's why it messed up when i compiled it :x 23:39 how do I use grep in unix? if I say "grep Erdrick.des" I just get a blank line that apparently expects input, but I want to search all files in this folder and subfolders for the string "Erdrick.des"! 23:41 -!- Sluggoman has quit [Ping timeout: 240 seconds] 23:41 -!- MTF has quit [Quit: *poof*] 23:42 jonadab: help! I don't know how to grep for a string in all subfolders! 23:42 -!- mcnick has joined #hardfought 23:43 http://i.imgur.com/zBgoCXw.png 23:43 ahh thanks, that helped :) 23:44 -!- MTF has joined #hardfought 23:47 dang it i got a weird error 23:48 paste the error message! 23:49 it says: "The command 'C:\Users\...\NetHack\win\win32\vs2017\...\...\...\tools\debug\win32\makedefs.exe -o' exited with code 1." 23:49 there must be an error somewhere else in the compile log 23:49 and refers to me to line 8 of aftermakedefs.proj 23:50 DIED: Entitas (Pri-Hum-Fem-Neu), 5382 points, 4521 turns, killed by a soldier ant on hardfought 23:50 well it only happened after i added that custom armor in 23:50 -!- Sluggoman has quit [Ping timeout: 260 seconds] 23:50 can you grep the compile log for lines that contain "error"? 23:52 i don't know 23:52 because i don't know what "grep" means 23:53 hmm... what operating system are you using? 23:53 windows 23:53 ah, then that obviously doesn't work :/ 23:54 well, grepping for the error, I mean 23:54 but there should still be some line in the compile log showing the actual error 23:54 yes i think so 23:55 1>C:\Users\...\NetHack\win\win32\vs2017\aftermakedefs.proj(8,2): error MSB3073: The command "C:\Users\...\NetHack\win\win32\vs2017\..\..\..\tools\Debug\Win32\makedefs.exe -o" exited with code 1. 23:55 huh? I've never seen that message before... 23:55 well that's comforting 23:58 is there nothing error-like in the lines before that message? 23:58 it's the fourth line down so no 23:59 it was the only error in the whole thing 23:59 do you know aftermakedefs.proj does?