00:13 -!- Porkman has joined #hardfought 00:33 -!- khoR_ has joined #hardfought 00:33 -!- khoR is now known as KhorZ 00:33 -!- Porkman has quit [Ping timeout: 258 seconds] 00:35 -!- khoR_ is now known as khoR 01:35 -!- nht has joined #hardfought 01:55 -!- raisse has joined #hardfought 01:55 -!- mode/#hardfought [+v raisse] by ChanServ 02:29 FIQ: I tried to write charging scroll and the game told me I dont know that scroll. But on the item discovery list it's there. :S 02:29 scroll called scroll of charging (DUAM XNAHT) 02:33 "called" 02:33 yeah but it says that with everything 02:33 I used charging before on markers 02:33 Aha. 02:33 Well, looks buggy. 02:33 its weird tho 02:34 yeah why does it say called 02:34 I wouldnt call earth "scroll of earth" 02:34 I would just call it earth 02:35 Yeah. 02:35 Something is defintely off. 02:35 And I'm 100% sure I havent called half of this items. 02:35 but some other scrolls are good 02:35 * khoR shakes fist at FIQ 02:35 Now im stuck and can't keep going because I need to set up for the late game and I need my marker for that. :( 02:36 Just wait for FIQ to fix it. 02:36 Yeah but I'm bored now! 02:36 Oh gosh. 02:36 You can play test devnull ;) 02:36 What is that? 02:36 devnull? 02:37 test devnull 02:37 I know that devnull is a tournament. 02:37 Yes, but devnull was retired. 02:37 And there's a "devnull tribute" tournament instead. 02:37 .-. 02:38 It will use the original challenges, but is ported into 3.6.0 02:38 And the surrounding infrastruture is completely new. 02:38 So testing is welcome. 02:39 I'm not good with challenges though. 02:39 As shown by all my splatted pacifists. 02:39 Challenges are not conducts. 02:39 You never played in devnull? 02:40 No, tournaments were always outside my nethack frenzies. 02:40 I only played junethack once and I didnt do that much. 02:40 Challenges are little minigames that unlock certain actions in NetHack. 02:41 Pac-Man, Waldo, Joust, ZAPM etc. 02:42 wat 02:42 pacman? 02:42 xD 02:42 https://nethackwiki.com/wiki//dev/null/nethack_tournament#Challenges 02:44 -!- Tokage has joined #hardfought 02:44 All right. 02:45 I have magic resistance, some very fancy dragonhide boots, good sources of both direct (Magic Missile) and indirect (Fireball, Cone of Cold) attack power, I can Identify and theoretically (with 1% odds) to map levels, and I successfully genocided beholders. 02:46 Oh, and my luck is nearly maxed out, granting me the ability to write unknown scrolls and spellbooks - though my magic marker's recharged once and nearly run out. 02:47 However, I'm lacking in reflection, I've got a limited amount of power, my armor class is barely in the negatives, and I'm extremely concerned by just how much damage the heavier hitters in this game can deal. 02:47 I've fucked up more promising games, in the far easier vanilla. We'll see where this goes. 02:47 Tokage: Is that GruntHack? 02:48 Yes. 02:48 Lack of reflection is quite serious thing. 02:48 HAve you cleared the castle? 02:49 No. I'm at floor 11. 02:49 Having managed to prepare this well this early on is a fairly good sign as well, I suppose. 02:50 I think down to Castle shouldn't be all that bad. 02:50 You're wizard? 02:51 http://i0.kym-cdn.com/photos/images/original/000/396/589/5fa.jpg 02:52 DIED: Khor (Val-Dwa-Fem-Law), 551 points, killed by a hobbit on hardfought 02:52 But I only wanted to see the pacman minigame. :c 02:52 Tokage: Too bad, I guess you can't sacrifice for weapons. 02:52 No, but I can get crowned for Finger of Death. 02:54 Also, I just got nearly killed by an elf with a wand of cold, resetting my prayer timeout, and then I fell into a trap door and three levels lower down. 02:54 Oh but I didnt get teleported 02:54 I need to find a magic portal or something? 02:54 And of course the wand ran out of charges. 02:54 Things are looking a bit down now. 02:55 khoR: Yes. 02:55 khoR: It's on the page I linked. 02:55 Not sure where pacman portal is. 02:55 A lot of things are in the page you linked. 02:55 :P 02:56 It's on Oracle level. 02:56 Yeah I sawnow. 02:56 I guess I'm not doing it then. 02:56 I just wanna ascend the priest. 02:56 * khoR throws stones at FIQ's window. 02:57 That's not very polite. 02:57 not like 02:57 big stones 02:57 small stones 02:57 like in old movies 02:57 you know 02:57 pebbles 02:57 I guess 03:00 Election day today... 03:01 * Mandevil waves the pirate flag 03:03 Can I vote for making politics illegal? 03:03 Here people are withdrawing the money from the banks just in case. 03:03 xD 03:04 Ow. 03:04 jonadab: Politics can't be avoided. 03:04 jonadab: Just like laws of nature cannot be avoided. 03:04 Are you trying to tell me politics is _natural_? 03:05 In a society, yes. 03:06 [04gh] Tokage (Wiz Kob Mal Cha) had gold spellbook bestowed upon him by Anhur, on T:15590 03:13 I'm actually pretty scared 03:13 khoR: But not scared enough to flee to Canada? 03:14 Fuck's sakes. 03:14 A zombie just ate my brain and now I can't remember most of the levels and half my inventory. 03:15 Oh, and it got me ill. Good thing I had an eucalyptus leaf, but that's not going to work a second time. 03:16 * jonadab can imagine khoR moving to the Toronto area. 03:16 I have no idea where I would go to be honest. 03:18 Multiple choice: do you pick Prague, Paris, Tokyo, Toronto, Los Angeles, or Mexico City? 03:19 Or, heh, Norilsk. 03:22 I would probably enjoy tokyo but I don't think I could handle their work ethig 03:22 ethic 03:22 Indeed. 03:23 So that narrows down the list by one... 03:27 [04gh] Tokage (Wiz Kob Mal Cha) averted death, on T:17340 03:27 I can see why reflection is an issue. 03:27 Magic resistance doesn't protect from sleep? Come on. 03:28 * khoR wanted to ascend today 03:30 DIED: machinespray (Val-Dwa-Fem-Law), 6321 points, killed by a cobra, while frozen by a monster's gaze on hardfought 03:30 [04gh] Tokage (Wiz Kob Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:17470 03:30 khoR: So you're playing slex? 03:31 No 03:31 I'm playing BugHack 03:32 Im ready to enter gehennom but can't because charging scrolls are bugged 03:32 I know them and have even used them before 03:32 but it doesnt let me write them 03:32 so im sitting here with a marker and a wand of wishing to charge 03:33 and wasted charges on the marker too because I was suposed to be able to write charging but it didnt work 03:33 I guess I can go hoard more items 03:34 ... 03:34 nevermind 03:34 game crashed again 03:34 fuck this 03:35 FIQ: https://usercontent.irccloud-cdn.com/file/6WiHhQbd/ 03:37 Does the Dark One have any new really nasty abilities, or can I take him on as I am now? 03:42 Not sure. 03:42 I think he's mostly unchanged. 03:42 But I haven't won a wizard. 03:43 I was wondering about all the dead mimics on this level, and then I found k2's ghost. 03:45 [04gh] Tokage (Wiz Kob Mal Cha) had vellum spellbook bestowed upon him by Anhur, on T:18823 03:49 how long between prayers for it to be safe? 03:49 was it 1k turns´? 03:49 Much longer. 03:50 mmm 03:50 meh 03:50 khor: https://nethackwiki.com/wiki/Prayer_timeout 03:50 khoR: There are some probability plots at the bottom. 03:53 It uses the bizzare rnz() function. 03:54 BTW, that would be cool if someone came up with something more sane. 03:54 Being blinded and surrounded by monsters on lvl 1 03:54 is such a balanced trap 03:54 K2, why did you leave all your good gear so far away from where you died? 03:54 oh fucking hell 03:54 why do I get ALL thebones 03:55 Tokage: Teleport? 03:55 I have yet to play a single game of FIQH without bones 03:55 khoR: Complaining about getting free gear? 03:55 * for some definitions of "free" 03:55 It feels like cheating. 03:56 [04gh] Tokage (Wiz Kob Mal Cha) wished for "blessed fixed greased +2 dragonhide cloak of magic resistance and reflection", on T:19486 03:56 Tokage: Castle? Or some random wish? 03:56 Now we're talking. 03:56 Random wish. 03:56 K2's bones contained all this good shit in a pile far away from where he actually died. 03:56 Including an amulet of life saving. 03:56 I'd love to hear the circumstances behind this death. 03:57 This dog runs away instead of fighting 03:57 soannoying 03:58 what 03:58 is it wounded? 03:58 in fiqhack you dont start learning the spells from your spellbooks 03:58 oh my god... 03:58 well rip my dog 03:58 and my pacifist run I guess 03:58 khoR: Why are you trying pacifist? 03:59 Because I can't play my non pacifist game and it's something I have pending for a long time. 03:59 I have that pending for years :) 03:59 "The incubus smiles at the orcish zombie seductively." 03:59 Gross, man. 04:00 Hehe. 04:00 its ok 04:00 I can just run the whole game without pets right? 04:00 What could go wrong? 04:00 oh hey 04:00 another bones level 04:00 what a surprise 04:01 * khoR deactivates bones on the option file 04:01 and with a panther 04:01 of course 04:01 why not 04:01 fffffffffffffffffffffjkshcgjlhsfjlghsdjkfg 04:01 [10fh] Frisk (Khor) (Hea Gno Mal Neu), 21591 points, T:1607, killed by a panther 04:03 Did you try to pet the panther? 04:05 looks like the panther got him 04:10 khoR: !bones 04:13 Yeah I turned bones off 04:13 a bones level every now and then is cool 04:13 but this many is just... 04:13 Specially with how other players seem to butcher the levels. 04:18 Anhur, please stop sending incubi at my end. I am a guy. 04:31 Oh, great, I got my brain eaten again. 04:31 khoR: object detection? 04:31 Nevermind that my armor class is now -23, no, fuck that.- 04:31 Zombies don't give a fuck. 04:32 if so, I did tell you that the server version was outdated 04:32 So I just have to #quit my perfectly ascendable game? 04:32 I cant write charging scrolls either. 04:32 also regarding markers 04:32 :\ 04:32 it's working as intended 04:32 something gave you amnesia 04:33 wat 04:33 you need to formally know the ID to write it 04:33 pff 04:33 khoR: no? 04:33 just because K2 hasn't updated yet doesn't mean that you need to quit 04:35 Oh, I understood it as my save not benig up to date. 04:36 but i can still write charging out of luck right? 04:38 khoR: luck doesn't determine whether or not yo u can write charging 04:38 XL does + potential priest bonus 04:38 once you do successfully write a scroll however, in FIQHack, it is formally IDed 04:40 Not ingame luck 04:40 but luck as in 04:40 universal concept 04:40 xD 04:40 like 04:41 if I try to write and I have a 33% chance 04:41 and I get it 04:41 I was "lucky" 04:42 F - a blessed scroll of charging. 04:42 I was lucky 04:42 º3º 04:42 nice :) 04:43 [10fh] Khor (Pri Hum Mal Law) wished for "blessed orb of detection", on T:20495 04:43 wat 04:43 why was I blasted 04:43 I thought I was lawful 04:44 That's a quest artifact. 04:44 So it's cross-aligned unless you are an Arc. 04:44 You still get blasted if you're not an archeologist. 04:44 :| 04:44 Being of the same alignment just means you can pick it up and use it at all. 04:44 That's vanilla behavior. 04:44 I can't keep up with all the special cases in this kurwa game 04:44 Do I still get the magic resistance and half spell damage when carrying it? 04:45 Oh, the special cases aren't the tricky part in NetHack. It's all the _exceptions_ to the special cases you have to worry about. 04:45 xDDD 04:45 [10fh] Khor (Pri Hum Mal Law) wished for "blessed fixed amulet of life saving", on T:20496 04:46 does the orb still give me mr and half spell damage tho? 04:46 if so im gonna go down again and grab those yellow dragon scales 04:47 I _think_ so, but I am not _fully_ up to date on FIQHack changes. 04:47 Does the orb even *give* MR? 04:47 Is there a reason you didn't wish for the magic mirror of merlin 04:48 FIQ: In 3.4, it gives ESP, MR, and half spell damage when carried. 04:48 So it's just a question of whether FIQHack changes it. 04:48 well 04:48 why have telepathy and magic resistance 04:48 when I can have telepathy, magic resistance and half spell damage 04:48 jonadab: Well 04:48 It doesn't 04:49 So it still confers them 04:49 khoR: Depends how much you care about carry cap. 04:49 I care 0 04:49 khoR: Well the mirror weights like 5 04:49 ^ 04:49 compared to the orb's 150 04:49 Sure 04:49 look at my dnh ascensions 04:49 how many of them are with the heaviest armor in the game 04:49 Sorry, it weights 13 04:49 the mirror that is 04:54 !tell K2 +Beholder │ K2: Message from FIQ at 2017-10-19 10:19 EDT: FIQHack updated 04:54 Will do, FIQ! 04:55 khoR: you can quiver spells in FIQHack 04:55 I have force bolt on quiver 04:55 ah 04:55 just figured I'd point it out due to your use of dig 04:55 you can also map keys to "castalias" if you have any free 04:55 wat 04:55 which allows you to have several keys mapped to spells 04:56 khoR: as in 04:56 if there is keys you don't use 04:56 that you want to map to spells 04:56 you can map them to "castalias" in options -> interface options -> keymap 04:57 hm 04:57 ok 04:57 I wonder where those scales are tho 04:57 :| 04:57 it would be cool if there was a find item spell 04:58 detect treasure? 04:58 or ctrl+f 04:58 but that shows me all the items 04:58 im looking for yellow dragon scales 04:58 so... ctrl+f? 04:58 do ctrl+f 04:58 search for yellow dragon scales 04:59 khoR: do you even know ctrl+f is a thing 04:59 oh lol 04:59 I didnt know this 04:59 loool 04:59 it's a FIQHack feature 04:59 10/10 04:59 I think it would bebetter in spell form but watev 05:00 why should UI convenience be a spell? 05:00 well 05:00 I don't know if my english is good enough to answer that 05:00 but not remembering where you left something or being able to see it at first sight is not really a ui issue or a downside of the medium the game is on 05:00 in real life, it happens too 05:01 and if you leave a pile of stuff some place 05:01 I see what you mean 05:01 and the thing you are looking for is under that 05:01 you wouldnt be able to see it either 05:01 but it violates the Interhack principe 05:01 -!- Haudegen has quit [Remote host closed the connection] 05:01 so it seems kind of "magical" to be able to know where it is like that 05:01 I dont know what interhack is 05:02 the Interhack principe -- any kind of challenge/difficulty/etc that can be abstracted away by taking notes or playing an UI enhancer like Interhack 05:02 is not a real challenge/difficulty 05:02 for example, amnesia removing knowledge of maps or items 05:03 I don't agree with that 05:03 sure 05:03 buy I understand people that disagree with em 05:03 that's an opinio though :P 05:03 me 05:03 :) 05:03 yeah exactly 05:03 yeah 05:03 I have the samme issue with hearthstone 05:03 *opinion 05:04 they say that everything that gives you information that you could keep on a notebook is not a cheat 05:04 so theres software to help you play 05:04 exactly 05:04 same thing 05:04 that keeps track of cardsin your deck, or your oponent 05:04 mhm 05:04 plays that are played 05:04 what turn cards in your oponent hand were drawn 05:04 all sort of stuff like that 05:04 which is such an unfair advantage over someone whod oesnt have it 05:04 even tho you could keep track of it on a notebook 05:05 it takes a way such a big part of the skillset needed for card games 05:05 It even gives you % on how lickely it is to draw a ceratin card 05:05 certain* 05:05 pretty sure even some RL card games like MTG allows you to take notes of what you have in your deck and stuff? 05:05 same thing 05:05 Yes 05:06 But having that automatically... 05:06 You wouldnt be able to keep up with so much information. 05:06 On a notebook. 05:06 no different, just less tedious 05:09 [04gh] Tokage (Wiz Kob Mal Cha) killed the Dark One, on T:24980 05:09 He was resistant to magic so I had to poke him to death with Magicbane. 05:10 What kind of a wizard duel was that supposed to be? 05:10 [04gh] Tokage (Wiz Kob Mal Cha) picked up the Bell of Opening, on T:24983 05:12 -!- K2-webirc has joined #hardfought 05:12 Hey K2. What was up with that pile of great treasure, including an amulet of life saving, so far away from your actual dead body? 05:12 It feels like there's a story there. 05:14 blasting with fireball/cone of cold is more fun 05:14 Tokage: to answer your question from earlier about my bones in grunthack - sometimes if I have a game that's going badly and I don't feel it's worth salvaging, if I have time I'll drop all my gear in a pile, move away from it and let myself get killed 05:14 hah i was typing before i saw your msg ;) 05:15 so that way the pile isnt cursed 05:15 Well, thanks I guess. 05:15 and myself or another player has a chance to find some decent loot 05:15 yup 05:15 Although if I had a magic lamp, I wouldn't say a game was going poorly. 05:15 CHEATS! 05:15 BANNED! 05:15 hah 05:15 * K2-webirc bans himself 05:15 * khoR keeps !bones 05:16 Tokage: i probably didnt know what most of my gear was 05:17 This was on level 13. You could've long since price-IDd it at Izthak. 05:17 You've no excuses. 05:17 ahahah 05:18 you're welcome 05:20 FIQ: how about this having to press enter an extra time everytime I do anything involving inventory letters' 05:20 is pretty annoying 05:21 and even if my window is small, should be standard size for nh 05:22 [04gh] Tokage (Wiz Kob Mal Cha) wished for "blessed fixed greased +2 helm of brilliance and drain resistance", on T:25502 05:23 Oh boy. 05:23 I got TWO genies from two potions of extra healing, in a row! 05:24 nice 05:24 [04gh] Tokage (Wiz Kob Mal Cha) wished for "blessed fixed +2 dragonhide gauntlets of dexterity and power", on T:25518 05:24 Try and stop me NOW, grunt! 05:25 dont jinx it :) 05:25 I've still got Demogorgon to deal with. He worries me. 05:27 khoR: "standard size" 05:27 with that said, I agree that it's kinda bad 05:28 jonadab: what is nethacks standard size? 05:29 [10fh] Khor (Pri Hum Mal Law) wished for "uncursed partly eaten magic marker", on T:21512 05:34 khoR: 80x24 i thought 05:34 EXACTLY 05:34 FUCK 05:34 +4 05:34 KURWA ENCHANT ARMOR 05:36 [10fh] Khor (Pri Hum Mal Law) wished for "blessed partly eaten magic marker", on T:21626 05:41 +4 armor makes me irattionally angry 05:41 +4 is good 05:41 I have two +4s. 05:42 +4 is literally the worst 05:42 hitler was better than +4 armor 05:43 p - a blessed greased fireproof +4 robe (being worn) {8} 05:43 * khoR flips his table 05:44 [04gh] Tokage (Wiz Kob Mal Cha) killed Croesus, on T:26810 05:45 I did? 05:45 He was right on the other side of the room. All I did was wear a ring of conflict. 05:48 you made it possible for him to be killed :-) 05:50 ok I'm ready for gehennom next week 05:50 oh wait 05:51 I still have to see if I can get more maxhp 05:51 yeah I can a bit 05:51 like maybe 50 more 05:52 khoR: MZ_MEDIUM which is also MZ_HUMAN ? 05:53 ? 05:53 khoR > jonadab: what is nethacks standard size? 05:53 * khoR facepalms 05:55 lol 05:56 !tell ais523 can you change the devnull_nethack topic to point to https://www.hardfought.org/devnull/ please? 05:56 Will do, raisse! 05:57 [12slex] Tarrant (Alt Bre Mal Cha), 662 points, T:1434, killed by a monster (black dirtbag) 06:02 YANI: being able to wish for magic items with a bane to a specific unique creature. 06:02 For instance, demogorgonbane. 06:02 Basically useless against anything else, but deals massive damage to the one creature they're made to kill. 06:02 Rodneybane! 06:02 Cthulhubane 06:03 BoredomBane :( 06:03 mysteriousforcebane 06:03 Wish for a Vladbane and you just get a tin opener. 06:04 last time around I killed Vlad with my pet Olog-hai wielding a mattock 06:04 or a battle-axe, I forget which 06:07 But yeah. My luck and divine protection are both maxed out, my armor class is at -40s, I've completed my guest, I'm fully decked out, and I no longer know what to wish when I complete the castle. 06:07 Way I see it, barring something tenuous and especially nasty grunthack still has in store for me, only Demogorgon can stop me now. 06:07 I still fear him. I've never beaten him. 06:14 [04gh] Tokage (Wiz Kob Mal Cha) killed Medusa, on T:28630 06:14 Kicked the door in and pointed a mirror at her - she didn't even get to do anything. 06:17 Curious... 06:17 This troll was only carrying a wand of magic missile, but when I started eating him and he raised from the dead, the next time around he also had some food rations. 06:17 Where did he get those? 06:25 when trolls respawn they have a chance to have new loot 06:26 technically a bug I suppose 06:26 Yes. 06:26 I consider that a bug. 06:26 Though not a very large or important one. 06:26 could respawn with a wand of death 06:26 that'd be bad 06:26 Anything that spawns can spawn with that (if it's not mindless and has hands), though. 06:27 So the thing with trolls isn't strategically important. 06:27 But yes, it's clearly incorrect. 06:27 yup 06:32 DIED: khamul (Sam-Hum-Mal-Law), 5730 points, killed by a horse on hdf-eu 06:34 what happens if you wish for a partly eaten dragon scale mail? 06:35 Okay. 06:35 nothing, probably 06:35 I got the wand of wishing and have no idea what to wish for. 06:35 And then I drank a potion of extra healing and got a djinni with a wish from there too! 06:35 clearly you should wish for more extra healing 06:36 I can just reverse-genocide for nurses. 06:36 Maybe I'll wish for energy instead. It keeps running out even with the Eye, and the Amulet of Yendor sure isn't going to help. 06:37 Or try for Master Key of Thievery, even though all it does that I don't already have is half physical damage. 06:37 Nope. 07:22 -!- raisse has quit [Quit: Raisse suddenly disappears!] 07:23 -!- raisse has joined #hardfought 07:23 -!- mode/#hardfought [+v raisse] by ChanServ 07:23 [04gh] Tokage (Wiz Kob Mal Cha) entered Gehennom for the first time, on T:32289 07:27 -!- K2-webirc has left #hardfought 07:33 -!- Tokage has quit [Ping timeout: 260 seconds] 07:39 -!- JoeMaro has quit [Read error: Connection reset by peer] 07:43 -!- JoeMaro has quit [Read error: Connection reset by peer] 07:46 -!- JoeMaro has quit [Read error: Connection reset by peer] 07:49 -!- Grasshopper has joined #hardfought 07:49 -!- mode/#hardfought [+v Grasshopper] by ChanServ 07:55 -!- JoeMaro has quit [Read error: Connection reset by peer] 08:00 jonadab: except it isn't true 08:00 things that respawn respawn as if they were undead turned 08:01 and will not get new items... 08:01 they can still deathdrop, however 08:02 Ah. 08:02 Maybe the deathdrop is what we're seeing. 08:02 DT makes more opportunities at taking my reports into EPIs 08:02 you can no longer cast spells when polymorphed into something that can't speak, or is being strangled 08:02 I kind of want to kill deathdrops entirely, in favor of giving monsters a totally random item in starting inventory a percentage of the time. Would players lynch me? 08:02 4fad1ba3cca44c2a8553c92531912fa05de4ab8a 08:03 jonadab: Well in FIQHack they'd probably use the item for themselves... less so in 4k :P 08:05 jonadab: if you make it a 1/6 chance of a random item following the normal odds, there should really be very little observable difference 08:05 s/normal odds/normal other rules 08:05 jonadab, just wondering but why aren't you collecting bad ideas from #em.slashem.me? 08:06 bug_sniper: I don't have logs of that channel. 08:06 I guess the muse stuff with things like weapons/armor/misc usable items might be bad 08:06 or make the game a little harder 08:07 if deathdrops turned into stuff in starting inventory 08:07 it wouldn't make too much of a difference outside FIQHack I think 08:07 in fh it'd be a quite major blow to loot though I'd imagine 08:07 since generated enchant weapon, identify, etc would just be used 08:08 or a generated wand of wishing... lol 08:08 what do monsters use identify for in fh? 08:08 to identify stuff 08:08 that's generally what you use identify for :P 08:08 FIQHack monsters know base type of items 08:08 but not BUC, enchantment or charge count, etc 08:09 for that it needs to ID, or use-test 08:09 this is why in FIQHack you can see monsters try to zap an empty wand 08:09 "The hill orc zaps a wand of create monster! Nothing happens." 08:09 huh, so they would blow a ?oID to save one turn trying to zap an empty wand? Seems a bit silly 08:10 it matters more for BUC 08:10 for example, monsters reading or casting ID on a scroll of genocide 08:10 to see if it's cursed or not 08:10 aosdict: They know if they don't use it, the terrible Adventurer is just going to come along and use it after killing them. 08:11 Like the kobolds in Smart Kobolds breaking their bow when they're about to die. 08:11 aosdict: besides 08:11 from a tactical POV 08:11 if a hill orc has a scroll of ID and a wand of create monster 08:11 it makes sense, if they don't care about conserving consumables, to read the ID 08:11 since then they know before combat when the wand is empty or not 08:11 and don't have to waste turns during combat on it 08:12 jonadab: if monsters didn't read/cast ID, monsters would never revgeno 08:12 FIQ: YANI: some types of monsters are more likely to "save" things for later if their immediate use for it is not very compelling; other types of monsters want immediate gratification and will use everything immediately. 08:12 (intentionally, at least) 08:13 jonadab: currently FIQHack monsters are generally of the latter type 08:13 but I've considered looking into making the AI conserve things 08:13 mostly for pets 08:14 I think certain monsters should just be hoarders. 08:14 Like trolls maybe. 08:14 Dragons 08:14 unicorns? 08:14 dragons can't even use items 08:14 they have no hands :P 08:14 Dragons of course, yes, but yeah. 08:14 Not that a hoarder wouldn't use an item in a life-or-death situation, obviously. 08:14 aosdict: did you see my link a while back from jonadab's host? 08:14 But they'd prefer to save it if possible. 08:14 regarding monster intelligence 08:14 player monsters too :) 08:15 [07nd] Eleven (Rog Hum Fem Cha), 4905 points, T:7668, killed by a little dog 08:15 aosdict: something I wanted to do was to replace the wiztower zoo with 12 player monsters, all of the role you are *not* 08:15 If there's anyone in the dungeon who hoards items, it's player monsters. 08:16 who will attempt to dispose of you and steal your stuff once they see you, or if you attempt to skip wiztower once you have the amulet 08:16 who aren't *physically* strong like i.e. minotaurs, but have their own ascension kits 08:16 FIQ: the link with the monster attributes? 08:16 aosdict: yeah 08:17 not sure what you wanted me to take away from it 08:17 You wanted to categorize monsters based on intelligence 08:17 Which that basically does 08:18 No, I just had some ideas for if monsters had an Int stat, which is closer to what you're doing. 08:19 ah 08:20 -!- K2-webirc has joined #hardfought 08:21 you could do a system of monster inherent intelligence, but a straight up Int number is probably a lot simpler. 08:21 booyah 08:21 -!- nht has quit [Ping timeout: 246 seconds] 08:24 -!- khoR has quit [Quit: Connection closed for inactivity] 08:27 -!- Tokage has joined #hardfought 08:45 YANI: an opening beam, cast at an already unlocked door, will open the door. 08:45 DIED: firemonkey (Bar-Orc-Mal-Cha), 259 points, eaten by a Grue on hardfought 08:47 [04gh] Tokage (Wiz Kob Mal Cha) bribed Asmodeus with 1344 zorkmids for safe passage, on T:32819 08:53 -!- Porkman has joined #hardfought 08:59 !pom 08:59 raisse: The moon is new for 3 more days. 09:00 good 09:00 bonfire tonight with clear skies, stars are going to look amazing 09:02 [07nd] Grasshopper (Kni Hum Fem Law) wished for "uncursed magic marker", on T:38508 09:02 you'll need to get away from the bonfire to get a good look at the stars though 09:03 firemonkey, how did you get eaten by a grue? 09:03 I thought that was an ADOM monster 09:03 it's also a devnull challenge 09:04 if you accept the challenge, and you stay too long in a dark room without a light, the grue eats you 09:04 I accepted the grue challenge on the tribute game 09:04 bug_sniper: it's from Zork originally 09:04 which seems to be a bad idea 09:04 -!- LarienTelrunya has joined #hardfought 09:05 I'm not sure what the incentive is for accepting the challenges? 09:05 Just bragging rights? 09:05 Trophies? 09:05 trophies -> bragging rights 09:05 hohum 09:06 Hey, look. A pit fiend caught me in a bear hug and dealt all of two points of damage before dying. 09:06 Perhaps this is no cakewalk just yet. 09:06 and some of the challenges are just plain fun 09:06 I like the waldo challenge 09:06 say, seducing malcanthet for carrying capacity... bad idea? 09:10 Interesting... The Uruk-hai wields a crude bow! 09:15 [04gh] Tokage (Wiz Kob Mal Cha) bribed Baalzebub with 27 zorkmids for safe passage, on T:33539 09:15 Guess how many gold pieces I carry in my bag. 09:16 Yes, demon lords should really demand an amount of gold that doesn't depend on what you have, or else take your hidden gold into account. 09:17 ok, The Pool Cue of the Tapioca was up to that challenge 09:18 YANI: in addition to Lord Surtur, all elemental giants (fire, frost, storm) gain an extra claw attack with their type of elemental damage. 09:18 Right now they are just stone giants who convey resistances. 09:18 but then you'd have to have the opportunity to get gold from your bag, like in a shop 09:18 sounds like we're playing castle of the winds, with these elemental giants and surtur 09:18 ooh castle of the winds *nostalgia* 09:19 * LarienTelrunya was addicted to CoW for over a decade 09:19 many a slex feature is inspired by it, including many of the nasty traps :D 09:19 (savegame hex editing ftw) 09:21 * aosdict reads wikipedia article for it 09:21 yellow spells 09:21 "Spells are divided into six categories: attack, defense, healing, movement, divination, and miscellaneous." 09:21 sounds familiar... 09:22 FIQ: yep, that originates in CoW - a glitch where the spell icons would get yellow borders, and (only on Windows 3.1) the game screen would stop refreshing correctly 09:22 -!- ri-corpse-san has joined #hardfought 09:22 there's also green spells and red spells 09:23 ah, well in CoW the spell colors I've seen were different too, but most of the time they became yellow; I made up my own effects for all the other colors because I wanted them to be different in slex :D 09:24 LarienTelrunya: 3.6.1 has transformed another one of my reports into an EPI :P 09:24 wait, it did? 09:24 you can no longer cast spells in several polyforms, or if you're being strangled 09:25 ... not even slex would implement that, except maybe in evilvariant mode 09:25 I reported that the wording was a bit odd when reading scrolls while blind and being strangled 09:25 DT response: prevent casting spells in these cases: 09:25 + if ((mtmp == &youmonst && Strangled) 09:25 + || is_silent(mtmp->data) || !has_head(mtmp->data) 09:25 + || mtmp->data->msound == MS_BUZZ || mtmp->data->msound == MS_BURBLE) 09:25 + return FALSE; 09:26 Naturally, this doesn't apply to monsters 09:26 okay the silent or strangled I can understand, but the others... wtf?! 09:26 (despite can_chant working on both players and monsters) 09:27 seems rather arbitrary... if MS_BURBLE does not work then MS_MUMBLE realistically shouldn't either, or give a message "You try to pronounce the incantation, but all you do is mumbling incomprehensively." 09:27 rip arch-lich casting 09:28 also, how would a MS_BARK pronounce an incantation? "Wewo-wewo-wawwaw-yip-bark"? :P 09:28 woff! 09:28 :D 09:29 YANI: for Skilled casting, instead of getting stronger spell effects, you can cast it mentally 09:29 and these blocks don't matter 09:29 for Basic casting, the restrictions are harsher in polyforms (e.g. MS_BARK shouldn't work) 09:30 how can you cast underwater? 09:30 -!- raisse has quit [Ping timeout: 264 seconds] 09:31 how can you read scrolls underwater, or drink potions underwater? 09:31 I don't see how you wouldn't be able to drink potions underwater 09:31 but scrolls at least work if you are blind... you "cogitate the formula on it" 09:32 you mean if you can't talk 09:32 YANI: you can drink potions underwater, but it will suffer a dilution before you can drink it. For undiluted potions this is fine, for diluted ones they turn into water, and acid explodes in your face 09:33 Why would you want to drink acid in the first place? 09:33 cure stoning? 09:33 quaff-ID? 09:34 FIQ: the blessed/cursed effects of acid are another candidate for switching around 09:34 blessed acid is _more potent acid_ 09:35 cursed acid is... kind of cruddy acid 09:35 True. 09:37 YANI: whether the "weaker" acid is blessed or cursed, it does not cure stoning reliably 09:39 YASI: eating trice in a form with petrification resistance can give you intrinsic petrification resistance. This converts instapetrifications to slow-petrifications and can make slow-petrification either not have any effect or have a higher timer 09:41 Instapetrifications and delayed petrifications need to be made more consistent. 09:42 I like that one FIQ 09:42 "The chickatrice touches you!" <-- most of the time this does nothing, but how is it different from touching a chickatrice corpse? 09:42 Welp. 09:42 and even when it does do something, it's delayed. 09:42 Vlad read a cursed scroll of teleportation to get away from me. He's nowhere in his tower. 09:42 I have no idea where he ended up. 09:42 just grunthack things 09:43 sgrunt gave Vlad cursed teleport *intentionally* 09:43 aosdict: slex did something similar, except that if you manage to steal the scrolls from him and read them yourself, they do nothing :D 09:43 the trick is to kill him quickly enough so he doesn't get a chance to read them 09:44 That seems just kind of mean. 09:44 I mean now you have to chase this fucker across the entire dungeon. 09:44 Where's the challenge or fun in that? 09:44 Grunthack is the Evil Variant. 09:44 There is none, as far as I'm concerned. 09:45 [07nd] Grasshopper (Kni Hum Fem Law) killed Ixoth, on T:39231 09:45 [07nd] Grasshopper (Kni Hum Fem Law) acquired the Bell of Opening, on T:39232 09:45 [07nd] Eleven (Mon Hum Fem Law), 509 points, T:879, killed by a gas spore's explosion 09:46 so... 09:46 lamashtu 09:46 or whatshername 09:46 let's wake her up ^_^ 09:46 uh 09:46 did you curse everythign first 09:46 well, not *everything* 09:46 rings and weapons 09:46 [04gh] Tokage (Wiz Kob Mal Cha) killed Yeenoghu, on T:34452 09:46 and ideally have an engagement ring on? 09:47 [04gh] Tokage (Wiz Kob Mal Cha) killed Juiblex, on T:34458 09:47 Tokage is on a rampage 09:47 porkman: where is lamashtu? 09:47 she seduces too? 09:48 I don't remember 09:48 but in case she summons smth that will 09:48 I'm gonna be standing on a triple gorgoneion with a scroll of scare 09:51 damnit 09:51 do I need a drum of earthquake to wake that wench up 09:51 jonadab: EPI: Master Kaen has intrinsic resistance to death and sleep rays too. Because otherwise you could snipe him like kerio did, instakilling him with a wand while he's still meditating and didn't pick up the artifact yet. 09:52 (Funnily enough, apparently 3.6.0 made it so that the eyes must be worn to become magic resistant, so a death ray will instakill him no matter what.) 09:53 [04gh] Tokage (Wiz Kob Mal Cha) destroyed Vlad the Impaler, on T:35212 09:53 Found the fucker. 09:53 [04gh] Tokage (Wiz Kob Mal Cha) picked up the Candelabrum of Invocation, on T:35215 09:53 Oh yeah, I needed to buy candles. 09:53 I never remember to buy candles until I kill Vlad. It's a hassle. 09:54 oh wow 09:54 drum of earthquake creates a LOT of r and X 09:54 Tokage: 3.6 has your back on that, at least 09:54 it guarantees some candles in the top of his tower 09:55 porkmann: went afk, am back now 09:55 That's nice. 09:55 what did you _do_ ?? 09:55 level 30 earthquake is bad 10:01 -!- bouquet has joined #hardfought 10:01 -!- raisse has joined #hardfought 10:01 -!- mode/#hardfought [+v raisse] by ChanServ 10:01 -!- JoeMaro has quit [Ping timeout: 240 seconds] 10:08 [12slex] Tarrant (Alt Bre Mal Neu), 2136 points, T:1309, killed by a monster (little girl) 10:15 [12slex] Tarrant (Ord Alb Mal Cha), 54 points, T:66, killed by a monster (evasive sewer rat) 10:17 @d?yochol 10:17 yochol ~1~ yochlol (14,01&) | Lvl: 10 | Diff: 13 | Spd: 12 | Res: fire poison drain | Confers: nothing | MR: 19 | Generates: gehennom | AC: -1 | Attacks: 4d4 tentacle physical, 4d4 tentacle physical, 4d4 gaze study | Alignment: -10 | Flags: amorphous, breathless, poisonous, nopoly, demon, stalker, infravisible 10:18 Tokage: be careful with Demogorgon btw 10:18 everything up to that point is child play 10:18 I know. 10:18 and after that point too, for that matter 10:18 Fortunately I should see him coming, unless he's parked right at the bottom of the stairs. 10:19 Demo has disposed of surprisingly many people in grunt 10:19 Mandevil has a death, jonadab has a death, K2-webirc has several 10:19 so yeah 10:19 yes, good way to do it is to flee through his house until you get him out on the bridge, then blast him with fireballs and cold cones 10:19 what about water elementals? 10:20 they're dangerous but you see them coming 10:20 and they're slow 10:20 FIQ: I have a death! 10:20 o no 10:20 And I'm still mad at him 10:20 !who 10:20 ri-corpse-san: tkirby [10fh] Tokage [04gh] Eleven [07nd] munterplant [07nd] 10:20 aosdict: to demo or water elementals? 10:20 Demo 10:20 ah 10:20 !role tokage 10:20 ri-corpse-san: No variant tokage on server. 10:20 yeah 10:20 it happens 10:20 I don't have a death 10:20 !where tokage 10:20 but I came awfully close once 10:20 !role grunthack tokage 10:20 ri-corpse-san: priest 10:21 !whereis Tokage 10:21 FIQ: Tokage [04gh]: (Wiz Kob Mal Cha) T:37218 Gehennom level: 40 10:21 is what you want 10:21 Tokage: I hope you picked up acid res! 10:21 > wiz 10:21 > priest 10:21 beholder you are bad 10:22 except he is a wizard 10:22 what's wrong 10:22 is what? 10:22 ri-corpse-san: !role doe snot get information about current games 10:22 ah 10:22 does not* 10:22 random one? 10:22 !role nethack 10:22 ri-corpse-san: valkyrie 10:22 !role nethack 10:22 ri-corpse-san: archeologist 10:22 ya I see 10:22 yeah 10:22 !role slex 10:22 aww... 10:22 !8ball will Tokage die to Demogorgon? 10:22 aosdict: It is decidedly so 10:22 -!- tacco| has joined #hardfought 10:22 !role slashem extended 10:22 ri-corpse-san: No variant slashem on server. 10:22 !role slashem-extended 10:22 ri-corpse-san: No variant slashem-extended on server. 10:22 LarienTelrunya: Tangles did tell you to give him a list 10:23 !race slex 10:23 and he'd add it 10:23 FIQ: I thought bug_sniper had made such a list and Elronnd also made one? 10:23 well Tangles asked you 10:24 uhh... well: bug_sniper, Elronnd: Tangles wants a list of slex roles from you now! First one to supply it wins a free wand of wishing! 10:24 Tokage: no hitpointbar? 10:24 !lotg porkman 10:24 May the Luck of the Grasshopper be with you always, porkman! 10:24 llel 10:24 -!- ri-corpse-san has quit [Quit: Lost terminal] 10:26 First one to supply it wins a free wand of wishing! (Disclaimer:Freewandofwishingmaybeprovidedas(1:-7).LarienTelrunyaisnotresponsibleforthestateofthisreward.) 10:26 -!- Haudegen has quit [Remote host closed the connection] 10:28 -!- Mandarina has quit [Remote host closed the connection] 10:32 -!- K2-webirc has left #hardfought 10:33 Hmm. Giants will try to throw boulders at you through iron bars. 10:34 This produces a "Whang!" and drops the boulder on the space before the bars. 10:46 I only recently discovered that there's treats behind iron bars. I always assumed it was just dungeon decorations. 10:46 [04gh] Tokage (Wiz Kob Mal Cha) killed Orcus, on T:37753 10:50 [04gh] Tokage (Wiz Kob Mal Cha) killed the invisible Geryon, on T:37845 10:56 [04gh] Tokage (Wiz Kob Mal Cha) averted death, on T:38207 11:01 [04gh] Tokage (Wiz Kob Mal Cha) bribed Dispater with 632 zorkmids for safe passage, on T:38338 11:03 I think grunt would've been far better off spending his time buffing up mummies and ghouls. 11:03 Those guys I could actually see being legitimately dangerous. 11:03 With curses, and weird lovecraftian spells or something. 11:03 Zombies are only considered non-dangerous in nethack because everyone is used to them being pushovers. 11:04 Hm, is this a bug 11:04 I am permanently blind 11:04 Zombies _are_ non-dangeorus in vanilla NetHack. 11:04 Porkman: secret 3.6.0 permablindness conduct unlocked? L) 11:04 :) 11:04 dnethack 11:05 https://postimg.org/image/3pcz23vn2z/ 11:17 Ah, not-so-permanent. 11:17 Or, wait. 11:17 Why is your telepathy still active? 11:18 Demogorgon is on the other side of the door. 11:18 Time to go. 11:18 https://www.youtube.com/watch?v=P0TzUNti3rY 11:18 Why does it still say "Blind"? 11:18 cause 11:18 no matter what I do 11:18 I remain blinded 11:18 I can cast cure blindness 100 times and it'll say "you can see again" every time 11:19 I see. 11:19 try to take off blindtools 11:19 didn't work 11:19 Hmm. 11:19 Tokage: This is where Demogorgon is btw 11:19 He knows Stone to Flesh. So the initial plan of bashing him with a cockatrice corpse didn't work. 11:19 indeed 11:19 Guess I'll try fireball. 11:20 Resists. 11:20 pretty sure he's fire resistant 11:20 but not cold resistant 11:20 but spamming cone of cold will just make him escape downstairs 11:20 ah, helpful that he's there 11:20 so he can't flee 11:21 He's fleeing, even though I'm pretty sure I haven't dealt any damage at him. 11:21 Tokage: why no use_inverse? 11:21 for better hitpointbar 11:21 it's not like you use detect monsters anyway 11:21 [04gh] Tokage (Wiz Kob Mal Cha) killed Demogorgon, on T:38961 11:21 rip 11:21 Cone of Cold bit to him. 11:21 yeah 11:21 he's not cold resistant 11:21 but you don't want to cast cone of cold when he is at > since he tends to flee downstairs 11:21 Guess that's his achilles heel. 11:22 putting you at a bad spot 11:22 but he moved away from it 11:22 so gg 11:22 lol 11:23 A nalfeshnee also knew Stone to Flesh, but other than that there's now a nice big demon rock garden in Demogorgon's castle. 11:23 heh 11:24 [12slex] AmyBSOD (Gof Ske Fem Cha), 27 points, T:133, killed by a monster (flying moyatto ball called swarming swing bundle wearing high heels) 11:24 grats Tokage 11:24 pretty sure demo is the last floor before VS 11:24 have fun finding it! 11:24 Yeah, no more stairs down. 11:24 Would someone be able to please reset my game to an earlier save? 11:24 Looks like it'll be less unfun than in the maze, though. 11:24 I'mma take a shower first. 11:24 cause, unfixable permablindness is... 11:25 Porkman: only when things crash is that done 11:25 [10fh] TKirby (tkirby) (Mon Hum Fem Cha), 47566 points, T:8005, killed by a crocodile 11:25 interesting death 11:26 or... fix my blindness somehow? :p 11:26 Porkman: try taking off blindtools 11:26 just a tip 11:26 I'm not wearing any 11:26 are you sure 11:27 yes 11:27 and you aren't standing in some form of stinking cloud? 11:27 remember that dnh has more blindtools 11:27 nope 11:27 have a look :) 11:27 none of this is a blindtool 11:27 I don't see you in spec menu 11:27 !who 11:27 FIQ: tkirby [10fh] Tokage [04gh] Raisse [07nd] munterplant [07nd] Eleven [07nd] 11:28 oh, i'm on ascension.run 11:28 ah 11:28 -!- K2-webirc has joined #hardfought 11:28 -!- K2-webirc has quit [Client Quit] 11:28 check ttyrec? 11:28 -!- K2-webirc has joined #hardfought 11:29 try polymorphing into something 11:29 also if you are a drow 11:29 that might explain things too 11:29 @d?orc of the age of stars 11:29 No such monster. 11:29 try to poly into this 11:29 whatever the spelling is 11:30 I'm an incantifier 11:31 ah 11:31 orc of the age of stars? 11:31 kerio, the server admin, is in #ascension.run 11:31 however, he can sometimes be a bit unrealible with help 11:31 orc of the ages of stars 11:36 -!- K2-webirc has left #hardfought 11:37 [10fh] TKirby (tkirby) (Wiz Elf Fem Cha), 27502 points, T:1749, killed by a gas spore's explosion 11:38 -!- tkirby has joined #hardfought 11:39 -!- tkirby has quit [Client Quit] 11:40 -!- raisse has quit [Ping timeout: 255 seconds] 11:44 [07nd] Eleven (Mon Hum Fem Law), 2736 points, T:4177, killed by a soldier ant 11:50 Nope, still a couple levels to go. 11:50 [10fh] TKirby (tkirby) (Wiz Elf Fem Cha), 36395 points, T:3071, killed by a blue jelly 12:03 DIED: Luxidream (Hea-Gno-Fem-Neu), 218582 points, killed by a spotted jelly on hardfought 12:04 My toughest foe so far, possibly even counting Demogorgon: a balrog with a bullwhip of reflection. 12:04 He wouldn't give a shit about magic missiles, and flicked my magicbane straight into lava. 12:05 -!- raisse has joined #hardfought 12:05 -!- mode/#hardfought [+v raisse] by ChanServ 12:05 Hmm, could you get it back out though? 12:05 EPI: Demogorgon is guaranteed to appear with a bullwhip of reflection. All the other demon lords too. 12:07 Huh. Well, I knew he was magic resistant anyway and didn't even bother trying. 12:07 And yeah, I got it back. I froze the lava and dug down. 12:08 Also, candelabrum still needs only seven candles, right? 12:09 I wouldn't put it past grunt to make it need -eight- now, just to be a dick. 12:09 "Whoops, you only had seven. Better go back to minetown for one more - no, make it eight more, since those first seven are now partially used and therefore ruined. Have fun with Rodney on the way." 12:09 EPI: candles don't generate randomly, Izchak has always less than you need, and they cannot be wished for. Good luck getting enough to win the game. 12:10 Tokage: You could just have killed it with cone of cold, no? 12:10 [07nd] Raisse (Arc Dwa Fem Law) had Sunsword bestowed upon her by Quetzalcoatl, on T:4810 12:10 That's how I did kill it. 12:11 Ah 12:11 But only after my first choice - Magic Missile - had been neutralized. 12:13 ++ 12:14 LarienTelrunya: if we had a crafting system, tallow candles should be relatively easy to make 12:14 would every character be able to craft stuff? 12:15 Each race and role is able to craft different things. 12:39 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:41027 12:40 -!- bouquet has quit [Ping timeout: 248 seconds] 12:41 [04gh] Tokage (Wiz Kob Mal Cha) picked up the Book of the Dead, on T:41031 12:44 -!- raisse is now known as raisse_away 12:44 [04gh] Tokage (Wiz Kob Mal Cha) performed the Invocation, on T:41254 12:45 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:41259 12:45 -!- raisse_away is now known as raisse 12:53 [04gh] Tokage (Wiz Kob Mal Cha) killed the elven high priestess of Moloch, on T:41404 12:53 [04gh] Tokage (Wiz Kob Mal Cha) picked up the Amulet of Yendor, on T:41406 12:54 LarienTelrunya: you are evil 12:54 :D 12:54 so, how do I access hardfought's server 12:54 since my game on ascension.run got ruined by a bug? 12:54 by the way, I absolutely love it if people who want to say "Amy your game is evil" call me a harlot :D 12:54 ssh to nethack@hardfought.org 12:55 Thank you, you evil, evil harlot. 12:55 You're not a harlot. Harlots make money when they corrupt people. 12:55 or you can also use their web terminal at https://www.hardfought.org/nethack/hterm/ 12:56 Porkman: you're welcome :) 12:57 also sorry to hear about your savegame corruption :( 12:57 YASI: if you play the harlot role, your quest leader wants you to star in a snuff flick. As the victim. You have to find a way to fake your death in order to get permission to go on the quest. (Being life saved works, but only if he sees it happen.) 12:58 :D 12:59 -!- Jendic has joined #hardfought 13:00 I knew it, you know. 13:00 I knew that I couldn't clear Demogorgon's castle without being teleported back. 13:00 SLEX is like playing dungeons and dragons with paper and dyce, and you start a whole campaign in which your lvl 36 wizard is one step away from achieving immortality, and not only does he get killed by a bunch of wandering orcs, he also gets gangraped by them first because the dungeon master's a sadistic dick. 13:00 Porkman: did you actually play it yet, or is that just what you imagine the gameplay to be like? 13:01 if I remember right I did once, and then found lava in corridors and other stuff that put me off it :p 13:02 Lol... Luxidreams death: 13:02 You kill it! 13:02 You are splashed! 13:02 You die... 13:03 Porkman: We're all still waiting to see someone besides the main developer ascend it. 13:03 do you really want me to do it 13:03 Think of the bragging rights! 13:03 fine 13:03 what's a good ssh server 13:03 (I actually don't care, really.) 13:03 play on hardfought 13:03 too late 13:03 hardfought is good if you're in NOrth AMerica. 13:04 europe 13:04 -!- raisse has quit [Read error: No route to host] 13:04 but ok 13:04 NOAM? What sort of hidden message is that? 13:04 -!- raisse has joined #hardfought 13:04 oh well, if you're in europe then slashem@slashem.me is better I guess 13:04 -!- mode/#hardfought [+v raisse] by ChanServ 13:04 If you want Europe, you're looking at em.slashem.me 13:05 em.slashem.me is running version 2.0.0 currently, while hardfought has 2.0.9 13:05 does latency even matter that much? this isn't counterstrike, after all 13:06 it's annoying if your keystrokes don't seem to register as fast as your fingers type 13:07 Anything up to about half a second is fine. Much more than that gets real noticeable. 13:07 When it hits 2+ seconds, it's _very_ annoying. 13:07 The good news is you hardly need any bandwidth at all. 13:07 Porkman: ah you're on hardfought :) 13:07 poor Tangles 13:08 US-Europe should only add 50ms or so, at most 13:08 aosdict: I heard a rumor someone is thinking about setting up an AU server. 13:08 when I'm lucky, my europe-to-hdf ping is about 150 ms 13:08 Tangles, or someone else? 13:08 Might've been him. 13:09 Porkman: for reference, if you want a good template options file, here's mine: https://em.slashem.me/userdata/Bluescreen/slex/Bluescreen.slexrc 13:09 in order to turn on the number pad, add OPTIONS=number_pad:2 13:10 number_pad is for people whose keyboards don't have hjklyubn keys. 13:10 or those who didn't grow up with vi 13:11 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:42380 13:11 vi is so confusing 13:11 jonadab: haha, that's qdb worthy 13:12 * jonadab doesn't vi at all, but uses hjkl/yubn fo rNetHack. 13:12 *for 13:12 * aosdict adds it 13:12 LarienTelrunya: I don't use vi 13:12 a solid decade of FPS games has engraved WASD into my brain 13:13 I do use vikeys 13:13 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:42516 13:13 I mean, don't use *vi* if you can use vim. 13:14 if the DevTeam ever lets us rebind keys, three guesses what I'm going to do with it 13:14 huh, why learn vikeys for nethack if you can just use the number pad? 13:14 LarienTelrunya: What if you don't have one? 13:14 Jendic: this should be either possible or planned in 3.6.1 13:15 then you buy a keyboard that has one I guess? 13:15 Sounds extremely elegant... I will carry a laptop and a keyboard (that's bigger than the laptop). 13:15 Jendic: Doesn't 3.6 already have key rebinding? 13:15 I only have a laptop. I don't want to carry around a USB keyboard too. 13:16 jonadab: Doesn't 3.4.3 have it? 13:16 But laptop keyboards are so horrid. I would slit my wrists or something if I had to use one all the time. 13:16 jonadab: Or was that a NAO patch? 13:16 3.4.3-nao probably has it. 13:16 jonadab: I agree. 13:16 Mandevil: 3.4.3 definitely did not have it; NAO might've, not sure. 13:16 jonadab: I hate laptops in general. 13:16 ^ Yes. 13:16 I mean, the portability has its uses at times. 13:17 jonadab: If it does, I have seen zero documentation of it 13:17 It definitely has. 13:17 But they're worse in every other way. 13:17 -!- bouquet has joined #hardfought 13:17 But nothing is as comfortable as full size keyboard. 13:17 ^ 13:17 Well, part of the hate is that the company issue notebook is crap. 13:17 Also, full size screen(s). 13:17 With TN display. 13:17 That just sux. 13:17 Also, a real pointing device, darnit. 13:17 jonadab: Mouse is rather portable. 13:17 jonadab: So I just carry one. 13:17 laptops have reached the point of "good enough" for many things now 13:18 jonadab: I live in a tiny apartment and don't have the space for a desktop, let alone a desk to put it on. 13:18 Mandevil: That helps a bit. 13:18 Mandevil: It helps even more if the laptop can be set to disable the built-in pointing device when the real mouse is plugged int. 13:18 *in 13:18 aosdict: Sure, that's a good reason. 13:18 Which some can. 13:18 even the real elitist gamers don't automatically sneer at you for using a laptop anymore 13:18 aosdict: Ah, Tokyo efficiency appartment, say no more. 13:19 which is saying quite a bit 13:19 Jendic: play NH4/4k/FIQHack 13:19 (allthough I do not recommend playing 4k on hardfought right now unless you don't really care about current HP) 13:19 Playing roguelikes on laptop is very very uncomfortable for me. 13:19 it has key remapping 13:19 Jendic: Gamers put up with _all kinds_ of junk. I mean, at least half of them run MS WIndows all the time. 13:19 I really tried to get used to vikeys. 13:19 But it doesn't work for me. 13:19 might be relevant: I got a system76 laptop since I use fedora. It's nice to have support that knows how to modify grub to fix a buggy touchpad. 13:20 lol. this message was stolen from ADOM 13:20 Mandevil: That's not my problem; I'm used to hjklyubn; but I typo too much on a laptop keyboard, because the keys are too small and close together and arranged _just slightly_ differently from a standard keyboard. 13:20 It would be possible to get used to that last thing, of course. 13:21 If you always use the same one. 13:21 Heaven help you when it dies and you have to replace it, though. 13:21 Dunno, I'm never comfortable on laptop-style keyboard. 13:22 I can use it, but it's always strictly worse experience than full-travel keyboard. 13:22 Or whatever is the term in English. 13:23 BTW, I have an old IBM keyboard. 13:23 Wonder what will I do when it finally fails. 13:23 hmm 13:23 there's a company that makes custom keyboards 13:24 now since NH3.6 does support the "escape" version of alt+stuff 13:24 with "altmeta" 13:24 I want Das Keyboard. 13:24 there is no reason it can't support arrow key movement 13:24 But it's fairly expensive. 13:24 And gf thinks I'm mad. 13:24 Mandevil: If it's a model M, it probably won't fail in your lifetime. 13:24 Unless something happens to the cord. 13:24 Nah, it's newer PS/2 one. 13:25 Ah. 13:25 WASD keyboards, they're really very good 13:25 you can have several standard configurations and any custom keys you need 13:25 What I want is a keyboard that has multiple keys for each thumb and is fully remappable (including the buckies). 13:25 jonadab: laptop keybaords where ctrl isn't on bottom left is hell 13:25 I don't care how the keytops are labeled, if at all. 13:25 raisse: They look good. 13:26 raisse: Not cheap either, though. 13:26 spouse has one 13:26 they have enough travel for people who are used to a proper keyboard 13:26 jonadab: you know xmodmap can remap stuff, right 13:26 FIQ: My preference is for Ctrl to be on the right-pinkie home position (and shift on the left pinkie home), on a keyboard that only has one spacebar for both thumbs. Even better would be thumb buckies. 13:27 FIQ: Yes, in theory. I should look into it. 13:27 what is thumb buckies 13:27 Bucky keys you can hit with your thumbs,? 13:27 ??? 13:28 is my non-nativity of English failing me 13:28 You know, like if you had shift and alt under the left thumb, ctrl and one other (system maybe) under the right thumb, space bar sort of above/between the middle two. 13:28 You do know what a thumb is, yes? 13:28 As in, the opposable finger? 13:28 yes 13:29 but not bucky 13:29 Oh. That's old IT jargon. 13:29 FOr a key that doesn't do anything by itself, but changes what other keys do when held. 13:29 ah 13:29 I think it originated at MIT. 13:29 modifier keys 13:29 Or possibly Stanford. 13:30 Modifier keys, yes, I think that's what MS calls them. 13:30 I've also seen them called "shifting keys", but that is a bit confusing since "shift" is a specific one also. 13:31 It would make sense to call them "hold-down keys", but if anyone does, I'm not aware of it. 13:34 [04gh] Tokage (Wiz Kob Mal Cha) averted death, on T:43685 13:34 Vorpal blade, fucker! 13:35 Sheesh. No more life saving amulets, unless I start to spend wishes on them... yeah, sure why not. 13:35 [04gh] Tokage (Wiz Kob Mal Cha) wished for "blessed amulet of life saving", on T:43694 13:35 eh 13:36 doppelgangers have a number of free polymorphs left? 13:36 SLEX is no longer the easily ascendable game that SLASH'EM is. 13:37 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:43739 13:37 [04gh] Tokage (Wiz Kob Mal Cha) entered the planes, on T:43796 13:37 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:43797 13:38 do those regenerate? or is that it for the whole game? 13:39 they regenerate slowly, one more polymorph every 5000 turns (the total can also go over 10) 13:40 -!- raisse has quit [Ping timeout: 258 seconds] 13:47 a condom? hah 13:48 it prevents you from contracting STDs when consorting with foocubi 13:48 wtf, there are STDs in slex? 13:48 of course! 13:48 the answer to "there are X in slex?" is almost always yes 13:48 and shk no longer have services? 13:49 they do, but they're no longer guaranteed 13:50 [04gh] Tokage (Wiz Kob Mal Cha) killed the Wizard of Yendor, on T:44089 13:52 Are there foocubus shopkeepers who offer "services" for a fee, If You Know What I Mean? 13:52 heh, unfortunately not 13:53 Isn't that what all foocubi are? 13:55 also 13:55 why is it that every pile of gold only has 1 gold or so 13:56 sometimes, when the game would make an item, it will make a gold piece instead to cut down on the huge amount of loot you get 13:56 [04gh] Tokage (Wiz Kob Mal Cha) killed Death, on T:44162 13:56 [04gh] Tokage (Wiz Kob Mal Cha) killed Death, on T:44174 13:58 [04gh] Tokage (Wiz Kob Mal Cha) killed Death, on T:44192 13:58 I haven't even touched Death. 13:58 I just like conflict. 13:59 lol, just got punished out of nowhere 13:59 welcome to slex :) 13:59 Right on first try! 14:00 [07nd] Eleven (Sam Hum Fem Law), 1290 points, T:2926, killed by a Mordor orc 14:00 [04gh] Tokage (Wiz Kob Mal Cha), 2834386 points, T:44204, ascended 14:00 https://www.hardfought.org/userdata/T/Tokage/gh/dumplog/1508452277.gh.txt 14:00 Tokage: wow, congratulations! you didn't need many attempts at all to beat the evil variant! 14:00 * LarienTelrunya still has not ascended grunt yet 14:00 It's not that evil really. 14:01 -!- ri-corpse-san has joined #hardfought 14:01 It ditches the weird sticky teleportation thing so even Demogorgon can be blasted away from a distance, and the whole cancellation effect was greatly overhyped: I just lost Magicbane's enchantments a couple times, a bit from my gauntlets, and a wand of death got trained. 14:01 drained* 14:01 what, grunt nerfed the covetous AI??? I'd expect Grunt of all things to boost that 14:02 I don't know if it's been nerfed - it was rare anyone could steal from me even in vanilla. 14:03 well covetous AI is what controls the "warp to player to attack, and then the upstair to heal" routine of Demogorgon and similar bosses 14:03 porkman: did you report the bug to kerio? (I read transcript) 14:03 Ah. 14:03 grats Tokage! 14:04 no 14:04 I can't get a hold of kerio 14:04 Early game's pretty tough, what with the higher damage, the reduced unicorn spawns, and of course the fucking zombies - but once I get on a roll I'm about as unstoppable as in vanilla, maybe barring Demogorgon. 14:05 Hmm. Maybe there's an argument that Grunt takes the already very early-game-skewed difficulty curve and skews it even further. 14:05 so, where would I find a list of things in slex 14:05 like, items, monsters, etc 14:05 Tokage: wow, you seem to be a very good player, you might want to attempt some of the other more difficult variants ;) 14:06 Porkman: your best bet is the source; the monsters page in particular was so big that it crashed the wiki, so it had to be rolled back 14:06 I don't think I'm that good. I die a lot. 14:06 You'll notice this one went down three times. 14:06 I can't read code 14:06 github won't show monst.c because it's too large 14:07 aosdict: https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/src/monst.c works for me 14:07 that freezes my chrome 14:07 Oh, it'll show it _raw_. 14:07 Porkman: you don't necessarily need to understand the code itself; objects.c and artilist.h, for example, list the various items and artifacts in the game 14:08 Too large for just browsing the directory tree though. 14:08 porkman: this is barely code, it's basically a set of numbers 14:08 well, it's definitely cryptic code, but not a programming language 14:08 and the end of invent.c has information about the items 14:08 oh, Porkman: do you know about inventory item descriptions? hit the corresponding letter of an item in main inventory view to get a description 14:08 that is so helpful ^ 14:09 * aosdict is campaigning to make the objects and monsters lists in yaml or some other language 14:09 that will then compile into C 14:09 larien: what role should I try next? :D 14:09 goldminer? 14:09 ri-corpse-san: oh you're playing too? one moment 14:10 gonna try to 14:10 the goldminer starts with a pick-axe and some crappy equipment and is generally not a very strong role 14:11 kek 14:11 kurwa sounds cool 14:11 how about a rocker? they're very good with the sling and also know force bolt, plus they get a pick-axe 14:11 kurwa is fun too :D 14:11 tha'ts the slow n stoning resistant one 14:11 rihgt? 14:11 yeah 14:12 also, what does the demon/devil race get? 14:12 help please 14:12 why cant I see anything 14:12 do they start with -alignment 14:12 hmm, on my screen everything is displayed 14:12 where do you get the time to even, like, think of all those monster names, Amy? 14:12 try ctrl-R maybe? 14:12 o no 14:12 it's just my pet 14:13 >_> ditching it 14:13 Porkman: some people (e.g. my roommate) say I got too much time on my hands ;) 14:13 kek 14:13 ri-corpse-san: as long as you wear the eerie cloak, all monsters are generated invisible 14:13 o 14:13 >_> 14:14 what the fuck 14:14 this equp 14:14 > -25 14:14 O_O 14:14 fleecy-colored inventory :) 14:14 nice 14:14 the colors are re-randomized every time you open it 14:14 YANI: gnomes get a permanent limited radius 3 detection of gold and gems 14:15 what is giving these msgs 14:15 which ones? the garbled strings come from the red spell heels, and the your momma messages come from the momhat 14:16 _sigh_ 14:16 are they garbling actual ones? 14:16 by the way, the kurwa can #chat to intelligent monsters for sex, which allows you to get rid of the cursed crap 14:16 or just spamming nonsense 14:16 oh 14:16 uh 14:16 hm 14:16 some garbled messages are extra ones, some others replace actual ones 14:17 > oh my god, take all this money 14:17 gee thanks am I that ugly 14:17 heh, you're a kurwa, monsters pay you for sex instead of the other way around 14:17 heh 14:17 what's the boss companion scroll do? 14:17 summons a tame boss monster :D 14:18 who wants to bet it always summons Moldoux, the Defenceless Mold 14:18 actually it's random, but it depends on the current level difficulty 14:18 huh 14:18 so is it godo 14:18 good 14:19 generally? 14:19 i.e. you probably won't get a tame Jubilex on dlvl2, but you might get some other companion 14:19 but I'll want to wait until I get to a lower level 14:19 ooh 14:19 I was thiking stupid ones 14:19 like pero pero 14:19 >_> 14:19 yeah Pero Pero is also possible (everything that's G_UNIQ, basically, with very few exceptions) 14:20 like? :D 14:20 quest leader and nemesis I assume 14:20 and maybe the high priest 14:20 Rodney is also impossible 14:20 i.e. everything that can be randomly generated is eligible 14:20 cool 14:20 and this is slex, Jubilex and other demon lords and also Medusa can be randomly generated 14:20 >_< 14:21 demo? 14:21 sure 14:21 is that good 14:21 by the way, usually I wear the red spell heels as a kurwa, since they give a lot of AC and are high-heeled 14:21 winter's bite 14:21 ah 14:21 conical hat 14:22 woah that AC 14:22 winter's bite is a fake artifact 14:22 9? 14:22 and lol 14:22 red spell heels are base 8 AC, 5 MC 14:22 and you have the body armor skill so they're probably worth 9 AC total 14:23 cool :D 14:23 wha'ts a speedbug stone do? 14:23 and covetous stone? 14:23 fleece I get >_> 14:23 are the descriptions not good enough? speedbug randomizes your speed, covetous stone makes the covetous AI of e.g. Demogorgon smarter 14:24 no I'm just not smart and I forgot 14:24 I won't pester you more >_> 14:24 slowing down spider net 14:24 wth 14:24 ri-corpse-san: it's okay, feel free to ask away :) sometimes the descriptions are a bit inaccurate, I admit 14:24 well 14:24 that is definitely the case if I haven't checked them yet :) 14:25 porkman: "wth" doesn't ever do justice to SLEX 14:25 Porkman: that polearm is a fake artifact; those are items that aren't really artifacts, but they're often highly enchanted. Not necessarily *positively* enchanted. Check them for curses first! :D 14:25 larien:..... can i use the kurwa sex on an anthro shoe 14:26 ri-corpse-san: should work :) 14:26 >_< 14:26 also, is there an item I have that causes this map weirdness? 14:26 i.e. levels have no walls, just rock, and levels have rain clouds not rock 14:26 nope, for a kurwa all walls become invisible at XL4 14:26 the rain clouds are randomly generated 14:27 DIED: bouquet (Arc-Hum-Fem-Neu), 2150 points, killed by a homunculus, while sleeping on altorg 14:27 huh 14:27 tha'ts cool I guess 14:27 and they're invis but still there? 14:27 what surprises me is that I am still alive 14:27 !whereis porkman 14:27 ri-corpse-san: porkman [12slex]: No details available 14:27 what role/race? 14:28 Porkman: you already did Minetown too, right? 14:28 -!- Tokage has quit [Quit: Page closed] 14:29 kind of 14:29 there wasn't anything interesting 14:29 and a locked shop I can't access 14:29 not bad for your first attempt :) 14:30 is that a legit thing >_> 14:30 trap that stops me from having poison resis 14:30 yeah 14:30 forever? 14:30 o_o 14:30 nope, it times out; as long as the effect is active, you simply cannot have the intrinsic that got disabled 14:30 it times out _phew_ 14:30 but when it times out, the intrinsic comes back online if you had it 14:31 ah ok 14:32 can kurwas never get good sex effects? 14:32 -!- bouquet has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0/20171006080225]] 14:32 they can; slex makes it much less likely in general 14:32 ah ok 14:32 19 is only a 50/50 shot in vanilla but still 14:32 ugh 14:32 in vanilla you can eventually get 100% success though; not so in slex 14:33 cool 14:33 makes sense I guess 14:33 kurwas would be OP :P 14:33 hold up, if I get a humanoid boss pet can i use it for portable sex? 14:33 that feel when a relative who's Good With Computers calls you in to help troubleshoot something 14:33 what is it? 14:33 ri-corpse-san: sure :) 14:34 ;D 14:34 also, in order to get a positive result from sex, a d135 is rolled and if it's lower than (INT + CHA), the result will be positive for you 14:34 > 125 14:34 *125 14:34 *135 14:34 ok that's a whole lot different 14:35 so how do you know if something is a real or a fake artifact 14:35 you don't 14:35 shops sell it for cheap 14:36 and there's a list in the source 14:36 oh, you do, by examining the item description 14:36 what 14:36 lol 14:36 however that only works if the item is identified (or of a type that doesn't need to be identified) 14:36 cool 14:36 d135? 14:36 Porkman: a 135-sided dice 14:36 that means that 14:36 msot of the time you have sex, you get fucked 14:36 DIED: dgoddard (Mon-Hum-Mal-Neu), 4519 points, killed by a killer bee, while frozen by a monster's gaze on hardfought 14:37 hahahahahahaha :D 14:37 team a/team e double whammy! 14:38 Porkman: the red # are tunnels; as long as you don't fly, you should be able to move through them 14:39 you don't fly? huh 14:39 why don't I have any gold 14:40 fountain? 14:40 or somebody stole it 14:40 no no i mean 14:40 Porkman: looks to me like you have 139 $ 14:40 all the gold I found 14:40 amounts to 139 14:40 gotta clear some vaults or leprechaun halls :D 14:40 wot? I just lost the fleece stone 14:40 I liked htat >_> 14:40 aww 14:40 did someone steal it? 14:41 no clue 14:41 not sure what else I lost 14:43 Porkman: gratz on the shopkeeper kill :) 14:44 my old man refuses to shut up about the superiority of Linux over Windows, and yet here I am burning a recovery disc so he can reinstall Ubuntu 14:44 ah 14:44 item teleporter larien 14:44 fleece stone is here :P 14:44 ah :D 14:45 hmmm 14:45 why does it prompt me twice to kill a watchman 14:45 are they mega super buffed? 14:46 ah, no, I just wanted to make sure that those who use vikeys don't accidentally anger monsters when walking northwest 14:46 -!- JoeMaro has quit [Ping timeout: 246 seconds] 14:46 the watchmen are like the vanilla ones, so you can probably steamroller them now 14:46 also, how do I wear stuff that's got a # as a symbol? 14:46 > wish parser wand 14:47 you should use a container; if you have more than 52 items in open inventory, additional ones all become # and are difficult to select 14:47 slex characters have enough carry capacity to use a box or chest as a portable container :) 14:49 it can help to use , to select everything on the current page, or e.g. % to select all food 14:49 what do slex hand blasters do? 14:50 they fire blaster bolts and laser beams 14:50 congrats Tokage 14:50 K2: Message from FIQ at 2017-10-20 07:54 EDT: +Beholder │ K2: Message from FIQ at 2017-10-19 10:19 EDT: FIQHack updated 14:50 brand new to grunthack and ascends that quickly, no E word also 14:50 pretty good 14:51 ok party time, bbl 14:51 have fun 14:51 * K2 will 14:52 Porkman: you can drop and pick up items without using up turns in slex, so repeatedly dropping all the # items and picking them back up should set them to actual letters :) 14:52 uh, how 14:52 d# 14:52 @l?franzi 14:52 No such monster. 14:52 can also #adjust and then pick # to set one of the # items to a different letter 14:52 @s?franzi 14:52 No such monster. 14:52 @x?franzi 14:52 it's @le 14:52 @le?franzi 14:53 Franzi (00,01b) | Lvl: 5 | Diff: 11 | Spd: 9 | Res: cold sleep disintegrate petrification | Confers: cold sleep | MR: 9 | Generates: unique | AC: 9 | Attacks: 1d4 weapon physical, 3d4 kick physical, 2d3 breath cold | Alignment: 9 | Flags: omnivore, swims, amphibious, nopoly, stalker, vegan 14:53 worth keeping I guess (boss) 14:53 oh she's on your side? yay! 14:53 she wears super-cute wedge sandals ♥ 14:53 well shit 14:53 I have STDs now 14:53 STD get :D 14:53 hunger 14:54 yeah, that is intrinsic hunger, so you need to eat more often 14:54 is gravenspine a real arti? 14:54 nope 14:54 > watchman egg 14:54 o shit 14:54 lol the watchman got pregnant? :P 14:55 also, monsters with claw attacks will chain-paralyze the kurwa and are thus VERY dangerous 14:55 great now I'm sick 14:55 they're currently so strong that they're overpowered, so I nerfed them in the development version because kurwas would just die too quickly to them 14:55 wot 14:56 :D 14:56 what is that 14:56 good luck remembering what was where! 14:56 what 14:56 at XL8, kurwas get the grayout interface screw, which is what you're seeing now 14:56 [07nd] Eleven (Sam Hum Fem Law), 800 points, T:1711, killed by a wand 14:57 what, this altar vanished? 14:57 vanishing altars? seriously? 14:57 altars can vanish in slex 14:57 this is so dumb 14:57 ri-corpse-san: are you on a quest to get all the STDs? 14:57 yes actually 14:57 I want to try a different role ;P 14:57 and not gonna quit 14:57 cuz tha'ts cheap 14:57 shall I end you? 14:57 go leave some good bones for me 14:58 I mean, after all you're in GM mode :D 14:58 haha yeah. nice try, tempting people with GM mode 14:58 *as if I were going to... trust you...* 14:58 ri-corpse-san: do you want to get killed by me? 14:58 Porkman: GM mode is an actual thing in slex, ri-corpse-san is using it 14:58 I know 14:58 but 14:58 larien: sure ;P 14:58 I know it's a thing 14:59 summon demogorgon plz 14:59 but... I also know it's not a *good* thing! 14:59 I'm serious 14:59 leave a nasty bones 14:59 :/ tha'ts not demo 14:59 yeah but they're powerful enough to own you anyway 14:59 welp I'm ill again RIP me 15:00 no 15:00 summon demo 15:00 can't pray? 15:00 I need to posthumously kill porkman 15:00 larien: already did for ill iirc 15:00 oh my god lol 15:00 no no no no no 15:00 okay, here, have some demon lords :D 15:00 go away 15:00 haha 15:00 heh 15:01 [12slex] rikersan (Kur Ang Mal Cha), 9707 points, T:2775, killed by a monster (Lamashtu) 15:01 who needs deathly illnesses 15:01 wtf 15:01 lamashtu, dagon, and demo are there iirc 15:01 Lamashtu fucked up my previous game with bugged blinding 15:01 oh really? thatw as her? 15:01 RIP 15:01 i swear if I find lamashtu bones I'm going to... 15:01 well, at least in slex she doesn't have any blindness attacks (bugged or otherwise) 15:02 @le?lamashtu 15:02 Lamashtu (06,01&) | Lvl: 105 | Diff: 75 | Spd: 24 | Res: fire disintegrate poison acid petrification drain | Confers: nothing | MR: 95 | Generates: unique | AC: -26 | Attacks: 3d7 bite vampire-drain, 3d7 touch steal-by-teleportation, 3d7 touch abduction, 3d7 cast clerical, 3d7 cast clerical | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, 15:02 stalker, covetous, infravisible 15:02 abduction lol 15:02 RIP you 15:02 trying agian in a minute 15:03 larien: what's the devil race got again? 15:03 fire and poison resistance 15:03 ah cool 15:03 I'll try that 15:03 not as OP as angel but fun 15:03 and also infravision, apparently 15:03 so 15:04 about ubuntu 15:04 once you burn the .iso to disc, you just drop it in the tray and install from the disc, right? 15:04 or has my old man gone and done something wrong? 15:05 larien: will play slex later 15:05 TF2 just updated 15:05 ah, I see 15:06 cross aligned altars didn't like you putting crap on them, if I remember right? 15:06 in slex? 15:06 huh 15:06 in slashem in general 15:06 you can drop stuff on them to determine BUC; you just can't convert them or the priest will get mad 15:06 hm 15:06 o come on you can't hybrid angel and devil? 15:06 don't they go "get your junk off my altar?" 15:06 dangit am 15:06 amy 15:06 temple altars can also disappear, but that happens a lot less often than other altars 15:06 ri-corpse-san: well yeah, those aren't eligible as hybrid races 15:07 :( 15:07 oh 15:07 so this is a real artifact 15:08 which? 15:08 windrider, incredible sweetness 15:08 windrider? 15:08 that's a cool one 15:08 :D it's in dnethack too 15:08 no boomerang skill 15:09 :/ 15:09 use it anyway :P 15:10 lol 15:11 enlightenment talks crap 15:12 incredible sweetness gives half physical damage or something 15:16 hmm 15:16 worth losing innate AC for...maybe 15:16 do you have a list of artifacts? 15:16 well, https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/include/artilist.h 15:18 > * initialized to always be a birthcloth; if you have children while wearing it, you instantly die of complications. */ 15:18 incredible sweetness is a randart, which means that its base item type is randomized per game (but is always a body armor) 15:18 what 15:18 > arabella's sexy girl butt 15:18 well, the player can become pregnant from foocubus encounters 15:18 and you can impregnate them :p 15:18 lol, there's a one about junethack 2016 15:19 what is a traffic light? it's in teh artilist 15:19 a polearm 15:19 cool 15:27 -!- greqrg has joined #hardfought 15:28 22 frag grenades... 15:29 throwing them at a monster will cause explosions that don't deal much damage but can hit many monsters at once 15:29 (SPFX_RESTR|SPFX_HPHDAM) 15:29 yeah, they exist in slashem 15:30 wait, they're a real artifact? 15:30 you could stack them together, arm them, and they will all go boom one after the other... if you are fast enough 15:30 no, that's incredible sweetness 15:30 ah 15:30 ...whatever the meaning of it 15:30 SPFX_RESTR means that you cannot name the artifact (appears on almost every single one), and SPFX_HPHDAM means it conveys half physical damage 15:30 https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/include/artifact.h explains what the different flags are 15:31 oh hmm 15:35 in slex, protection always costs 4000 zorkmids; good thing you weren't level 9! 15:38 I have plans to make protection cost scale with the number of points of protection you've already received. (The priest suggests an amount, so you don't have to keep track.) 15:38 larien: does rmv curse remove punishment in slex? 15:38 I know opening doesn't 15:39 what? it does!!! you must zap the chain with it 15:39 huh 15:39 I tried a bunch a while ago 15:39 didn't work 15:39 jonadab: IMHO anything is better than the vanilla system ;) 15:39 I checked the source and it showed that it was changed from vanilla so 15:39 it was a wand if that matters 15:39 ri-corpse-san: Maybe the RNG decreed that opening doesn't work in your game ;-) 15:39 -.- 15:39 I honestly wouldn't be suprised 15:39 works for me 15:40 ri-corpse-san: Maybe you need higher wand skill. LarienTelrunya totally ported wand skill to slex, right? 15:40 I don't think so 15:40 nope, slex has a "device" skill, which works completely differently 15:40 huh, I must have been unlucky 15:40 or smth 15:40 I don't know 15:40 I remember it giving a msg 15:41 really? zapping the chain normally gives no message at all 15:41 ri-corpse-san: Just get an island nymph to steal the ball and chain :-) 15:41 but still unpunishs you and destroys the chain :D 15:41 oh, found it 15:41 "your chain quivers for a moment" 15:41 must have shot myself instead of the chain 15:41 Oh, I've seen that message. In the source, I think. 15:41 ya i found it there 15:41 Maybe it happens when you zap the ball? 15:41 zap.c 15:41 Not sure. 15:41 I was carrying the ball 15:41 Ah. 15:41 looks like it was myself 15:42 based on other surrounding spells/effects 15:42 yeah, you zapped yourself 15:42 mainly the one under that says 15:42 "pline(..."Bilge! Ye've shot yerself! 15:42 >_> 15:42 and huh ok 15:42 just I was dumb then lel 15:44 RIP porkman 15:45 oh, kops Your limit for ascension was at turn 67184 15:45 what, you have a limit for ascension? 15:45 that's rather low 15:45 ^ never got that 15:45 it can be higher 15:45 Porkman: yes; if you exceed it, random bad stuff starts happening, and gets worse the longer you procrastinate 15:46 no infinite farming :P 15:46 wait I thought it was limit before you could ascend huh 15:46 and what kind of bad stuff? 15:46 amy starts genesis'ing multiple lamashtus? 15:47 huh, no shotguns? 15:47 well, it periodically triggers the "bad effect" function that can do all kinds of stuff including status effects, destroy your items etc. 15:47 ah I see 15:47 ofc slex has a function for that 15:47 badeffect() function in potion.c 15:47 :D 15:47 in potion, not trap? huh 15:47 it can paralyze you, steal your intrinsics, teleport you, etc. etc. lots of things can happen 15:48 I discovered the book of the dead?! 15:48 wizards know all books from the beginning 15:48 yes 15:48 now you'll see all of slex's spellbooks :D 15:48 kek 15:48 go slow 15:48 wha'ts time do? 15:48 stop time? 15:49 nah, time is drain life, except monsters can't resist 15:49 ah I see 15:49 sniper beam? 15:49 long-range beam that damages monsters 15:49 this game is too much chaos for me 15:49 don't remember the range, but it's 30 or so 15:49 too much randomness 15:49 lol 15:49 detect foot still exists right 15:49 Porkman: well there's a reason why only one person ever ascended it 15:49 >_> and it was the dev 15:49 i mean, awesome effort on programming it 15:49 ri-corpse-san: slex doesn't remove stuff, ever 15:49 >_> 15:50 @d?amysbane 15:50 No such monster. 15:50 @d?amy's bane 15:50 No such monster. 15:50 ;-; 15:50 lol. spellbooks of null 15:51 [12slex] porkman (Wiz Dop Fem Cha), 69765 points, T:4812, killed by a monster (Radio Katcher), while paralyzed by a monster attack 15:51 Go Team Kop! 15:51 lel 15:51 and man, this whole slew of kops 15:51 don't underestimate hte power of cream pies 15:51 LarienTelrunya: I thought you removed the missingno segfaults at least. 15:51 heh, Elronnd inspired me to do this: if you commit a lot of shoplifting, kops will now actively chase after you for a while 15:51 jonadab: well that's a bugfix 15:52 Technically, a bugfix counts as removing bugs :-)] 15:52 goodnight 15:52 thanks for the... experience :p 15:52 see you, I'll also go to bed now :) 15:52 heh, it was nice watching you! 15:53 -!- Jendic has quit [Quit: *poof*] 15:53 Elronnd: Porkman is out, you have to take over the "someone besides Amy must ascend slex" mission now. 15:53 isn't it past midnight in germany larien :p 15:53 Ready set go. 15:54 00:54, yeah 15:54 I'll try :p but only as doppelgangers or angels 15:54 they're OP enough for my tastes 15:54 "Sleep is for the weak" -- Pitr 15:54 -!- LarienTelrunya has quit [Quit: Amy zaps herself with a wand of "sleep for 12 hours straight"!] 15:55 gnight :p 15:56 YASI: a new NetHack mode where you play as the High Priest of Moloch, and the game sends a never-ending stream of adventurers to try to kill you and take the Amulet; each one is more powerful than the last. 15:56 doens't slex have a rodney mode or smth? 15:57 Well, there's Rodneyan race, but it starts at the top like everybody. Unless lostsoul, of course. 15:57 lostsoul? 15:57 is that a race? 15:57 A mode in slex where you start at Medusa's Island. 15:58 huh 15:59 k then 15:59 [12slex] rikersan (Wiz Rod Mal Neu), 11994 points, T:7, killed by a monster (piranha) 15:59 that ended fast 15:59 rodney wizard 16:00 [12slex] Tarrant (Nec Bre Mal Law), 3130 points, T:2368, killed by a blast of acid 16:04 [12slex] Tarrant (Cha Bre Mal Cha), 0 points, T:366, killed by a monster (sewer rat) 16:07 -!- Porkman has quit [Ping timeout: 258 seconds] 16:07 -!- ri-corpse-san has quit [Ping timeout: 248 seconds] 16:09 YASI: Lord Surtur should wield Fire Brand if it's not already generated, since the mythology has him wielding a flaming sword. 16:12 EPI: between the Vibrating Square level and the Sanctum, there is a ten-level branch consisting of mazes wherein the walkable area is made entirely out of drawbridges. These are all non-teleport, and levelport does not work below the VS level at all. Each of these levels has 20 soldiers and 20 wands of striking. 16:13 jonadab: you're really fixated on EPIs that add a lot of evil maze levels huh 16:14 The whole point of the Evil Patch is to make the game unplayable. 16:17 [12slex] Tarrant (Wiz Bre Mal Neu), 1512 points, T:784, killed by a noise trap 16:17 -!- ri-corpse-san has joined #hardfought 16:26 -!- Tarmunora has joined #hardfought 16:27 -!- Tarmunora is now known as Tarmumortem 16:29 -!- Spookunora has quit [Ping timeout: 240 seconds] 16:42 LarienTelrunya │ ri-corpse-san: slex doesn't remove stuff, ever 16:42 this is incorrect 16:43 FIQ: why are you providing nh version and OS version for a feature request 16:43 aosdict: Because if I don't, it will likely get stuck in spam filters 16:43 ais told me so 16:44 63de2ad8791472a4589c1c28fc59cccdc194329d 16:44 This is a slex commit with significant gameplay impact that removes things 16:47 -!- Haudegen has quit [Remote host closed the connection] 17:12 !tell LarienTelrunya Heh, never noticed this before (because when I'm on my main computer, I do Google searches with a bookmark keyword), but if you go to Google and start typing "slashem extended", the first completion it suggests is "slashem extended tileset". 17:12 Will do, jonadab! 17:17 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) were chosen to steal souls for the glory of Anhur, on T:16656 17:25 !tell LarienTelrunya https://imgur.com/a/HPbNP 17:25 Will do, jonadab! 17:28 jitterbug? 17:28 Fourk-specific monster. 17:28 what does that do anyway? 17:28 It's mainly notable for being faster than the player, very early in the game; it also has a passive displace attack, meaning it switches places with you when you hit it (if it survives). 17:29 It's weak, though. 17:29 Not really dangerouis. 17:29 Appears very early. 17:30 I think foxes may be the only other thing that can show up _that_ early and be faster than the game. 17:30 EPI: each successful hit from a jitterbug increases frame jittering (if playing with a graphical windowport.) 17:30 Err, faster than the player. 17:30 the game should have a variant of grid bugs 17:30 (Assuming human player; some other races are slower than 12.) 17:30 diagonal bugs? 17:30 that are faster 17:30 and hurts more 17:30 bishop bugs! 17:30 but by learning how to do diagonal movement 17:30 you can deal with them easily 17:30 FIQ: Ah, but still constrained to cardinal directions? 17:31 yes 17:31 That's an interesting idea. 17:31 then if players keep dying to them 17:31 you know why ;) 17:31 jonadab: dNetHack has another monster constrained to cardinals actually 17:31 -!- JackOfClubs has quit [Client Quit] 17:31 in Gehennom 17:31 "I only use the arrow keys, because I don't have a keypad on this laptop" would be why. 17:32 basically Gehennom's equavilent to grid bugs 17:32 slex has grid xorns, but let's not go there. 17:32 pushovers when you face them 17:32 but carelessness can lead to sadness 17:32 they have a shredding attack 17:32 shreds armro 17:32 *armor 17:33 jonadab: when I first did xhity merge of AD_ELEC 17:33 Ah, Sharing Saturday is up. Cogmind is of course talking all about Steam. 17:33 I forgot to apply the level restriction to item destruction 17:33 Luxidream (IIRC) had a grid bug destroy all of his wands 17:33 Eep. 17:41 added my own commit 17:45 *comment 17:48 !tell K2 fixed major FIQHack bug 17:48 Will do, FIQ! 17:51 hmm. In the quest redesigns I have not considered how wallified plain rock would look in tiles. 17:51 It'd probably look like manmade walls, which is not what I want. 17:56 -!- Jendic has joined #hardfought 18:00 aosdict: Depends on the tileset. 18:00 Some do a better job with this than others. 18:01 Though what you'd _really_ want is multiple possible versions of the tile that get substituted in (apparently at random but deterministically so they don't move around, which would be distracting). 18:18 jonadab: you should make a flying monster with a displacement attack 18:18 and have them like using it over water 18:18 or traps 18:20 18.6k turns in, 18 floors down, and the game finally gives me a floating eye corpse 18:21 heh 18:21 K2: Message from FIQ at 2017-10-20 20:48 EDT: fixed major FIQHack bug 18:24 hi 18:24 Hello bug_sniper, Welcome to #hardfought 18:24 -!- ri-corpse-san has quit [Ping timeout: 240 seconds] 18:25 did someone want me to run my script to get a list of roles? 18:25 Tangles, are you still there? 18:25 and K2, will we hear another "FIQhack updated" today? 18:26 FIQhack updated 18:26 there we are 18:26 I just found a 4x11 barracks 18:26 so I put on a ring of conflict 18:26 and improvised with a bugle 18:27 :) 18:27 this will either be glorious or a disaster 18:27 possibly both 18:27 soon... 18:34 -!- tacco| has quit [] 18:34 FIQ: Also an interesting thought. 18:36 A logical monster with a displacement attack would be a charging bull. 18:36 Actually, a bull should charge, and then you have to pass a Dex save to be displaced by it, or else get gored. 18:38 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "uncursed fireproof magic marker", on T:23367 18:38 aosdict: What would be a logical flying, floating, swimming, or amphibious monster to have a displacement attack? 18:39 not sure 18:40 horsefly? 18:40 Why would a horsefly displace you? 18:40 when I'm at the lake and there are horseflies around, they sure displace ME into water :D 18:40 it's a pet 18:40 aosdict: Ah. 18:45 -!- ri-corpse-san has joined #hardfought 18:49 -!- ri-corpse-san has quit [Ping timeout: 248 seconds] 18:53 -!- ais523 has joined #hardfought 18:58 -!- ais523 has quit [Remote host closed the connection] 18:59 -!- ais523 has joined #hardfought 19:18 -!- ri-corpse-san has joined #hardfought 19:20 [07nd] Eleven (Wiz Hum Fem Neu), 94 points, T:414, killed by a fox 19:25 -!- ri-corpse-san has quit [Quit: Lost terminal] 19:33 uff da why do I catch up on scrollback 19:34 ais523: hi! have you considered making the testbench create temporary saves that is deleted on success, so that there is a save in case it segfaults? 19:34 FIQ: it does, just not in the normal directory 19:34 ais523: Message from FIQ at 2017-10-18 17:36 EDT: "I think maybe it's fiqhack that has it so that if the bow is offhand, you automatically swap it into mainhand? :: IMO there should probably be a confirmation for throwing arrows by hand, though" FIQHack has both. The 2nd only applies to 'f'iring, not 't'hrowing. 19:34 ais523: Message from FIQ at 2017-10-18 20:00 EDT: So regarding brandings and stuff. Would it be a good idea if you could set a high priority in tilesets? Something like (tile match): bgblue+1 basechar. It could be used for cases like fixing the object pile issue I was having with slashem-16 and making stair branding overriding object pile branding 19:34 ais523: Message from jonadab at 2017-10-19 06:44 EDT: Gaelan popped into #nethack4 earlier and requested a password reset. 19:34 ais523: Message from raisse at 2017-10-20 08:56 EDT: can you change the devnull_nethack topic to point to https://www.hardfought.org/devnull/ please? 19:34 currently I've been piping it through gdb to get a chance to see why it segfaults so I can insert a panic/impossible at the location for it to give me a save 19:34 oh? then where? 19:34 I think it's called ./testbench_ and then some random letters 19:35 not 100% sure on that though 19:35 well 19:35 do you mean in the nethack4-testsuite-(stuff) directory? 19:36 FIQ: it's created separately for each run, and deleted if the run concludes successfully 19:36 IIRC 19:36 I'll look at the source to figure it out I suppose 19:37 Tangles: what IRC channel are we using for the tribute tournament gameplay discussion? #devnull_nethack? this channel? #nethack? 19:38 a new channel? 19:38 I can redirect #devnull_nethack if needed 19:38 ais523: how long did you usually run the testbench btw? I ran it for about 300k runs earlier until it found an error 19:38 seems like it has found most stuff it can find 19:39 I haven't run it in a while, used to be "until something goes wrong" though 19:39 it used to find problems much more often back then, but most have been fixed now 19:39 on seed 1, NetHack4 crashes on test 4500ish 19:39 regressions i guess 19:40 IIRC it was an uhitm segfault, I didn't look close 19:40 er 19:40 *uim 19:40 oh right, I'm not sure if I've run the test in the uim era 19:40 it would have been run closer to release 19:40 Heh 19:41 That's kinda why I ended up fixing some minor issues it had with FIQHack (due to new "windowtype" functions) and fired it up recently :P 19:41 because I'm getting to a point where I can do a formal release 19:42 just that currently feels like dubious timing because it's close to devnull 19:42 release on december 1 :-) 19:42 Heh :P 19:42 I did consider it 19:42 or if you're participating in devnull-tribute, on december 8 or so 19:42 so that you don't have to cancel playing to work on release preparation 19:43 Mhm 19:44 really I should try to get aimake to generate Debian packages automatically 19:44 I started work on that but didn't finish it 19:45 btw, msi generation works fine 19:45 the issue jonadab had was unrelated 19:45 it had to do with the *icon*, for some reason 19:45 aimake didn't like rgb-mode PNGs on Windows 19:45 whatever that means, I don't really know how pngs work 19:45 because Debian has two sorts of packages, "Debian native packages" which were written for Debian, and packages which contain glue code written by Debian to link other people's code into their system 19:46 and an aimake-generated package isn't either 19:46 also, hmm, a Windows icon from Vista onwards is literally just a header followed by a bunch of PNG files verbatim 19:46 well jonadab changed the icon PNGs from rgb to indexed 19:46 then aimake worked 19:46 so the problem may be aimake failing to parse the PNG file to be able to write the header? 19:47 Not sure. It worked fine for me on Linux before the png change 19:47 (with aimake too -- I had to use it for tiles since kerio's Makefile never bothered with the SDL stuff) 19:47 what was the error message? 19:52 -!- greqrg_ has joined #hardfought 19:53 -!- greqrg has quit [Ping timeout: 260 seconds] 20:04 -!- Grasshopper has quit [Ping timeout: 240 seconds] 20:07 YASI: wand of teleoperation - allows applying/reading/zapping items in the path of the beam 20:11 Zap it at monsters do drink their potions? Hmm 20:11 in fiqhack, that'd be an EPI 20:11 make monsters zap it at you 20:11 apply your boh and steal all the stuff 20:13 FIQ: oh right, you just reminded me of Ninjask from Pokémon Mystery Dungeon 20:13 it has an attack that uses your items when it hits you 20:13 making it one of the most dangerous monsters in the game 20:13 bug bite! 20:13 (on the basis that it can use up one of your emergency escape items /per hit/, and you could have used one of those to trivialise the encounter) 20:14 yeah 20:14 hmm how did speed boost work in PMD again? does it do multiple attacks per turn, making the entire ordeal even worse? 20:14 speed boosts in PMD are a little complex 20:15 basically the way it works is that you get X moves per turn but attacking ends your turn 20:15 and, to my knowledge, slightly buggy in corner cases 20:15 however, if your speed increases after you've already attacked, you can use the new move that you just got 20:15 because attacking basically just counts as "all your remaining moves" 20:15 from what I've heard, certain setups (mostly involving Time Tripper or speed boostin abilities) can allow you to stunlock things 20:15 but using your current number of remaining moves 20:15 RIght 20:16 Hence triple-agility shenanigans 20:16 this means that if you have an attack that boosts your speed, with side effects 20:16 you can spam it six times in a row 20:16 (Agility being a good example, IIRC it's an area effect speed boost) 20:16 Isn't the speed limit 4? 20:16 Yeah, it is 20:16 Always fun in monster houses 20:16 -!- Jendic has quit [Quit: *poof*] 20:17 I thought it was higher, might depend on the version though 20:17 anyway there are a ton of different ways to stunlock things in PMD 20:17 a good natural example is Bronzor in PMD2:ZIS 20:18 it has both Imprison and Hypnosis, which cause delayed and sleep status respectively 20:18 nice 20:18 you can cast the sleep before the delay wears off and vice versa, meaning that the opponent never gets a turn 20:18 Heh 20:18 (this doesn't work with one of the statuses by themselves because in Pokémon mechanics, you can't inflict a status on someone who already has it) 20:19 Right 20:20 you can do something similar with seeds, although ofc that burns consumables 20:20 Technically moves are consumables :P 20:20 Just... very slow ones 20:20 in PMD everything is a consumable :-) 20:20 in addition to the food clock, there's a PP clock 20:20 That's kind of its thing 20:21 Would be interesting to see a RL in a similar vein that isn't properitiary 20:21 the only attack that doesn't use at least one PP charge (which is indirectly a fraction of a consumable) or a consumable item really sucks 20:21 FIQ: I have plans! 20:21 not much more than plans, though, sadly 20:21 ahh 20:21 but I've been working on the plans themselves on and off for years 20:21 I see 20:23 ais523: I think Lunar Dance might avoid the PP clock if it works similar to how Healing Wish does 20:23 allthough I guess it's possible that it still drains its own PP to prevent this 20:23 does PMD have Sketch? 20:24 my immediate first thought was "there's no way to chain Lunar Dances because there's only one Cresselia" 20:24 PMD most certainly have Sketch 20:24 I mean, what else would Smeargle have? 20:24 that said, if you're going to the extent of setting up a Cresselia + Smeargle combo 20:24 FIQ: did you see what they did to Ditto? :-D 20:24 Yes, PMD1-2 Ditto is basically worthless 20:25 hmm, I wonder if that was an attempt to avoid grinding tricks; a Ditto using main game mechanics would actually be really powerful as you could copy your own party members and then use their attacks for a whole floor spending no PP besides that for Transform itself 20:25 (Not sure how PSMD Ditto works from the player's POV given it is basically a mimic as an enemy form) 20:25 Heh 20:27 Lunar Dance reduces the user's HP to 1, and restores all the HP and PP of team members in the same room as the user. It also removes any status conditions on those Pokémon and breaks any move seals caused by seal traps. 20:27 from bulbapedia 20:27 my only PMD2:ZIS win was heavily based around Bulk Up 20:27 So I guess you could setup an infinite combo :P 20:27 And because Rest can outheal famished, you can grind infinitely 20:27 because it affects your whole time on the floor 20:27 Can't do it in ZIS though because you're alone 20:28 also you can't grind infinitely in PMD, there's a time limit per floor 20:28 (also apparently Cress learns it at 84) 20:28 I run close to it when grinding for Kecleon sometimes (I've never actually recruited a Kecleon, but I've set up reliable recruiting factories; just never hit those 1%, or is it 0.1%, odds) 20:29 I think it's 0.1%, yeah 20:29 *With* all the boosts 20:29 ais523: Doesn't only the earlier dungeons have that limitation? 20:29 I thought they all did, not sure though 20:29 Or is it just that the later ones have such a large clock on those that you usually never see it? 20:30 ZIS level 1 is very easy, you could probably survive it until timeout, the main problem would be food 20:31 only level 1 99-dungeon floor I've beaten is wish cave in PMD1 20:31 pretty sure it's also the easiest 20:32 I've only beaten ZIS once, and I wrote a YAFVP 20:32 farthest I've gotten in ZIS is into the 50s IIRC 20:32 and posted it to rgrm 20:32 m? 20:33 misc 20:33 ah 20:33 got a link? 20:33 for all the roguelikes that don't have their own newsgroup 20:33 mhm 20:33 it was basically a DCSS newsgroup for a while, now it's basically empty 20:33 ahh 20:33 hmm, what was Moria's newsgroup? 20:33 also finding the original link might be hard, I'll just rehost it 20:33 also rgrm? 20:34 FIQ: http://nethack4.org/pastebin/pmd-zis-yafvp.txt 20:34 Mew... because of the TM freedom I guess? 20:35 Grimy Food (besides the obvious use, I used these as a makeshift poison cure on occasion; paralysis, one of the possible results, overrides poison) 20:35 heh, didn't know that 20:35 or just forgot 20:35 TM freedom is the normal reason why people recommend Mew 20:35 however, swimming ability and Synchronize are actually really useful, and the typing is good too 20:36 Are we just a Pokemon channel now? :P 20:36 I could see synchronize being helpful for pesky paralysis 20:36 Tarmumortem: we discuss roguelike design quite a bit 20:37 Pokémon Mystery Dungeon is really unusually designed as roguelikes go, and is something worth learning from, even if you don't want to copy it exactly 20:37 it certainly isn't perfect 20:37 FIQ: right, Synchronize is effectively paralysis immunity 20:37 because everyone being paralysed is equivalent to nobody being paralysed 20:37 1v1, that is 20:37 yeah 20:38 that might make for a fun joke item in NetHack 20:38 Going to be honest, I've only played the mainline games, so I had no idea there even *was* a roguelike Pokemon game 20:38 although it'd be very powerful if comboed with free action 20:39 Tarmumortem: it's kind-of weird; PMD is more a roguelike-inspired game, but it has an actual roguelike in as a bonus level 20:39 that uses the same mechanics but makes modifications to follow roguelike rules, e.g. you start at level 1 with no inventory as a generic member of your species (rather than using your own stats), and no changes made are permanent (each run is independent) 20:39 ais523: metronome in PMD is surprisingly much better than in vanilla games generally 20:40 FIQ: that's because most moves in PMD are useful 20:40 there are a few utter duds like Toxic Spikes 20:40 but many of the moves which are useless in the main series games at least do something in PMD 20:40 that can be useful on occasion 20:40 healing wish would probably be the worst outcome 20:40 since it sets your HP to 1 20:40 in ZIS, yes 20:40 yeah 20:40 it's part of my main team's standard moves in the main game though 20:40 Heh 20:41 you use it to amplify the effects of oran berries (letting you indirectly heal the whole party), and a combination of Bodyguard and Healing Wish lets you set up a reliable Kecleon grinding factory 20:42 (sweeper in front, two tanks with Bodyguard behind, healer with Healing Wish behind that, all in an appropriately shaped dead end) 20:43 hmm, how would NetHack differ from at present if Pw regeneration over time didn't exist, but there were consumables that restored Pw? 20:46 Full casters would feel the pain 20:46 Would encourage wizards to bash things until they get the Eye even more 20:47 ais523: dNetHack has incantifiers 20:47 FIQ: Which have never not been OP 20:47 where pw is basically their hunger 20:47 Tarmumortem: oh they are OP 20:47 Tarmumortem: this might be more friendly to full casters early-game, rather than less 20:47 but that's because Chris gave them a ridiculously large Pw reserve 20:48 in vanilla you get to force bolt maybe twice on the first 3-4 levels 20:48 of 20k-ish 20:50 DIED: dgoddard (Mon-Hum-Mal-Neu), 662 points, killed by an orc zombie on hardfought 20:50 in practice, in PMD it's very hard to run out of PP unless you're wasteful of it 21:05 DIED: dgoddard (Mon-Hum-Mal-Neu), 2969 points, killed by a gnome mummy on hardfought 21:30 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "2 blessed potions of wonder", on T:28096 21:30 OK, FIQhack's name limit is too long :-P 21:32 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "blessed ring of conflict", on T:28125 21:33 ais523: why? :P 21:33 Luxidream seems to love silly names fwiw 21:33 -!- raisse has joined #hardfought 21:33 -!- mode/#hardfought [+v raisse] by ChanServ 21:33 I guess I prefer my names to actually look like names 21:33 !lastgame Luxidream 21:33 FIQ: https://www.hardfought.org/userdata/L/Luxidream/fiqhack/dumplog/2017-10-19%2000%3A27%3A56%2C%20ULTRA%20B%2BK%20%28ROUND%202%21%21%21%21%21%29-Mon-Hum-Mal-Law%2C%20died.txt 21:33 see the dumplog direc--what the fuck that url 21:33 raisse: re message, I changed the topic, but longterm we may want to make that channel a redirect somewhere, I'm just not sure where 21:34 anyway, se edumplog dir for his other names 21:34 several of them don't really care about the limit even if it was 12 21:35 https://www.hardfought.org/userdata/L/Luxidream/fiqhack/dumplog/ 21:35 oh I almost forgot 21:35 ais523: if you name yourself 21:36 BassBassKickKickBassKickKick 21:36 the game crashes sometimes 21:36 something to do with unitialized variables in the load game menu 21:36 that name specifically? or is it just the only one known to work? 21:37 one known to work 21:37 also it's inconsistent 21:37 not like the previous one 21:37 there's a reason I was overcautious in limiting NH4's max name length 21:37 which worked consistently 21:37 well I think the issue remains regardless of name 21:37 due to unitialied values 21:37 just that the above is the only one that actually crashes 21:38 Evil Variant: item teleporter, teleports (or level teleports) your entire inventory but not you 21:38 dnethack has a monster that teleports away your items 21:38 (this is based on a trap from Tomb of Horrors, the D&D equivalent of the Evil Variant) 21:39 DIED: bouquet (Arc-Hum-Fem-Neu), 445 points, killed by a dwarf on altorg 21:39 it's recommended that you curse your items before the fight 21:39 -!- bouquet has joined #hardfought 21:40 also slex probably has a trap that does this 21:40 FIQ: again, that sentence is one that works in pretty much any context :-P 21:40 haha 21:45 DIED: bouquet (Arc-Hum-Fem-Neu), 640 points, killed by a green mold on altorg 21:47 DIED: dgoddard (Mon-Hum-Mal-Neu), 5326 points, killed by a magic missile on hardfought 21:49 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "blessed the master key of thievery", on T:28725 21:50 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "blessed magic marker", on T:28726 21:52 ais523: thanks for the topic change! 21:52 raisse: you're welcome 21:52 the channel probably needs to be taken out of use entirely, though 21:53 after this year! 21:53 I mean after November 21:53 I can do a redirect and clear, but that's not necessarily a wise decision without knowing the target 21:53 hmm, are we using that channel for this November's tournament? 21:53 for selfish reasons I'd prefer one I'm already in :-P 21:53 woohoo, finally finished the valk quest redesign 21:53 I'd say it's the obvious choice 21:53 only wizard left 21:53 the development discussion for the tournament is in #hfdev, the obvious choice for gameplay is #nethack but I'm not sure they'd like it 21:54 ais523: there are plans to create a new tournament around this time of year in place of devnull. Why not wait till that gets more established and then redirect to it? 21:55 DIED: bouquet (Arc-Hum-Fem-Neu), 910 points, killed by a coyote on altorg 21:55 aosdict: hmm, possibly 21:55 I'm in favour of using the fewest number of channels possible, really 21:56 arguably the best place for the November tournament from a logistics point of view would be #junethack, but that has obvious naming issues 21:57 -!- bouquet has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0/20171006080225]] 21:57 yes, if it had been called #nethacktournaments from the start there would be no issue 21:58 there would be, the name would be too long for me :-( 21:58 I care about trying to fit all the channel names onscreen at once 21:58 #devnull_nethack is problematic on similar reasoning 21:58 why can't all channel names be like #hfdev? :-P 22:01 well now I'm confused as to what #hfdev is. hardfought... dev? 22:01 yes, basically the code behind hardfought.org 22:02 and doesn't hardfought dev discussion basically happen here anyway? 22:02 right now it's mostly used for the code powering /dev/null/tribute 22:02 technical issues like "how do we sync up player's RC files between servers" 22:02 it's probably not interesting for people who care about gameplay changes to variants 22:02 rather than internals changes to dgamelaunch, xlogfile, etc. 22:17 does fiqhack have a demogorgon lair like slashem and dnethack? 22:19 [07nd] Raisse (Arc Dwa Fem Law) had Grayswandir bestowed upon her by Quetzalcoatl, on T:1247 22:20 looks like luxidream's game got corrupted somehow but she was able to recover 22:24 there's only one known instance of an NH4(-derived) game failing to recover, the worst problem besides that is normally when you can recover the save all you like but can't make progress 22:24 but that's encouraging because it normally means we can fix the bug and the game will be playable after that 22:26 @nh?xorn 22:26 @d?xorn 22:26 xorn (07,01X) | Lvl: 8 | Diff: 11 | Spd: 9 | Res: fire cold petrification | Confers: nothing | MR: 20 | Generates: gehennom dungeons | AC: -2 | Attacks: 1d3 claw physical, 1d3 claw physical, 1d3 claw physical, 4d6 bite physical | Alignment: 0 | Flags: genocidable, phases, breathless, thick hide, metallivore 22:28 -!- elenmirie_ has joined #hardfought 22:31 -!- elenmirie has quit [Ping timeout: 240 seconds] 22:33 -!- elenmirie has joined #hardfought 22:35 -!- elenmirie_ has quit [Ping timeout: 260 seconds] 22:42 -!- mode/#hardfought [+v elenmirie] by ChanServ 22:48 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) performed the invocation, on T:31880 22:49 -!- Luxidream has joined #hardfought 22:49 !setmintc=1000 22:49 Luxidream: Message from K2 at 2017-07-16 16:07 EDT: try your duckhack jr saved game (fiqhack) now, see if it runs 22:56 EPI: you must keep wearing the amulet of yendor, otherwise it flies out of your pack and returns to Moloch's sanctum after a few turns 22:57 do we still have that bridge between discord and this channel? 23:00 not HF no 23:00 I think the bridge between ootc chat and discord still exists 23:06 !setmintc 1000 23:06 Luxidream: Min reported turncount for luxidream set to 1000 23:14 in fiqhack, it looks like 3 wizards can be there at once 23:14 wizards of yendor 23:15 -!- Grasshopper has joined #hardfought 23:15 -!- mode/#hardfought [+v Grasshopper] by ChanServ 23:15 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) entered the Planes, on T:33839 23:18 -!- greqrg_ has quit [Quit: Disconnected] 23:20 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) reached the Astral Plane, on T:34016 23:30 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha) wished for "blessed fixed greased rustproof partly eaten historic rock named if there are 3 wizards again I'm never playing this variant again", on T:34232 23:30 Luxidream, can't stand triple trouble? 23:31 [10fh] A hot single Mahou Shoujo (Luxidream) (Wiz Orc Fem Cha), 279290 points, T:34233, ascended 23:31 https://www.hardfought.org/userdata/L/Luxidream/fiqhack/dumplog/2017-10-21%2006%3A30%3A56%2C%20A%20hot%20single%20Mahou%20Shoujo-Wiz-Orc-Fem-Cha%2C%20ascended.txt 23:31 I'll ask FIQ when he wakes up, but it could be a bug for all I know 23:38 -!- nht has joined #hardfought 23:38 -!- Luxidream has quit [Quit: *poof*] 23:39 -!- Luxidream has joined #hardfought 23:46 grats Luxidream! 23:46 -!- Luxidream has quit [Quit: *poof*] 23:50 DIED: bebing (Rog-Orc-Mal-Cha), 445 points, killed by a giant bat on hardfought